Files
bl/public/binaryData/111_com.robot.core.manager.map.config.MapConfig_xmlCls.bin
昔念 142ef11a99 ```
refactor(fight): 统一战斗系统函数命名规范

统一了boss技能和效果系统中的函数命名规范,将下划线命名方式
改为驼峰命名方式,提高代码一致性和可读性。

函数名变更包括:
- Prop_Befer -> PropBefer
- Damage_DIV_ex -> DamageDivEx
- Compare_Pre -> ComparePre
- Skill_Hit_ex -> SkillHit_ex
- Damage_SUB_ex -> DamageSubEx
- Skill_Hit -> SkillHit
- DamageLock_ex -> DamageLock_ex

同时更新了相关注释中的函数名引用,
2026-01-04 22:10:34 +08:00

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<!-- 地图功能组件配置表 dir参数表示地图是以滚动方式切换 1234 分别代表地图上左下右的滚动 isFB是否切换到的是副本 isStop
鼠标放上去是否跳到第2帧 des 鼠标移上去的提示 super -->
<!-- 从场景FromMap进入本场景时玩家将出现在 (PosX, PosY) <Entries>节点下的表示几个进出点玩家出现的坐标 <changeMapComp>节点下表示切换场景组件
<funComp>节点下表示点击然后走近触发某个动作 <autoComp>节点下表示不需要点击走到碰撞区域就触发的动作 -->
<!-- 普通地图段 1-1000 预留地图段,暂无法使用 1001-10000 副本地图段 10001- -->
<!-- replaceMapId 表示替代地图- -->
<!-- scenenpc 3664|1|200|200|20180606|*" id |类型1精灵2npc|x坐标|y坐标|开始时间|结束时间 时间*表示任何时间都可以-->
<Maps>
<!-- <map id="1" name="传送舱" x="496" y="304" super="1" sound="BGM_397" npc="114"> -->
<map id="1" name="传送舱" x="496" y="304" super="1" sound="BGM_397" npc="114" scenenpc="136|0|280|460|20180213|20180219">
<Entries>
<!-- <Entry FromMap="2" PosX="160" PosY="234" /> -->
</Entries>
<changeMapComp>
<!--<component name="door_0" hit="hit_0" targetID="5" />-->
<!--<component name="door_1" hit="hit_1" targetID="77" />-->
</changeMapComp>
<funComp>
<!-- <component name="door_1" hit="hit_1" fun="onDoor_1" des="精灵成长通道" /> <component name="door_2" hit="hit_2" fun="onDoor_2" des="精灵收集通道" /> <component name="door_3" hit="hit_3" fun="onDoor_3" des="赛尔挑战通道" /> <component name="door_4" hit="hit_4" fun="onDoor_4" des="赛尔豆通道" /> -->
<!-- <component name="guard" hit="guard_hit" fun="onGuard" isStop="1" /> -->
</funComp>
</map>
<map id="2" name="飞船底层走廊" x="775" y="600" sound="BGM_003">
<Entries>
<Entry FromMap="1" PosX="570" PosY="270" />
<Entry FromMap="3" PosX="190" PosY="308" />
<Entry FromMap="6" PosX="370" PosY="270" />
<Entry FromMap="201" PosX="816" PosY="294" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="3" dir="1" />
<component name="door_1" hit="comp_1" targetID="6" />
<component name="door_2" hit="comp_2" targetID="1" />
<component name="door_3" hit="comp_3" targetID="201" dir="4" />
</changeMapComp>
<funComp>
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
</funComp>
</map>
<map id="3" name="飞船二层走廊" x="375" y="420" sound="BGM_003">
<Entries>
<Entry FromMap="2" PosX="190" PosY="308" />
<Entry FromMap="4" PosX="190" PosY="308" />
<Entry FromMap="5" PosX="370" PosY="270" />
<Entry FromMap="7" PosX="570" PosY="270" />
<Entry FromMap="332" PosX="570" PosY="270" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="2" dir="3" />
<component name="door_1" hit="comp_1" targetID="5" />
<component name="door_2" hit="comp_2" targetID="7" />
<component name="door_3" hit="comp_3" targetID="332" />
</changeMapComp>
<funComp>
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
</funComp>
</map>
<map id="4" name="船长室" x="104" y="446" super="4" sound="BGM_131" npc="1">
<Entries>
</Entries>
<changeMapComp>
<component name="channel_5" hit="hit_5" targetID="5" />
<component name="channel_7" hit="hit_7" targetID="7" />
<component name="channel_103" hit="hit_103" targetID="103" />
<component name="channel_1" hit="hit_1" targetID="1" />
<component name="channel_107" hit="hit_107" targetID="107" />
<component name="channel_332" hit="hit_332" targetID="332" />
<component name="channel_102" hit="hit_102" targetID="102" />
<component name="channel_102_light" hit="hit_102_light" targetID="102" />
</changeMapComp>
<funComp>
<component name="game" hit="hit_game" fun="onGame" des="保护导航仪" />
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
</funComp>
</map>
<!-- 实验室 -->
<map id="5" name="精灵中心" x="707" y="429" super="5" sound="BGM_003" npc="3">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="6" /> -->
</changeMapComp>
<funComp>
<!-- <component name="door_1" hit="door_hit_1" fun="onGoTo485" -->
<!-- des="精灵学院" /> -->
<!-- <component name="capsule" hit="capsule_hit" fun="onCapsule" -->
<!-- des="精灵道具购买" /> -->
<!-- <component name="fusion" hit="fusion_hit" fun="onFusion" -->
<!-- des="精灵融合转生仓" /> -->
<!-- <component name="checkup" hit="checkup_hit" fun="onCheckup" -->
<!-- des="精灵鉴定台" /> -->
<!-- <component name="ability" hit="ability_hit" fun="onAbility" -->
<!-- des="精灵变异仓" /> -->
<!-- <component name="train" hit="train_hit" fun="onTrain" des="精灵修炼器" /> -->
<!-- <component name="evolution" hit="evolution_hit" fun="onEvolution" -->
<!-- des="精灵进化仓" /> -->
<!-- <component name="skill" hit="SkillHit" fun="onSkill" des="技能唤醒仪" /> -->
<!-- <component name="breed" hit="breed_hit" fun="onBreed" des="精灵培育仓" /> -->
<!-- <component name="guard" hit="guard_hit" fun="onGuard" -->
<!-- isStop="1" /> -->
</funComp>
</map>
<map id="6" name="动力室" x="138" y="246" super="6" sound="BGM_252" npc="7">
<Entries>
<Entry FromMap="2" PosX="138" PosY="246" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="2" />
<component name="door_1" hit="comp_1" targetID="8" />
</changeMapComp>
<funComp>
<component name="exchangBtn" hit="oreExchange" fun="showExChange" des="能源兑换" />
<component name="exchangeCloth_btn" hit="exchangeClothHit_mc" fun="onExchangeClothHandler" des="物质转换仪" />
<component name="Army" hit="ArmyHit" fun="gameFun" des="比比鼠发电装置" />
<component name="aeroLiteGameMC" hit="aeroLiteGameHit" fun="aeroLiteGame" des="突围磁风暴" />
<component name="guard" hit="guard_hit" fun="onGuard" isStop="1" />
</funComp>
</map>
<map id="7" name="瞭望舱" x="56" y="330" super="7" sound="BGM_252" npc="105|106">
<Entries>
<Entry FromMap="3" PosX="800" PosY="380" />
</Entries>
<changeMapComp>
<component name="door_0" hit="door_hit_0" targetID="103" />
<component name="door_1" hit="door_hit_1" targetID="8" />
</changeMapComp>
<funComp>
<component name="hotPet" hit="hotPet_hit" fun="onHotPet" des="本周热点精灵" />
<component name="timeChannel" hit="timeChannel_hit" fun="onTimeChannel" des="超时空通道" />
<component name="starPet" hit="starPet_hit" fun="onStarPet" des="星际精灵探测仪" />
</funComp>
</map>
<map id="8" name="机械室" x="456" y="143" super="8" sound="BGM_003" npc="2">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="6" />
</changeMapComp>
<funComp>
<!-- 换色 -->
<component name="color_door" hit="color_comp" fun="onColor" />
<!-- 买装备 -->
<component name="buyBtn2" hit="buy_comp" fun="buyHandler" />
<!-- 拿钻头 -->
<component name="itemBtn" hit="item_comp" fun="buyItem" />
<component name="getMach_btn" hit="machHit" fun="onMachHandler" />
<component name="hitWbMC" hit="standWBMC" fun="showWBTask" />
</funComp>
</map>
<map id="9" name="资料室" x="156" y="358" super="9" sound="BGM_003" npc="4">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="698" />
</changeMapComp>
<funComp>
<component name="change_btn" hit="changeHit_mc" fun="passExChangeHandler" />
<component name="starGame" hit="starGameHit" fun="starGame" />
<component name="timeMachine" hit="timeMachineHit" fun="timeMachine" des="时空解读机" />
</funComp>
</map>
<!--星球 -->
<map id="10" name="克洛斯星" x="725" y="172" super="10" sound="BGM_206">
<Entries>
<Entry FromMap="1" PosX="710" PosY="185" />
<Entry FromMap="11" PosX="76" PosY="420" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="11" />
<component name="door_3" hit="comp_3" targetID="943" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
<component name="door_2" hit="comp_2" fun="goto_10053" des="烈焰丛林" />
</funComp>
</map>
<map id="11" name="克洛斯星沼泽" x="735" y="240" super="10" sound="BGM_206">
<Entries>
<Entry FromMap="10" PosX="830" PosY="240" />
<Entry FromMap="12" PosX="165" PosY="360" />
</Entries>
<funComp>
<component name="flowerComp" hit="flowerHitMC" fun="hitFlower" />
</funComp>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="10" />
<component name="door_1" hit="comp_1" targetID="12" />
</changeMapComp>
</map>
<map id="12" name="克洛斯星林间" x="750" y="166" super="10" sound="BGM_206">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="13" name="克洛斯星地心" x="716" y="378" super="10" sound="BGM_037">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="14" name="空间裂缝" x="280" y="400" super="102" sound="BGM_002" replaceMapId="1147">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="15" name="火山星" x="170" y="270" super="15" sound="BGM_005A">
<Entry FromMap="1" PosX="170" PosY="270" />
<Entry FromMap="16" PosX="775" PosY="193" />
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="16" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
<component name="wbMC" hit="wbHit" fun="monkeyFun" des="练功石" />
</funComp>
</map>
<map id="16" name="火山星山洞" x="150" y="288" super="15" sound="BGM_005A">
<Entries>
<Entry FromMap="17" PosX="466" PosY="150" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="17" />
<component name="door_1" hit="comp_1" targetID="15" />
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
</map>
<map id="17" name="火山星山洞深处" x="110" y="135" super="15" sound="BGM_005A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="16" />
</changeMapComp>
<funComp>
<component name="waterGunBtn" hit="waterGunHit" fun="onGetWaterGun" des="高压水枪" />
<component name="bossHu" hit="standHu" fun="changeBoss" des="里奥斯" />
</funComp>
</map>
<map id="18" name="月牙河谷" x="345" y="444" super="795" sound="BGM_10038">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="796" />
<component name="door_1" hit="hit_1" targetID="66" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="19" name="斗者擂台" x="480" y="470" super="19" sound="BGM_126">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="44" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="20" name="海洋星" x="718" y="201" super="20" sound="BGM_006">
<Entries>
<Entry FromMap="1" PosX="718" PosY="201" />
<Entry FromMap="21" PosX="430" PosY="450" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="21" />
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
<autoComp>
</autoComp>
</map>
<map id="21" name="海洋星深水区" x="663" y="217" super="20" sound="BGM_006">
<Entries>
<Entry FromMap="22" PosX="200" PosY="350" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="20" />
<component name="door_1" hit="comp_1" targetID="22" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
<component name="fishComp" hit="fishHit" fun="fishTask" des="精灵口腔护理装置" />
</funComp>
</map>
<map id="22" name="海洋星海底" x="203" y="92" super="20" sound="BGM_006">
<Entries>
<Entry FromMap="737" PosX="700" PosY="380" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="21" />
<component name="door_1" hit="comp_1" targetID="737" />
</changeMapComp>
<funComp>
<!-- 打boss -->
<!--component name="boss_mc" hit="boss_hit" fun="hitBoss"/ -->
<component name="musicBtn" hit="musicHit" fun="onMusicHit" />
</funComp>
</map>
<map id="24" name="天幕宫殿" x="310" y="410" super="463" sound="BGM_036">
<Entries>
<Entry FromMap="807" PosX="325" PosY="335" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="807" />
<component name="door_1" hit="hit_1" targetID="947" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="25" name="云霄星" x="80" y="250" super="25" sound="BGM_014">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="gas" hit="gasHit" fun="exploitGas" des="甲烷燃气" />
<component name="door" hit="hit" fun="kettleFun" des="云霄星高空层" />
</funComp>
</map>
<map id="26" name="云霄星高空层" x="192" y="247" super="25" sound="BGM_014">
<changeMapComp>
<component name="thirdBtn" hit="standMC" targetID="27" />
<component name="door_0" hit="comp_0" targetID="25" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="27" name="云霄星最高层" x="633" y="277" super="25" sound="BGM_014">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="26" />
</changeMapComp>
<funComp>
<component name="door_mc" hit="doorHit_mc" fun="showAnswerHandler" />
<component name="birdBtn" hit="birdHit" fun="onEggHit" />
</funComp>
</map>
<map id="28" name="自主派对" x="800" y="350" super="485" sound="BGM_113">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 海螺浅滩 -->
<map id="29" name="浅滩海岛" x="430" y="470" super="29" sound="BGM_133">
<Entries>
<Entry FromMap="710" PosX="665" PosY="455" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="710" />
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
</map>
<map id="30" name="赫尔卡星" x="659" y="420" super="30" sound="BGM_237">
<Entries>
<Entry FromMap="1" PosX="659" PosY="420" />
<Entry FromMap="31" PosX="200" PosY="120" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="31" />
<component name="door_2" hit="comp_2" targetID="33" />
<component name="door_4" hit="comp_4" targetID="767" />
</changeMapComp>
<funComp>
<component name="cubeMc" hit="cubeHitMc" fun="onBombGameHandler" />
</funComp>
</map>
<map id="31" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A">
<Entries>
<Entry FromMap="30" PosX="298" PosY="440" />
<Entry FromMap="32" PosX="836" PosY="135" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="30" />
<component name="door_1" hit="comp_1" targetID="32" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="32" name="赫尔卡星荒地" x="263" y="440" super="30" sound="BGM_010A">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="31" />
</changeMapComp>
<funComp>
<component name="rockBtn" hit="rockHit" fun="onRockHit" />
<component name="bossBtn" hit="bossHit" fun="hitLY" />
</funComp>
</map>
<map id="33" name="神秘通道" x="165" y="300" super="30" sound="BGM_010A">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="30" />
<component name="door_1" hit="comp_1" targetID="34" />
</changeMapComp>
</map>
<map id="34" name="精灵广场" x="85" y="350" super="30" sound="BGM_010B">
<Entries>
<Entry FromMap="36" PosX="486" PosY="208" />
<Entry FromMap="675" PosX="806" PosY="314" />
</Entries>
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="36" />
</changeMapComp>
<funComp>
<component name="oreMc" hit="oreHit" fun="oreHandler" des="藤结晶" />
<component name="door_0" hit="comp_0" fun="changeToHandler" />
<component name="door_2" hit="comp_2" fun="changeToMacHandler" isStop="1" />
<component name="shitou" hit="stoneHit" fun="onClickShitou" isStop="1" />
<component name="templeDoorMC" hit="templeDoorHit" fun="clickTempleDoor" isStop="1" />
<component name="tengmanMC" hit="tengmanHit" fun="clickTengman" isStop="1" />
</funComp>
</map>
<map id="35" name="千年前的精灵圣殿" x="204" y="458" super="30" sound="BGM_010B">
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="320" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="36" name="精灵圣殿" x="204" y="458" super="30" sound="BGM_010B">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="34" />
</changeMapComp>
<funComp>
<component name="pillar_0" hit="pillarHit" fun="hitPillar" isStop="1" />
<component name="pillar_1" hit="pillarHit" fun="hitPillar" isStop="1" />
<component name="pillar_2" hit="pillarHit" fun="hitPillar" isStop="1" />
<component name="pillar_3" hit="pillarHit" fun="hitPillar" isStop="1" />
</funComp>
</map>
<map id="37" name="精灵决斗卡对战室" x="500" y="410" super="100" sound="BGM_049" npc="118">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="100" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="38" name="麦田村" x="350" y="400" super="29" sound="BGM_10096">
<Entries>
<Entry FromMap="718" PosX="530" PosY="130" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="713" />
<component name="door_1" hit="hit_1" targetID="718" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="39" name="千藤洞窟" x="650" y="440" super="717" sound="BGM_137">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="720" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="40" name="塞西利亚星" x="657" y="398" super="40" sound="BGM_220A">
<Entries>
<Entry FromMap="41" PosX="300" PosY="233" />
</Entries>
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="41" />
</changeMapComp>
<funComp>
<!--component name="diaMc" hit="diaHit" fun="getDia"/ -->
<component name="bingBlockMc" hit="bingBlockHit" fun="onBingBlockHit" />
<component name="akxyMc" hit="akxyHit" fun="onAkxy" />
<component name="shouMc" hit="shouHit" fun="onShouHit" />
</funComp>
<autoComp>
<component name="lfMC_1" hit="lfMC_1" fun="changeMap" />
<component name="lfMC_2" hit="lfMC_2" fun="changeMap" />
</autoComp>
</map>
<map id="41" name="寒冰溶洞" x="776" y="184" super="40" sound="BGM_008B">
<Entries>
<Entry FromMap="43" PosX="440" PosY="500" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="40" />
<component name="door_1" hit="comp_1" targetID="43" />
</changeMapComp>
<funComp>
<!--component name="diaMc_1" hit="diaHit_1" fun="getDia_1"/ -->
<component name="holeMC" hit="holeHitMC" fun="hitHole" />
<component name="shouMc" hit="shouHit" fun="onShouHit" />
</funComp>
</map>
<map id="42" name="冰窖迷宫" x="470" y="75" super="40" sound="BGM_10070">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="43" />
</changeMapComp>
<funComp>
<component name="ice_mc" hit="iceHit_mc" fun="playAniHandler" />
<!--component name="diaMc_1" hit="diaHit_1" fun="getDia_1"/ -->
<!--component name="diaMc_2" hit="diaHit_2" fun="getDia_2"/ -->
</funComp>
</map>
<map id="43" name="赫尔卡飞船" x="230" y="130" super="40" sound="BGM_008B">
<Entries>
<Entry FromMap="42" PosX="810" PosY="188" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="41" />
</changeMapComp>
<funComp>
<component name="redDia" hit="reddiaHit" fun="showXBSDialog" />
<component name="xitaNpc" hit="xitaHit" fun="showXita" />
<!--<component name="ddMaskMc" hit="ddHit" fun="onDdHandler"/> -->
</funComp>
</map>
<map id="44" name="圣域之门" x="119" y="363" super="19" sound="BGM_153">
<Entries>
<Entry FromMap="19" PosX="119" PosY="363" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="19" />
</changeMapComp>
</map>
<map id="45" name="流火之地" x="729" y="387" super="702" sound="BGM_10095">
<Entries>
<Entry FromMap="812" PosX="545" PosY="254" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="810" />
<component name="door_1" hit="hit_1" targetID="812" />
</changeMapComp>
</map>
<map id="46" name="海盗能源站" x="108" y="368" super="105" sound="BGM_009B">
<Entries>
<Entry FromMap="49" PosX="738" PosY="124" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="106" />
<component name="door_1" hit="comp_1" targetID="49" />
</changeMapComp>
</map>
<map id="47" name="双子贝塔星" x="780" y="409" super="47" sound="BGM_011">
<Entries>
<Entry FromMap="49" PosX="176" PosY="277" />
</Entries>
<Entries>
<Entry FromMap="48" PosX="775" PosY="180" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
<component name="door_1" hit="comp_1" targetID="49" />
<component name="door_2" hit="comp_2" targetID="48" />
</changeMapComp>
<funComp>
<component name="startSpiderGameBtn" hit="spidHit" fun="onStartSpiderGame" />
</funComp>
</map>
<map id="48" name="海盗要塞废墟" x="847" y="120" super="47" sound="BGM_012">
<Entries>
<Entry FromMap="50" PosX="318" PosY="158" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="47" />
</changeMapComp>
<funComp>
<component name="boss_mc" hit="boss_hit" fun="onFightBoss" des="机械化塔克林" />
</funComp>
</map>
<map id="49" name="贝塔星荒原" x="774" y="350" super="47" sound="BGM_011">
<Entries>
<Entry FromMap="10028" PosX="170" PosY="186" />
<Entry FromMap="46" PosX="165" PosY="360" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="46" />
<component name="door_1" hit="comp_1" targetID="501" />
<component name="door_2" hit="comp_2" targetID="47" />
</changeMapComp>
<funComp>
<component name="stone_0" hit="stone_0" fun="getStone" des="电能石" />
<component name="stone_1" hit="stone_1" fun="getStone" des="电能石" />
<component name="stone_2" hit="stone_2" fun="getStone" des="电能石" />
<component name="stationMC" hit="stationHit" fun="showStationPanel" des="星球勘察站" />
</funComp>
</map>
<map id="50" name="海盗要塞内部" x="770" y="401" super="47">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="48" />
</changeMapComp>
<funComp>
<component name="rescueBtnMC" hit="rescueBtnHitMc" fun="onRescueBtnClick" />
</funComp>
</map>
<map id="51" name="斯诺星" x="625" y="405" super="51" sound="BGM_10103">
<Entries>
<!--<Entry FromMap="52" PosX="530" PosY="262"/> -->
<Entry FromMap="53" PosX="300" PosY="200" />
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="comp_0" targetID="52"/> -->
<component name="door_1" hit="comp_1" targetID="53" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="52" name="斯诺星密林" x="270" y="361" super="51" sound="BGM_016">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLevelHandler" des="传送仓" />
</funComp>
</map>
<map id="53" name="斯诺岩洞" x="77" y="480" super="51" sound="BGM_100">
<Entries>
<Entry FromMap="691" PosX="800" PosY="225" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="51" />
<component name="door_1" hit="comp_1" targetID="691" />
</changeMapComp>
</map>
<map id="54" name="露希欧星" x="760" y="310" super="54" sound="BGM_017">
<Entries>
<Entry FromMap="55" PosX="575" PosY="125" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="ore" hit="ore_hit" fun="exploitOre" des="黄晶矿" />
<component name="door_0" hit="comp_0" fun="onDoorClick" des="露希欧泥潭" />
</funComp>
</map>
<map id="55" name="露希欧泥潭" x="635" y="480" super="54" sound="BGM_017">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="54" />
</changeMapComp>
<funComp>
<!--component name="waterMC" hit="lineHitMc" fun="onLineClickHandler"/ -->
</funComp>
</map>
<map id="56" name="露希欧之洋" x="635" y="480" super="54" sound="BGM_040">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="com_0" fun="onLevelHandler" des="传送仓" />
</funComp>
</map>
<map id="57" name="尼古尔星" x="695" y="418" super="57" sound="BGM_019A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="58" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
</funComp>
</map>
<map id="58" name="尼古尔峭壁" x="379" y="438" super="57" sound="BGM_019A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="57" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="59" name="尼古尔水帘" x="379" y="438" super="57">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_2" hit="hit_2" fun="onLevelHandler" des="传送仓" />
</funComp>
</map>
<map id="60" name="塔克星" x="533" y="388" super="60" sound="BGM_020A">
<Entries>
<Entry FromMap="61" PosX="850" PosY="185" />
<Entry FromMap="62" PosX="850" PosY="185" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="onLineClickHandler" des="光暗迷城" />
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
</funComp>
</map>
<map id="61" name="光之迷城" x="127" y="398" super="60" sound="BGM_020A" npc="125">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="60" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="62" name="暗之迷城" x="515" y="419" super="60" sound="BGM_020A">
<Entries>
<Entry FromMap="63" PosX="460" PosY="140" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="60" />
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="changeMap" des="月影花园" />
</funComp>
</map>
<map id="63" name="月影花园" x="256" y="440" super="60" sound="BGM_020D">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="62" />
</changeMapComp>
<funComp>
<component name="swirlMC" hit="swirlHitMC" fun="onSwirlMC" des="相约月影花园" />
</funComp>
</map>
<map id="64" name="沙漠窑洞" x="256" y="440" super="60" sound="BGM_039">
<Entries>
</Entries>
<changeMapComp>
<!--component name="door_0" hit="hit_0" targetID="61"/ -->
</changeMapComp>
<funComp>
<component name="nonoEffect" hit="hit_mc" fun="playNonoEffect" des="云雾气井" />
</funComp>
</map>
<map id="65" name="联盟秘境" x="239" y="449" super="60" sound="BGM_155">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="66" name="拼图草原" x="657" y="458" super="60" sound="BGM_10040">
<Entries>
<Entry FromMap="18" PosX="657" PosY="458" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="18" />
<component name="door_1" hit="hit_1" targetID="68" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="67" name="天佛后山" x="195" y="492" super="717" sound="BGM_157">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="68" />
<component name="door_1" hit="hit_1" targetID="72" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="68" name="天佛前山" x="85" y="350" super="" sound="BGM_10041">
<Entries>
<Entry FromMap="129" PosX="240" PosY="398" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="67" />
<component name="door_1" hit="hit_1" targetID="66" />
<component name="door_2" hit="hit_2" targetID="814" />
</changeMapComp>
</map>
<map id="69" name="暮光之城" x="270" y="470" super="" sound="BGM_020C">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="66" />
<component name="door_1" hit="hit_1" targetID="70" />
</changeMapComp>
</map>
<map id="70" name="谜度空间" x="860" y="460" super="" sound="BGM_087">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="69" />
</changeMapComp>
</map>
<map id="71" name="精灵狂欢乐园" x="540" y="420" super="" sound="BGM_158">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="67"/> <component name="door_1" hit="hit_1" targetID="66"/> -->
</changeMapComp>
</map>
<map id="72" name="时空之间" x="630" y="330" super="" sound="BGM_159">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="67" />
<!-- <component name="door_1" hit="hit_1" targetID="66"/> -->
</changeMapComp>
</map>
<map id="73" name="麒麟空间" x="300" y="450" super="" sound="BGM_161">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="74" name="谜域之门" x="200" y="400" super="" sound="BGM_162">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="75" />
</changeMapComp>
</map>
<map id="75" name="风暴谷" x="180" y="470" super="" sound="BGM_164A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="74" />
<component name="door_1" hit="hit_1" targetID="76" />
</changeMapComp>
</map>
<map id="76" name="浮空山脊" x="305" y="470" super="" sound="BGM_165">
<Entries>
<Entry FromMap="78" PosX="580" PosY="220" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="75" />
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="goto_78" des="竹林仙踪" />
</funComp>
</map>
<map id="77" name="活动中心" x="280" y="440" super="" sound="BGM_058">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1" />
</changeMapComp>
</map>
<map id="78" name="竹林仙踪" x="689" y="480" super="" sound="BGM_166">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="76" />
<component name="door_1" hit="hit_1" targetID="79" />
</changeMapComp>
</map>
<map id="79" name="水竹山脉" x="700" y="450" super="" sound="BGM_10011">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="78" />
<component name="door_1" hit="hit_1" targetID="80" />
</changeMapComp>
</map>
<map id="80" name="竹林深处" x="700" y="450" super="" sound="BGM_168">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="79" />
<component name="door_1" hit="hit_1" targetID="81" />
</changeMapComp>
</map>
<map id="81" name="圣雪密径" x="800" y="360" super="" sound="BGM_169">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="80" />
</changeMapComp>
</map>
<map id="82" name="试炼之域" x="480" y="450" super="" sound="BGM_170">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="83" />
</changeMapComp>
</map>
<map id="83" name="崩裂大地" x="490" y="185" super="" sound="BGM_10048">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="82" />
<component name="door_1" hit="hit_1" targetID="85" />
</changeMapComp>
</map>
<map id="84" name="谜度废墟" x="184" y="453" isLocal="1" sound="BGM_087">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="70" />
</changeMapComp>
</map>
<map id="85" name="哀伤之境" x="560" y="400" super="" sound="BGM_171">
<Entries>
<Entry FromMap="86" PosX="206" PosY="429" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="83" />
<component name="door_1" hit="hit_1" targetID="87" />
<component name="door_2" hit="hit_2" targetID="86" />
</changeMapComp>
</map>
<map id="86" name="冰火岛" x="552" y="440" super="" sound="BGM_172">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="85" />
</changeMapComp>
</map>
<map id="87" name="重生之狱" x="790" y="125" super="" sound="BGM_10049">
<Entries>
<Entry FromMap="88" PosX="827" PosY="267" />
<Entry FromMap="85" PosX="837" PosY="160" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="85" />
<component name="door_1" hit="hit_1" targetID="88" />
</changeMapComp>
</map>
<map id="88" name="上古广场" x="757" y="480" super="" sound="BGM_10050">
<Entries>
<Entry FromMap="87" PosX="757" PosY="480" />
<Entry FromMap="89" PosX="300" PosY="345" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="87" />
<component name="door_1" hit="hit_1" targetID="89" />
</changeMapComp>
</map>
<map id="89" name="深井之地" x="750" y="410" super="" sound="BGM_174">
<Entries>
<Entry FromMap="88" PosX="750" PosY="410" />
<Entry FromMap="93" PosX="380" PosY="150" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="88" />
<component name="door_1" hit="hit_1" targetID="93" />
</changeMapComp>
</map>
<map id="90" name="沙滩乐园" x="285" y="415" super="" sound="BGM_058A" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="91" name="机械迷城" x="474" y="466" super="" sound="BGM_177">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="92" name="暗黑圣堂" x="480" y="353" super="" sound="BGM_079">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="107" />
</changeMapComp>
</map>
<map id="93" name="火焰皇地" x="137" y="430" super="" sound="BGM_176">
<Entries>
<Entry FromMap="89" PosX="137" PosY="430" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="89" />
</changeMapComp>
</map>
<map id="94" name="4周年小屋" x="137" y="430" super="" sound="BGM_176">
<changeMapComp>
</changeMapComp>
</map>
<map id="95" name="天蛇花原" x="480" y="450" sound="BGM_246">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="96" name="星际银行" x="656" y="300" sound="BGM_212A">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="698" />
</changeMapComp>
</map>
<map id="97" name="罗开陈列室" x="450" y="375" sound="BGM_001A" npc="102">
<Entries>
</Entries>
<changeMapComp>
<component name="door0" hit="hit0" targetID="103" />
</changeMapComp>
</map>
<map id="98" name="炫彩神殿" x="200" y="398" sound="BGM_221">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door0" hit="hit0" targetID="103"/> -->
</changeMapComp>
</map>
<!--走廊扩展 -->
<map id="100" name="英佩恩堡垒" x="190" y="235" super="100" sound="BGM_024">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="336" />
<component name="door_1" hit="comp_1" targetID="37" />
<component name="door_2" hit="comp_2" targetID="345" />
<component name="door_3" hit="comp_3" targetID="431" dir="4" />
</changeMapComp>
<funComp>
<component name="ai_mc" hit="ai_hit" fun="onAIClick" des="智能AI" />
</funComp>
</map>
<map id="101" name="教官办公室" x="800" y="249" super="101" sound="BGM_003" npc="5">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="201" />
<component name="door_1" hit="comp_1" targetID="501" />
</changeMapComp>
<funComp>
<component name="npc" hit="npcHit" fun="hitNpc" />
<component name="signMC" hit="signHit" fun="pkSign" des="要塞保卫战" />
<component name="trialsMC" hit="trialsHit" fun="trialsFunc" des="试炼之塔" />
</funComp>
</map>
<map id="102" name="精灵太空站" x="560" y="310" super="102" sound="BGM_252" npc="101" replaceMapId="1147">
<Entries>
<Entry FromMap="108" PosX="240" PosY="344" />
<Entry FromMap="1011" PosX="130" PosY="214" />
<Entry FromMap="503" PosX="390" PosY="416" />
<Entry FromMap="793" PosX="169" PosY="318" />
</Entries>
<changeMapComp>
<component name="door_3" hit="comp_3" targetID="503" />
<component name="door_1" hit="comp_1" targetID="108" />
<component name="door_0" hit="comp_0" targetID="1011" />
</changeMapComp>
<funComp>
<component name="Justin" hit="JustinHit" fun="HitJustin" />
<component name="buyMC" hit="buyHit" fun="buyHandler" des="精灵道具购买" />
<component name="arenaTouchBtn_1" hit="arenaHit_1" fun="onArenaHit" des="挑战擂台" />
<component name="arenaTouchBtn_2" hit="arenaHit_2" fun="onArenaHit" des="挑战擂台" />
<component name="arenaTouchBtn_3" hit="arenaHit_3" fun="onArenaHit" des="挑战擂台" />
<component name="enterFight" hit="enterFightHit" fun="enterFight" des="精灵王之战" />
<!-- <component name="dou_mc" hit="douHit" fun="onPetWarHandler" -->
<!-- des="精灵大乱斗" /> -->
<component name="fightTest" hit="fightTestHit" fun="onFightTestHit" des="战斗力测试器" />
</funComp>
</map>
<!-- <map id="103" name="瞭望露台" x="200" y="460" super="103" sound="BGM_131" scenenpc="1|0|530|430|20180622|20180628"> -->
<map id="103" name="瞭望露台" x="200" y="460" super="103" sound="BGM_131" scenenpc="102|0|310|420|20180213|20180219">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="97" />
<component name="door_1" hit="hit_1" targetID="1096" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="104" name="帕诺空间" x="430" y="300" super="102">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="giftMc" hit="giftHitMc" fun="onGiftHandler" />
</funComp>
</map>
<map id="105" name="双子阿尔法星" x="784" y="282" super="105" sound="BGM_009A">
<Entries>
<Entry FromMap="106" PosX="352" PosY="139" />
<Entry FromMap="407" PosX="216" PosY="199" />
</Entries>
<changeMapComp>
<component name="mapMC" hit="mapHit" targetID="106" />
</changeMapComp>
<funComp>
<component name="door" hit="doorHit" fun="changeScrene" />
<component name="yoyoMC" hit="yoyoHit" fun="fightYoyo" />
<component name="mineMC" hit="mineHit" fun="hitMine" des="蘑菇结晶" />
</funComp>
</map>
<map id="106" name="阿尔法星岩地" x="768" y="419" super="105" sound="BGM_009A">
<Entries>
<Entry FromMap="46" PosX="409" PosY="196" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="105" />
<component name="door_1" hit="comp_1" targetID="105" />
</changeMapComp>
<funComp>
<component name="fightMC" hit="fightHit" fun="fight" />
<component name="doorBtn" hit="doorHit" fun="hitDoor" des="海盗能源站" />
<component name="mineMC" hit="mineHit" fun="catchMine" des="豆豆果实" />
<component name="mineMC2" hit="mineHit2" fun="catchMine2" des="纳格晶体" />
</funComp>
</map>
<!-- <map id="107" name="发明室" x="300" y="270" super="107" sound="BGM_003" -->
<!-- npc="6"> -->
<!-- <Entries> -->
<!-- <Entry FromMap="324" PosX="650" PosY="475" /> -->
<!-- </Entries> -->
<!-- <changeMapComp> -->
<!-- <component name="door" hit="door_hit" targetID="1" /> -->
<!-- </changeMapComp> -->
<!-- <funComp> -->
<!-- <component name="superItem" hit="superItem_hit" fun="onSuperItem" -->
<!-- des="圣光精灵技能替换" /> -->
<!-- <component name="annualArea" hit="annualArea_hit" fun="onAnnualArea" -->
<!-- des="至尊NoNo专区" /> -->
<!-- <component name="nonoColor" hit="nonoColor_hit" fun="onNonoColor" -->
<!-- des="变色大突破" /> -->
<!-- <component name="starCloth" hit="starCloth_hit" fun="onStarCloth" -->
<!-- des="专属珍贵套装" /> -->
<!-- <component name="timeChannel" hit="timeChannel_hit" fun="onNonoSpace" -->
<!-- des="超no空间" /> -->
<!-- <component name="wishPool" hit="wishPool_hit" fun="onWishPool" -->
<!-- des="超能许愿池" /> -->
<!-- </funComp> -->
<!-- </map> -->
<map id="107" name="VIP殿堂" x="300" y="270" super="107" sound="BGM_003" npc="6">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="517" />
<component name="door_1" hit="hit_1" targetID="355" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="108" name="太空站左翼" x="803" y="170" super="102" sound="BGM_252">
<Entries>
<Entry FromMap="111" PosX="178" PosY="396" />
<Entry FromMap="405" PosX="230" PosY="200" />
<Entry FromMap="465" PosX="740" PosY="416" />
<Entry FromMap="500" PosX="510" PosY="200" />
<Entry FromMap="600" PosX="550" PosY="250" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="102" />
<component name="door_1" hit="comp_1" targetID="111" />
<component name="door_3" hit="comp_3" targetID="465" />
<component name="door_4" hit="comp_4" targetID="499" />
</changeMapComp>
<funComp>
<component name="townMc" hit="townHit" fun="fightTownHandler" des="勇者之塔" />
<component name="door_2" hit="comp_2" fun="onEnterHandler" des="太空站扩展" />
<component name="trialsMC" hit="trialsHit" fun="trialsFunc" des="试炼之塔" />
</funComp>
</map>
<map id="109" name="帕诺太空" x="833" y="302" super="102">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="107" />
</changeMapComp>
<funComp>
<component name="superStone" hit="hitStoneComp" fun="onSuperStoneClickHandler" des="巨大能量石" isStop="1" />
<component name="weightLessHouse" hit="houseHit" fun="onWeightLessHouseClickHandler" des="NoNo无重力能量仓" isStop="1" />
<component name="oreGather" hit="gameHit" fun="onOreGatherClickHandler" des="超能晶体采集" />
</funComp>
</map>
<map id="110" name="暗黑武斗场" x="600" y="300" super="102" sound="BGM_015A" replaceMapId="1147">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="102" />
</changeMapComp>
<funComp>
<component name="joinDarkMc" hit="joinDarkHitMc" fun="onJoinHandler" des="暗黑武道会" />
</funComp>
</map>
<map id="111" name="大师杯赛场" x="679" y="134" super="102" sound="BGM_001A" replaceMapId="1147">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="108" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="201" name="飞船底层走廊中部" x="114" y="316" sound="BGM_003">
<Entries>
<Entry FromMap="2" PosX="114" PosY="316" />
<Entry FromMap="101" PosX="370" PosY="253" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="2" dir="2" />
<component name="door_1" hit="comp_1" targetID="101" />
</changeMapComp>
</map>
<map id="301" name="火之试炼场" x="590" y="165">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="101" />
</changeMapComp>
<funComp>
<component name="sFigMc" hit="figHit_s" fun="onSFigFun" />
<component name="tFigMc" hit="figHit_t" fun="onTFigFun" />
<component name="prizeBtn" hit="prizeHit" fun="onPrizeFun" />
<component name="posmc_1" hit="posHit_1" fun="onPosFun1" />
<component name="posmc_2" hit="posHit_2" fun="onPosFun2" />
</funComp>
</map>
<!-- 12个迷宫场景 -->
<map id="302" name="闭锁空间" x="300" y="278" sound="BGM_013">
</map>
<map id="303" name="闭锁空间" x="286" y="260" sound="BGM_013">
</map>
<map id="304" name="闭锁空间" x="480" y="262" sound="BGM_013">
</map>
<map id="305" name="闭锁空间" x="286" y="260" sound="BGM_013">
</map>
<map id="306" name="闭锁空间" x="300" y="278" sound="BGM_013">
</map>
<map id="307" name="闭锁空间" x="480" y="262" sound="BGM_013">
</map>
<map id="308" name="闭锁空间" x="480" y="262" sound="BGM_013">
</map>
<map id="309" name="闭锁空间" x="286" y="260" sound="BGM_013">
</map>
<map id="310" name="闭锁空间" x="286" y="260" sound="BGM_013">
</map>
<map id="311" name="闭锁空间" x="300" y="278" sound="BGM_013">
</map>
<map id="312" name="闭锁空间" x="480" y="262" sound="BGM_013">
</map>
<map id="313" name="闭锁空间" x="300" y="278" sound="BGM_013">
</map>
<map id="314" name="拜伦号" x="420" y="280" super="314" sound="BGM_013">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="315" />
<component name="door_1" hit="comp_1" targetID="315" />
</changeMapComp>
</map>
<map id="315" name="神秘空间" x="260" y="170" super="314" sound="BGM_10071">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="314" />
</changeMapComp>
</map>
<map id="316" name="精灵舱" x="260" y="300" sound="BGM_013">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="lineBeltMC" hit="lineBeltMcHit" fun="clickLineBelt" />
<component name="door_0" hit="comp_0" fun="onLeaveHandler" des="传送仓" />
</funComp>
</map>
<map id="318" name="朱雀空间" x="120" y="480" sound="BGM_193">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="320" name="千年前赫尔卡星" x="600" y="390">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="35" fun="changMap" />
<component name="door_1" hit="comp_1" targetID="315" />
</changeMapComp>
</map>
<map id="321" name="宇宙遭遇战" x="320" y="395">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
</map>
<map id="323" name="拉姆世界丛林" x="140" y="380" sound="BGM_042">
<Entries>
<Entry FromMap="10023" PosX="140" PosY="380" />
<Entry FromMap="10025" PosX="880" PosY="382" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<!--component name="door_0" hit="comp_0" fun="changeMapOne" des="拉姆神秘世界"/ -->
<!--component name="door_1" hit="comp_1" fun="changeMapTwo" des="云雾迷桥"/ -->
</funComp>
</map>
<map id="324" name="超no空间" x="475" y="450" super="1" sound="BGM_146">
<Entries>
<Entry FromMap="355" PosX="475" PosY="175" />
</Entries>
<changeMapComp>
<component name="door" hit="hit0" targetID="107" />
<component name="door1" hit="hit_door1" targetID="107" />
<component name="door2" hit="hit5" targetID="517" />
</changeMapComp>
<funComp>
<component name="machine1" hit="hit1" fun="onClickMachine1" des="超no特权介绍" />
</funComp>
</map>
<map id="325" name="艾迪星" x="256" y="440" super="325" sound="BGM_228">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="326" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
</funComp>
</map>
<map id="326" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="325" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="327" name="虚幻的地下城市" x="180" y="335" super="325" sound="BGM_021B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="326" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="328" name="斯科尔星" x="320" y="460" super="328" sound="BGM_197">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="330" />
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
</map>
<map id="329" name="潘迪拉宝盒" x="105" y="310" super="325" sound="BGM_041">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="325" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="330" name="斯科尔浮岛" x="150" y="450" super="328" sound="BGM_10076">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="328" />
<component name="door_2" hit="comp_2" targetID="1006" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeMap" />
</funComp>
</map>
<map id="331" name="斯科尔高空塔" x="200" y="445" super="328" sound="BGM_10088">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="330" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeMap" />
</funComp>
</map>
<map id="332" name="荣誉大厅" x="830" y="430" super="332" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="comp_0" targetID="101" /> -->
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="333" name="普雷空间" x="165" y="210" super="333" sound="BGM_023">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="334" />
<component name="door_2" hit="comp_2" targetID="339" />
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="changeMap" des="传送舱" />
<component name="ballMc" hit="ballHit" fun="clickBall" />
<component name="blockMc" hit="blockHit" fun="clickBlock" />
<component name="rouletteMc" hit="rouletteHit" fun="clickRoulette" />
</funComp>
</map>
<map id="334" name="几米塔" x="370" y="30" super="333" sound="BGM_023">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="333" />
</changeMapComp>
<funComp>
<component name="switch_mc" hit="switch_hit" fun="onSwitchClick" des="机关" />
<component name="box_mc" hit="box_hit" fun="onBoxClick" />
</funComp>
</map>
<map id="335" name="高空塔内部" x="120" y="415" super="328">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="10026" />
</changeMapComp>
<funComp>
<component name="moster_mc" hit="moster_hit" fun="onMosterClick" des="实验室器皿" />
<component name="elevator_mc0" hit="elevator_hit0" fun="onElevatorClickHandler0" des="电梯" />
<component name="elevator_mc1" hit="elevator_hit1" fun="onElevatorClickHandler1" des="电梯" />
<component name="elevator_mc" hit="elevator_hit" fun="onElevatorClickHandler" des="电源开关" />
<component name="switch_mc" hit="switch_hit" fun="onswitchClickHandler" des="阀门开关" />
</funComp>
</map>
<map id="336" name="组队训练室" x="480" y="400" super="100" sound="BGM_024">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="100" />
</changeMapComp>
<funComp>
<component name="ai_mc" hit="ai_hit" fun="onAIClick" des="智能AI" />
<component name="lodging_mc" hit="lodging_hit" fun="onBossClick" des="寄宿岩" />
<component name="lodging_mc1" hit="lodging_hit1" fun="onBossClick1" des="特别训练室" />
</funComp>
</map>
<map id="337" name="组队野怪场景" x="466" y="86" super="100" sound="BGM_018">
<funComp>
<component name="door_0" hit="hit0" fun="leaveFight" />
</funComp>
</map>
<map id="338" name="哈莫星" x="780" y="400" super="338" sound="BGM_025A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="340" />
<component name="door" hit="hit" targetID="674" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="339" name="遗忘领域" x="900" y="220" super="333" sound="BGM_023">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="333" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="340" name="塔西亚地域" x="735" y="135" super="338" sound="BGM_10072">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="342" />
<component name="door_1" hit="comp_1" targetID="338" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="341" name="海盗集散地" x="300" y="300">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="342" name="白沙罗域" x="602" y="471" super="338" sound="BGM_10073">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="344" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="343" name="组队野怪场景" x="466" y="86" super="100" sound="BGM_018">
<funComp>
<component name="door_0" hit="hit0" fun="leaveFight" />
</funComp>
</map>
<map id="344" name="龙王殿堂" x="600" y="470" super="338" sound="BGM_10074">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="348" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="345" name="高级组队训练室" x="485" y="460" super="100" sound="BGM_024">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="100" />
<component name="door_3" hit="comp_3" targetID="349" />
<component name="door_4" hit="comp_4" targetID="740" />
<component name="door_5" hit="comp_5" targetID="755" />
<component name="door_6" hit="comp_6" targetID="777" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeMapOne" des="挑战波戈" />
<component name="door_2" hit="comp_2" fun="changeMapTwo" des="挑战波戈强化版" />
</funComp>
</map>
<map id="346" name="挑战波戈" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="347" name="挑战波戈强化版" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="348" name="龙王圣殿" x="500" y="470" super="338" sound="BGM_10075">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="349" name="挑战塞维尔" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="350" name="草莓乐土" x="500" y="485" super="350" sound="BGM_230">
<Entries>
<Entry FromMap="351" PosX="810" PosY="175" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="351" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="351" name="葡萄庄园" x="395" y="450" super="350" sound="BGM_230">
<Entries>
<Entry FromMap="350" PosX="270" PosY="435" />
<Entry FromMap="352" PosX="720" PosY="150" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="350" />
<component name="door_1" hit="hit_1" targetID="352" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="352" name="蜜桃森林" x="260" y="474" super="350" sound="BGM_099">
<Entries>
<Entry FromMap="351" PosX="263" PosY="477" />
<Entry FromMap="353" PosX="700" PosY="470" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="351" />
<component name="door_1" hit="hit_1" targetID="353" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="353" name="苹果天堂" x="100" y="300" super="350" sound="BGM_099">
<Entries>
<Entry FromMap="352" PosX="125" PosY="340" />
<Entry FromMap="354" PosX="850" PosY="440" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="352" />
<component name="door1" hit="hit1" targetID="354" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="354" name="蜜瓜宫殿" x="100" y="300" super="350" sound="BGM_099">
<Entries>
<Entry FromMap="353" PosX="165" PosY="400" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="353" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="355" name="光辉殿堂" x="475" y="450" super="1" sound="BGM_146">
<changeMapComp>
<component name="door" hit="hit" targetID="107" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="356" name="未来星" x="700" y="480" super="356" sound="BGM_231">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="667" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="357" name="邪灵密室" x="855" y="290" super="451" sound="BGM_091">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="506" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="358" name="克洛斯星" x="725" y="172" super="358" sound="BGM_206">
<Entries>
<Entry FromMap="363" PosX="76" PosY="420" />
</Entries>
<changeMapComp>
<!-- <component name="door_1" hit="comp_1" targetID="363" /> -->
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="359" name="海洋星" x="718" y="201" super="359" sound="BGM_006">
<Entries>
<!-- <Entry FromMap="361" PosX="430" PosY="450" /> -->
</Entries>
<changeMapComp>
<!-- <component name="door_1" hit="comp_1" targetID="361" /> -->
</changeMapComp>
<funComp>
</funComp>
<autoComp>
</autoComp>
</map>
<map id="360" name="克洛斯星林间" x="798" y="166" super="360" sound="BGM_206">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="363" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="361" name="海洋星深水区" x="663" y="217" super="361" sound="BGM_006">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="359" />
</changeMapComp>
</map>
<map id="362" name="实验室" x="488" y="168" super="362" sound="BGM_003" npc="3">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="363" name="克洛斯星沼泽" x="735" y="240" super="363" sound="BGM_206">
<Entries>
<Entry FromMap="358" PosX="830" PosY="240" />
<Entry FromMap="360" PosX="165" PosY="360" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="358" />
<component name="door_1" hit="comp_1" targetID="360" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="364" name="暗黑迷宫 " x="480" y="450" super="" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="400" name="大裂谷" x="450" y="440" sound="BGM_021B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="com_0" targetID="1" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="401" name="玄武空间" x="120" y="480">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="402" name="英佩恩堡垒二层" x="100" y="260" super="100" sound="BGM_024">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="com_0" targetID="100" dir="2" />
</changeMapComp>
<funComp>
<component name="point_1" hit="hit_1" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_2" hit="hit_2" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_3" hit="hit_3" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_4" hit="hit_4" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_5" hit="hit_5" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_6" hit="hit_6" fun="onPointClick" des="巅峰之战练习赛" />
</funComp>
</map>
<map id="403" name="青龙空间" x="120" y="480">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="404" name="比格星" x="470" y="420" super="404" sound="BGM_027A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="doorHit_0" targetID="1" />
<component name="door_1" hit="doorHit_1" targetID="414" />
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
</funComp>
</map>
<map id="405" name="太空站扩展" x="714" y="414" super="102" sound="BGM_002" replaceMapId="1147">
<Entries>
<Entry FromMap="520" PosX="240" PosY="200" />
<Entry FromMap="540" PosX="600" PosY="120" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="stepMc" hit="stepHit" fun="onFightLadder" des="挑战战斗阶梯" />
<component name="fateMc" hit="townHit" fun="onFateFightHandler" des="挑战命运之轮" />
<component name="door_0" hit="comp_0" fun="onEnterHandler" des="太空站左翼" />
<!-- <component name="btn_0" hit="hit_0" fun="onSignUpClick" des="元素之战报名点" /> -->
<!-- <component name="btn_1" hit="hit_1" fun="onPetRoayleBtn" des="大逃杀报名点" /> -->
</funComp>
</map>
<map id="406" name="月影花园" x="256" y="440" super="60" sound="BGM_020D">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="407" name="黑白森林" x="256" y="440" super="105" sound="BGM_009C">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="105" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="408" name="走廊" x="250" y="250">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="409" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="409" name="机关舱" x="80" y="300">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="410" dir="4" />
</changeMapComp>
<funComp>
<component name="btn_0" hit="hitbtn_0" fun="onBtnHandler" />
</funComp>
</map>
<map id="410" name="控制室" x="80" y="300">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onBtnHandler" />
</funComp>
</map>
<map id="411" name="陨石地带" x="208" y="420" super="411" sound="BGM_10066">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="412" name="蝎子号甲板" x="464" y="250">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="413" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="413" name="蝎子号控制室" x="160" y="330">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="412" dir="2" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="414" name="觅食林" x="500" y="350" super="404" sound="BGM_10077">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="doorHit_0" targetID="404" />
<component name="door_1" hit="doorHit_1" targetID="419" />
<component name="door_2" hit="doorHit_2" targetID="423" />
<component name="door_3" hit="hit3" targetID="804" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="415" name="巨型陨石" x="150" y="330" super="411" sound="BGM_104">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="411" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="416" name="犀牛号甲板" x="120" y="390">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="417" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="417" name="犀牛号走廊" x="160" y="320">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="416" dir="2" />
<component name="door_1" hit="comp_1" targetID="418" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="418" name="犀牛号控制室" x="160" y="250">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="417" dir="2" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="419" name="暗影峭壁" x="50" y="320" super="404" sound="BGM_027A" npc="108">
<changeMapComp>
<component name="door_0" hit="doorHit_0" targetID="404" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="420" name="幽灵号甲板" x="270" y="330">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="421" dir="4" />
</changeMapComp>
<funComp>
<component name="npc" hit="comp_1" fun="onGuardClick" />
</funComp>
</map>
<map id="421" name="幽灵号走廊" x="360" y="330">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="420" dir="2" />
<component name="door_1" hit="comp_1" targetID="422" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="422" name="幽灵号控制室" x="400" y="330">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="421" dir="2" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="423" name="沃尔夫洞穴" x="140" y="184" super="404" sound="BGM_027B">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="414" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="424" name="空间补给站" x="80" y="450" super="424" sound="BGM_028">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="425" name="时空罗盘" x="96" y="472" super="424" sound="BGM_050">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGo_424" des="空间补给站" />
</funComp>
</map>
<map id="426" name="博士的秘密基地" x="405" y="350" super="5" sound="BGM_001A">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="427" name="迷宫" x="80" y="450" super="424" sound="BGM_028">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGoto1" />
<component name="door_1" hit="comp_1" fun="onGoto2" />
<component name="door_2" hit="comp_2" fun="onGoto3" />
<component name="door_3" hit="comp_3" fun="onGoto4" />
</funComp>
</map>
<map id="428" name="废墟" x="847" y="434" super="424" sound="BGM_028">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="427" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="429" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A">
<Entries>
<Entry FromMap="430" PosX="650" PosY="450" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="430" />
<!-- <component name="door_1" hit="comp_1" targetID="510"/> -->
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
</map>
<map id="430" name="活力源泉" x="90" y="420" super="429" sound="BGM_031A">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="429" />
</changeMapComp>
<funComp>
<component name="box" hit="box_hit" fun="onBoxClick" />
</funComp>
</map>
<map id="431" name="英佩恩堡垒二层" x="100" y="260" super="100" sound="BGM_024">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="100" dir="2" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="432" name="精灵欢乐谷" x="240" y="340" super="429" sound="BGM_038">
<changeMapComp>
</changeMapComp>
<funComp>
<!-- <component name="npc_btn" hit="npc_hit" fun="onNpcClick"/> -->
<!-- <component name="car_btn" hit="car_hit" fun="onCarClick"/> -->
<!-- <component name="rocket_btn" hit="rocket_hit" fun="onRocketClick"/> -->
<!-- <component name="swim_btn" hit="swim_hit" fun="onSwimClick"/> -->
</funComp>
</map>
<map id="433" name="巅峰之战" x="130" y="130" super="102" sound="BGM_218">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="102" />
</changeMapComp>
<funComp>
<component name="point_1" hit="hit_1" fun="onPointClick" des="巅峰之战练习赛突破模式" />
<component name="point_2" hit="hit_2" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_3" hit="hit_3" fun="onPointClick" des="巅峰之战练习赛突破模式" />
<component name="point_4" hit="hit_4" fun="onPointClick" des="巅峰之战练习赛" />
<component name="point_5" hit="hit_5" fun="onPointClick" des="巅峰之战练习赛突破模式" />
<component name="point_6" hit="hit_6" fun="onPointClick" des="巅峰之战练习赛" />
</funComp>
</map>
<map id="434" name="格雷深湖" x="60" y="376" super="451" sound="BGM_079">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="454" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="435" name="戴斯星" x="228" y="354" super="435" sound="BGM_032">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="436" name="戴斯星" x="45" y="200" super="435" sound="BGM_032">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="435" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="437" name="墨杜萨星" x="685" y="340" super="437" sound="BGM_032">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="438" />
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="onDoorClick" />
</funComp>
</map>
<map id="438" name="石化之城" x="220" y="205" super="437" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="437" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="439" name="海兹尔星" x="254" y="460" super="439" sound="BGM_030">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="440" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="440" name="伪装堡垒" x="200" y="412" super="439" sound="BGM_030">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="439" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="441" name="拉铂尔星" x="625" y="440" super="441" sound="BGM_10061">
<Entries>
<Entry FromMap="515" PosX="95" PosY="365" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="515" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="442" name="尼古尔海底" x="460" y="340" super="57" sound="BGM_019A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="443" name="极冻边缘" x="466" y="376" super="437" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 445到455 预留给炫彩山之旅 -->
<map id="445" name="炫彩山山脚" x="900" y="400" super="484" sound="BGM_10108">
<Entries>
<Entry FromMap="479" PosX="900" PosY="397" />
<Entry FromMap="446" PosX="680" PosY="112" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="479" />
<component name="nextMapHit" hit="comp_2" targetID="446" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="446" name="炫彩山岩" x="770" y="450" super="484" sound="BGM_068">
<Entries>
<Entry FromMap="445" PosX="737" PosY="465" />
<Entry FromMap="447" PosX="432" PosY="117" />
</Entries>
<changeMapComp>
<component name="lastMapHit" hit="comp_1" targetID="445" />
<component name="nextMapHit" hit="comp_2" targetID="447" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="447" name="云水洞" x="40" y="330" super="484" sound="BGM_068">
<Entries>
<Entry FromMap="446" PosX="74" PosY="272" />
<Entry FromMap="448" PosX="338" PosY="95" />
</Entries>
<changeMapComp>
<component name="lastMapHit" hit="comp_1" targetID="446" />
<component name="nextMapHit" hit="comp_2" targetID="448" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="448" name="海盗研究所" x="135" y="280" super="484" sound="BGM_074">
<Entries>
<Entry FromMap="447" PosX="212" PosY="380" />
<Entry FromMap="449" PosX="140" PosY="205" />
</Entries>
<changeMapComp>
<component name="lastMapHit" hit="comp_1" targetID="447" />
<component name="nextMapHit" hit="comp_2" targetID="449" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="449" name="炫彩山山顶" x="100" y="440" super="484" sound="BGM_076">
<Entries>
<Entry FromMap="448" PosX="115" PosY="430" />
<Entry FromMap="450" PosX="682" PosY="220" />
</Entries>
<changeMapComp>
<component name="lastMapHit" hit="comp_1" targetID="448" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoNextMap" des="山神神殿" />
</funComp>
</map>
<map id="450" name="山神圣殿" x="320" y="428" super="484" sound="BGM_074">
<Entries>
<Entry FromMap="449" PosX="184" PosY="470" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="449" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 451到456 预留给6-7月主线 -->
<map id="451" name="黯夜之城" x="720" y="485" super="451" sound="BGM_077">
<Entries>
<Entry FromMap="452" PosX="562" PosY="260" />
<Entry FromMap="454" PosX="170" PosY="328" />
<Entry FromMap="455" PosX="660" PosY="300" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="452" />
<component name="door_1" hit="comp_1" targetID="454" />
<component name="door_2" hit="comp_2" targetID="455" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="452" name="格雷山地" x="840" y="360" super="451" sound="BGM_10111">
<Entries>
<Entry FromMap="451" PosX="400" PosY="430" />
<Entry FromMap="453" PosX="225" PosY="445" />
<Entry FromMap="506" PosX="840" PosY="366" />
<Entry FromMap="507" PosX="348" PosY="319" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="451" />
<component name="door_1" hit="comp_1" targetID="453" />
<component name="door_2" hit="comp_2" targetID="506" />
<component name="door_3" hit="comp_3" targetID="507" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="453" name="黯夜地穴" x="140" y="485" super="451" sound="BGM_10110">
<Entries>
<Entry FromMap="452" PosX="150" PosY="474" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="452" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="454" name="格雷大峡谷" x="114" y="392" super="451" sound="BGM_10109">
<Entries>
<Entry FromMap="451" PosX="120" PosY="390" />
<Entry FromMap="434" PosX="855" PosY="335" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="451" />
<component name="door_1" hit="comp_1" targetID="434" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="455" name="黯夜广场" x="165" y="315" super="451" sound="BGM_077">
<Entries>
<Entry FromMap="451" PosX="168" PosY="300" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="451" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="456" name="神秘领域海盗大乱斗" x="218" y="170">
<funComp>
</funComp>
</map>
<map id="457" name="巨型陨石" x="150" y="330" super="411" sound="BGM_104">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="411" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="458" name="元素之战" x="440" y="285" super="102" sound="BGM_002">
</map>
<map id="459" name="菲尔纳星" x="105" y="376" super="459" sound="BGM_034B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="460" name="赫鲁卡星" x="200" y="200" super="459" sound="BGM_10043">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="459" />
<component name="door_1" hit="hit_1" targetID="461" />
<component name="door_2" hit="hit_2" targetID="695" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="461" name="赫鲁卡城" x="354" y="224" super="459" sound="BGM_10044">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="460" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="462" name="赫鲁卡地穴" x="484" y="256" super="459" sound="BGM_034B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="460" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="463" name="卡酷星" x="750" y="450" super="463" sound="BGM_222">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="464" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="464" name="卡酷星丛林" x="270" y="300" super="463" sound="BGM_036">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="463" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="465" name="王者之塔" x="130" y="145" super="102" sound="BGM_002" replaceMapId="1147">
<Entries>
<Entry FromMap="550" PosX="392" PosY="342" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="108" />
</changeMapComp>
<funComp>
<component name="king_door" hit="king_hit" fun="onKingDoorClick" des="王者之塔" />
<component name="kingHero_door" hit="kingHero_hit" fun="onKingHeroDoorClick" des="王者之塔极限模式" />
</funComp>
</map>
<map id="466" name="奇幻世界" x="83" y="361" super="463" sound="BGM_045">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="464" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 预留13个位置给殿 -->
<map id="470" name="高级攻击学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="471" name="高级防御学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="472" name="高级特攻学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="473" name="高级特防学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="474" name="高级速度学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="475" name="高级体力学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="476" name="阳光大地" x="175" y="260" super="497" sound="BGM_10079">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="gotoLastMap" des="SUN星" />
</funComp>
</map>
<map id="478" name="黑色洞穴" x="690" y="492" super="484" sound="BGM_066">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="484" />
<component name="door_1" hit="comp_1" targetID="479" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="479" name="魔窟" x="316" y="404" super="484" sound="BGM_068">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="478" />
<component name="door_1" hit="comp_1" targetID="445" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="480" name="忍魂密室" x="475" y="300" super="60" sound="BGM_10105">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="495" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="481" name="般若星" x="338" y="377" super="481" sound="BGM_047" npc="126">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="483" name="白虎空间" x="120" y="480" sound="BGM_089">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="484" name="怀特星" x="500" y="360" super="484" sound="BGM_051">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="486" />
<component name="door_1" hit="comp_1" targetID="478" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="485" name="精灵学院" x="614" y="450" super="485" sound="BGM_053" npc="115">
<Entries>
<Entry FromMap="980" PosX="350" PosY="250" />
</Entries>
<changeMapComp>
<component name="door0_btn" hit="hit_0" targetID="964" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="486" name="怀特矿场" x="80" y="440" super="484" sound="BGM_10078">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="484" />
<component name="door_1" hit="comp_1" targetID="487" />
</changeMapComp>
<funComp>
<component name="keyHit_mc" hit="keyHit_mc" fun="getKeyHandler" />
<component name="npcHit_mc" hit="npcHit_mc" fun="npcClickHandler" />
</funComp>
</map>
<map id="487" name="怀特矿洞" x="126" y="428" super="484" sound="BGM_052">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="486" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="488" name="攻击学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="489" name="防御学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="490" name="特攻学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="491" name="特防学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="492" name="速度学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="493" name="体力学习力训练室" x="480" y="434">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="494" name="麦兹星" x="760" y="434" super="494" sound="BGM_10107">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
<component name="fireMC" hit="fireHit" fun="onGetFireGun" />
</funComp>
</map>
<map id="495" name="地底古迹" x="246" y="468" super="60" sound="BGM_055">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="496" name="麦兹迷境" x="200" y="460" super="494" sound="BGM_055">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="key1MC" hit="key1HitMC" fun="key1ClickHandler" />
<component name="key2MC" hit="key2HitMC" fun="key2ClickHandler" />
<component name="lastPointHit" hit="lastPointHit" fun="gotoLastMap" />
</funComp>
</map>
<map id="497" name="SUN星" x="720" y="465" super="497" sound="BGM_059">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="nextPointHit" hit="nextPointHit" fun="gotoNextMap" des="阳光大地" />
</funComp>
</map>
<map id="498" name="精灵嘉年华" x="850" y="289" super="485" sound="BGM_058">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="485" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="499" name="星空擂台" x="790" y="410" super="102" sound="BGM_057" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="108" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="500" name="勇者之塔" x="466" y="166" super="102" sound="BGM_018">
<funComp>
<component name="door_0" hit="hit0" fun="onClickDoor" />
</funComp>
</map>
<map id="501" name="海盗训练场" x="665" y="207" sound="BGM_012">
<Entries>
<Entry FromMap="502" PosX="776" PosY="406" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="49" />
<component name="door_1" hit="comp_1" targetID="502" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="502" name="精灵召唤场" x="420" y="165" sound="BGM_012">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="501" />
</changeMapComp>
<funComp>
<component name="standMC_0" hit="s_0" fun="onStand" />
<component name="standMC_1" hit="s_1" fun="onStand" />
<component name="standMC_2" hit="s_2" fun="onStand" />
</funComp>
</map>
<map id="503" name="作战实验室" x="480" y="405" super="102" sound="BGM_002" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="102" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="onTrainDoor" des="训练师之门" />
<component name="door_2" hit="comp_2" fun="onHigherDoor" des="高阶战斗试炼" />
</funComp>
</map>
<map id="504" name="龙王圣殿" x="500" y="470" super="338" sound="BGM_10075">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="505" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="506" name="邪灵圣殿" x="125" y="370" super="451" sound="BGM_091">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="452" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="gotoDoor" des="石门" />
</funComp>
</map>
<map id="507" name="光明圣坛" x="480" y="488" super="451" sound="BGM_098">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="452" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 临时超NO派对 -->
<map id="510" name="精灵欢乐谷" x="240" y="340" super="429" sound="BGM_038">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="npc_btn" hit="npc_hit" fun="onNpcClick" />
<component name="car_btn" hit="car_hit" fun="onCarClick" />
<component name="rocket_btn" hit="rocket_hit" fun="onRocketClick" />
<component name="swim_btn" hit="swim_hit" fun="onSwimClick" />
</funComp>
</map>
<map id="511" name="时空罗盘" x="96" y="472" super="424" sound="BGM_050">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGo_424" des="空间补给站" />
</funComp>
</map>
<map id="512" name="精灵舱" x="260" y="300" sound="BGM_013">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="lineBeltMC" hit="lineBeltMcHit" fun="clickLineBelt" />
<component name="door_0" hit="comp_0" fun="onLeaveHandler" des="传送仓" />
</funComp>
</map>
<map id="513" name="沙漠窑洞" x="256" y="440" super="60" sound="BGM_039">
<Entries>
</Entries>
<changeMapComp>
<!--component name="door_0" hit="hit_0" targetID="61"/ -->
</changeMapComp>
<funComp>
<component name="nonoEffect" hit="hit_mc" fun="playNonoEffect" des="云雾气井" />
</funComp>
</map>
<map id="514" name="潘迪拉宝盒" x="105" y="310" super="325" sound="BGM_041">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="325" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="515" name="拉铂尔秘境" x="840" y="425" super="441" sound="BGM_115">
<Entries>
<Entry FromMap="681" PosX="185" PosY="250" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="441" />
<component name="door_1" hit="hit_1" targetID="681" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="516" name="魔法派对" x="320" y="220" sound="BGM_121">
<changeMapComp>
<component name="door_btn" hit="door_hit" targetID="8" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="517" name="五彩云泽" x="310" y="310" sound="BGM_208">
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="107" />
<component name="door_0" hit="hit_0" targetID="24" />
<component name="door_2" hit="hit_2" targetID="807" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!--550狩猎场 -->
<map id="550" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="551" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="552" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="553" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="554" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="555" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="556" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="557" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="558" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="559" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
<component name="door" hit="hit_0" fun="onEnterFlameJungle" des="烈焰丛林" />
</funComp>
</map>
<map id="560" name="克洛斯星的湿地" x="200" y="1018" sound="BGM_081">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="tree_0" hit="com_0" fun="onMouseTree" isStop="1" />
<component name="tree_1" hit="com_1" fun="onMouseTree" isStop="1" />
<component name="tree_2" hit="com_2" fun="onMouseTree" isStop="1" />
<component name="tree_3" hit="com_3" fun="onMouseTree" isStop="1" />
<component name="tree_4" hit="com_4" fun="onMouseTree" isStop="1" />
<component name="tree_5" hit="com_5" fun="onMouseTree" isStop="1" />
<component name="tree_6" hit="com_6" fun="onMouseTree" isStop="1" />
<component name="tree_7" hit="com_7" fun="onMouseTree" isStop="1" />
</funComp>
</map>
<map id="600" name="新手试炼之塔" x="466" y="86" super="101" sound="BGM_018" replaceMapId="1147">
<funComp>
<component name="door_0" hit="hit0" fun="onClickDoor" />
</funComp>
</map>
<map id="662" name="Y星球" x="460" y="475" super="662" sound="BGM_090">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="664" />
<component name="door_0" hit="hit_0" targetID="666" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="663" name="万圣节狂欢派对" x="310" y="400" super="485" sound="BGM_119">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="485" />
<component name="door_1" hit="hit_1" targetID="485" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="664" name="菲尼克斯神殿" x="160" y="295" super="662" sound="BGM_090">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="662" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="665" name="五行仙境" x="610" y="474" super="494" sound="BGM_092">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="494" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="666" name="菲尼克斯禁地" x="226" y="420" super="662" sound="BGM_090">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="662" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="667" name="牛奶基地" x="133" y="412" super="356" sound="BGM_231">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="356" />
<component name="door_1" hit="hit_1" targetID="670" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="668" name="异能部落" x="242" y="405" super="668" sound="BGM_097">
<Entries>
<Entry FromMap="669" PosX="775" PosY="295" />
</Entries>
<changeMapComp>
<component name="machine" hit="hit" targetID="669" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="669" name="异能山谷" x="242" y="405" super="668" sound="BGM_10080">
<Entries>
<Entry FromMap="671" PosX="773" PosY="171" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="668" />
<component name="door_1" hit="hit_1" targetID="671" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="670" name="妙妙玄岛" x="486" y="246" super="667" sound="BGM_103">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="667" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="671" name="异能冰窟" x="60" y="294" super="668" sound="BGM_101">
<Entries>
<Entry FromMap="672" PosX="850" PosY="460" />
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="669" />
<component name="door_2" hit="hit_2" targetID="672" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="672" name="能量控制室" x="350" y="350" super="668" sound="BGM_106">
<Entries>
<Entry FromMap="676" PosX="75" PosY="400" />
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="671" />
<component name="door_2" hit="hit_2" targetID="676" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="673" name="靓号神秘空间" x="100" y="460" super="1" sound="BGM_104">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="674" name="龙族秘境" x="250" y="350" super="338" sound="BGM_108">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="338" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="675" name="机械王国" x="146" y="487" super="30" sound="BGM_109">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="34" />
</changeMapComp>
<funComp>
<component name="pet_0" hit="com_0" fun="petHandler" />
<component name="pet_1" hit="com_1" fun="petHandler" />
<component name="pet_2" hit="com_2" fun="petHandler" />
<component name="pet_3" hit="com_3" fun="petHandler" />
<component name="pet_4" hit="com_4" fun="petHandler" />
<component name="pet_5" hit="com_5" fun="petHandler" />
<component name="bottomBtn" hit="bhit" fun="bottomHandler" />
</funComp>
</map>
<map id="676" name="守护部落" x="315" y="410" super="668" sound="BGM_106">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="672" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="677" name="封印之境" x="150" y="360" super="677" sound="BGM_111">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="678" name="美梦领域" x="185" y="448" super="" sound="BGM_113">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="679" name="残梦领域" x="185" y="448" super="" sound="BGM_113">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="680" name="基因培育室" x="66" y="322" super="441" sound="BGM_115">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="com_1" targetID="681" />
</changeMapComp>
<funComp>
<!-- component name="keyboardMC" hit="hitMC" fun="keyboardHandler" des="暗影控制台"/ -->
</funComp>
</map>
<map id="681" name="地下之城" x="150" y="450" super="441" sound="BGM_10052">
<Entries>
<Entry FromMap="682" PosX="700" PosY="250" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="515" />
<component name="door_2" hit="hit_2" targetID="682" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="682" name="摩纳星际港" x="800" y="400" super="441" sound="BGM_10053">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="681" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="683" name="晶石山谷" x="150" y="300" super="683" sound="BGM_120">
<Entries>
<Entry FromMap="684" PosX="800" PosY="200" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="684" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="684" name="丛林秘境" x="100" y="100" super="683" sound="BGM_10081">
<Entries>
<Entry FromMap="687" PosX="800" PosY="375" />
<Entry FromMap="685" PosX="720" PosY="200" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="683" />
<component name="door_1" hit="hit_1" targetID="685" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="685" name="冰封洞窟" x="100" y="400" super="683" sound="BGM_10082">
<Entries>
<Entry FromMap="686" PosX="900" PosY="200" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="684" />
<component name="door_1" hit="hit_1" targetID="686" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="686" name="神兽谷" x="150" y="400" super="683" sound="BGM_10083">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="685" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="687" name="深海宫殿" x="830" y="255" super="683" sound="BGM_128">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="684" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="688" name="加利部落" x="66" y="350" super="688" sound="BGM_127" npc="107|110|112">
<Entries>
<Entry FromMap="690" PosX="900" PosY="350" />
<Entry FromMap="696" PosX="570" PosY="160" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="690" />
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
<component name="oreMC" hit="funComp_0" fun="exploitOre" des="黄晶矿" />
</funComp>
</map>
<map id="689" name="睡梦空间" x="650" y="375" super="484" sound="BGM_098">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="690" name="伯利兹广场" x="186" y="323" super="688" sound="BGM_10065" npc="109">
<Entries>
<Entry FromMap="688" PosX="50" PosY="300" />
<Entry FromMap="692" PosX="400" PosY="320" />
<Entry FromMap="694" PosX="870" PosY="200" />
<Entry FromMap="700" PosX="143" PosY="153" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="688" />
<component name="door2" hit="hit2" targetID="694" />
<component name="door3" hit="hit3" targetID="700" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="691" name="斯诺秘洞" x="175" y="360" super="53" sound="BGM_100">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="53" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="692" name="暗物质神殿" x="260" y="380" super="688" sound="BGM_108">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="690" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="693" name="拉铂尔仙境" x="800" y="430" super="441" sound="BGM_10060">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="515" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="694" name="新泽部落" x="40" y="330" super="688" sound="BGM_10046" npc="111">
<Entries>
<Entry FromMap="697" PosX="800" PosY="440" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="690" />
<component name="door2" hit="hit2" targetID="697" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="695" name="冰雪之城" x="120" y="355" super="460" sound="BGM_10042">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="460" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="696" name="结晶岩洞" x="680" y="390" super="688" sound="BGM_120">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="688" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="697" name="迷雾森林" x="185" y="136" super="688" sound="BGM_10047">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="694" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="698" name="放映厅" x="226" y="458" super="9" npc="113|116">
<Entries>
</Entries>
<changeMapComp>
<component name="door01" hit="comp_1" targetID="96" />
<component name="door02" hit="comp_2" targetID="9" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="699" name="诺可撒斯星" x="775" y="400" super="699" sound="BGM_025B">
<Entries>
<Entry FromMap="701" PosX="190" PosY="230" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="701" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="700" name="光明顶" x="340" y="470" super="688" sound="BGM_104">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="690" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="701" name="化石林" x="200" y="475" super="699" sound="BGM_025B">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="699" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="702" name="巨石岛" x="110" y="420" super="702" sound="BGM_132">
<Entries>
<Entry FromMap="704" PosX="768" PosY="180" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
<component name="door_1" hit="hit_1" fun="goto_704" des="熔岩大地" />
<!-- <component name="door_0" hit="hit_0" fun="goto_703" des="石塔禁地" /> -->
<!-- <component name="stoneTowerNpc" hit="hit_0" fun="goto_703" /> -->
</funComp>
</map>
<map id="703" name="石塔禁地" x="480" y="496" super="702" sound="BGM_116">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="702"/> -->
</changeMapComp>
<funComp>
<component name="ore_0" hit="ore_hit_0" fun="exploitOre_0" des="金色矿石" />
<component name="ore_1" hit="ore_hit_1" fun="exploitOre_1" des="紫色矿石" />
<component name="wall_0" hit="wall_hit_0" fun="onWallClick_0" des="紫色石壁" />
<component name="wall_1" hit="wall_hit_1" fun="onWallClick_1" des="金色石壁" />
</funComp>
</map>
<map id="704" name="熔岩大地" x="340" y="370" super="702" sound="BGM_10018">
<Entries>
<Entry FromMap="706" PosX="850" PosY="220" />
</Entries>
<changeMapComp>
<component name="door_2" hit="hit_2" targetID="706" />
</changeMapComp>
<funComp>
<component name="door_0" hit="hit_0" fun="goto_702" des="巨石岛" />
<component name="door_1" hit="hit_1" fun="goto_705" des="熔岩之心" />
</funComp>
</map>
<map id="705" name="熔岩地心" x="100" y="450" super="702" sound="BGM_132">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="hit_0" fun="goto_704" des="熔岩大地" />
</funComp>
</map>
<map id="706" name="石源密林" x="200" y="450" super="702" sound="BGM_10091" npc="117">
<Entries>
<Entry FromMap="708" PosX="745" PosY="375" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="704" />
<component name="door_1" hit="hit_1" targetID="708" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="707" name="异能空间" x="260" y="410" super="668" sound="BGM_106">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="668" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="708" name="黑风崖" x="230" y="450" super="702" sound="BGM_10098">
<Entries>
<Entry FromMap="709" PosX="560" PosY="230" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="706" />
<component name="door_1" hit="hit_1" targetID="709" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="709" name="巨石营地" x="475" y="450" super="702" sound="BGM_10098">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="708" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="710" name="珊瑚海礁" x="390" y="480" super="29" sound="BGM_10084">
<Entries>
<Entry FromMap="712" PosX="435" PosY="305" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="29" />
<component name="door_1" hit="hit_1" targetID="712" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="711" name="白虎部落" x="340" y="490" super="485" sound="BGM_043">
<Entries>
</Entries>
<changeMapComp>
<component name="door1" hit="hit1" targetID="485" />
<component name="door2" hit="hit2" targetID="485" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="712" name="水月洞壁" x="430" y="274" super="29" sound="BGM_136">
<Entries>
<Entry FromMap="713" PosX="500" PosY="450" />
<Entry FromMap="715" PosX="660" PosY="315" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="710" />
<component name="door_1" hit="hit_1" targetID="713" />
<component name="door_2" hit="hit_2" targetID="715" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="713" name="烟水迷阵" x="800" y="450" super="29" sound="BGM_10097">
<Entries>
<Entry FromMap="38" PosX="770" PosY="225" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="712" />
<component name="door_1" hit="hit_1" targetID="38" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="714" name="异界空间" x="170" y="450" super="485" sound="BGM_136">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="715" name="幽暗洞穴" x="45" y="350" super="29" sound="BGM_10085">
<Entries>
<Entry FromMap="716" PosX="794" PosY="439" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="712" />
<component name="door_1" hit="hit_1" targetID="716" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="716" name="流沙地洞" x="790" y="414" super="29" sound="BGM_10086">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="715" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="717" name="雾气石林" x="565" y="500" super="717" sound="BGM_019C">
<Entries>
<Entry FromMap="720" PosX="218" PosY="196" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="720" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="718" name="翡翠山谷" x="850" y="400" super="29" sound="BGM_095">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="38" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="719" name="龙王圣殿(黑白)" x="500" y="470" super="338" sound="BGM_10075">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="720" name="盘树天堂" x="266" y="416" super="717" sound="BGM_10056">
<Entries>
<Entry FromMap="39" PosX="200" PosY="250" />
<Entry FromMap="721" PosX="486" PosY="256" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="717" />
<component name="door_1" hit="hit_1" targetID="721" />
<component name="door_2" hit="hit_2" targetID="39" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="721" name="云层之径" x="131" y="407" super="717" sound="BGM_10057">
<Entries>
<Entry FromMap="724" PosX="546" PosY="256" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="720" />
<component name="door_1" hit="hit_1" targetID="724" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="722" name="星辰龙境" x="600" y="475" super="717" sound="BGM_10059">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="724" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="724" name="上古龙殿" x="275" y="460" super="717" sound="BGM_10058">
<Entries>
<Entry FromMap="722" PosX="578" PosY="204" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="721" />
<component name="door_1" hit="hit_1" targetID="722" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="725" name="蘑菇洞" x="275" y="460" super="726" sound="BGM_10099">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="726" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="726" name="蘑草绿洲" x="275" y="460" super="726" sound="BGM_10069">
<Entries>
<Entry FromMap="728" PosX="511" PosY="386" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="725" />
<component name="door_1" hit="hit_1" targetID="728" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="727" name="冰火绝命崖" x="275" y="460" super="726" sound="BGM_10101">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="728" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="728" name="食草林" x="243" y="380" super="726" sound="BGM_10100">
<Entries>
<Entry FromMap="727" PosX="243" PosY="380" />
<Entry FromMap="731" PosX="678" PosY="139" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="727" />
<component name="door_2" hit="hit_2" targetID="726" />
<component name="door_1" hit="hit_1" targetID="731" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="730" name="上古遗迹" x="570" y="450" super="726" sound="BGM_125">
<Entries>
<Entry FromMap="731" PosX="570" PosY="450" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="731" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="731" name="米娜村落" x="500" y="350" super="726" sound="BGM_123">
<Entries>
<Entry FromMap="728" PosX="478" PosY="397" />
<Entry FromMap="730" PosX="790" PosY="322" />
<Entry FromMap="732" PosX="617" PosY="333" />
<Entry FromMap="745" PosX="322" PosY="236" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="730" />
<component name="door_1" hit="hit_1" targetID="728" />
<component name="door_2" hit="hit_2" targetID="732" />
<component name="door_3" hit="hit_3" targetID="745" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="732" name="海盗集中营" x="169" y="403" super="726" sound="BGM_121">
<Entries>
<Entry FromMap="735" PosX="349" PosY="308" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="731" />
<component name="door_1" hit="hit_1" targetID="735" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="733" name="北斗七星殿" x="470" y="305" super="" sound="BGM_065">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="734" name="海盗决斗场" x="480" y="450" super="726" sound="BGM_121">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="735" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="735" name="海盗研究基地" x="345" y="451" super="726" sound="BGM_121">
<Entries>
<Entry FromMap="732" PosX="345" PosY="451" />
<Entry FromMap="734" PosX="399" PosY="281" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="732" />
<component name="door_1" hit="hit_1" targetID="734" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="736" name="幻梦迷境" x="725" y="494" super="736" sound="BGM_10062">
<Entries>
<Entry FromMap="739" PosX="789" PosY="250" />
<Entry FromMap="749" PosX="205" PosY="290" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="738" />
<component name="door_1" hit="hit_1" targetID="739" />
<component name="door_2" hit="hit_2" targetID="749" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="737" name="深海禁地" x="300" y="100" super="20" sound="BGM_234">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="22" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="738" name="幻影迷阵" x="497" y="313" super="736" sound="BGM_10019">
<Entries>
<Entry FromMap="743" PosX="784" PosY="350" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="736" />
<component name="door_1" hit="hit_1" targetID="743" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="739" name="幻海遗城" x="174" y="433" super="736" sound="BGM_10063">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="736" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="740" name="挑战克伦曼尔" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="741" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="744" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="742" name="幻影秘洞" x="460" y="385" super="100" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="738" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="743" name="暑期梦幻游乐园" x="460" y="430" super="747" sound="BGM_130">
<Entries>
<Entry FromMap="747" PosX="655" PosY="450" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="738" />
<component name="door_1" hit="hit_1" targetID="747" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="744" name="恶魔旋涡" x="165" y="475" super="" sound="BGM_029">
<Entries>
<Entry FromMap="746" PosX="852" PosY="200" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="741" />
<component name="door_1" hit="hit_1" targetID="746" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="745" name="友谊之树" x="600" y="470" super="726" sound="BGM_130">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="731" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="746" name="守护残殿" x="165" y="414" super="" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="744" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="747" name="暑期梦幻游乐场" x="356" y="472" super="747" sound="BGM_130">
<Entries>
<Entry FromMap="751" PosX="814" PosY="430" />
<Entry FromMap="767" PosX="525" PosY="470" />
<Entry FromMap="772" PosX="871" PosY="352" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="743" />
<component name="door_1" hit="hit_1" targetID="751" />
<component name="door_2" hit="hit_2" targetID="772" />
<component name="leiyiBtn" hit="leiyiBtn" targetID="767" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 恶魔星 -->
<map id="748" name="天空之门" x="489" y="463" super="748" sound="BGM_10067">
<Entries>
<Entry FromMap="750" PosX="464" PosY="307" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="750" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="749" name="比巴卜秘境 " x="659" y="475" super="749" sound="BGM_10021">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="736" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="750" name="幽暗迷宫" x="78" y="386" super="748" sound="BGM_034A">
<Entries>
<Entry FromMap="753" PosX="665" PosY="331" />
<Entry FromMap="754" PosX="553" PosY="279" />
<Entry FromMap="759" PosX="553" PosY="279" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="748" />
<component name="door_1" hit="hit_1" targetID="753" />
<component name="door_2" hit="hit_2" targetID="754" />
<component name="door_3" hit="hit_3" targetID="759" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="751" name="裂空赛场" x="480" y="499" super="751" sound="BGM_239">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="747" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="752" name="修炼秘境" x="170" y="450" super="441" sound="BGM_136">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="753" name="火焰山脊" x="507" y="467" super="748" sound="BGM_129">
<Entries>
<Entry FromMap="756" PosX="445" PosY="278" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="750" />
<component name="door_1" hit="hit_1" targetID="756" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="754" name="地下废墟场" x="120" y="420" super="748" sound="BGM_10068">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="750" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="755" name="挑战卡罗特利" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="756" name="神圣领域" x="536" y="419" super="100" sound="BGM_020C">
<Entries>
<Entry FromMap="762" PosX="317" PosY="316" />
</Entries>
<changeMapComp>
<component name="door_2" hit="comp_2" targetID="753" />
<component name="door_3" hit="comp_3" targetID="762" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="759" name="落日泥沼" x="600" y="452" super="100" sound="BGM_10089">
<Entries>
<Entry FromMap="761" PosX="155" PosY="360" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="750" />
<component name="door_1" hit="hit_1" targetID="761" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="761" name="镜界迷阵" x="470" y="470" super="102" sound="BGM_044">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="759" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="762" name="兽神瀑布" x="764" y="257" super="748" sound="BGM_020C">
<Entries>
<Entry FromMap="768" PosX="164" PosY="337" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="756" />
<component name="door_1" hit="hit_1" targetID="768" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="763" name="北极星守护阵" x="150" y="330" super="111" sound="BGM_088">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="764" name="经验空间" x="470" y="470" super="111" sound="BGM_001">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="765" name="财富空间" x="470" y="470" super="111" sound="BGM_001">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="766" name="精灵空间" x="470" y="470" super="111" sound="BGM_001">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="767" name="雷神秘境" x="190" y="480" sound="BGM_237">
<Entries>
<Entry FromMap="30" PosX="115" PosY="340" />
<Entry FromMap="747" PosX="500" PosY="440" />
<Entry FromMap="781" PoxX="733" PosY="434" />
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="30" />
<component name="door2" hit="hit2" targetID="747" />
<component name="leiyiBtn" hit="leiyiBtn" targetID="781" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="768" name="风暴峭壁" x="610" y="495" super="748" sound="BGM_020C">
<Entries>
<Entry FromMap="770" PosX="483" PosY="409" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="762" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="769" name="青龙祭坛" x="120" y="480">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="770" name="冰雪领地" x="301" y="476" super="748" sound="BGM_044">
<Entries>
<Entry FromMap="773" PosX="503" PosY="229" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="768" />
<component name="door_1" hit="hit_1" targetID="773" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="771" name="迦曼吉幻境" x="250" y="141" super="662" sound="BGM_128">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="772" name="鹊神之桥" x="551" y="538" super="736" sound="BGM_034C">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="747" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="773" name="恶灵祭坛" x="244" y="455" super="748" sound="BGM_044">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="770" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="774" name="圣战废墟" x="450" y="475" super="" sound="BGM_025B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="775" name="魔神陵墓" x="163" y="458" super="775" sound="BGM_037">
<Entries>
<Entry FromMap="776" PosX="676" PosY="59" />
<Entry FromMap="784" PosX="771" PosY="374" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="776" />
<component name="door_1" hit="hit_1" targetID="778" />
<component name="door_2" hit="hit_2" targetID="784" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="776" name="魔鬼城" x="96" y="460" super="775" sound="BGM_10029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="775" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="777" name="挑战洛拉菲德" x="466" y="86" super="100" sound="BGM_018">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="345" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="778" name="审判大厅" x="670" y="434" super="775" sound="BGM_10027">
<Entries>
<Entry FromMap="779" PosX="821" PosY="308" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="775" />
<component name="door_1" hit="hit_1" targetID="779" />
<component name="door_2" hit="hit_2" targetID="780" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="779" name="广场遗迹" x="239" y="459" super="775" sound="BGM_10028">
<Entries>
<Entry FromMap="780" PosX="600" PosY="490" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="778" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="780" name="通天塔" x="430" y="490" super="775" sound="BGM_084">
<Entries>
<Entry FromMap="778" PosX="330" PosY="480" />
<Entry FromMap="781" PosX="810" PosY="379" />
<Entry FromMap="782" PosX="193" PosY="113" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="778" />
<component name="door_1" hit="hit_1" targetID="781" />
<component name="door_2" hit="hit_2" targetID="782" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="781" name="魔神深渊" x="739" y="455" super="775" sound="BGM_10092">
<Entries>
<Entry FromMap="780" PosX="128" PosY="433" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="767" />
<component name="door_1" hit="hit_1" targetID="780" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="782" name="九霄魔神殿" x="234" y="493" super="775" sound="BGM_10087">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="780" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!--<map id="783" name="月神秘境" x="475" y="400" super="107" sound="BGM_034C">
<Entries> </Entries> <changeMapComp> <component name="door_0" hit="hit_0" targetID="107"/> </changeMapComp> <funComp> </funComp> </map> -->
<map id="784" name="恶灵深渊" x="122" y="352" super="107" sound="BGM_050">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="775" />
<component name="door_1" hit="hit_1" targetID="785" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="785" name="精灵圣坛" x="103" y="388" super="107" sound="BGM_137">
<Entries>
<Entry FromMap="945" PosX="880" PosY="310" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="784" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 南瓜地宫 -->
<map id="786" name="南瓜山谷" x="115" y="445" super="786" sound="BGM_138">
<Entries>
<Entry FromMap="787" PosX="800" PosY="390" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="789" />
<component name="door_1" hit="hit_1" targetID="787" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="787" name="南瓜墓场" x="103" y="388" super="786" sound="BGM_138">
<Entries>
<Entry FromMap="788" PosX="655" PosY="286" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="786" />
<component name="door_1" hit="hit_1" targetID="788" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="788" name="万圣领地" x="770" y="383" super="" sound="BGM_10090">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="787" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="789" name="藏宝室" x="890" y="350" super="" sound="BGM_10026">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="786" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="790" name="南瓜角斗场" x="760" y="310" super="" sound="BGM_142">
<Entries>
<Entry FromMap="791" PosX="502" PosY="381" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="791" name="南瓜角斗场" x="491" y="385" super="" sound="BGM_138">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="790" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="792" name="蝙蝠洞" x="110" y="310" super="" sound="BGM_141">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="793" name="梦幻空间" x="111" y="358" super="" sound="BGM_144" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="102" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="794" name="枞树雪原" x="110" y="310" super="" sound="BGM_143A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="797" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="795" name="浮空仙岛" x="420" y="225" super="795" sound="BGM_10037">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="796" />
<component name="door_1" hit="hit_1" targetID="960" />
<component name="door_2" hit="hit_2" targetID="1046" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="796" name="云霄古桥" x="460" y="503" super="795" sound="BGM_10036">
<Entries>
<Entry FromMap="799" PosX="500" PosY="88" />
<Entry FromMap="18" PosX="171" PosY="269" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="795" />
<component name="door_1" hit="hit_1" targetID="799" />
<component name="door_2" hit="hit_2" targetID="18" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="797" name="美食工坊" x="40" y="340" super="" sound="BGM_143">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="794" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="798" name="极限法则" x="780" y="450" super="" sound="BGM_075">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="799" name="晶蛇魔窟" x="55" y="373" super="" sound="BGM_10033">
<Entries>
<Entry FromMap="801" PosX="480" PosY="190" />
<Entry FromMap="803" PosX="875" PosY="438" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="796" />
<component name="door_1" hit="hit_1" targetID="801" />
<component name="door_2" hit="hit_2" targetID="803" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="800" name="融合一族" x="440" y="230" super="" sound="BGM_145">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="801" name="苍云之海" x="257" y="460" super="" sound="BGM_10035">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="799" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="802" name="异界空间" x="120" y="480" super="" sound="BGM_147">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="803" name="冰晶奇宫" x="775" y="425" super="" sound="BGM_148A">
<Entries>
<Entry FromMap="805" PosX="191" PosY="342" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="799" />
<component name="door_1" hit="hit_1" targetID="805" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="804" name="暗黑灯海" x="830" y="287" super="" sound="BGM_019B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="414" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="805" name="暗黑沼泽" x="815" y="463" super="" sound="BGM_10093">
<Entries>
<Entry FromMap="809" PosX="768" PosY="427" />
<Entry FromMap="811" PosX="159" PosY="311" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="803" />
<component name="door_1" hit="hit_1" targetID="809" />
<component name="door_2" hit="hit_2" targetID="811" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="806" name="奇袭战舰" x="80" y="300" super="" sound="BGM_067">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="807" name="灵蛇地窟" x="494" y="439" super="" sound="BGM_149">
<Entries>
<Entry FromMap="324" PosX="457" PosY="482" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="24" />
<component name="door_1" hit="hit_1" targetID="107" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="808" name="圣诞宫殿" x="644" y="480" super="" sound="BGM_150">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="809" name="冰晶谜道" x="108" y="502" super="" sound="BGM_145">
<Entries>
<Entry FromMap="810" PosX="595" PosY="165" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="810" />
<component name="door_1" hit="hit_1" targetID="805" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="810" name="神树之巅" x="585" y="483" super="" sound="BGM_10039">
<Entries>
<Entry FromMap="45" PosX="265" PosY="152" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="809" />
<component name="door_1" hit="hit_1" targetID="45" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="811" name="幽冥沙海" x="517" y="394" super="717" sound="BGM_154">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="805" />
</changeMapComp>
</map>
<map id="812" name="古藤幻境" x="425" y="462" super="" sound="BGM_10094">
<Entries>
<Entry FromMap="45" PosX="577" PosY="471" />
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="45" />
</changeMapComp>
</map>
<map id="813" name="圣地角斗场" x="425" y="462" super="" sound="BGM_126">
<Entries>
<Entry FromMap="45" PosX="577" PosY="471" />
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="814" name="神灯秘窟" x="264" y="469" super="" sound="BGM_160">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="68" />
</changeMapComp>
</map>
<map id="815" name="闪电祈迹" x="265" y="455" super="" sound="BGM_163">
<changeMapComp>
</changeMapComp>
</map>
<map id="816" name="远古神殿" x="750" y="455" super="" sound="BGM_020C">
<changeMapComp>
</changeMapComp>
</map>
<map id="817" name="积木城" x="400" y="400" super="" sound="BGM_173">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="90" />
</changeMapComp>
</map>
<map id="818" name="砂之殿" x="234" y="493" super="463" sound="BGM_037">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="463" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="819" name="魔羽殿堂" x="230" y="312" super="" sound="BGM_191">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="948" />
<component name="door_1" hit="hit_1" targetID="956" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="820" name="朱雀联盟" x="460" y="499" super="" sound="BGM_193">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 失落的神廟 副本 906 - 908 -->
<map id="906" name="烈焰之地" x="657" y="458" super="" sound="BGM_152">
<changeMapComp>
</changeMapComp>
</map>
<map id="907" name="极寒之地" x="725" y="172" super="" sound="BGM_148A">
<changeMapComp>
</changeMapComp>
</map>
<map id="908" name="云之仙境" x="300" y="270" super="" sound="BGM_165">
<changeMapComp>
</changeMapComp>
</map>
<!--909-928 被稀有精灵占用 -->
<map id="909" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="30" />
<component name="door_1" hit="comp_1" targetID="32" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="910" name="云霄星高空层" x="192" y="247" super="25" sound="BGM_007">
<changeMapComp>
<component name="thirdBtn" hit="standMC" targetID="27" />
<component name="door_0" hit="comp_0" targetID="25" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="911" name="双子阿尔法星" x="784" y="282" super="105" sound="BGM_009A">
<Entries>
</Entries>
<changeMapComp>
<component name="mapMC" hit="mapHit" targetID="106" />
</changeMapComp>
<funComp>
<component name="door" hit="doorHit" fun="changeScrene" />
</funComp>
</map>
<map id="912" name="塞西利亚星" x="657" y="398" super="40" sound="BGM_008A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="41" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="913" name="比格星" x="470" y="420" super="404" sound="BGM_027A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="doorHit_0" targetID="1" />
<component name="door_1" hit="doorHit_1" targetID="414" />
</changeMapComp>
</map>
<map id="914" name="尼古尔峭壁" x="379" y="438" super="57" sound="BGM_10104">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="57" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="915" name="艾迪星" x="256" y="440" super="325" sound="BGM_228">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="326" />
</changeMapComp>
</map>
<map id="916" name="暮色之城" x="230" y="435" super="325" sound="BGM_021B">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="325" />
</changeMapComp>
</map>
<map id="917" name="哈莫星" x="780" y="400" super="338" sound="BGM_025A">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="340" />
<component name="door" hit="hit" targetID="674" />
</changeMapComp>
</map>
<map id="918" name="新泽部落" x="40" y="330" super="688" sound="BGM_10046">
<changeMapComp>
<component name="door" hit="hit" targetID="690" />
<component name="door2" hit="hit2" targetID="697" />
</changeMapComp>
</map>
<map id="919" name="SUN星" x="720" y="465" super="497" sound="BGM_059">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="733" />
</changeMapComp>
</map>
<map id="920" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="430" />
</changeMapComp>
</map>
<map id="921" name="海兹尔星" x="254" y="460" super="439" sound="BGM_030">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="440" />
</changeMapComp>
</map>
<map id="922" name="墨杜萨星" x="685" y="340" super="437" sound="BGM_032">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="438" />
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="onDoorClick" />
</funComp>
</map>
<map id="923" name="菲尔纳星" x="105" y="376" super="459" sound="BGM_034B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="924" name="未来星" x="700" y="480" super="356" sound="BGM_231">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="667" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="925" name="巨石岛" x="110" y="420" super="702" sound="BGM_132">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_1" hit="hit_1" fun="goto_704" des="熔岩大地" />
<component name="door_0" hit="hit_0" fun="goto_703" des="石塔禁地" />
</funComp>
</map>
<map id="926" name="浅滩海岛" x="430" y="470" super="29" sound="BGM_133">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="710" />
</changeMapComp>
</map>
<map id="927" name="黯夜广场" x="165" y="315" super="451" sound="BGM_077">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="451" />
</changeMapComp>
</map>
<map id="928" name="米娜村落" x="500" y="350" super="726" sound="BGM_123">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="730" />
<component name="door_1" hit="hit_1" targetID="728" />
<component name="door_2" hit="hit_2" targetID="732" />
<component name="door_3" hit="hit_3" targetID="745" />
</changeMapComp>
</map>
<map id="929" name="流芳仙洲" x="219" y="460" super="" sound="BGM_178">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="936" />
<component name="door_1" hit="hit_1" targetID="939" />
</changeMapComp>
</map>
<map id="930" name="未来之门" x="650" y="450" super="" sound="BGM_181">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1" />
<component name="door_1" hit="hit_1" targetID="935" />
</changeMapComp>
</map>
<map id="931" name="空间裂隙" x="800" y="480" super="" sound="BGM_183">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="932" name="天蛇灵宫" x="400" y="400" super="" sound="BGM_182">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="10534" />
</changeMapComp>
</map>
<map id="933" name="幻灭之森" x="110" y="270" super="" sound="BGM_180">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="935" name="星空殿堂" x="750" y="400" super="" sound="BGM_184">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="930" />
</changeMapComp>
</map>
<map id="936" name="逆界之门" x="820" y="400" super="" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="929" />
<component name="door_1" hit="hit_1" targetID="938" />
</changeMapComp>
</map>
<map id="937" name="比巴卜泡泡星 " x="524" y="435" super="" sound="BGM_186">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="930" /> -->
</changeMapComp>
</map>
<map id="938" name="神灵之巅 " x="550" y="440" super="" sound="BGM_243">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="936" />
</changeMapComp>
</map>
<map id="939" name="群魔禁地 " x="130" y="480" super="" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="929" />
<component name="door_3" hit="hit_3" targetID="942" />
</changeMapComp>
</map>
<map id="940" name="反转空间 " x="340" y="480" super="" sound="BGM_188">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="942" name="失落神庙 " x="700" y="460" super="" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="939" />
<component name="door_1" hit="hit_1" targetID="946" />
</changeMapComp>
</map>
<map id="943" name="神宠之境" x="369" y="475" super="" sound="BGM_189">
<Entries>
</Entries>
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="785" /> -->
</changeMapComp>
</map>
<map id="946" name="叹息之境" x="300" y="460" super="10" sound="BGM_190">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="942" />
</changeMapComp>
</map>
<map id="947" name="灵兽峰" x="300" y="460" super="10" sound="BGM_192">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="107" />
<component name="door_1" hit="comp_1" targetID="981" />
</changeMapComp>
</map>
<map id="948" name="祸乱之源 " x="400" y="400" super="10" sound="BGM_10032">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="819" />
<component name="door_1" hit="hit_1" targetID="949" />
</changeMapComp>
<changeMapComp>
</changeMapComp>
</map>
<map id="949" name="遗世仙境 " x="400" y="400" super="10" sound="BGM_194">
<changeMapComp>
<!-- <component name="door_0" hit="hit_0" targetID="819" /> -->
<component name="door_0" hit="hit_0" targetID="959" />
<component name="door_1" hit="hit_1" targetID="953" />
</changeMapComp>
<changeMapComp>
</changeMapComp>
</map>
<map id="950" name="月光广场 " x="350" y="360" super="" sound="BGM_037">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="951" name="星云边际 " x="686" y="460" super="" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="956" />
</changeMapComp>
</map>
<map id="952" name="特训营地 " x="686" y="460" super="" sound="BGM_056">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="953" name="月牙之城 " x="250" y="380" super="" sound="BGM_198">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="961" />
</changeMapComp>
</map>
<map id="954" name="三师圣殿 " x="460" y="340" super="" sound="BGM_199">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="955" name="幕夜龙窟 " x="155" y="440" super="" sound="BGM_200"> <!-- 20131024添加 -->
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="956" name="迷宫入口 " x="420" y="395" super="" sound="BGM_10031"> <!-- 20131024添加 -->
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="951" />
</changeMapComp>
</map>
<!-- 拉摩斯加VS骷髅法师12轮 防止冲突 -->
<map id="957" name="万圣领地" x="770" y="383" super="" sound="BGM_10090">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="787" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="958" name="神域之巅" x="550" y="333" super="" sound="BGM_201">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="959" name="魔君秘境" x="450" y="365" super="" sound="BGM_194">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="960" name="天马祭坛" x="320" y="375" super="" sound="BGM_143A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="961" name="五峰山崖" x="700" y="420" super="" sound="BGM_203">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="968" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="962" name="光影角斗场" x="351" y="355" super="" sound="BGM_204">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="963" name="冰封深渊" x="246" y="416" super="" sound="BGM_150">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="964" name="冬季运动会赛场" x="351" y="355" super="" sound="BGM_204">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="965" name="天空之城" x="450" y="450" super="" sound="BGM_207">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="966" name="创世广场" x="304" y="458" super="" sound="BGM_209">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="971" />
<component name="door_1" hit="hit_1" targetID="977" />
<component name="door_2" hit="hit_2" targetID="978" />
<component name="door_3" hit="hit_3" targetID="997" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="967" name="魔灵之城" x="104" y="374" super="" sound="BGM_10034">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="974" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="968" name="创世遗迹" x="549" y="432" super="" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="969" name="永恒之树" x="20" y="432" super="" sound="BGM_10014">
<Entries>
<Entry FromMap="983" PosX="500" PosY="310" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="983" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="970" name="龙尊仙境" x="490" y="380" super="" sound="BGM_213A">
<Entries>
<Entry FromMap="324" PosX="730" PosY="440" />
</Entries>
<changeMapComp>
<component name="door0" hit="hit0" targetID="107" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="971" name="创世神殿" x="460" y="432" super="" sound="BGM_10010">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="966" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="972" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="744" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="973" name="魔域之巅" x="630" y="500" super="741" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="974" name="魔灵广场" x="630" y="500" super="" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="967" />
<component name="door_1" hit="hit_1" targetID="982" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="975" name="玉石峰" x="752" y="487" super="" sound="BGM_207">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="976" name="王者斗场" x="650" y="240" super="" sound="BGM_215">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="977" name="风暴山涧" x="390" y="400" super="" sound="BGM_216">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="966" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="978" name="恐惧之境" x="390" y="400" super="" sound="BGM_219">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="966" />
<component name="door_2" hit="hit_2" targetID="987" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="979" name="光之迷城" x="127" y="398" super="60" sound="BGM_020A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="60" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="980" name="麒麟营地" x="127" y="398" super="60" sound="BGM_051">
<Entries>
</Entries>
<changeMapComp>
<component name="door1" hit="hit1" targetID="485" />
<component name="door2" hit="hit2" targetID="485" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="981" name="元素神殿" x="719" y="332" super="60" sound="BGM_149">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="947" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="982" name="魔窟之门" x="127" y="398" super="60" sound="BGM_149">
<Entries>
<Entry FromMap="1" PosX="522" PosY="420" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="974" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="983" name="永恒树深处" x="350" y="398" super="60" sound="BGM_211A">
<Entries>
<Entry FromMap="969" PosX="288" PosY="400" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="969" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="984" name="星辰裂隙" x="127" y="398" super="60" sound="BGM_051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="985" name="经验学习力接待室" x="127" y="398" super="60" sound="BGM_051" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="986" name="经验学习力训练室" x="810" y="280" sound="BGM_156">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="987" name="庞贝古城" x="430" y="440" sound="BGM_10012">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="978" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="988" name="德拉诺荒漠" x="430" y="440" sound="BGM_223">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="990" />
<component name="door_1" hit="hit_1" targetID="993" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="989" name="艾迪星" x="256" y="440" super="325" sound="BGM_228">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="990" name="妖石山" x="430" y="350" sound="BGM_224">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="988" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="991" name="神王宫殿" x="450" y="380" sound="BGM_225">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="992" name="妖石山地洞" x="250" y="370" sound="BGM_224">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="993" name="暗夜城" x="568" y="502" sound="BGM_226">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="988" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="994" name="决战之谷" x="480" y="470" sound="BGM_126">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="995" name="觉醒之地" x="250" y="370" sound="BGM_224">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="996" name="玉石峰" x="752" y="487" super="" sound="BGM_207">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="997" name="魔界之门" x="752" y="487" super="" sound="BGM_236">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="999" />
<component name="door_1" hit="hit_1" targetID="998" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="998" name="斗魂领域" x="752" y="487" super="" sound="BGM_10013">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="999" name="影之殿" x="752" y="487" super="" sound="BGM_207">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1000" name="冰封山巅" x="669" y="407" super="" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1001" name="魔界之域" x="636" y="500" super="" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1002" name="夜魔广场" x="636" y="500" super="" sound="BGM_208">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1003" name="雷霆之境" x="800" y="500" super="" sound="BGM_232">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1004" name="摩多的梦境" x="299" y="490" super="" sound="BGM_108">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="674" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1005" name="天蛇禁地" x="669" y="407" super="" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1006" name="龙神祭坛" x="650" y="430" super="" sound="BGM_215">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1008" des="禁魔之崖" />
<component name="door_1" hit="hit_1" targetID="330" des="斯科尔浮岛" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1007" name="机械修理间" x="299" y="490" super="" sound="BGM_218">
<Entries>
<Entry FromMap="1012" PosX="767" PosY="145" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1012" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1008" name="禁魔之崖" x="299" y="490" super="" sound="BGM_235">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1010" des="绝望魔域" />
<component name="door_1" hit="hit_1" targetID="1006" des="龙神祭坛" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1009" name="机械修理间" x="299" y="490" super="" sound="BGM_218">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1010" name="绝望魔域" x="299" y="490" super="" sound="BGM_235">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1014" des="莲华深渊" />
<component name="door_1" hit="hit_1" targetID="1008" des="禁魔之崖" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1011" name="巅峰之战" x="470" y="390" super="" sound="BGM_218" npc="121|122" replaceMapId="1147">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1012" name="卡修斯专属机械操纵间" x="440" y="520" super="" sound="BGM_218">
<Entries>
<Entry FromMap="1007" PosX="330" PosY="485" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1007" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1013" name="夜魔古堡" x="440" y="520" super="" sound="BGM_091">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1014" name="莲华深渊" x="80" y="420" super="" sound="BGM_238">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1010" des="绝望魔域" />
<component name="door_1" hit="hit_1" targetID="1015" des="万骨荒冢" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1015" name="万骨荒冢" x="265" y="499" super="" sound="BGM_238">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1014" des="莲华深渊" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1016" name="雷鸣岛" x="466" y="340" super="" sound="BGM_240">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1017" name="精灵升级基地" x="226" y="288" super="" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="5" des="精灵中心" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1018" name="精灵学习力基地" x="741" y="286" super="" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="5" des="精灵中心" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1019" name="光之绝境" x="455" y="272" super="" sound="BGM_238">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1020" name="万恶之井" x="450" y="450" super="" sound="BGM_241">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1021" name="赤瞳峡谷" x="450" y="450" super="" sound="BGM_242">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1022" name="碧落之海" x="450" y="450" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1023" name="永恒神庙" x="218" y="393" super="" sound="BGM_244">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1024" name="神之圣殿" x="296" y="500" super="" sound="BGM_225">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1025" name="黄泉往生" x="52" y="370" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- 12轮专用地图 -->
<map id="1026" name="黄泉往生" x="52" y="370" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1027" name="苍茫岭" x="53" y="396" super="" sound="BGM_245">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1028" name="苍白之瀑" x="283" y="394" super="" sound="BGM_247">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- 12轮专用地图 -->
<map id="1029" name="苍白之瀑" x="283" y="394" super="" sound="BGM_247">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1030" name="修罗殿" x="283" y="394" super="" sound="BGM_247">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- 12轮专用地图 -->
<map id="1031" name="修罗殿" x="283" y="394" super="" sound="BGM_247">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1032" name="十一狂欢广场" x="500" y="350" super="" sound="BGM_058">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1033" name="翡翠梦境" x="500" y="500" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1034" name="天龙殿" x="480" y="430" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1035" name="天蛇魔将殿" x="469" y="379" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1036" name="龙魂圣地" x="480" y="430" super="" sound="BGM_248">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1037" name="武道大会" x="480" y="480" super="" sound="BGM_249">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- 12轮已用次地图 -->
<map id="1038" name="飞升之境" x="480" y="480" super="" sound="BGM_213">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1039" name="万圣之夜" x="480" y="480" super="" sound="BGM_250">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1040" name="飞升龙境" x="480" y="480" super="" sound="BGM_213">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1041" name="战魂遗迹" x="326" y="218" super="" sound="BGM_251">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1042" name="天劫悬崖" x="470" y="410" super="" sound="BGM_152">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1043" name="天尊之境" x="468" y="423" super="" sound="BGM_249">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1044" name="周年庆感恩广场" x="468" y="423" super="" sound="BGM_253">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1045" name="云海玉宫苑" x="669" y="407" super="" sound="BGM_254">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1046" name="幻灵秘境" x="669" y="407" super="" sound="BGM_254">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="795" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1047" name="天尊之境" x="468" y="503" super="" sound="BGM_249">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1048" name="静月岛" x="266" y="486" super="" sound="BGM_248">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1049" name="邪影秘境" x="257" y="358" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1050" name="元旦殿堂" x="257" y="358" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1051" name="烈焰王座" x="290" y="435" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1053" name="光火神殿" x="290" y="435" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1054" name="虚无异界" x="670" y="277" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- 2015新年福利大回馈第二弹 -->
<map id="1055" name="机械国度" x="146" y="487" super="" sound="BGM_109">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1056" name="冰雪之地" x="120" y="355" super="460" sound="BGM_130">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1057" name="太空站密室" x="193" y="389" super="" sound="BGM_227">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1058" name="圣灵峰" x="630" y="500" super="" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="744" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1059" name="空间裂隙" x="800" y="480" super="" sound="BGM_183">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="1060" name="新春神殿" x="719" y="332" super="" sound="BGM_149">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1061" name="灭天峰" x="263" y="440" super="" sound="BGM_010A">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!-- <map id="1062" name="年兽之地" x="340" y="470" super="688" sound="BGM_104"> -->
<map id="1062" name="新春露台" x="340" y="470" super="688" sound="BGM_104">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1063" name="降世山巅" x="340" y="470" super="688" sound="BGM_104">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1064" name="新春狂欢圣殿" x="280" y="440" super="" sound="BGM_058">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1" />
</changeMapComp>
</map>
<map id="1065" name="风息之眼" x="280" y="440" super="" sound="">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="1066" name="神火迷阵尽头" x="90" y="400" super="" sound="">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1067" name="神火迷阵入口" x="468" y="503" super="" sound="">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1068" name="冥界地狱" x="468" y="503" super="" sound="BGM_308">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1069" name="太古邪境" x="468" y="503" super="" sound="BGM_308">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1070" name="天蛇圣地" x="468" y="350" super="" sound="BGM_309">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1071" name="光暗天堂" x="468" y="350" super="" sound="BGM_309">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1072" name="龙脉入口" x="518" y="505" super="" sound="BGM_311">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1074" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1073" name="四凶极阵" x="566" y="509" super="" sound="BGM_312">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1074" name="龙脉遗迹" x="480" y="400" super="" sound="BGM_313">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1072" />
<component name="door_1" hit="hit_1" targetID="1076" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1075" name="幽幻龙脉" x="537" y="520" super="" sound="BGM_313">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1076" name="龙首秘境" x="679" y="327" super="" sound="BGM_314">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1074" />
<component name="door_1" hit="hit_1" targetID="1082" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 201505新手皮皮战斗教学场景 -->
<map id="1077" name="克洛斯星" x="725" y="172" super="10" sound="BGM_206" />
<!-- 20150430龙脉pve -->
<map id="1078" name="暗黑龙脉" x="283" y="394" super="" sound="BGM_316" />
<!-- 20150508龙脉pve -->
<map id="1079" name="悲鸣龙脉" x="283" y="394" super="" sound="BGM_316" />
<map id="1080" name="龙脉走廊" x="679" y="327" super="" sound="BGM_314">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1074" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1081" name="灰之遗迹" x="170" y="468" super="" sound="BGM_314" />
<map id="1082" name="龙脉走廊" x="679" y="327" super="" sound="BGM_314">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1076" />
<component name="door_1" hit="hit_1" targetID="1084" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 20150515龙脉pve -->
<map id="1083" name="血星龙脉" x="283" y="394" super="" sound="BGM_316" />
<map id="1084" name="龙脉绿道" x="600" y="350" super="" sound="BGM_314">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1082" />
<component name="door_1" hit="hit_1" targetID="1086" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 20150522龙脉pve -->
<map id="1085" name="妄念龙脉" x="283" y="394" super="" sound="BGM_316" />
<map id="1086" name="龙脉冰道" x="283" y="394" super="" sound="BGM_316">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1084" />
<component name="door_1" hit="hit_1" targetID="1089" />
</changeMapComp>
</map>
<map id="1087" name="妖影深穴" x="283" y="394" super="" sound="BGM_314" />
<map id="1088" name="龙脉尽头" x="500" y="300" super="" sound="BGM_318" />
<map id="1089" name="龙脉尽头" x="500" y="300" super="" sound="BGM_318">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1086" />
</changeMapComp>
</map>
<map id="1090" name="极寒龙脉" x="283" y="394" super="" sound="BGM_316" />
<map id="1091" name="妖界禁地" x="95" y="419" super="" sound="BGM_316" />
<map id="1092" name="龙尊咏道" x="283" y="394" super="" sound="BGM_316" />
<map id="1093" name="神碑地穴" x="306" y="331" super="" sound="BGM_320" />
<map id="1094" name="赫尔卡星深处" x="320" y="450" super="" sound="BGM_319" />
<!-- 20150 巅峰圣战 -->
<map id="1095" name="圣战之巅" x="471" y="435" super="" sound="BGM_316" />
<map id="1096" name="往期经典" x="423" y="313" super="" sound="BGM_314">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="103" />
<component name="door_1" hit="hit_1" targetID="1" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1097" name="赫尔卡星的真实面貌" x="550" y="400" super="" sound="BGM_324" />
<map id="1098" name="煞魔绝地" x="439" y="181" super="" sound="BGM_325" />
<map id="1099" name="萌宠乐园" x="222" y="316" super="" sound="BGM_326" />
<map id="1100" name="帝陵" x="450" y="430" super="" sound="BGM_327">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1103" />
</changeMapComp>
</map>
<map id="1101" name="圣光领域" x="500" y="480" super="" sound="BGM_329" />
<map id="1102" name="虚无圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1103" name="暴风峡谷" x="100" y="380" super="" sound="BGM_331">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1100" />
<component name="door_1" hit="hit_1" targetID="1104" />
</changeMapComp>
</map>
<map id="1104" name="黑暗神庙" x="150" y="450" super="" sound="BGM_10015">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1103" />
<component name="door_1" hit="hit_1" targetID="1107" />
</changeMapComp>
</map>
<map id="1105" name="元素圣殿" x="490" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1106" name="能量圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1107" name="幽暗地穴" x="490" y="450" super="" sound="BGM_332">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1104" />
<component name="door_1" hit="hit_1" targetID="1108" />
</changeMapComp>
</map>
<map id="1108" name="炼火魔域" x="175" y="270" super="" sound="BGM_332">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1107" />
</changeMapComp>
</map>
<map id="1109" name="生命圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1110" name="地底废墟" x="170" y="265" super="" sound="BGM_333"/>
<map id="1111" name="轮回圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1112" name="忍魂密室" x="475" y="300" super="60" sound="BGM_10105">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<map id="1113" name="邪灵魔阵" x="490" y="490" super="" sound="BGM_330"/>
<map id="1114" name="永恒圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1115" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1116" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1117" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1118" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1119" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1120" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1121" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1122" name="联赛专用" x="471" y="435" super="" sound="BGM_316" />
<map id="1123" name="接天帝官" x="120" y="440" super="" sound="BGM_330" />
<map id="1124" name="圣洁圣殿" x="120" y="450" super="" sound="BGM_330">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1101" />
</changeMapComp>
</map>
<map id="1125" name="暗影领域" x="200" y="480" super="" sound="BGM_329" />
<map id="1126" name="迷雾山谷" x="460" y="480" super="" sound="BGM_330" />
<map id="1127" name="绝望深渊" x="460" y="400" super="" sound="" replaceMapId="1"/>
<map id="1128" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<map id="1129" name="甲壳虫卡牌中心" x="348" y="385" super="" sound="BGM_249" replaceMapId="1"/>
<map id="1130" name="九周年庆典会场" x="481" y="432" super="" sound="BGM_316" scenenpc="3761|1|280|390|20181116|20181123" />
<map id="1131" name="芒克营地" x="178" y="448" super="" sound="BGM_316" />
<map id="1132" name="天外陨石" x="728" y="392" super="" sound="BGM_341" />
<map id="1133" name="风语之森" x="500" y="450" super="" sound="BGM_343" />
<map id="1134" name="坠雷山崖" x="258" y="502" super="" sound="BGM_344" />
<map id="1135" name="痛苦沼泽·" x="270" y="332" super="" sound="BGM_345" />
<map id="1136" name="上古雪峰" x="200" y="420" super="" sound="BGM_346"/>
<map id="1137" name="淘米游戏节" x="400" y="420" super="" sound="BGM_347"/>
<!-- 1127版本 淘乐熊的限时大礼包 复用地图 -->
<map id="1138" name="风语之森" x="500" y="450" super="" sound="BGM_343" />
<map id="1139" name="坠雷山崖" x="258" y="502" super="" sound="BGM_344" />
<map id="1140" name="痛苦沼泽·" x="270" y="332" super="" sound="BGM_345" />
<map id="1141" name="上古雪峰" x="200" y="420" super="" sound="BGM_346"/>
<map id="1142" name="毁灭之海" x="867" y="447" super="" sound="BGM_348"/>
<map id="1143" name="太空站废墟" x="560" y="310" super="102" sound="BGM_252"/>
<map id="1144" name="重生圣殿" x="500" y="400" super="" sound="BGM_349" replaceMapId="1221"/>
<map id="1145" name="经验训练基地" x="479" y="373" super="" sound="BGM_252" replaceMapId="1147"/>
<map id="1146" name="学习力训练基地" x="479" y="373" super="" sound="BGM_252" replaceMapId="1147"/>
<map id="1147" name="贾斯汀太空站" x="500" y="400" super="" sound="BGM_349" npc="127"/>
<map id="1148" name="太空站左翼废墟" x="737" y="150" sound="BGM_252"/>
<map id="1149" name="太空站拓展废墟" x="735" y="184" sound="BGM_002"/>
<map id="1150" name="梦幻空间废墟" x="95" y="334" sound="BGM_144"/>
<map id="1151" name="太空站精灵区" x="442" y="447" sound="BGM_350" npc="128"/>
<map id="1152" name="圣诞天堂" x="400" y="400" sound="BGM_150"/>
<map id="1153" name="太空资源区" x="462" y="420" sound="BGM_351" npc="129"/>
<map id="1154" name="双旦天堂" x="400" y="400" sound="BGM_352"/>
<map id="1155" name="竞技天堂" x="400" y="400" sound="BGM_355" npc="130"/>
<map id="1156" name="极夜魔殿" x="450" y="480" sound="BGM_354"/>
<map id="1157" name="龙王圣殿" x="500" y="470" super="338" sound="BGM_10075">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="1158" name="万龙之渊" x="470" y="270" sound="BGM_354">
<funComp>
<component name="keel" hit="keelHit" fun="collectKeel" des="龙骨" />
<component name="water" hit="waterHit" fun="collectWater" des="河流" />
</funComp>
</map>
<map id="1159" name="六界神王殿" x="450" y="400" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1161" />
<component name="door_1" hit="comp_1" targetID="1162" />
<component name="door_2" hit="comp_2" targetID="1163" />
<component name="door_3" hit="comp_3" targetID="1164" />
<component name="door_4" hit="comp_4" targetID="1165" />
<component name="door_5" hit="comp_5" targetID="1166" />
</changeMapComp>
</map>
<map id="1160" name="冬季运动会赛场" x="180" y="400" sound="BGM_204"/>
<map id="1161" name="天玄之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1162" name="瀚海之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1163" name="地藏之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1164" name="时空之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1165" name="混沌之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1166" name="幻境之殿" x="480" y="330" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1159" />
</changeMapComp>
</map>
<map id="1167" name="新春狂欢广场" x="300" y="350" sound="BGM_352"/>
<map id="1168" name="祸乱之源 " x="400" y="400" sound="BGM_10032" />
<map id="1169" name="寒假狂欢广场 " x="300" y="350" sound="BGM_356" />
<map id="1170" name="龙王之冠 " x="480" y="330" sound="BGM_356" />
<map id="1171" name="泰坦遗迹 " x="479" y="458" sound="BGM_356" />
<map id="1172" name="元宵福利广场 " x="524" y="439" sound="BGM_360" />
<map id="1173" name="洛亚大陆" x="242" y="460" sound="BGM_361" />
<map id="1174" name="悲鸣之地" x="484" y="459" sound="BGM_363" />
<map id="1175" name="末日之泉" x="177" y="468" sound="BGM_364" />
<map id="1176" name="悲鸣之地" x="484" y="459" sound="BGM_360" />
<!-- 0325 暗黑贾斯汀的突袭 -->
<map id="1177" name="叹息之墙" x="800" y="450" sound="BGM_362" />
<map id="1178" name="神殿之丘" x="443" y="394" sound="BGM_365" />
<map id="1179" name="叹息之墙" x="800" y="450" sound="BGM_362" />
<map id="1180" name="叹息之地" x="800" y="450" sound="BGM_362" />
<map id="1181" name="寂杀暗野" x="657" y="422" sound="BGM_366" />
<map id="1182" name="天魔古道" x="200" y="400" sound="BGM_367" />
<map id="1183" name="新海盗集中营" x="169" y="403" sound="BGM_121" />
<map id="1184" name="四九圣殿" x="481" y="460" sound="BGM_330" />
<map id="1185" name="妄念厄境" x="323" y="388" sound="BGM_367" />
<map id="1186" name="弑神之境" x="460" y="393" sound="BGM_369" />
<map id="1187" name="不灭尊坛" x="301" y="378" sound="BGM_370" />
<map id="1188" name="伏魔天牢" x="301" y="378" sound="BGM_370" />
<map id="1189" name="传承之地" x="340" y="470" sound="BGM_104"/>
<map id="1190" name="伏魔顶峰" x="434" y="446" sound="BGM_372"/>
<map id="1191" name="六一狂欢乐园" x="524" y="392" sound="BGM_373"/>
<map id="1192" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="1193" name="寂杀暗野" x="657" y="422" sound="BGM_366" />
<map id="1194" name="阿玛迪斯星" x="355" y="455" sound="BGM_366" />
<map id="1195" name="阿玛迪斯星" x="355" y="455" sound="BGM_366" />
<map id="1196" name="漆黑花原" x="291" y="363" sound="BGM_376" />
<map id="1197" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="1198" name="强欲荒野" x="520" y="420" sound="BGM_378" />
<map id="1199" name="原罪王座" x="489" y="451" sound="BGM_379" />
<map id="1200" name="浅滩海岛" x="212" y="368" sound="BGM_133" />
<map id="1201" name="海滨沙滩" x="285" y="415" super="" sound="BGM_058A" />
<map id="1202" name="星际训练营" x="412" y="468" super="" sound="BGM_058A" />
<map id="1203" name="帝陵" x="450" y="430" super="" sound="BGM_327">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="1103" />
</changeMapComp>
</map>
<map id="1204" name="古王天境" x="355" y="477" super="" sound="BGM_384" />
<map id="1205" name="开学庆典广场" x="520" y="435" super="" sound="BGM_384" />
<map id="1206" name="地底废墟" x="170" y="265" super="" sound="BGM_333"/>
<map id="1207" name="宇宙之核" x="630" y="372" super="" sound="BGM_385"/>
<map id="1208" name="十一狂欢广场" x="442" y="312" super="" sound="BGM_058"/>
<map id="1209" name="VIP八周年庆典" x="442" y="343" super="" sound="BGM_388"/>
<map id="1210" name="荒芜之境" x="320" y="393" super="" sound="BGM_388"/>
<map id="1211" name="净化魔域" x="531" y="261" super="" sound="BGM_388"/>
<map id="1212" name="魔域之巅" x="560" y="320" super="" sound="BGM_214"/>
<map id="1213" name="魔域" x="560" y="320" super="" sound="BGM_214"/>
<map id="1214" name="堕落深渊" x="533" y="291" super="" sound="BGM_391"/>
<map id="1215" name="暗烬峡谷" x="485" y="380" super="" sound="BGM_391"/>
<map id="1216" name="魔域" x="560" y="320" super="" sound="BGM_214"/>
<map id="1217" name="淘乐节嘉年华" x="600" y="373" super="" sound="BGM_392"/>
<map id="1218" name="艾迪星" x="256" y="440" super="325" sound="BGM_228"/>
<map id="1219" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<map id="1220" name="冰雪之原" x="320" y="450" super="" sound="BGM_220A"/>
<map id="1221" name="帝王之巅" x="500" y="400" super="" sound="BGM_349"/>
<map id="1222" name="飞升之境" x="480" y="480" super="" sound="BGM_213"/>
<map id="1223" name="天尊之境" x="468" y="423" super="" sound="BGM_249" />
<map id="1224" name="新兵训练营" x="437" y="454" super="" sound="" />
<map id="1225" name="生命之树" x="769" y="525" super="" sound="BGM_393"/>
<map id="1226" name="神碑地穴" x="306" y="331" super="" sound="BGM_320" />
<map id="1227" name="英雄圣殿" x="485" y="370" super="" sound="BGM_397" />
<map id="1228" name="失落战场" x="509" y="390" super="" sound="BGM_360" />
<map id="1229" name="王者圣域" x="330" y="388" super="" sound="BGM_399">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
</map>
<map id="1230" name="丧钟丘陵" x="552" y="311" super="" sound="BGM_400" />
<map id="1231" name="星流之井" x="480" y="348" super="" sound="BGM_401" />
<map id="1232" name="荣耀殿堂" x="473" y="492" super="" sound="BGM_402" />
<map id="1233" name="魂塔底层" x="448" y="404" super="" sound="BGM_403" />
<map id="1234" name="魂塔上层" x="448" y="404" super="" sound="BGM_404">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1229" />
<component name="door_1" hit="comp_1" targetID="1" />
</changeMapComp>
</map>
<map id="1235" name="圣灵峰上层" x="322" y="416" super="" sound="BGM_405" />
<map id="1236" name="机甲仓" x="398" y="348" super="" sound="BGM_406" />
<map id="1237" name="碎裂星域" x="398" y="348" super="" sound="BGM_407">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1234" />
<component name="door_1" hit="comp_1" targetID="1" />
</changeMapComp>
</map>
<map id="1238" name="巨岩星" x="322" y="416" super="" sound="BGM_409" />
<map id="1239" name="星域魂塔" x="322" y="416" super="" sound="BGM_408" />
<map id="1240" name="赛尔号八周年庆" x="322" y="416" super="" sound="BGM_316" />
<map id="1241" name="混沌核心" x="322" y="416" super="" sound="BGM_320" />
<map id="1242" name="巨岩星地宫" x="322" y="416" super="" sound="BGM_410" />
<map id="1243" name="暗月星" x="322" y="416" super="" sound="BGM_412" />
<map id="1244" name="暗月星神殿" x="322" y="416" super="" sound="BGM_413" />
<map id="1245" name="云巅圣域" x="322" y="416" super="" sound="BGM_414" />
<map id="1246" name="守望峡谷" x="322" y="416" super="" sound="BGM_415" />
<map id="1247" name="守望平原" x="322" y="416" super="" sound="BGM_416" />
<map id="1248" name="林中祭坛" x="322" y="416" super="" sound="BGM_417" />
<map id="1249" name="混沌战场" x="322" y="416" super="" sound="BGM_399" />
<map id="1250" name="决斗神坛" x="322" y="416" super="" sound="BGM_416" />
<map id="1251" name="星空要塞" x="322" y="416" super="" sound="BGM_406" />
<map id="1252" name="决斗神坛" x="322" y="416" super="" sound="BGM_416" />
<map id="1253" name="失落战场" x="322" y="416" super="" sound="BGM_360" />
<map id="1254" name="悲鸣之井" x="322" y="416" super="" sound="BGM_401" />
<map id="1255" name="混沌魔泉" x="322" y="416" super="" sound="BGM_401" />
<map id="1256" name="魂葬丘陵" x="322" y="416" super="" sound="BGM_400" />
<map id="1257" name="王者圣域" x="330" y="388" super="" sound="BGM_399" />
<map id="1258" name="千魂要塞" x="330" y="388" super="" sound="BGM_421" />
<map id="1259" name="隔离带" x="580" y="335" super="" sound="BGM_422" />
<map id="1260" name="冥域之门" x="120" y="190" super="" sound="BGM_423">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="1261" />
</changeMapComp>
</map>
<map id="1261" name="死灵深潭" x="500" y="350" super="" sound="BGM_424">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1260" />
<component name="door_1" hit="comp_1" targetID="1262" />
<component name="door_2" hit="comp_2" targetID="1263" />
</changeMapComp>
</map>
<map id="1262" name="白骨峰" x="500" y="350" super="" sound="BGM_425">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1261" />
<component name="door_1" hit="comp_1" targetID="1264" />
</changeMapComp>
</map>
<map id="1263" name="影月林" x="500" y="350" super="" sound="BGM_426">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1261" />
<component name="door_1" hit="comp_1" targetID="1264" />
</changeMapComp>
</map>
<map id="1264" name="莫问栈道" x="500" y="350" super="" sound="BGM_427">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1263" />
<component name="door_1" hit="comp_1" targetID="1262" />
<component name="door_2" hit="comp_2" targetID="1265" />
</changeMapComp>
</map>
<map id="1265" name="修罗大殿" x="500" y="350" super="" sound="BGM_428">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1264" />
</changeMapComp>
</map>
<map id="1266" name="永恒之树" x="20" y="432" super="" sound="BGM_429" />
<map id="1267" name="冰封雪原" x="500" y="350" super="" sound="BGM_130" />
<map id="1268" name="棱石地牢" x="500" y="350" super="" sound="BGM_430" />
<map id="1269" name="泰坦核心" x="580" y="335" super="" sound="BGM_10086" />
<map id="1270" name="魔灵密室" x="510" y="345" super="" sound="BGM_432" />
<map id="1271" name="圣诞天堂" x="245" y="470" super="" sound="BGM_150"/>
<map id="1272" name="轮回天境" x="470" y="450" super="" sound="BGM_433"/>
<map id="1273" name="创世神殿" x="510" y="345" super="" sound="BGM_434"/>
<map id="1274" name="灵兽宫之巅" x="540" y="335" super="" sound="BGM_435"/>
<map id="1275" name="无光黑洞" x="450" y="345" super="" sound="BGM_436"/>
<map id="1276" name="王者圣域" x="330" y="388" super="" sound="BGM_399"/>
<map id="1277" name="虎啸之林" x="333" y="479" super="" sound="BGM_437"/>
<map id="1278" name="灵龟之渊" x="500" y="335" super="" sound="BGM_438"/>
<map id="1279" name="火凤之巢" x="500" y="335" super="" sound="BGM_439"/>
<map id="1280" name="龙游之潭" x="60" y="410" super="" sound="BGM_440" />
<map id="1281" name="麒麟之峰" x="200" y="350" super="" sound="BGM_441" />
<map id="1282" name="新春游乐园" x="60" y="410" super="" sound="BGM_442"/>
<map id="1283" name="破碎星球" x="60" y="410" super="" sound="BGM_443"/>
<map id="1284" name="炫彩山巅" x="60" y="410" super="" sound="BGM_444"/>
<map id="1285" name="开学庆典广场" x="353" y="389" super="" sound="BGM_360"/>
<map id="1286" name="蕨齿密林" x="400" y="360" super="" sound="BGM_445">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1287"/>
</changeMapComp>
</map>
<map id="1287" name="异变之巢" x="120" y="390" super="" sound="BGM_446">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1286"/>
<component name="door_1" hit="comp_1" targetID="1288"/>
</changeMapComp>
</map>
<map id="1288" name="碎石荒原" x="120" y="390" super="" sound="BGM_447">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1287"/>
<component name="door_1" hit="comp_1" targetID="1290"/>
</changeMapComp>
</map>
<map id="1289" name="迷雾之森" x="500" y="335" super="" sound="BGM_448">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1291"/>
</changeMapComp>
</map>
<map id="1290" name="生命核心" x="500" y="335" super="" sound="BGM_449">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1288"/>
</changeMapComp>
</map>
<map id="1291" name="寂灭沼泽" x="500" y="335" super="" sound="BGM_450">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1289"/>
<component name="door_1" hit="comp_1" targetID="1292"/>
</changeMapComp>
</map>
<map id="1292" name="鬼面祭坛" x="60" y="480" super="" sound="BGM_451">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1291"/>
<component name="door_1" hit="comp_1" targetID="1293"/>
</changeMapComp>
</map>
<map id="1293" name="虫群之心" x="360" y="460" super="" sound="BGM_452">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1292"/>
</changeMapComp>
</map>
<map id="1294" name="寒风峡湾" x="120" y="480" super="" sound="BGM_453" />
<map id="1295" name="冰冠群山" x="120" y="480" super="" sound="BGM_454" />
<map id="1296" name="镜湖雪原" x="120" y="480" super="" sound="BGM_455" />
<map id="1297" name="老兵集结站" x="410" y="400" super="" sound="BGM_457" />
<map id="1298" name="蝎子号" x="480" y="320" super="" sound="BGM_456"/>
<map id="1299" name="温泉地窟" x="70" y="360" super="" sound="BGM_458" scenenpc="3657|1|280|390|20180608|201806115" />
<map id="1300" name="镜湖源头" x="70" y="360" super="" sound="BGM_459" scenenpc="3659|1|280|390|20180615|20180622" />
<map id="1301" name="捕猎场" x="200" y="1018" super="" sound="BGM_081" />
<map id="1302" name="九周年盛典" x="322" y="416" super="" sound="BGM_316" scenenpc="3670|1|280|390|20180622|20180629" />
<map id="1303" name="黑白森林" x="256" y="440" super="105" sound="BGM_009C" />
<map id="1304" name="暗黑灯海" x="466" y="424" super="" sound="BGM_019B" />
<map id="1305" name="涟漪洞天" x="70" y="360" super="" sound="BGM_460" scenenpc="3665|1|280|390|20180615|20180622" />
<map id="1306" name="无常祭坛" x="140" y="445" super="" sound="BGM_461" scenenpc="3667|1|280|390|20180622|20180629"/>
<map id="1307" name="虚妄幻境" x="140" y="445" super="" sound="BGM_462" scenenpc="3673|1|280|390|20180629|20180706"/>
<map id="1308" name="天蛇断桥" x="140" y="445" super="" sound="BGM_463" scenenpc="3679|1|280|390|20180706|20180713"/>
<!--<map id="1308" name="天蛇断桥" x="140" y="445" super="" sound="BGM_463" scenenpc="3679|1|280|390|20180706|20180712"/> -->
<!-- scenenpc="精灵ID|类型0npc/1精灵|x坐标|y坐标|开始时间|结束时间"/> 时间*表示任何时间都可以-->
<map id="1309" name="暗夜城圣殿" x="140" y="445" super="" sound="BGM_464" scenenpc="3686|1|280|390|20180713|20180720"/>
<map id="1310" name="螺旋战场" x="500" y="400" super="" sound="BGM_465" scenenpc="3645|1|280|390|20180720|20180727"/>
<map id="1311" name="云端之城" x="500" y="400" super="" sound="BGM_466" scenenpc="3697|1|280|390|20180727|20180803"/>
<map id="1312" name="仲夏火焰节" x="550" y="400" super="" sound="BGM_058" scenenpc="3696|1|280|390|20180727|20180803" />
<map id="1313" name="帕诺战场" x="500" y="400" super="" sound="BGM_467" scenenpc="3647|1|280|390|20180803|20180810" />
<map id="1314" name="赫尔卡禁地" x="500" y="400" super="" sound="BGM_468" scenenpc="3705|1|280|390|20180810|20180817" />
<map id="1315" name="荒芜岭" x="500" y="400" super="" sound="BGM_469" scenenpc="3711|1|280|390|20180817|20180824" />
<map id="1316" name="罗格战场" x="500" y="400" super="" sound="BGM_470" scenenpc="3646|1|280|390|20180824|20180831" />
<map id="1317" name="悲魂瀑布" x="500" y="400" super="" sound="BGM_471" scenenpc="3718|1|280|390|20180831|20180907" />
<map id="1318" name="龙骨沙域" x="500" y="400" super="" sound="BGM_472" scenenpc="3724|1|280|390|20180907|20180914" />
<map id="1319" name="卡兰战场" x="500" y="400" super="" sound="BGM_473" scenenpc="3648|1|280|390|20180914|20180921" />
<map id="1320" name="极夜岛" x="500" y="400" super="" sound="BGM_474" scenenpc="3734|1|280|390|20180921|20180930">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="1321" />
</changeMapComp>
</map>
<map id="1321" name="逐浪崖" x="500" y="400" super="" sound="BGM_475" scenenpc="3740|1|440|350|20180930|20181005" />
<map id="1322" name="生命之源" x="500" y="400" super="" sound="BGM_476" scenenpc="3739|1|280|390|20181005|20181012" />
<map id="1323" name="生命之源" x="500" y="400" super="" sound="BGM_476" />
<map id="1324" name="暴风旋涡" x="500" y="400" super="" sound="BGM_477" scenenpc="3743|1|280|390|20181012|20181019" />
<map id="1332" name="圣雪山岭" x="500" y="400" super="" sound="BGM_478" scenenpc="3748|1|280|390|20181019|20181026" />
<map id="1333" name="枯萎荒漠" x="500" y="400" super="" sound="BGM_479" scenenpc="3752|1|300|390|20181026|20181102" />
<map id="1334" name="亡魂地牢" x="150" y="450" super="" sound="BGM_480" scenenpc="3755|1|480|450|20181102|20181109" />
<map id="1335" name="千魂旋涡" x="500" y="400" super="" sound="BGM_481" scenenpc="3760|1|280|390|20181109|20181116" />
<map id="1336" name="无天剑境" x="500" y="400" super="" sound="BGM_482" scenenpc="3764|1|280|390|20181116|20181123" />
<map id="1337" name="五彩云泽" x="310" y="310" super="" sound="BGM_208" />
<map id="1338" name="混沌军阵" x="500" y="400" super="" sound="BGM_483" scenenpc="3767|1|280|390|20181123|20181130" />
<map id="1339" name="荣誉大厅" x="830" y="430" super="" sound="BGM_252" />
<map id="1340" name="翔龙天境" x="500" y="400" super="" sound="BGM_484" scenenpc="3773|1|380|390|20181130|20181207" />
<map id="1341" name="圣灵军阵" x="500" y="400" super="" sound="BGM_485" scenenpc="3777|1|380|390|20181207|20181214" />
<map id="1342" name="迷魂音狱" x="500" y="400" super="" sound="BGM_486" scenenpc="3783|1|300|440|20181214|20181221" />
<map id="1343" name="火山星地核" x="500" y="400" super="" sound="BGM_487" scenenpc="3786|1|300|440|20181221|20181229" />
<map id="1344" name="神泣尊坛" x="500" y="400" super="" sound="BGM_488" />
<map id="1345" name="封邪古迹" x="500" y="400" super="" sound="BGM_489" scenenpc=" 3791|1|300|440|20181229|20190104" />
<map id="1346" name="陵墓回廊" x="500" y="400" super="" sound="BGM_490" scenenpc=" 3793|1|300|440|20190104|20190111" />
<map id="1347" name="火焰山岩洞" x="500" y="400" super="" sound="BGM_491" scenenpc=" 3799|1|300|280|20190111|20190118" />
<map id="1348" name="圣灵之墓" x="500" y="400" super="" sound="BGM_492" scenenpc=" 3802|1|260|440|20190118|20190125" />
<map id="1349" name="陵墓古道" x="500" y="400" super="" sound="BGM_493" scenenpc=" 3806|1|260|440|20190125|20190201" />
<map id="1350" name="弑魔龙境" x="500" y="400" super="" sound="BGM_494" scenenpc=" 3809|1|340|360|20190201|20190208" />
<map id="1351" name="陵墓入口" x="500" y="400" super="" sound="BGM_495" scenenpc=" 3813|1|260|440|20190208|20190215" />
<map id="1355" name="秩序战场" x="500" y="400" super="" sound="BGM_496" scenenpc=" 3816|1|260|440|20190215|20190222" />
<map id="1356" name="幻海废墟" x="500" y="400" super="" sound="BGM_497" scenenpc=" 3820|1|260|440|20190222|20190301" />
<map id="1357" name="光影之狭" x="500" y="400" super="" sound="BGM_498" scenenpc=" 3825|1|260|440|20190301|20190308" />
<map id="1358" name="怪梦空间" x="500" y="400" super="" sound="BGM_499" scenenpc=" 3830|1|260|440|20190308|20190315" />
<map id="1359" name="暴风山巅" x="500" y="400" super="" sound="BGM_500" scenenpc=" 3833|1|260|440|20190315|20190322" />
<map id="1361" name="巨石密林" x="500" y="400" super="" sound="BGM_501" scenenpc=" 3839|1|260|440|20190322|20190329" />
<map id="1362" name="樱花之径" x="500" y="400" super="" sound="BGM_502" scenenpc=" 3844|1|260|440|20190329|20190404">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="1363" />
</changeMapComp>
</map>
<map id="1363" name="樱花之溪" x="500" y="400" super="" sound="BGM_503" scenenpc=" 3847|1|424|297|20190404|20190412">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="1362" />
</changeMapComp>
</map>
<map id="1364" name="维修中心" x="500" y="400" super="" sound="BGM_504" scenenpc=" 3853|1|260|440|20190412|20190419">
<Entries>
</Entries>
<changeMapComp>
<component name="door" hit="hit" targetID="8" />
</changeMapComp>
</map>
<map id="1365" name="塔特村落" x="500" y="400" super="" sound="BGM_505" scenenpc=" 3857|1|260|440|20190419|20190426" />
<map id="1366" name="水瀑山涧" x="500" y="400" super="" sound="BGM_506" scenenpc=" 3861|1|260|440|20190426|20190430" />
<map id="1367" name="水瀑之巅" x="480" y="480" super="" sound="BGM_507" scenenpc=" 3866|1|260|440|20190430|20190510" />
<map id="1372" name="石菇林" x="480" y="480" super="" sound="BGM_508" scenenpc=" 3867|1|260|440|20190510|20190517" />
<map id="1373" name="冰封之门" x="480" y="480" super="" sound="BGM_509" scenenpc=" 3870|1|260|440|20190517|20190524" />
<map id="1374" name="凝冰崖" x="480" y="480" super="" sound="BGM_510" scenenpc=" 3875|1|260|440|20190524|20190531" />
<map id="1375" name="魔花藤洞" x="480" y="480" super="" sound="BGM_511" scenenpc=" 3879|1|260|440|20190531|20190606" />
<map id="1376" name="冰火栈道" x="480" y="480" super="" sound="BGM_512" scenenpc=" 3883|1|260|440|20190606|20190614" />
<map id="1377" name="千机塔一层" x="480" y="480" super="" sound="BGM_513" scenenpc=" 3886|1|260|440|20190614|20190621" />
<map id="1384" name="十周年庆典会场" x="480" y="480" super="" sound="BGM_347"/>
<!-- 案子特殊需求地图 -->
<map id="1325" name="卡酷星丛林" x="270" y="300" super="" sound="BGM_036"/>
<map id="1326" name="露希欧星" x="760" y="310" super="" sound="BGM_017"/>
<map id="1327" name="云霄星最高层" x="633" y="277" super="" sound="BGM_014"/>
<map id="1328" name="神宠之境" x="369" y="475" super="" sound="BGM_189"/>
<map id="1329" name="深海禁地" x="300" y="100" super="" sound="BGM_234"/>
<map id="1330" name="阿尔法星岩地" x="768" y="419" super="" sound="BGM_009A"/>
<map id="1331" name="赫尔卡星" x="659" y="420" super="30" sound="BGM_237"/>
<!-- 最终决战第二期全服boss -->
<map id="1352" name="封邪古迹" x="500" y="400" super="" sound="BGM_489"/>
<map id="1353" name="弑神战场" x="500" y="400" super="" sound="BGM_494"/>
<map id="1354" name="陵墓入口" x="500" y="400" super="" sound="BGM_495" />
<map id="1360" name="墨杜萨星" x="685" y="340" super="" sound="BGM_032"/>
<map id="1368" name="机械室" x="456" y="143" super="" sound="BGM_003"/>
<map id="1369" name="活动中心" x="280" y="440" super="" sound="BGM_058"/>
<map id="1370" name="瞭望露台" x="200" y="460" super="" sound="BGM_131" />
<map id="1371" name="荣誉大厅" x="830" y="430" super="" sound="BGM_252"/>
<map id="1378" name="月影花园" x="256" y="440" super="" sound="BGM_020D"/>
<map id="1379" name="拉姆世界丛林" x="140" y="380" super="" sound="BGM_042"/>
<map id="1380" name="黑白森林" x="256" y="440" super="" sound="BGM_009C" />
<map id="1381" name="鹊神之桥" x="551" y="538" super="" sound="BGM_034C"/>
<map id="1382" name="碧落之海" x="450" y="450" super="" sound="BGM_227" />
<map id="1383" name="云端之城" x="500" y="400" super="" sound="BGM_466"/>
<!-- 副本开始 -->
<map id="10001" name="炫彩山神秘洞穴第一层" x="250" y="470" isLocal="1" sound="BGM_069">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第二层" />
</funComp>
</map>
<map id="10002" name="炫彩山神秘洞穴第二层" x="800" y="480" isLocal="1" sound="BGM_069">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第三层" />
</funComp>
</map>
<map id="10003" name="炫彩山神秘洞穴第三层" x="100" y="100" isLocal="1" sound="BGM_069">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="nextHole" hit="nextHoleHit" fun="gotoNextHoleHit" des="炫彩山神秘洞穴第四层" />
</funComp>
</map>
<map id="10004" name="炫彩山神秘洞穴第四层" x="100" y="100" isLocal="1" sound="BGM_069">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10011" name="新手任务-引导室" x="600" y="360" isLocal="1" sound="BGM_104">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10012" name="新手任务-发明室" x="300" y="270" isLocal="1" sound="BGM_104" npc="6">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10013" name="新手任务-实验室" x="488" y="168" isLocal="1" sound="BGM_104" npc="3">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10014" name="新手任务-船长室" x="104" y="446" isLocal="1" sound="BGM_104" npc="1">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10015" name="平行空间" x="120" y="480" isLocal="1" sound="BGM_104">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10016" name="英卡洛斯试炼室" x="480" y="420" isLocal="1" sound="BGM_104">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="hit_0" fun="leave" des="精灵太空站" />
</funComp>
</map>
<!-- 201405新手场景 完成新手之后 -->
<map id="10017" name="勇者之地" x="739" y="455" isLocal="1" sound="BGM_037">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 201405新手场景 完成新手之前 -->
<map id="10018" name="发明室" x="300" y="270" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 201405新手场景 完成新手之前 -->
<map id="10019" name="海洋星海底" x="203" y="92" isLocal="1" sound="BGM_006">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 201405新手场景 完成新手之前 -->
<map id="10020" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 201405新手场景 完成新手之前 -->
<map id="10021" name="太空站左翼" x="803" y="170" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<component name="trialsMC" hit="trialsHit" fun="trialsFunc" des="试炼之塔" />
</funComp>
</map>
<map id="10022" name="精灵研究室" x="410" y="478" isLocal="1" sound="BGM_104">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10023" name="拉姆神秘世界" x="335" y="424" isLocal="1" sound="BGM_042">
<Entries>
<Entry FromMap="10024" PosX="888" PosY="" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeMap" des="拉姆世界丛林" />
</funComp>
</map>
<map id="10024" name="拉姆世界丛林" x="140" y="380" isLocal="1" sound="BGM_042">
<Entries>
<Entry FromMap="10023" PosX="140" PosY="380" />
<Entry FromMap="10025" PosX="880" PosY="382" />
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
<!--component name="door_0" hit="comp_0" fun="changeMapOne" des="拉姆神秘世界"/ -->
<!--component name="door_1" hit="comp_1" fun="changeMapTwo" des="云雾迷桥"/ -->
</funComp>
</map>
<map id="10025" name="云雾迷桥" x="136" y="354" isLocal="1" sound="BGM_042">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="changeMap" des="拉姆世界丛林" />
</funComp>
</map>
<map id="10030" name="暗黑武道场" x="480" y="295" isLocal="1" sound="BGM_015A" replaceMapId="1147">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="darkMc" hit="darkHitMc" fun="onDarkHandler" />
</funComp>
</map>
<map id="10031" name="地下室" x="49" y="365" isLocal="1">
<changeMapComp>
<component name="out_btn" hit="out_hit" targetID="8" />
</changeMapComp>
<funComp>
<component name="npc" hit="npcHit" fun="clickNpc" />
</funComp>
</map>
<map id="10032" name="勇者之塔神秘领域" x="739" y="342" isLocal="1" sound="BGM_018">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
<component name="cachetMc_0" hit="cachetHit_0" fun="onCachetMc0Handler" isStop="1" des="第一封印-虚无" />
<component name="cachetMc_1" hit="cachetHit_1" fun="onCachetMc0Handler" isStop="1" des="第二封印-元素" />
<component name="cachetMc_2" hit="cachetHit_2" fun="onCachetMc0Handler" isStop="1" des="第三封印-能量" />
<component name="cachetMc_3" hit="cachetHit_3" fun="onCachetMc0Handler" isStop="1" des="第四封印-生命" />
<component name="cachetMc_4" hit="cachetHit_4" fun="onCachetMc0Handler" isStop="1" des="第五封印-轮回" />
<component name="cachetMc_5" hit="cachetHit_5" fun="onCachetMc0Handler" isStop="1" des="第六封印-永恒" />
<component name="cachetMc_6" hit="cachetHit_6" fun="onCachetMc0Handler" isStop="1" des="第七封印-圣洁" />
</funComp>
</map>
<map id="10033" name="地下室" x="430" y="452" isLocal="1">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="npc" hit="npcHit" fun="clickNpc" />
</funComp>
</map>
<map id="10034" name="组队勇者之塔" x="440" y="285" isLocal="1" sound="BGM_018">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10035" name="战斗阶梯" x="325" y="365" isLocal="1" sound="BGM_035">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="nextLevel" des="下一关" />
</funComp>
</map>
<map id="10036" name="命运之轮" x="492" y="424" isLocal="1" sound="BGM_026">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onDoorClick" des="下一层" />
</funComp>
</map>
<map id="10037" name="神秘空间" x="496" y="424" isLocal="1" sound="BGM_10071">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10038" name="王者之塔" x="136" y="450" isLocal="1" sound="BGM_093">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door" hit="hit" fun="gotoNext" des="下一层" />
</funComp>
</map>
<map id="10039" name="伏魔空间-梦境" x="480" y="440" isLocal="1" sound="BGM_044" replaceMapId="1">
<changeMapComp>
</changeMapComp>
</map>
<map id="10040" name="精灵召唤场" x="420" y="165" isLocal="1" sound="BGM_012">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="501" />
</changeMapComp>
<funComp>
<component name="standMC_0" hit="s_0" fun="onStand" />
<component name="standMC_1" hit="s_1" fun="onStand" />
<component name="standMC_2" hit="s_2" fun="onStand" />
</funComp>
</map>
<map id="10041" name="暗黑武斗场第一扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10042" name="暗黑武斗场第二扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10043" name="暗黑武斗场第三扇门" x="480" y="380" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10044" name="暗黑武斗场第四扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10045" name="暗黑武斗场第五扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10046" name="暗黑武斗场第六扇门" x="480" y="330" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10047" name="暗黑武斗场第七扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10048" name="暗黑武斗场第八扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10049" name="暗黑武斗场第九扇门" x="340" y="240" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<map id="10050" name="战斗实验室" x="150" y="240" isLocal="1" sound="BGM_075">
<changeMapComp>
</changeMapComp>
</map>
<map id="10051" name="伏魔空间龙域" x="480" y="500" isLocal="1" sound="BGM_044" replaceMapId="1">
<changeMapComp>
</changeMapComp>
</map>
<map id="10052" name="远古迷宫" x="480" y="220" isLocal="1" sound="BGM_086">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeRoom_1" />
<component name="door_2" hit="comp_2" fun="changeRoom_2" />
<component name="door_3" hit="comp_3" fun="changeRoom_3" />
<component name="door_4" hit="comp_4" fun="changeRoom_4" />
</funComp>
</map>
<map id="10053" name="烈焰丛林" x="650" y="250" isLocal="1" sound="BGM_085">
<changeMapComp>
<component name="door" hit="hit" targetID="10" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10054" name="罗格杯竞技战" x="86" y="272" isLocal="1" sound="BGM_089">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door" hit="hit" fun="nextStage" des="下一关" />
</funComp>
</map>
<map id="10055" name="伏魔空间血魔" x="480" y="436" isLocal="1" sound="BGM_102" replaceMapId="1">
<changeMapComp>
</changeMapComp>
</map>
<map id="10056" name="空中列车" x="121" y="496" isLocal="1" sound="BGM_114">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开空中列车" />
</funComp>
</map>
<map id="10057" name="草系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10058" name="草系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10059" name="草系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10060" name="草系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10061" name="火系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10062" name="火系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10063" name="火系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10064" name="火系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10065" name="超能系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10066" name="超能系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10067" name="超能系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10068" name="超能系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10069" name="水系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10070" name="水系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10071" name="水系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10072" name="水系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10073" name="飞行系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10074" name="飞行系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10075" name="飞行系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10076" name="飞行系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10077" name="地面系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10078" name="地面系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10079" name="地面系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10080" name="地面系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10081" name="机械系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10082" name="机械系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10083" name="机械系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10084" name="机械系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10085" name="暗影系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10086" name="暗影系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10087" name="暗影系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10088" name="暗影系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10089" name="冰系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10090" name="冰系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10091" name="冰系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10092" name="冰系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10093" name="高阶战斗试炼" x="480" y="450" isLocal="1" sound="BGM_035">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10094" name="光系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10095" name="光系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10096" name="光系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10097" name="光系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10098" name="龙系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10099" name="龙系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10100" name="龙系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10101" name="龙系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10102" name="普通系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10103" name="普通系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10104" name="普通系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10105" name="普通系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10106" name="战斗系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10107" name="战斗系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10108" name="战斗系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10109" name="战斗系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10110" name="电系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10111" name="电系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10112" name="电系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
</funComp>
</map>
<map id="10113" name="电系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10114" name="迷之训练之门" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10115" name="龙族秘境" x="250" y="350" super="338" sound="BGM_108">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10116" name="实验室" x="250" y="350" isLocal="1" sound="BGM_151A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!--注意100102到10118已被训练师之门预订请从10119开始 -->
<map id="10200" name="暗黑武斗场第十扇门" x="300" y="345" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<!--注意100200 到 100250 为暗黑武斗场战略地盘 -->
<map id="10251" name="黄金十二宫--白羊宫" x="395" y="440" isLocal="1" sound="BGM_082">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10252" name="黄金十二宫--金牛宫" x="395" y="440" isLocal="1" sound="BGM_071">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10253" name="黄金十二宫--双子宫" x="395" y="440" isLocal="1" sound="BGM_082">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10254" name="黄金十二宫--巨蟹宫" x="395" y="440" isLocal="1" sound="BGM_071">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10255" name="黄金十二宫--狮子宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10256" name="黄金十二宫--室女宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10257" name="黄金十二宫--天秤宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10258" name="黄金十二宫--天蝎宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10259" name="黄金十二宫--射手宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10260" name="黄金十二宫--摩羯宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10261" name="黄金十二宫--水瓶宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10262" name="黄金十二宫--双鱼宫" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10287" name="黄金十二宫--圣域之巅" x="395" y="440" isLocal="1" sound="BGM_072">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!--注意10251 到 10262 为黄金十二宫地盘 -->
<map id="10263" name="暗黑武斗场第十一扇门" x="300" y="345" isLocal="1" sound="BGM_015B">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
</funComp>
</map>
<!-- 此处有人埋坑 10264.fla 存在 但是没有在此配置 慎重使用10264 -->
<map id="10265" name="神树之巅" x="585" y="483" isLocal="1" sound="BGM_10039">
<Entries>
<Entry FromMap="45" PosX="265" PosY="152" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="809" />
<component name="door_1" hit="hit_1" targetID="45" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10266" name="暮光之城" x="270" y="470" isLocal="1" sound="BGM_020C">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="66" />
<component name="door_1" hit="hit_1" targetID="70" />
</changeMapComp>
</map>
<map id="10267" name="上古遗迹" x="710" y="347" isLocal="1" sound="BGM_125">
<Entries>
<Entry FromMap="731" PosX="710" PosY="347" />
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="731" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10268" name="浮空山脊" x="305" y="470" isLocal="1" sound="BGM_165">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="75" />
<component name="door_1" hit="hit_1" targetID="78" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!--新的新手任务 -->
<map id="10269" name="新手任务船长室" x="710" y="347" isLocal="1" sound="BGM_125">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!--新的新手任务 10269-10280被占用 -->
<map id="10281" name="竹林仙踪" x="689" y="480" isLocal="1" sound="BGM_166">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="76" />
</changeMapComp>
</map>
<!-- 失落的神廟 副本 906 - 908 -->
<map id="10282" name="烈焰之地" x="200" y="400" super="" sound="BGM_152">
<changeMapComp>
</changeMapComp>
</map>
<map id="10283" name="极寒之地" x="435" y="390" super="" sound="BGM_148A">
<changeMapComp>
</changeMapComp>
</map>
<map id="10284" name="云之仙境" x="420" y="470" super="" sound="BGM_165">
<changeMapComp>
</changeMapComp>
</map>
<map id="10285" name="水竹山脉" x="700" y="450" isLocal="1" sound="BGM_10011">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10286" name="竹林深处" x="700" y="450" isLocal="1" sound="BGM_168">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="79" />
</changeMapComp>
</map>
<!--注意10287 为黄金十二宫教皇的地盘 请从10288开始使用 -->
<!-- <map id="10288" name="谜度废墟" x="184" y="453" isLocal="1" sound="BGM_087">
<Entries> </Entries> <changeMapComp> <component name="door_0" hit="hit_0" targetID="70"/> </changeMapComp> </map> --> <!-- 10288暂时废弃 -->
<map id="10289" name="圣雪密径" x="800" y="360" isLocal="1" sound="BGM_169">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="80" />
</changeMapComp>
</map>
<map id="10290" name="试炼之域" x="480" y="450" isLocal="1" sound="BGM_170">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="83" />
</changeMapComp>
</map>
<map id="10291" name="崩裂大地" x="490" y="185" isLocal="1" sound="BGM_10048">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="82" />
<component name="door_1" hit="hit_1" targetID="85" />
</changeMapComp>
</map>
<map id="10292" name="火山星山洞深处" x="110" y="135" isLocal="1" super="15" sound="BGM_005A">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="16" />
</changeMapComp>
</map>
<map id="10293" name="哀伤之境" x="560" y="400" isLocal="1" sound="BGM_171">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="83" />
<component name="door_1" hit="hit_1" targetID="87" />
</changeMapComp>
</map>
<map id="10294" name="重生之狱" x="790" y="125" isLocal="1" sound="BGM_10049">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="85" />
</changeMapComp>
</map>
<map id="10295" name="上古广场" x="650" y="320" isLocal="1" sound="BGM_10050">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="85" />
</changeMapComp>
</map>
<map id="10296" name="太空站左翼" x="650" y="320" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10297" name="深井之地" x="750" y="410" isLocal="1" sound="BGM_174">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10298" name="火焰皇地" x="750" y="410" isLocal="1" sound="BGM_176">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10299" name="萨格罗斯试炼室" x="480" y="420" isLocal="1" sound="BGM_104">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="hit_0" fun="leave" des="精灵太空站" />
</funComp>
</map>
<map id="10300" name="流芳仙洲" x="219" y="460" isLocal="1" sound="BGM_178">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10301" name="上古广场" x="480" y="420" isLocal="1" sound="BGM_10050">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10302" name="上古龙殿" x="480" y="420" isLocal="1" sound="BGM_10058">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 北斗七星殿的副本 -->
<map id="10303" name="北斗七星殿" x="470" y="305" isLocal="1" sound="BGM_065">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10304" name="精灵太空站" x="470" y="305" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 凋谢的神殿 -->
<map id="10305" name="北斗七星殿破旧" x="460" y="300" isLocal="1" sound="BGM_179">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10306" name="试炼之域" x="480" y="450" isLocal="1" sound="BGM_170">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10307" name="精灵太空站" x="480" y="450" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10308" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10309" name="上古广场" x="480" y="450" isLocal="1" sound="BGM_10050">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10310" name="机械迷城" x="474" y="466" isLocal="1" sound="BGM_177">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10311" name="九霄魔神殿 " x="234" y="493" isLocal="1" sound="BGM_10087">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10312" name="流芳仙洲" x="219" y="460" isLocal="1" sound="BGM_178">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10313" name="天蛇灵宫" x="400" y="400" isLocal="1" sound="BGM_182">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10314" name="螺旋赛场" x="480" y="499" isLocal="1" sound="BGM_049">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10316" name="天蛇花原" x="400" y="400" isLocal="1" sound="BGM_246">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10317" name="九霄魔神殿" x="480" y="499" isLocal="1" sound="BGM_10087">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10318" name="幻灭之森" x="110" y="270" isLocal="1" sound="BGM_180">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10319" name="幻灭之森" x="110" y="270" isLocal="1" sound="BGM_180">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10320" name="双子阿尔法星" x="784" y="282" isLocal="1" sound="BGM_009A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10321" name="逆界之门" x="820" y="400" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10322" name="逆界之门" x="820" y="400" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10323" name="九霄魔神殿" x="234" y="493" isLocal="1" sound="BGM_10087">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10324" name="神灵之巅 " x="550" y="440" isLocal="1" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10325" name="逆界之门" x="820" y="400" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10326" name="神灵之巅 " x="550" y="440" isLocal="1" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10327" name="群魔禁地 " x="790" y="480" isLocal="1" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10328" name="神灵之巅 " x="550" y="440" isLocal="1" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10329" name="群魔禁地 " x="790" y="480" isLocal="1" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10330" name="反转空间 " x="340" y="480" isLocal="1" sound="BGM_188">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<!-- 比巴卜第4弹 -->
<map id="10332" name="海盗要塞内部" x="770" y="401" isLocal="1">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="48" />
</changeMapComp>
<!-- <funComp> -->
<!-- <component name="rescueBtnMC" hit="rescueBtnHitMc" fun="onRescueBtnClick" /> -->
<!-- </funComp> -->
</map>
<map id="10333" name="神灵之巅 " x="550" y="440" isLocal="1" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10334" name="反转空间 " x="340" y="480" isLocal="1" sound="BGM_188">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10335" name="失落神庙 " x="700" y="460" isLocal="1" sound="BGM_185">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10336" name="暗黑迷宫 " x="480" y="450" isLocal="1" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10337" name="逆界之门" x="820" y="400" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10338" name="群魔禁地" x="790" y="480" isLocal="1" sound="BGM_187">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10339" name="叹息之境 " x="300" y="460" isLocal="1" sound="BGM_190">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10340" name="逆界之门 " x="820" y="400" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10341" name="祸乱之源 " x="820" y="400" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10342" name="叹息之境 " x="300" y="460" isLocal="1" sound="BGM_190">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10343" name="叹息之境 " x="300" y="460" isLocal="1" sound="BGM_190">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10344" name="祸乱之源 " x="300" y="460" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10345" name=" 魔羽殿堂 " x="230" y="312" isLocal="1" sound="BGM_191">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10346" name=" 魔羽殿堂 " x="230" y="312" isLocal="1" sound="BGM_191">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10347" name=" 遗世仙境 " x="350" y="350" isLocal="1" sound="BGM_194">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10348" name=" 魔羽殿堂 " x="350" y="350" isLocal="1" sound="BGM_191">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10349" name="逆界之门 " x="350" y="350" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10350" name="魔羽殿堂 " x="350" y="350" isLocal="1" sound="BGM_191">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10351" name="遗世仙境 " x="350" y="350" isLocal="1" sound="BGM_194">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<!-- <map id="10352" name="月光广场 " x="350" y="350" isLocal="1" sound="BGM_037">
<Entries> </Entries> <changeMapComp> </changeMapComp> </map> -->
<map id="10353" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10354" name="遗世仙境 " x="350" y="350" isLocal="1" sound="BGM_194">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10355" name="逆界之门 " x="350" y="350" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10356" name="逆界之门 " x="350" y="350" isLocal="1" sound="BGM_10051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10357" name="祸乱之源 " x="350" y="350" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10358" name="星云边际 " x="350" y="350" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10359" name="船长室 " x="350" y="350" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10360" name="祸乱之源 " x="350" y="350" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10361" name="月牙之城 " x="250" y="380" isLocal="1" sound="BGM_198">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10362" name="星云边际 " x="400" y="350" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10363" name="太空站左翼 " x="400" y="350" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10364" name="太空站左翼 " x="400" y="350" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10365" name="太空站左翼 " x="400" y="350" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10366" name="决战九霄魔神殿 " x="400" y="350" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10367" name="光明圣坛 " x="480" y="488" isLocal="1" sound="BGM_098">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10368" name="龙王殿堂 " x="480" y="488" isLocal="1" sound="BGM_10074">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10369" name="幕夜龙窟 " x="580" y="488" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10370" name="迷宫入口 " x="280" y="250" isLocal="1" sound="BGM_10031">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10371" name="12 南瓜角斗场" x="491" y="385" isLocal="1" sound="BGM_138">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="790" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10372" name="神域之巅" x="491" y="385" isLocal="1" sound="BGM_201">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10373" name="祸乱之源" x="491" y="385" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10374" name="月牙之城" x="491" y="385" isLocal="1" sound="BGM_198">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10375" name="黑夜甬道" x="491" y="385" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10376" name="天马祭坛" x="491" y="385" isLocal="1" sound="BGM_143A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10377" name="迷宫入口" x="491" y="385" isLocal="1" sound="BGM_10031">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10378" name="祸乱之源" x="491" y="385" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 副本魔窟神器 -->
<map id="10379" name="炫彩山山脚" x="500" y="400" isLocal="1" sound="BGM_10108">
<Entries>
<Entry FromMap="479" PosX="900" PosY="397" />
<Entry FromMap="446" PosX="680" PosY="112" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="479" />
<component name="nextMapHit" hit="comp_2" targetID="446" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="10380" name="炫彩山山脚" x="900" y="400" isLocal="1" sound="BGM_10108">
<Entries>
<Entry FromMap="479" PosX="900" PosY="397" />
<Entry FromMap="446" PosX="680" PosY="112" />
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="479" />
<component name="nextMapHit" hit="comp_2" targetID="446" />
</changeMapComp>
<funComp>
<component name="holeHit" hit="comp_hole" fun="gotoHoleFight" des="炫彩山神秘洞窟" />
</funComp>
</map>
<map id="10381" name="祸乱之源" x="491" y="385" isLocal="1" sound="BGM_10032">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10382" name="魔君秘境" x="491" y="385" isLocal="1" sound="BGM_125">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10383" name="月牙之城" x="491" y="385" isLocal="1" sound="BGM_198">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10384" name="暮色大厅" x="402" y="415" isLocal="1" sound="BGM_202">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10385" name="魔君秘境" x="402" y="415" isLocal="1" sound="BGM_125">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
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<funComp>
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<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
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<funComp>
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</map>
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<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
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</map>
<map id="10392" name="五峰山崖" x="474" y="452" isLocal="1" sound="BGM_125">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10393" name="月牙之城" x="474" y="452" isLocal="1" sound="BGM_198">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10394" name="创世遗迹" x="474" y="452" isLocal="1" sound="BGM_203">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10395" name="创世遗迹" x="474" y="452" isLocal="1" sound="BGM_203">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10396" name="魔君秘境" x="474" y="452" isLocal="1" sound="BGM_10030">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10397" name="五峰山崖" x="474" y="452" isLocal="1" sound="BGM_125">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10398" name="黑龙殿" x="474" y="452" isLocal="1" sound="BGM_205">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10400" name="魔君密境" x="474" y="452" isLocal="1" sound="BGM_194">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10401" name="星云边际 " x="686" y="460" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10402" name="天空之城 " x="474" y="452" isLocal="1" sound="BGM_207">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10403" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10404" name="星云边际 " x="686" y="460" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10405" name="星云边际 " x="686" y="460" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10406" name="创世广场 " x="686" y="460" isLocal="1" sound="BGM_209">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
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<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10408" name="星云边际 " x="686" y="460" isLocal="1" sound="BGM_196">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10409" name="魔灵之城 " x="686" y="460" isLocal="1" sound="BGM_10034">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10410" name="魔灵之城 " x="686" y="460" isLocal="1" sound="BGM_10034">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10411" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10412" name="怀特星 " x="500" y="360" isLocal="1" sound="BGM_051">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10413" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10414" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10415" name="圣灵峰 " x="630" y="500" isLocal="1" sound="BGM_029">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="744" />
</changeMapComp>
</map>
<map id="10416" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10417" name="创世神殿" x="460" y="432" isLocal="1" sound="BGM_209">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10418" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10419" name="魔域之巅" x="20" y="432" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10420" name="水暗影系训练之门接待室(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
<component name="door_1" hit="comp_1" fun="onEnterMap" des="进入训练之门" />
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</map>
<map id="10421" name="水暗影系训练之门(普通)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
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</map>
<map id="10422" name="水暗影系训练之门接待室(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
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</map>
<map id="10423" name="水暗影系训练之门(勇者)" x="474" y="452" isLocal="1" sound="BGM_122">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveMap" des="离开训练之门" />
</funComp>
</map>
<map id="10425" name="深渊洞穴" x="630" y="500" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10426" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10427" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10428" name="魔域之巅" x="700" y="452" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10429" name="魔灵广场" x="20" y="432" isLocal="1" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10430" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10431" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10432" name="魔域之巅" x="700" y="452" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10433" name="创世广场 " x="686" y="460" isLocal="1" sound="BGM_209">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10434" name="风暴神殿 " x="686" y="460" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10435" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10436" name="魔域之巅" x="700" y="452" isLocal="1" sound="BGM_214">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10437" name="创世广场 " x="686" y="460" isLocal="1" sound="BGM_209">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10438" name="风暴山涧 " x="480" y="460" isLocal="1" sound="BGM_216">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10439" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10440" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10441" name="魔灵广场" x="20" y="432" isLocal="1" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10442" name="恐惧之境" x="20" y="432" isLocal="1" sound="BGM_219">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10443" name="太阳神阿波罗收费场景" x="683" y="493" isLocal="1" sound="BGM_217A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10444" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10445" name="永恒之树 " x="20" y="432" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10446" name="风暴山涧 " x="480" y="460" isLocal="1" sound="BGM_216">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10447" name="魔灵广场" x="20" y="432" isLocal="1" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10448" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10449" name="恐惧之境" x="20" y="432" isLocal="1" sound="BGM_219">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10450" name="魔灵广场" x="20" y="432" isLocal="1" sound="BGM_210">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10451" name="魔窟之门" x="20" y="432" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10452" name="教官办公室" x="800" y="249" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="201" />
<component name="door_1" hit="comp_1" targetID="501" />
</changeMapComp>
</map>
<map id="10453" name="船长室 " x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10454" name="海盗研究基地 " x="345" y="451" isLocal="1" sound="BGM_121">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
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<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10456" name="魔窟之门 " x="20" y="432" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10457" name="动力室" x="138" y="246" isLocal="1" sound="BGM_252">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="2" />
<component name="door_1" hit="comp_1" targetID="8" />
</changeMapComp>
</map>
<map id="10458" name="毁灭祭坛" x="104" y="446" isLocal="1" sound="BGM_217A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10459" name="船长室" x="104" y="446" isLocal="1" sound="BGM_217A">
<Entries>
</Entries>
<changeMapComp>
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</map>
<map id="10460" name="永恒之树" x="104" y="446" isLocal="1" sound="BGM_211A">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10461" name="魔窟之门" x="104" y="446" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10462" name="魔窟之门" x="104" y="446" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10463" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10464" name="创世神殿" x="104" y="446" isLocal="1" sound="BGM_10010">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10465" name="魔窟之门" x="104" y="446" isLocal="1" sound="BGM_200">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10466" name="恐惧之境" x="104" y="446" isLocal="1" sound="BGM_219">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
</map>
<map id="10467" name="海盗研究基地" x="345" y="451" isLocal="1" sound="BGM_121">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10468" name="海盗飞船" x="345" y="451" isLocal="1" sound="BGM_121">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
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<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
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<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10471" name="创世神殿" x="345" y="451" isLocal="1" sound="BGM_10010">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10472" name="魔窟之门" x="345" y="451" isLocal="1" sound="BGM_003">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10473" name="恐惧之境" x="345" y="451" isLocal="1" sound="BGM_219">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10474" name="赫尔卡飞船" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10475" name="船长室" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10476" name="怀特星" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10477" name="海盗研究基地" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10478" name="魔灵广场" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10479" name="船长室" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10480" name="海盗研究基地" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10481" name="怀特星" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10482" name="魔灵广场" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10483" name="炫彩山山脚" x="900" y="400" isLocal="1" sound="BGM_10108">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="479" />
<component name="nextMapHit" hit="comp_2" targetID="446" />
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<funComp>
</funComp>
</map>
<map id="10484" name="风暴山涧" x="390" y="400" isLocal="1" sound="BGM_216">
<Entries>
</Entries>
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="966" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10485" name="船长室" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10486" name="魔灵广场" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10487" name="庞贝古城" x="230" y="130" isLocal="1" sound="BGM_10012">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
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<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10489" name="艾迪星" x="256" y="440" isLocal="1" sound="BGM_228">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10490" name="船长室" x="230" y="130" isLocal="1" sound="BGM_008B">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
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<!-- 20140725主线魔界之路妖王陨落暗夜之争。 by Jacy 2014年7月17日 14:19:31 -->
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<!-- 20140801主线魔界之路·永夜低吟·炼狱之舞。 by Jacy 2014年7月17日 14:19:31 -->
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<map id="10570" name="雷鸣岛" x="270" y="380" isLocal="1" sound="BGM_091">
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<funComp>
</funComp>
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<!-- 20140808主线雷震环宇主线任务。 by Jacy 2014年8月5日 11:37:41 -->
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<Entries>
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<map id="10573" name="万骨荒冢" x="320" y="375" isLocal="1" sound="BGM_238">
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<!-- 20140815主线魔界之王主线任务。 by Jacy 2014年8月12日 11:37:41 -->
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<map id="10575" name="发明室" x="300" y="270" super="107" sound="BGM_003">
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<map id="10577" name="船长室" x="104" y="446" super="4" sound="BGM_003">
<Entries>
</Entries>
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</changeMapComp>
</map>
<!-- 这个是豆龙的场景动画 -->
<map id="10578" name="天幕宫殿" x="310" y="410" isLocal="1" sound="BGM_036">
<Entries>
</Entries>
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</changeMapComp>
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<!-- 谁的?? -->
<map id="10579" name="雷鸣岛" x="466" y="340" isLocal="1" sound="BGM_240">
<Entries>
</Entries>
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<!-- 20140822主线 魔界之路,迎战魔界!三圣出世! by Jacy -->
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<map id="10581" name="雷鸣岛" x="466" y="340" isLocal="1" sound="BGM_240">
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<Entries>
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<!-- 这个是天翼豆龙的场景动画 -->
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<Entries>
</Entries>
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<!-- 主线20140829 魔界之路,摩羯落幕!冥界降临! -->
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<!-- 豆龙分支进化——烈火豆龙 -->
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<!-- 碧落之海副本 -->
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</Entries>
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<!-- 主线20140905 冥界序章·碧落之海·永禁万物 -->
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<map id="10595" name="禁魔之崖" x="299" y="490" isLocal="1" sound="BGM_235" />
<!-- 主线20140912 冥界序章·黄泉往事·冥王断空 -->
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<Entries>
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<!-- 主线20140919 冥界序章,冥界惊变,螳螂暴走! -->
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<map id="10603" name="苍茫岭" x="450" y="450" isLocal="1" sound="BGM_245" />
<map id="10604" name="苍茫岭" x="450" y="450" isLocal="1" sound="BGM_245" />
<!-- 主线20140926 冥界序章,苍白之瀑,异能呼唤! -->
<map id="10605" name="苍茫岭" x="450" y="450" isLocal="1" sound="BGM_010A" />
<map id="10606" name="苍白之瀑" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10607" name="苍茫岭" x="450" y="450" isLocal="1" sound="BGM_245" />
<map id="10608" name="封印之境" x="450" y="450" isLocal="1" sound="BGM_245" />
<map id="10609" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10610" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10611" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10612" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<!-- 0930 主线 冥界序章,神位之争,天蛇之泪! -->
<map id="10613" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10614" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10615" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10616" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<!-- 缪斯回归场景动画 -->
<map id="10617" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 1003 主线 冥界序章,冥界哀歌,影战幻天 -->
<map id="10618" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10619" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<map id="10620" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="10621" name="修罗殿" x="450" y="450" isLocal="1" sound="BGM_247" />
<!-- 主线3017 地图变更 -->
<map id="10622" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!-- 龙族秘史!青龙套装签到送! -->
<map id="10623" name="龙族秘境" x="250" y="350" isLocal="1" sound="BGM_108" />
<map id="10624" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<map id="10625" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10626" name="龙神祭坛" x="650" y="450" isLocal="1" sound="BGM_215" />
<!-- 1010 主线 冥界序章,缪斯之血,青龙出渊 -->
<map id="10628" name="龙族秘境" x="250" y="350" isLocal="1" sound="BGM_108" />
<map id="10629" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10630" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10631" name="天龙殿" x="450" y="450" isLocal="1" sound="BGM_227" />
<!-- 圣物失窃案子剧情 -->
<map id="10632" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<!-- 1017 主线 冥界序章,正义劲敌,邪灵出鞘 -->
<map id="10633" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10634" name="龙族秘境" x="250" y="350" isLocal="1" sound="BGM_108" />
<map id="10635" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<!-- 1024 主线 冥界序章,九天圣使,正邪大战 -->
<map id="10636" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10637" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<!-- 1031 主线 冥界序章,神龙天降,噩梦再临 -->
<map id="10638" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<map id="10639" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A" />
<map id="10640" name="飞升之境" x="480" y="470" super="33" sound="BGM_213" />
<!-- 141107 主线 白虎传记,雷虎惊天,战魂强袭 -->
<map id="10641" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10642" name="天劫悬崖" x="669" y="407" isLocal="1" sound="BGM_152" />
<map id="10643" name="战魂遗迹" x="669" y="407" isLocal="1" sound="BGM_251" />
<!-- 141114 主线 白虎传记,不败斗魂,战虎傲世 -->
<map id="10644" name="战魂遗迹" x="669" y="407" isLocal="1" sound="BGM_251" />
<map id="10645" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10646" name="天劫悬崖" x="669" y="407" isLocal="1" sound="BGM_152" />
<map id="10647" name="拓梯星" x="480" y="470" isLocal="1" sound="BGM_031A" />
<!-- 白虎超进化 -->
<map id="10648" name="决战之谷" x="480" y="470" isLocal="1" sound="BGM_126" />
<!-- 情报收集员风语者 -->
<map id="10649" name="决战之谷" x="480" y="470" isLocal="1" sound="BGM_126" />
<!-- 141121 主线 白虎传记,宇宙激战,虎王降临 -->
<map id="10650" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10651" name="战魂遗迹" x="669" y="407" isLocal="1" sound="BGM_251" />
<map id="10652" name="天劫悬崖" x="669" y="407" isLocal="1" sound="BGM_152" />
<!-- 141128 主线 白虎传记,试战天下,斗神降临 -->
<map id="10653" name="天劫悬崖" x="669" y="407" isLocal="1" sound="BGM_152" />
<map id="10654" name="战魂遗迹" x="669" y="407" isLocal="1" sound="BGM_251" />
<map id="10655" name="云海玉宫苑" x="669" y="407" isLocal="1" sound="BGM_251" />
<map id="10656" name="天尊之境" x="468" y="423" isLocal="1" sound="BGM_251" />
<!-- 141205 主线 白虎传记,虎啸乾坤,谁与争锋 -->
<map id="10657" name="天劫悬崖" x="669" y="407" isLocal="1" sound="BGM_152" />
<map id="10658" name="静月岛" x="266" y="486" isLocal="1" sound="BGM_248" />
<map id="10659" name="静月岛" x="266" y="486" isLocal="1" sound="BGM_248" />
<!-- 141212 主线 友情万岁,危机浮现,友情危机 -->
<map id="10660" name="静月岛" x="266" y="486" isLocal="1" sound="BGM_248" />
<map id="10661" name="天尊之境" x="468" y="423" isLocal="1" sound="BGM_251" />
<!-- 141212 创世兵魂超进化 -->
<map id="10662" name="永恒神庙" x="218" y="393" super="" sound="BGM_244" />
<!-- 141219 主线 友情万岁,圣诞惊魂,格林爆发 -->
<map id="10663" name="邪影秘境" x="257" y="358" isLocal="1" sound="BGM_227" />
<map id="10664" name="圣诞宫殿" x="644" y="480" isLocal="1" sound="BGM_150" />
<map id="10666" name="格林双属性超进化boss对战" x="299" y="490" isLocal="1" sound="BGM_235">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10667" name="邪影秘境" x="257" y="358" isLocal="1" sound="BGM_227" />
<!-- 2014 圣诞专属玩法 10668红方 10669蓝方 -->
<map id="10668" name="红队基地" x="301" y="476" isLocal="1" sound="BGM_044">
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="10670" />
</changeMapComp>
</map>
<map id="10669" name="蓝队基地" x="301" y="476" isLocal="1" sound="BGM_044">
<changeMapComp>
<component name="door_1" hit="hit_1" targetID="10670" />
</changeMapComp>
</map>
<map id="10670" name="雪仗战场" x="470" y="75" isLocal="1" sound="BGM_008A">
<Entries>
<Entry FromMap="10668" PosX="91" PosY="423" />
<Entry FromMap="10669" PosX="780" PosY="166" />
</Entries>
<changeMapComp>
<component name="door_1" hit="comp_1" targetID="10668" />
<component name="door_0" hit="comp_0" targetID="10669" />
</changeMapComp>
</map>
<!-- 141226 主线 友情万岁,海洋守护,布鲁之心 -->
<map id="10771" name="邪影秘境" x="257" y="358" isLocal="1" sound="BGM_227" />
<map id="10772" name="静月岛" x="266" y="486" isLocal="1" sound="BGM_248" />
<!-- 祖系师徒大回归 -->
<map id="10773" name="SUN星" x="720" y="465" super="497" isLocal="1" sound="BGM_059" />
<!-- 布鲁双属性进化 -->
<map id="10774" name="邪影秘境" x="257" y="358" isLocal="1" sound="BGM_227" />
<map id="10775" name="神宠幻境" x="257" y="358" isLocal="1" sound="BGM_227" />
<!-- 141231 主线 友情万岁,圣光闪耀,友谊永存 -->
<map id="10776" name="邪影秘境" x="257" y="358" isLocal="1" sound="BGM_227" />
<map id="10777" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003" />
<!-- 2015新年福利大回馈 -->
<map id="10778" name="巨石营地" x="475" y="450" isLocal="1" sound="BGM_134" />
<!-- 150109 主线 友情万岁,圣光闪耀,友谊永存 -->
<map id="10779" name="露希欧星" x="760" y="310" isLocal="1" sound="BGM_017" />
<map id="10780" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10781" name="创世广场" x="263" y="440" isLocal="1" sound="BGM_010A" />
<!-- 2015新年福利大回馈第二弹 -->
<!-- <map id="10782" name="机械王国" x="146" y="487" isLocal="1" sound="BGM_109"/> -->
<!-- 确实是两个恶魔深渊,不要删 -->
<map id="10783" name="恶魔深渊" x="180" y="100" isLocal="1" sound="BGM_218" />
<map id="10784" name="恶魔深渊" x="180" y="100" isLocal="1" sound="BGM_218" />
<!-- 确实是两个恶魔深渊,不要删 -->
<!-- 150116 主线 友情万岁,圣光闪耀,友谊永存 -->
<map id="10785" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003" />
<map id="10786" name="虚无异界" x="670" y="277" isLocal="1" sound="BGM_003" />
<map id="10787" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10788" name="黑色洞穴" x="690" y="492" isLocal="1" sound="BGM_066" />
<map id="10789" name="结晶岩洞" x="680" y="390" isLocal="1" sound="BGM_120" />
<!-- 提尔瑞斯星 -->
<map id="10790" name="斗者擂台" x="680" y="390" isLocal="1" sound="BGM_126" />
<!-- 150123 主线 友情万岁,圣光闪耀,友谊永存 -->
<map id="10791" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10792" name="虚无异界" x="670" y="277" isLocal="1" sound="BGM_003" />
<!-- 150123 星球活动 -->
<map id="10793" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<!-- 150130 主线 黑云蔽日 -->
<map id="10794" name="虚无异界" x="670" y="277" isLocal="1" sound="BGM_003" />
<map id="10795" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003" />
<map id="10796" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10797" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10798" name="月影花园" x="256" y="440" super="60" sound="BGM_020D">
<changeMapComp>
<component name="door_0" hit="hit_0" targetID="62" />
</changeMapComp>
</map>
<map id="10799" name="月影花园" x="256" y="440" isLocal="1" sound="BGM_020D" />
<map id="10800" name="神王宫殿" x="450" y="380" isLocal="1" sound="BGM_225" />
<map id="10801" name="龙神祭坛" x="650" y="430" isLocal="1" sound="BGM_215" />
<map id="10802" name="五峰山崖" x="700" y="420" isLocal="1" sound="BGM_203" />
<!-- 150206 主线 魔王出世 -->
<map id="10803" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10804" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<!-- 隐形刺客 力丸 -->
<map id="10805" name="光火神殿" x="290" y="435" isLocal="1" super="" sound="BGM_227" />
<!-- 年兽送好礼用副本地图 -->
<map id="10806" name="虚无异界" x="670" y="277" isLocal="1" sound="BGM_003" />
<map id="10807" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10808" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10809" name="空间裂隙" x="800" y="480" isLocal="1" sound="BGM_183" />
<!-- 150213 主线 史诗对决 -->
<map id="10810" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10811" name="灭天峰" x="263" y="440" isLocal="1" sound="BGM_010A" />
<!-- 150213 神秘萌宠大联盟(小白虎) -->
<map id="10812" name="几米塔" x="370" y="30" isLocal="1" sound="BGM_023" />
<map id="10813" name="拉铂尔仙境" x="800" y="430" isLocal="1" sound="BGM_10060" />
<!-- 150217 主线 存亡之秋 -->
<map id="10814" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10815" name="灭天峰" x="263" y="440" isLocal="1" sound="BGM_010A" />
<!-- 150219 主线 再战禁地 -->
<map id="10816" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A" />
<map id="10817" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10818" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10819" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<!-- 150227 主线 光火谢幕 -->
<map id="10820" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10821" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10822" name="云海玉宫苑" x="669" y="407" isLocal="1" sound="BGM_251" />
<!-- 150227 采集风神之石 -->
<map id="10823" name="风息之眼" x="280" y="440" isLocal="1" sound="BGM_229" />
<map id="10824" name="能量控制室" x="350" y="350" isLocal="1" sound="BGM_106" />
<map id="10825" name="尼古尔峭壁" x="379" y="438" isLocal="1" sound="BGM_019A" />
<!-- 150306 主线 毁灭之舰 -->
<map id="10826" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227" />
<map id="10827" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003" />
<map id="10828" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003" />
<!-- 150305 朱雀超进化迷宫 -->
<map id="10829" name="神火迷阵" x="25" y="160" isLocal="1" sound="BGM_307">
<changeMapComp>
<component name="door" hit="comp" targetID="1066" />
</changeMapComp>
</map>
<map id="10830" name="神火迷阵" x="20" y="120" isLocal="1" sound="BGM_307">
<changeMapComp>
<component name="door" hit="comp" targetID="1066" />
</changeMapComp>
</map>
<map id="10831" name="神火迷阵" x="20" y="70" isLocal="1" sound="BGM_307">
<changeMapComp>
<component name="door" hit="comp" targetID="1066" />
</changeMapComp>
</map>
<map id="10832" name="神火迷阵" x="370" y="30" isLocal="1" sound="BGM_307">
<changeMapComp>
<component name="door" hit="comp" targetID="1066" />
</changeMapComp>
</map>
<!-- 0306支线任务用地图 -->
<map id="10833" name="海盗要塞内部" x="770" y="401" isLocal="1" />
<map id="10834" name="毁灭之舰走廊" x="250" y="250" isLocal="1">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="10835" dir="4" />
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="onGoto1" />
<component name="door_2" hit="comp_2" fun="onGoto1" />
<component name="door_3" hit="comp_3" fun="onGoto1" />
<component name="door_4" hit="comp_4" fun="onGoto1" />
<component name="door_5" hit="comp_5" fun="onGoto1" />
<component name="door_6" hit="comp_6" fun="onGoto1" />
</funComp>
</map>
<map id="10835" name="毁灭之舰底舱" x="250" y="250" isLocal="1">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="10836" dir="4" />
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10836" name="毁灭之舰内部" x="80" y="450" isLocal="1" super="10835" sound="BGM_028">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGoto1" />
<component name="door_1" hit="comp_1" fun="onGoto1" />
<component name="door_2" hit="comp_2" fun="onGoto1" />
<component name="door_3" hit="comp_3" fun="onGoto1" />
</funComp>
</map>
<map id="10837" name="毁灭之舰内部" x="286" y="260" isLocal="1" sound="BGM_013">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="10836" />
<component name="door_1" hit="comp_1" targetID="10836" />
</changeMapComp>
</map>
<map id="10838" name="毁灭之舰信号室" x="100" y="260" isLocal="1" sound="BGM_024">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="10839" name="海盗要塞内部" x="770" y="401" isLocal="1" />
<map id="10840" name="海盗要塞内部" x="770" y="401" isLocal="1" />
<map id="10841" name="海盗要塞内部" x="770" y="401" isLocal="1" />
<map id="10842" name="毁灭之舰船舱" x="160" y="330" isLocal="1">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGoto1" />
</funComp>
</map>
<map id="10843" name="英佩恩堡垒二层" x="100" y="260" isLocal="1" sound="BGM_024" />
<map id="10844" name="船长室" x="104" y="446" isLocal="1" sound="BGM_003" />
<!--0312版本支线用副本地图 -->
<map id="10845" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10846" name="天龙殿" x="480" y="430" isLocal="1" sound="BGM_227" />
<map id="10847" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10848" name="魔神陵墓" x="163" y="458" isLocal="1" sound="BGM_037" />
<map id="10849" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229">
<Entries>
</Entries>
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!--0320版本支线用副本地图 -->
<map id="10850" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10851" name="船长室" x="104" y="446" isLocal="1" sound="BGM_131" />
<map id="10852" name="太古邪境" x="468" y="503" isLocal="1" sound="BGM_308">
<Entries>
</Entries>
<funComp>
</funComp>
</map>
<!--0327版本支线用副本地图 -->
<map id="10853" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10854" name="太古邪境" x="468" y="503" isLocal="1" sound="BGM_308" />
<map id="10855" name="天蛇圣地" x="468" y="350" isLocal="1" sound="BGM_309" />
<!--0403版本支线用副本地图 -->
<map id="10856" name="天蛇圣地" x="468" y="350" isLocal="1" sound="BGM_309" />
<map id="10857" name="太古邪境" x="468" y="503" isLocal="1" sound="BGM_308" />
<map id="10858" name="船长室" x="104" y="446" isLocal="1" sound="BGM_131" />
<!--0410版本支线用副本地图 -->
<map id="10859" name="龙族秘境" x="250" y="350" isLocal="1" sound="BGM_108" />
<map id="10860" name="四凶极阵" x="566" y="509" isLocal="1" sound="BGM_312" />
<map id="10861" name="龙脉入口" x="518" y="505" isLocal="1" sound="BGM_311" />
<!--0410版本驻守龙脉的加奥副本地图 -->
<map id="10862" name="龙脉入口" x="518" y="505" isLocal="1" sound="BGM_311" />
<!--0417版本支线用副本地图 -->
<map id="10863" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10864" name="龙脉遗迹" x="480" y="400" isLocal="1" sound="BGM_313" />
<!--0417版本星球活动 用副本地图 -->
<map id="10865" name="龙脉遗迹" x="480" y="400" isLocal="1" sound="BGM_313" />
<!--0424版本支线用副本地图 -->
<map id="10866" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10867" name="龙首秘境" x="679" y="327" isLocal="1" sound="BGM_314" />
<!--0424版本星球活动用副本地图 -->
<map id="10868" name="龙首秘境" x="679" y="327" isLocal="1" sound="BGM_314" />
<!-- 201505新手任务 前置地图 -->
<map id="10869" name="VIP殿堂" x="300" y="270" isLocal="1" sound="BGM_003" />
<!-- 201505新手任务 主场景 -->
<map id="10870" name="勇者之地" x="739" y="455" isLocal="1" sound="BGM_037" />
<!--0430版本支线用副本地图 -->
<map id="10871" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10872" name="龙首秘境" x="679" y="327" isLocal="1" sound="BGM_314" />
<!--0430版本5.7预热副本 地图 -->
<map id="10873" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10874" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10875" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10876" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<!--0508版本主线副本地图 -->
<map id="10877" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10878" name="龙脉走廊" x="679" y="327" isLocal="1" sound="BGM_314" />
<map id="10879" name="龙首秘境" x="679" y="327" isLocal="1" sound="BGM_314" />
<map id="10880" name="德拉诺荒漠" x="349" y="331" isLocal="1" sound="BGM_223" />
<map id="10881" name="忍魂密室" x="475" y="300" isLocal="1" sound="BGM_055" />
<map id="10882" name="天空之门" x="489" y="463" isLocal="1" sound="BGM_10067" />
<map id="10883" name="魔灵之城" x="104" y="374" isLocal="1" sound="BGM_10034" />
<!--0515版本主线副本地图 -->
<map id="10884" name="龙脉走廊" x="679" y="327" isLocal="1" sound="BGM_314" />
<map id="10885" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<!--预知危险场景UI新场景 -->
<map id="10886" name="预知危险" x="55" y="74" isLocal="1" sound="" />
<map id="10887" name="预知危险" x="184" y="42" isLocal="1" sound="" />
<!--0522版本主线副本地图 -->
<map id="10888" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10889" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="10890" name="龙脉绿道" x="600" y="350" isLocal="1" sound="BGM_314" />
<map id="10891" name="周年狂欢广场" x="280" y="440" isLocal="1" sound="BGM_058" />
<!-- 0529版本主线副本地图 -->
<map id="10892" name="龙脉泳道" x=" 500" y=" 300" isLocal="1" sound="BGM_316" />
<map id="10893" name="暗夜城" x="568" y="502" isLocal="1" sound="BGM_226" />
<map id="10894" name="龙脉泳道" x=" 500" y=" 300" isLocal="1" sound="BGM_316" />
<!--0529盖亚超进化预热三场景 -->
<map id="10895" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<map id="10896" name="龙脉遗迹" x="480" y="400" isLocal="1" sound="BGM_313" />
<map id="10897" name="陨石地带" x="208" y="420" isLocal="1" sound="BGM_10066" />
<!-- 0605版本主线副本地图 -->
<map id="10898" name="龙脉尽头" x=" 500" y=" 300" isLocal="1" sound="BGM_318" />
<map id="10899" name="龙脉尽头" x=" 500" y=" 300" isLocal="1" sound="BGM_318" />
<map id="10900" name="龙脉尽头" x=" 500" y=" 300" isLocal="1" sound="BGM_318" />
<!-- 0612版本主线副本地图 -->
<map id="10901" name="龙脉尽头" x="500" y=" 300" isLocal="1" sound="BGM_318" />
<map id="10902" name="玄武空间" x="120" y="480" isLocal="1" sound="" />
<!-- 0619版本主线副本地图 -->
<map id="10903" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10904" name="格雷大峡谷" x="114" y="392" isLocal="1" sound="BGM_10109" />
<map id="10905" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<!-- 伊洛维奇 -->
<map id="10906" name="拉铂尔仙境" x="800" y="430" super="441" sound="BGM_10060" />
<map id="10907" name="天蛇禁地" x="669" y="407" super="" sound="BGM_229" />
<!-- 0626版本主线副本地图 -->
<map id="10908" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10909" name="神碑地穴" x="306" y="331" isLocal="1" sound="BGM_320" />
<map id="10910" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A"/>
<!-- 0703版本主线副本地图 -->
<map id="10911" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10912" name="神碑地穴" x="306" y="331" isLocal="1" sound="BGM_320" />
<map id="10913" name="厚土地宫" x="248" y="450" isLocal="1" sound="BGM_320" />
<map id="10914" name="厚土地宫" x="248" y="450" isLocal="1" sound="BGM_320" />
<map id="10915" name="厚土之境" x="190" y="460" isLocal="1" sound="BGM_320" />
<!-- 0710版本主线副本地图 -->
<map id="10916" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10917" name="神碑地穴" x="306" y="331" isLocal="1" sound="BGM_320" />
<!-- 赫尔卡星万年之谜副本 -->
<map id="10918" name="赫尔卡星真实面貌" x="518" y="505" isLocal="1" sound="BGM_311" />
<map id="10919" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A" />
<!-- 0717版本主线副本地图 -->
<map id="10920" name="赫尔卡星" x="659" y="420" super="30" sound="BGM_237"/>
<map id="10921" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10922" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A"/>
<!-- 0717版本支线副本地图 -->
<map id="10923" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<map id="10924" name="神碑地穴" x="306" y="331" isLocal="1" sound="BGM_320" />
<!-- 0724版本支线副本地图 -->
<map id="10925" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<map id="10926" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<!-- 0724版本主线副本地图 -->
<map id="10927" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<!-- 0731版本支线副本地图 -->
<map id="10928" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<map id="10929" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246" />
<!-- 0731版本主线副本地图 -->
<map id="10930" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<!-- 0807版本主线副本地图 -->
<map id="10931" name="暴风峡谷" x="100" y="380" super="" sound="BGM_331" />
<map id="10932" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<!-- 0814版本主线副本地图 -->
<map id="10933" name="帝陵" x="450" y="430" super="" sound="BGM_327" />
<map id="10934" name="黑暗神庙" x="150" y="450" super="" sound="BGM_10015" />
<map id="10935" name="塞西利亚星" x="657" y="398" super="40" sound="BGM_220A" />
<!-- 0821版本主线副本地图 -->
<map id="10936" name="幽暗地穴" x="490" y="450" super="" sound="BGM_332"/>
<!-- 0828版本主线副本地图 -->
<map id="10937" name="炼火魔域" x="175" y="270" super="" sound="BGM_332"/>
<!-- 雷锘超进化活动 -->
<map id="10938" name="勇者之地" x="739" y="455" isLocal="1" sound="BGM_037"/>
<map id="10939" name="赫尔卡星" x="659" y="420" super="30" sound="BGM_237"/>
<map id="10940" name="赫尔卡星遗迹" x="298" y="440" super="30" sound="BGM_010A"/>
<map id="10941" name="萌宠乐园" x="222" y="316" super="" sound="BGM_326" />
<!-- 0829版本主线副本地图 -->
<map id="10942" name="地底废墟" x="170" y="265" super="" sound="BGM_333"/>
<!-- 0902版本萌宠集中营 -->
<map id="10943" name="萌宠乐园" x="222" y="316" super="" sound="BGM_326" />
<map id="10944" name="雷霆之境" x="450" y="350" super="" sound="BGM_326" />
<map id="10945" name="雷霆之境" x="800" y="500" super="" sound="BGM_232"/>
<!-- 0911版本主线副本地图 -->
<map id="10946" name="邪灵魔阵" x="490" y="490" super="" sound="BGM_330"/>
<map id="10947" name="雷霆之境" x="800" y="500" super="" sound="BGM_232"/>
<!-- 0918版本主线副本地图 -->
<map id="10948" name="邪灵魔阵" x="490" y="490" super="" sound="BGM_330"/>
<map id="10949" name="接天帝官" x="120" y="440" super="" sound="BGM_330" />
<!-- 0925版本主线副本地图 -->
<map id="10950" name="迷雾山谷" x="460" y="480" super="" sound="BGM_330"/>
<map id="10951" name="接天帝宫" x="120" y="440" super="" sound="BGM_330" />
<!-- 0925迈尔斯优化 -->
<map id="10952" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029"/>
<!-- 0925奥斯卡预热 -->
<map id="10953" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029"/>
<!-- 0930版本主线副本地图 -->
<map id="10954" name="船长室" x="104" y="446" super="4" sound="BGM_131" />
<map id="10955" name="太空站" x="104" y="446" super="4" sound="BGM_131" />
<map id="10956" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 1004版本支线线副本地图 -->
<map id="10957" name="船长室" x="104" y="446" super="4" sound="BGM_131" />
<map id="10958" name="太空站" x="104" y="446" super="4" sound="BGM_131" />
<map id="10959" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 1004版本主线线副本地图 -->
<map id="10960" name="船长室" x="104" y="446" super="4" sound="BGM_131" />
<map id="10961" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 1016版本主线副本地图 -->
<map id="10962" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<map id="10963" name="海盗要塞内部" x="770" y="401" isLocal="1" />
<map id="10964" name="接天帝宫" x="120" y="440" super="" sound="BGM_330" />
<!-- 飞船大改造副本地图 -->
<map id="10965" name="传送舱" x="496" y="304" super="" sound="BGM_131" />
<!-- 1 -->
<map id="10966" name="精灵中心" x="707" y="429" super="" sound="BGM_003" />
<!-- 5 -->
<map id="10967" name="瞭望露台" x="200" y="460" super="" sound="BGM_131" />
<!-- 103 -->
<map id="10968" name="VIP殿堂" x="300" y="270" super="" sound="BGM_003" />
<!-- 107 -->
<map id="10969" name="船长室" x="104" y="446" super="" sound="BGM_131" />
<!-- 4 -->
<map id="10970" name="精灵太空站" x="393" y="376" super="" sound="BGM_252" />
<!-- 102 -->
<map id="10971" name="教官办公室" x="800" y="249" super="" sound="BGM_003" />
<!-- 101 -->
<!-- 绘制泰坦星系星图副本地图 -->
<map id="10972" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 泰坦的交互 -->
<map id="10973" name="精灵中心" x="707" y="429" super="" sound="BGM_003" />
<map id="10974" name="风息之眼" x="280" y="440" super="" sound="" />
<map id="10975" name="永恒之树" x="20" y="432" super="" sound="BGM_211A" />
<map id="10976" name="创世广场" x="304" y="458" super="" sound="BGM_209" />
<map id="10977" name="船长室" x="104" y="446" super="" sound="BGM_131" />
<map id="10978" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 谱尼的交互 -->
<!-- 危险的星际之门!新的强敌—泊莱德 -->
<map id="10979" name="星际之门" x="460" y="480" super="" sound="BGM_339" />
<!-- 陨石带的冒险 -->
<map id="10980" name="陨石地带" x="850" y="460" super="" sound="BGM_10066" />
<map id="10981" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<!-- 1023版本 支线 月之子 副本地图 -->
<map id="10982" name="天外陨石" x="728" y="392" isLocal="1" sound="BGM_341" />
<!-- 1023版本主线副本地图 -->
<map id="10983" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="10984" name="天外陨石" x="770" y="401" isLocal="1" sound="BGM_003" />
<map id="10985" name="黯夜之城" x="720" y="485" super="451" sound="BGM_077" />
<map id="10986" name="拼图草原" x="657" y="458" super="60" sound="BGM_10040" />
<map id="10987" name="千藤洞窟" x="650" y="440" super="717" sound="BGM_137" />
<!-- 1030版本 主线副本地图 -->
<map id="10988" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="10989" name="风语之森" x="500" y="450" super="" sound="BGM_343" />
<!-- 1030版本 支线 月之子 二 副本地图 -->
<map id="10982" name="天外陨石" x="728" y="392" isLocal="1" sound="BGM_341" />
<!-- 复用月之子(一)的副本地图 -->
<map id="10990" name="风语之森" x="500" y="450" super="" sound="BGM_343" />
<!-- 1106版本 支线 寻找失踪月之子 副本地图 -->
<map id="10991" name="芒克营地" x="84" y="456" isLocal="1" sound="BGM_316" />
<map id="10992" name="坠雷山崖" x="208" y="505" isLocal="1" sound="BGM_341" />
<!-- 飓风星云的向导 -->
<map id="10993" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<!-- 1106版本 主线 月华之链 副本地图 -->
<map id="10994" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="10995" name="坠雷山崖" x="258" y="502" super="" sound="BGM_341" />
<!-- 1113版本 寻找失踪月之子 副本地图 -->
<map id="10996" name="痛苦沼泽·" x="270" y="332" isLocal="1" sound="BGM_345" />
<map id="10997" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="10998" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003"/>
<map id="10999" name="基因培育室" x="66" y="322" isLocal="1" sound="BGM_115"/>
<!-- 1113版本 主线 次元精灵王 副本地图 -->
<map id="11000" name="痛苦沼泽" x="270" y="332" super="" sound="BGM_345" />
<!-- 1120版本 主线 黑暗议会 副本地图 -->
<map id="11001" name="痛苦沼泽" x="270" y="332" super="" sound="BGM_345" />
<map id="11002" name="上古雪峰" x="200" y="420" super="" sound="BGM_346"/>
<map id="11003" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<!-- 寻找失踪的月之子3 副本地图 -->
<map id="11004" name="上古雪峰" x="200" y="420" isLocal="1" sound="BGM_346"/>
<map id="11005" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="11006" name="痛苦沼泽" x="270" y="332" isLocal="1" sound="BGM_345" />
<map id="11007" name="上古雪峰" x="200" y="420" isLocal="1" sound="BGM_346"/>
<!-- 1127版本 主线 新的阴谋 副本地图 -->
<map id="11008" name="上古雪峰" x="200" y="420" super="" sound="BGM_346"/>
<map id="11009" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="11010" name="坠雷山崖" x="258" y="502" super="" sound="BGM_344" />
<map id="11011" name="痛苦沼泽" x="270" y="332" super="" sound="BGM_345" />
<!-- 1204版本 主线 被毁的太空站 副本地图 -->
<map id="11012" name="毁灭之海" x="200" y="420" super="" sound="BGM_346"/>
<map id="11013" name="陨石基地" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="11014" name="茫茫宇宙" x="258" y="502" super="" sound="BGM_344" />
<map id="11015" name="被毁的太空站" x="270" y="332" super="" sound="BGM_345" />
<!-- 1211版本 主线 界王的传说 副本地图 -->
<map id="11016" name="被毁的太空站" x="270" y="332" super="" sound="BGM_345" />
<map id="11017" name="太空站左翼废墟" x="803" y="170" super="102" sound="BGM_252"/>
<map id="11018" name="重生圣殿" x="500" y="400" super="" sound="BGM_252"/>
<map id="11019" name="太空站左翼废墟" x="500" y="400" isLocal="1" sound="BGM_252"/>
<map id="11020" name="太空站拓展废墟" x="500" y="400" isLocal="1" sound="BGM_002"/>
<map id="11021" name="梦幻空间废墟" x="500" y="400" isLocal="1" sound="BGM_144"/>
<map id="11022" name="太空站废墟" x="560" y="310" isLocal="1" sound="BGM_252"/>
<map id="11023" name="贾斯汀太空站" x="500" y="400" isLocal="1" sound="BGM_349"/>
<map id="11024" name="毁灭之海" x="867" y="447" isLocal="1" sound="BGM_348"/>
<map id="11025" name="坠雷山崖" x="258" y="502" isLocal="1" sound="BGM_344" />
<!-- 海界王 泽水黄金盔 -->
<map id="11026" name="深海宫殿" x="497" y="536" isLocal="1" sound="BGM_128" />
<!-- 1218版本 主线 灵魂贪欲 副本地图 -->
<map id="11027" name="毁灭之海" x="867" y="447" isLocal="1" sound="BGM_348"/>
<map id="11028" name="太空站废墟" x="560" y="310" isLocal="1" sound="BGM_252"/>
<map id="11029" name="传送舱" x="496" y="304" isLocal="1" sound="BGM_131" />
<map id="11030" name="陨石地带" x="208" y="420" isLocal="1" sound="BGM_10066" />
<map id="11031" name="动力室" x="138" y="246" isLocal="1" sound="BGM_252" />
<!-- 迪恩支线任务 -->
<map id="11032" name="陨石基地" x="850" y="460" isLocal="1" sound="BGM_343" />
<!-- 1225版本主线 大地无极 副本地图 -->
<map id="11033" name="毁灭之海" x="867" y="447" isLocal="1" sound="BGM_348"/>
<map id="11034" name="太空站废墟" x="560" y="310" isLocal="1" sound="BGM_252"/>
<map id="11035" name="传送舱" x="496" y="304" isLocal="1" sound="BGM_131" />
<map id="11036" name="圣诞宫殿" x="644" y="480" isLocal="1" sound="BGM_150" />
<!-- 1225版本主线 月之子超进化 副本地图 -->
<map id="11037" name="圣诞天堂" x="400" y="400" isLocal="1" sound="BGM_350" />
<map id="11038" name="茫茫宇宙" x="258" y="502" isLocal="1" sound="BGM_344" />
<!-- 1231版本主线 圣威天羽 -->
<map id="11039" name="太空站废墟" x="560" y="310" isLocal="1" sound="BGM_252"/>
<map id="11040" name="极夜魔殿" x="560" y="310" isLocal="1" sound="BGM_254"/>
<map id="11041" name="圣诞天堂" x="400" y="400" isLocal="1" sound="BGM_150"/>
<!-- 1231版本主线 圣光天马完全体 -->
<map id="11042" name="双旦天堂" x="400" y="400" isLocal="1" sound="BGM_352"/>
<!-- 0108龙王子的号令 -->
<map id="11043" name="星辰龙境" x="600" y="475" isLocal="1" sound="BGM_10059" />
<map id="11044" name="龙王殿堂" x="600" y="470" isLocal="1" sound="BGM_10074" />
<map id="11045" name="龙魂圣地" x="480" y="430" isLocal="1" sound="BGM_248" />
<map id="11046" name="幻境界王" x="480" y="430" super="" sound="" />
<map id="11047" name="混沌界王" x="480" y="430" super="" sound="" />
<map id="11048" name="时空界王" x="480" y="430" super="" sound="" />
<map id="11049" name="龙族洞窟" x="480" y="430" super="" sound="BGM_248" />
<map id="11050" name="毁灭之海" x="480" y="430" super="" sound="BGM_248" />
<map id="11051" name="六界神王殿" x="480" y="430" super="" sound="BGM_356" />
<!-- 新手场景 -->
<map id="11052" name="飞船船舱" x="760" y="370" isLocal="1" sound="BGM_001"/>
<map id="11053" name="万龙之渊" x="470" y="270" sound="BGM_354"/>
<!-- 0115版本主线 龙族崛起 -->
<map id="11054" name="六界神王殿" x="480" y="430" super="" sound="BGM_356" />
<map id="11055" name="万龙之渊" x="470" y="270" sound="BGM_354"/>
<map id="11056" name="混沌之殿" x="480" y="430" super="" sound="BGM_248" />
<!-- 0122版本主线 龙族爆发 -->
<map id="11057" name="万龙之渊" x="470" y="270" sound="BGM_354"/>
<map id="11058" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="11059" name="六界神王殿" x="480" y="430" super="" sound="BGM_356" />
<map id="11060" name="圣战之巅" x="471" y="435" super="" sound="BGM_316" npc="131"/>
<map id="11061" name="龙王殿堂" x="600" y="470" super="" sound="BGM_10074"/>
<!-- 0129版本主线 王子新生 -->
<map id="11062" name="六界神王殿" x="480" y="430" super="" sound="BGM_356" />
<map id="11063" name="极寒龙脉" x="283" y="394" isLocal="1" super="" sound="BGM_316">
<funComp>
<component name="crystal" hit="crystalHit" fun="collectItem" des="天赐水晶" />
</funComp>
</map>
<map id="11064" name="妄念龙脉" x="283" y="394" isLocal="1" super="" sound="BGM_316">
<funComp>
<component name="silver" hit="silverHit" fun="collectItem" des="远古秘银" />
</funComp>
</map>
<map id="11065" name="龙魂圣地" x="480" y="430" isLocal="1" super="" sound="BGM_248">
<funComp>
<component name="gas" hit="gasHit" fun="collectItem" des="飞升之气" />
</funComp>
</map>
<!-- spt优化 副本地图 -->
<map id="11066" name="克洛斯星林间" x="750" y="166" isLocal="1" sound="BGM_206"/>
<map id="11067" name="火山星山洞深处" x="110" y="135" isLocal="1" sound="BGM_005A"/>
<map id="11068" name="海洋星海底" x="203" y="92" isLocal="1" sound="BGM_006"/>
<map id="11069" name="云霄星最高层" x="633" y="277" isLocal="1" sound="BGM_014"/>
<map id="11070" name="塞西利亚星" x="657" y="398" isLocal="1" sound="BGM_220A"/>
<map id="11071" name="海盗能源站" x="108" y="368" isLocal="1" sound="BGM_009B"/>
<map id="11072" name="贝塔星荒原" x="774" y="350" isLocal="1" sound="BGM_011"/>
<map id="11073" name="斯诺岩洞" x="77" y="480" isLocal="1" sound="BGM_100"/>
<map id="11074" name="露希欧星" x="760" y="310" isLocal="1" sound="BGM_017"/>
<map id="11075" name="尼古尔星" x="695" y="418" isLocal="1" sound="BGM_10104"/>
<map id="11076" name="光之迷城" x="127" y="398" isLocal="1" sound="BGM_020A"/>
<map id="11077" name="谜域之门" x="200" y="400" isLocal="1" sound="BGM_162"/>
<map id="11078" name="水竹山脉" x="700" y="450" isLocal="1" sound="BGM_10011"/>
<map id="11079" name="上古广场" x="757" y="480" isLocal="1" sound="BGM_10050"/>
<map id="11080" name="天蛇花原" x="480" y="450" isLocal="1" sound="BGM_246"/>
<map id="11081" name="阿尔法星岩地" x="768" y="419" isLocal="1" sound="BGM_009A"/>
<map id="11082" name="拜伦号" x="420" y="280" isLocal="1" sound="BGM_013"/>
<map id="11083" name="神秘空间" x="260" y="170" isLocal="1" sound="BGM_10071"/>
<map id="11084" name="艾迪星" x="256" y="440" isLocal="1" sound="BGM_228"/>
<map id="11085" name="龙王圣殿" x="500" y="470" isLocal="1" sound="BGM_10075"/>
<map id="11086" name="陨石地带" x="208" y="420" isLocal="1" sound="BGM_10066"/>
<map id="11087" name="沃尔夫洞穴" x="140" y="184" isLocal="1" sound="BGM_027B"/>
<map id="11088" name="空间补给站" x="80" y="450" isLocal="1" sound="BGM_028"/>
<map id="11089" name="活力源泉" x="90" y="420" isLocal="1" sound="BGM_031A"/>
<map id="11090" name="戴斯星" x="228" y="354" isLocal="1" sound="BGM_032"/>
<map id="11091" name="石化之城" x="220" y="205" isLocal="1" sound="BGM_029"/>
<map id="11092" name="拉铂尔星" x="625" y="440" isLocal="1" sound="BGM_10061"/>
<map id="11093" name="山神圣殿" x="320" y="428" isLocal="1" sound="BGM_074"/>
<map id="11094" name="黯夜之城" x="720" y="485" isLocal="1" sound="BGM_077"/>
<map id="11095" name="黯夜广场" x="165" y="315" isLocal="1" sound="BGM_077"/>
<map id="11096" name="菲尔纳星" x="105" y="376" isLocal="1" sound="BGM_034B"/>
<map id="11097" name="赫鲁卡城" x="354" y="224" isLocal="1" sound="BGM_10044"/>
<map id="11098" name="卡酷星丛林" x="270" y="300" isLocal="1" sound="BGM_036"/>
<map id="11099" name="魔窟" x="316" y="404" isLocal="1" sound="BGM_010106"/>
<map id="11100" name="般若星" x="338" y="377" isLocal="1" sound="BGM_047"/>
<map id="11101" name="怀特矿场" x="80" y="440" isLocal="1" sound="BGM_10078"/>
<map id="11102" name="麦兹星" x="760" y="434" isLocal="1" sound="BGM_10107"/>
<map id="11103" name="地底古迹" x="246" y="468" isLocal="1" sound="BGM_055"/>
<map id="11104" name="守护部落" x="315" y="410" isLocal="1" sound="BGM_106"/>
<map id="11105" name="丛林秘境" x="100" y="100" isLocal="1" sound="BGM_10081"/>
<map id="11106" name="神兽谷" x="150" y="400" isLocal="1" sound="BGM_10083"/>
<map id="11107" name="加利部落" x="66" y="350" isLocal="1" sound="BGM_127"/>
<map id="11108" name="巨石岛" x="110" y="420" isLocal="1" sound="BGM_132"/>
<map id="11109" name="黑风崖" x="230" y="450" isLocal="1" sound="BGM_134"/>
<map id="11110" name="珊瑚海礁" x="390" y="480" isLocal="1" sound="BGM_10084"/>
<map id="11111" name="雾气石林" x="565" y="500" isLocal="1" sound="BGM_019C"/>
<map id="11112" name="云层之径" x="131" y="407" isLocal="1" sound="BGM_10057"/>
<map id="11113" name="上古龙殿" x="275" y="460" isLocal="1" sound="BGM_10058"/>
<map id="11114" name="蘑草绿洲" x="275" y="460" isLocal="1" sound="BGM_10069"/>
<map id="11115" name="米娜村落" x="500" y="350" isLocal="1" sound="BGM_123"/>
<map id="11116" name="海盗研究基地" x="345" y="451" isLocal="1" sound="BGM_121"/>
<map id="11117" name="幻梦迷境" x="725" y="494" isLocal="1" sound="BGM_10062"/>
<map id="11118" name="守护残殿" x="165" y="414" isLocal="1" sound="BGM_029"/>
<map id="11119" name="兽神瀑布" x="764" y="257" isLocal="1" sound="BGM_020C"/>
<map id="11120" name="通天塔" x="430" y="490" isLocal="1" sound="BGM_084"/>
<map id="11121" name="恶灵深渊" x="122" y="352" isLocal="1" sound="BGM_050"/>
<map id="11122" name="藏宝室" x="890" y="350" isLocal="1" sound="BGM_10026"/>
<map id="11123" name="浮空仙岛" x="420" y="225" isLocal="1" sound="BGM_10037"/>
<map id="11124" name="晶蛇魔窟" x="55" y="373" isLocal="1" sound="BGM_10033"/>
<map id="11125" name="冰晶奇宫" x="775" y="425" isLocal="1" sound="BGM_148A"/>
<map id="11126" name="神树之巅" x="585" y="483" isLocal="1" sound="BGM_10039"/>
<map id="11127" name="神灵之巅 " x="550" y="440" isLocal="1" sound="BGM_243"/>
<map id="11128" name="祸乱之源 " x="400" y="400" isLocal="1" sound="BGM_10032"/>
<map id="11129" name="魔灵之城" x="104" y="374" isLocal="1" sound="BGM_10034"/>
<map id="11130" name="龙神祭坛" x="650" y="430" isLocal="1" sound="BGM_215"/>
<map id="11131" name="六界神王殿" x="450" y="400" isLocal="1" sound="BGM_356"/>
<!-- spt优化 副本地图 -->
<!-- 封印泰坦之锤 副本地图 -->
<map id="11132" name="六界神王殿" x="450" y="400" isLocal="1" sound="BGM_356"/>
<map id="11133" name="瀚海之殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11138" />
</changeMapComp>
</map>
<map id="11134" name="地藏之殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11138" />
</changeMapComp>
</map>
<map id="11135" name="混沌之殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11138" />
</changeMapComp>
</map>
<map id="11136" name="时空之殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11138" />
</changeMapComp>
</map>
<map id="11137" name="幻境之殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11138" />
</changeMapComp>
</map>
<map id="11138" name="六界神王殿" x="450" y="400" isLocal="1" sound="BGM_356">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="11133" />
<component name="door_1" hit="comp_1" targetID="11134" />
<component name="door_2" hit="comp_2" targetID="11135" />
<component name="door_3" hit="comp_3" targetID="11136" />
<component name="door_4" hit="comp_4" targetID="11137" />
</changeMapComp>
</map>
<!-- 0205版本主线 副本地图 -->
<map id="11139" name="六界神王殿" x="450" y="400" isLocal="1" sound="BGM_356"/>
<map id="11140" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<!-- 0212版本主线 副本地图 -->
<map id="11141" name="六界神王殿" x="450" y="400" isLocal="1" sound="BGM_356"/>
<map id="11142" name="毁灭之海" x="480" y="430" super="" sound="BGM_248" />
<map id="11143" name="艾迪星" x="256" y="440" super="" sound="BGM_228" />
<map id="11144" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<!-- 新年礼盒收集 -->
<map id="11145" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11146" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11147" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11148" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11149" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11150" name="钻石矿坑" x="480" y="470" isLocal="1" super="" sound="BGM_031A" />
<map id="11151" name="四凶极阵" x="566" y="509" isLocal="1" sound="BGM_312" />
<!-- 0219版本主线 副本地图 -->
<map id="11152" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="11153" name="毁灭之海" x="480" y="430" super="" sound="BGM_248" />
<!-- 前往斗魔大陆 -->
<map id="11154" name="机械修理间" x="299" y="490" super="" sound="BGM_218"/>
<map id="11155" name="卡修斯专属机械操纵间" x="440" y="520" super="" sound="BGM_218"/>
<map id="11156" name="夜魔古堡" x="440" y="520" super="" sound="BGM_091"/>
<map id="11157" name="赤瞳峡谷" x="413" y="392" super="" sound="BGM_242"/>
<map id="11158" name="雷鸣岛" x="466" y="340" super="" sound="BGM_240"/>
<!-- 暗黑贾斯汀大闹开学庆典 -->
<map id="11159" name="太空站拓展废墟" x="299" y="490" super="" sound="BGM_002"/>
<map id="11160" name="VIP殿堂" x="440" y="520" super="" sound="BGM_003"/>
<map id="11161" name="传送仓" x="440" y="520" super="" sound="BGM_150"/>
<map id="11162" name="船长室" x="450" y="450" super="" sound="BGM_131"/>
<!-- 2016/0206 主线 意志指引-->
<map id="11163" name="毁灭之海" x="480" y="430" super="" sound="BGM_248" />
<map id="11164" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="11165" name="暗夜古堡" x="480" y="430" super="" sound="BGM_248" />
<!-- 20160304主线 洛亚大陆 -->
<map id="11166" name="船长室" x="669" y="407" sound="BGM_003" />
<map id="11167" name="洛亚大陆" x="242" y="460" sound="BGM_360" />
<map id="11168" name="叹息之墙" x="800" y="450" sound="BGM_360" />
<!-- 神秘的叹息之墙 0304 -->
<map id="11169" name="洛亚大陆" x="242" y="460" sound="BGM_360" />
<map id="11170" name="德拉诺荒漠" x="430" y="440" sound="BGM_223" />
<map id="11171" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_363" />
<!-- 20160311主线 -->
<map id="11172" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_223" />
<map id="11173" name="洛亚大陆" x="242" y="460" sound="BGM_360" />
<!-- 20160318主线 -->
<map id="11174" name="末日之泉" x="177" y="468" sound="BGM_360" />
<map id="11175" name="叹息之境" x="300" y="460" super="10" sound="BGM_360"/>
<map id="11176" name="末日之泉" x="177" y="468" sound="BGM_360" />
<!-- 全民解救贾斯汀 -->
<map id="11177" name="叹息之墙" x="800" y="450" sound="BGM_360" />
<map id="11178" name="末日之泉" x="177" y="468" sound="BGM_360" />
<map id="11179" name="洛亚大陆" x="242" y="460" sound="BGM_360" />
<!-- 唤醒心中的正义 -->
<map id="11180" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_223" />
<map id="11181" name="末日之泉" x="177" y="468" sound="BGM_360" />
<!-- 叹息之墙的开启 -->
<map id="11182" name="悲鸣之地" x="600" y="500" isLocal="1" sound="BGM_363" />
<map id="11183" name="末日之泉" x="177" y="468" sound="BGM_360" />
<map id="11184" name="叹息之境" x="300" y="460" super="10" sound="BGM_360"/>
<!-- 0325 雷魂装甲 能源危机 -->
<map id="11185" name="叹息之墙" x="800" y="450" sound="BGM_360" />
<!-- 0325 暗黑贾斯丁的突袭 -->
<map id="11186" name="神殿之丘" x="443" y="394" sound="BGM_360" />
<!-- 0325 叹息之墙的鬼灵精预热 -->
<map id="11187" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_223" />
<!-- 20160325主线 -->
<map id="11188" name="叹息之境" x="300" y="460" super="10" sound="BGM_360"/>
<map id="11189" name="神殿之丘" x="443" y="394" sound="BGM_365" />
<!-- 20160401主线 -->
<map id="11190" name="神殿之丘" x="443" y="394" sound="BGM_365" />
<map id="11191" name="神殿之丘" x="443" y="394" sound="BGM_365" />
<map id="11192" name="神殿之丘" x="443" y="394" isLocal="1" sound="BGM_365" />
<map id="11193" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_363" />
<map id="11194" name="洛亚大陆" x="242" y="460" isLocal="1" sound="BGM_360" />
<map id="11195" name="末日之泉" x="177" y="468" isLocal="1" sound="BGM_360" />
<!-- 20160408主线 -->
<map id="11196" name="船长室" x="104" y="446" super="4" sound="BGM_131" npc="1" />
<map id="11197" name="雾气石林" x="565" y="500" isLocal="1" sound="BGM_019C" />
<map id="11198" name="寂杀暗野" x="350" y="300" sound="BGM_366" />
<!-- 寂灭魔神超进化 -->
<map id="11199" name="寂杀暗野" x="657" y="422" sound="BGM_366" />
<!-- 双子兄弟肯扎德 肯迪特放送 -->
<map id="11200" name="洛亚大陆" x="242" y="460" isLocal="1" sound="BGM_360" />
<map id="11201" name="末日之泉" x="177" y="468" isLocal="1" sound="BGM_360" />
<map id="11202" name="叹息之地" x="800" y="450" sound="BGM_362" />
<!-- 0408福利B副本场景 -->
<map id="11203" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003" />
<map id="11204" name="荣誉大厅" x="830" y="430" isLocal="1" sound="BGM_252" />
<map id="11205" name="教官办公室" x="800" y="249" isLocal="1" sound="BGM_003" />
<!-- 0415 银翼部队出征之福利A 副本场景 -->
<map id="11206" name="天魔古道一层" x="200" y="400" isLocal="1" sound="BGM_367" />
<map id="11207" name="天魔古道二层" x="200" y="400" isLocal="1" sound="BGM_367" />
<map id="11208" name="天魔古道三层" x="200" y="400" isLocal="1" sound="BGM_367" />
<map id="11209" name="天魔古道四层" x="200" y="400" isLocal="1" sound="BGM_367" />
<map id="11210" name="天魔古道五层" x="200" y="400" isLocal="1" sound="BGM_367" />
<!-- 0415主线 -->
<map id="11211" name="寂杀暗野" x="350" y="300" sound="BGM_366" />
<map id="11212" name="天魔古道" x="707" y="429" sound="BGM_367" />
<map id="11213" name="天魔古道" x="350" y="300" isLocal="1" sound="BGM_367" />
<map id="11214" name="命运之轮" x="492" y="424" isLocal="1" sound="BGM_026" />
<map id="11215" name="海盗集中营" x="169" y="403" isLocal="1" sound="BGM_367" />
<!-- 0422主线 -->
<map id="11216" name="寂杀暗野" x="350" y="300" sound="BGM_366" />
<map id="11217" name="妄念厄境" x="707" y="429" sound="BGM_368" />
<map id="11218" name="机械室" x="456" y="143" sound="BGM_003" />
<!-- 0429主线 -->
<map id="11219" name="弑神之境" x="456" y="143" sound="BGM_369" />
<!-- 0506主线 -->
<map id="11220" name="不灭尊坛" x="350" y="300" sound="BGM_366" />
<map id="11221" name="群魔禁地" x="707" y="429" sound="BGM_368" />
<map id="11222" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11223" name="天龙殿" x="480" y="430" super="" sound="BGM_227"/>
<!-- 为了修改主线中由于太空站的消失出现的Bug而需要配置的新地图 -->
<map id="11224" name="精灵太空站" x="560" y="310" super="102" sound="BGM_252"/>
<!-- 0513主线 -->
<map id="11225" name="伏魔天牢" x="707" y="429" sound="BGM_368" />
<map id="11226" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11227" name="伏魔天牢" x="301" y="378" sound="BGM_370" />
<map id="11228" name="船长室" x="104" y="446" sound="BGM_131" />
<map id="11229" name="精灵中心" x="707" y="429" sound="BGM_003" />
<map id="11230" name="传送舱" x="496" y="304" sound="BGM_150" />
<map id="11231" name="往期经典" x="423" y="313" sound="BGM_314" />
<map id="11232" name="瞭望舱" x="56" y="330" sound="BGM_252" />
<map id="11233" name="教官办公室" x="800" y="249" sound="BGM_003" />
<map id="11234" name="荣誉大厅" x="830" y="430" sound="BGM_252" />
<map id="11235" name="拜伦号" x="420" y="280" sound="BGM_013" />
<map id="11235" name="伏魔天牢" x="707" y="429" sound="BGM_368" />
<map id="11236" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11237" name="伏魔顶峰" x="456" y="143" sound="BGM_368" />
<map id="11238" name="赫尔卡星荒地" x="263" y="440" isLocal="1" sound="BGM_010A"/>
<map id="11239" name="光明顶" x="340" y="470" super="688" sound="BGM_104"/>
<map id="11240" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11241" name="伏魔天牢" x="434" y="446" sound="BGM_372"/>
<map id="11242" name="传承之地" x="340" y="470" super="688" sound="BGM_104"/>
<map id="11243" name="传承幻境" x="468" y="454" sound="BGM_372"/>
<!-- 精灵王的荣耀 -->
<map id="11244" name="珊瑚海礁" x="390" y="480" sound="BGM_10084" />
<map id="11245" name="异能冰窟" x="60" y="294" sound="BGM_101" />
<map id="11246" name="龙王之冠 " x="480" y="330" sound="BGM_356" />
<map id="11247" name="芒克营地" x="178" y="448" super="" sound="BGM_316" />
<map id="11248" name="伏魔天牢" x="707" y="429" sound="BGM_368" />
<map id="11249" name="伏魔顶峰" x="456" y="143" sound="BGM_368" />
<!-- 光精灵王 -->
<map id="11250" name="天劫悬崖" x="470" y="410" super="" sound="BGM_152"/>
<map id="11251" name="传承之地" x="340" y="470" sound="BGM_104"/>
<!-- 7周年预热 -->
<map id="11252" name="克洛斯星" x="202" y="293" super="10" sound="BGM_206"/>
<map id="11253" name="风语之森" x="443" y="255" super="" sound="BGM_343" />
<!-- 0608主线 -->
<map id="11254" name="伏魔顶峰" x="456" y="143" sound="BGM_368" />
<map id="11255" name="赫尔卡星荒地" x="263" y="440" super="30" sound="BGM_010A"/>
<!-- 06017电系精灵王预热 -->
<map id="11256" name="传承之地" x="340" y="470" sound="BGM_104"/>
<map id="11257" name="浮空仙岛" x="420" y="225" super="795" sound="BGM_10037"/>
<map id="11258" name="比格星" x="470" y="420" super="404" sound="BGM_027A"/>
<map id="11259" name="传送舱" x="496" y="304" super="1" sound="BGM_150"/>
<!-- 0617 主线 -->
<map id="11260" name="灭天峰" x="263" y="440" super="" sound="BGM_010A"/>
<map id="11261" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11262" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<!-- 0624 暑假福利活动A-->
<map id="11263" name="黑风崖" x="230" y="450" super="" sound="BGM_134"/>
<map id="11264" name="珊瑚海礁" x="390" y="480" sound="BGM_10084" />
<map id="11265" name="灵蛇地窟" x="494" y="439" sound="BGM_149"/>
<map id="11266" name="神树之巅" x="585" y="483" sound="BGM_10039"/>
<!-- 0624 主线 -->
<map id="11268" name="灭天峰" x="263" y="440" super="" sound="BGM_010A"/>
<map id="11269" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<!-- 0627 主线 -->
<map id="11270" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11271" name="灭天峰" x="263" y="440" super="" sound="BGM_010A"/>
<!-- 0701 天邪龙王超进化-->
<map id="11272" name="光火神殿" x="290" y="435" sound="BGM_227"/>
<map id="11273" name="降世山巅" x="340" y="520" super="" sound="BGM_104"/>
<!-- 0708卡修斯超进化 -->
<map id="11274" name="灭天峰" x="263" y="440" super="" sound="BGM_010A"/>
<map id="11275" name="山神圣殿" x="320" y="428" super="484" sound="BGM_074"/>
<map id="11276" name="怀特星" x="500" y="360" super="484" sound="BGM_051"/>
<!-- 0708主线 -->
<map id="11277" name="灭天峰" x="263" y="440" super="" sound="BGM_010A"/>
<!-- 0715 支线 -->
<map id="11278" name="船长室" x="104" y="446" isLocal="1" sound="BGM_131" />
<map id="11279" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227"/>
<map id="11280" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227"/>
<!-- 0715主线 -->
<map id="11281" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="11282" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11283" name="光明祭坛" x="480" y="424" sound="BGM_373"/>
<!-- 0715前代地面系精灵王 -->
<map id="11284" name="煞魔绝地" x="439" y="181" isLocal="1" sound="BGM_325" />
<!-- 0722 福利活动B -->
<map id="11285" name="光明圣坛" x="480" y="488" isLocal="1" sound="BGM_098"/>
<!-- 0722 福利活动A -->
<map id="11286" name="月影花园" x="256" y="440" isLocal="1" sound="BGM_020D"/>
<!-- 0722主线 -->
<map id="11287" name="夜魔广场" x="636" y="500" super="" sound="BGM_208"/>
<!-- 0722 冥帝修罗超进化 -->
<map id="11288" name="修罗殿" x="283" y="394" super="" sound="BGM_247"/>
<!-- 0722主线 -->
<map id="11289" name="光明祭坛" x="480" y="424" sound="BGM_373"/>
<!-- 0729主线 -->
<map id="11290" name="修罗殿" x="283" y="394" super="" sound="BGM_247"/>
<map id="11291" name="夜魔广场" x="636" y="500" super="" sound="BGM_208"/>
<map id="11292" name="地底密道" x="25" y="160" isLocal="1" sound="BGM_307">
</map>
<map id="11293" name="地底密道" x="20" y="120" isLocal="1" sound="BGM_307">
</map>
<map id="11294" name="地底密道" x="20" y="70" isLocal="1" sound="BGM_307">
</map>
<map id="11295" name="地底密道" x="370" y="30" isLocal="1" sound="BGM_307">
</map>
<map id="11296" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11297" name="船长室" x="104" y="446" sound="BGM_131"/>
<!-- 0805主线 -->
<map id="11298" name="修罗殿" x="283" y="394" super="" sound="BGM_247"/>
<map id="11299" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="11300" name="强者挑战" x="248" y="450" isLocal="1" sound="BGM_320" />
<map id="11301" name="强者挑战" x="190" y="460" isLocal="1" sound="BGM_320" />
<map id="11302" name="沙滩乐园" x="285" y="415" super="" sound="BGM_058A"/>
<map id="11303" name="地底密道" x="277" y="904" isLocal="1" sound="BGM_307"/>
<!-- 0812主线 -->
<map id="11304" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<!-- 0812手表 -->
<map id="11305" name="永恒之树" x="20" y="432" super="" sound="BGM_211A"/>
<map id="11306" name="永恒树深处" x="350" y="398" super="60" sound="BGM_211A"/>
<!-- 0819主线 -->
<map id="11307" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11308" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<!-- 0819 缪斯封王 -->
<map id="11309" name="龙首秘境" x="679" y="327" isLocal="1" sound="BGM_314" />
<map id="11310" name="蝙蝠洞" x="110" y="310" isLocal="1" sound="BGM_141" />
<map id="11311" name="恶魔深渊" x="180" y="100" isLocal="1" sound="BGM_218" />
<map id="11312" name="克洛斯星" x="725" y="172" isLocal="1" sound="BGM_206" />
<!-- 0826 福利活动A -->
<map id="11313" name="阿玛迪斯星" x="355" y="455" sound="BGM_366" />
<map id="11314" name="叹息之墙" x="800" y="450" sound="BGM_362" />
<map id="11315" name="悲鸣之地" x="484" y="459" sound="BGM_363" />
<map id="11316" name="洛亚大陆" x="242" y="460" sound="BGM_361" />
<map id="11317" name="冬季运动会赛场" x="180" y="400" sound="BGM_204"/>
<map id="11318" name="痛苦沼泽·" x="600" y="400" super="" sound="BGM_345" />
<!-- 0826主线 -->
<map id="11319" name="天蛇禁地" x="456" y="143" sound="BGM_003" />
<map id="11320" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="11321" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<!-- 开学庆典大动员 -->
<map id="11322" name="开学盛典广场" x="430" y="403" sound="BGM_027A" />
<map id="11323" name="五峰山崖" x="700" y="420" sound="BGM_203"/>
<map id="11324" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11325" name="北斗七星殿" x="470" y="305" sound="BGM_065"/>
<map id="11326" name="海洋星" x="718" y="201" sound="BGM_006"/>
<map id="11327" name="流芳仙洲" x="219" y="460" sound="BGM_178"/>
<map id="11328" name="伪装堡垒" x="200" y="412" sound="BGM_030"/>
<map id="11329" name="麦兹星" x="760" y="434" sound="BGM_092"/>
<map id="11330" name="南瓜墓场" x="103" y="388" sound="BGM_138"/>
<map id="11331" name="上古雪峰" x="200" y="420" sound="BGM_346"/>
<!-- 0902主线 -->
<map id="11332" name="古王天境" x="355" y="477" super="" sound="BGM_384" />
<map id="11333" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="11334" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11335" name="圣灵峰" x="630" y="500" super="741" sound="BGM_029"/>
<!-- 0902黄帝超进化 -->
<map id="11336" name="地底废墟" x="170" y="265" isLocal="1" sound="BGM_333"/>
<!-- 0902 神·圣光天马皮肤在线送 -->
<map id="11337" name="王之圣殿" x="480" y="424" isLocal="1" sound="BGM_373"/>
<!-- 0902 万古邪皇预热 -->
<map id="11338" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A"/>
<!-- 0900 不动明王的法印 -->
<map id="11339" name="幻梦迷境" x="725" y="494" super="736" sound="BGM_10062"/>
<!-- 0909主线 -->
<map id="11340" name="古王天境" x="355" y="477" super="" sound="BGM_384" />
<map id="11341" name="比格星" x="470" y="420" super="404" sound="BGM_027A"/>
<map id="11342" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<!-- 0914主线 -->
<map id="11345" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<map id="11346" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<!-- 0923主线 -->
<map id="11347" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<!-- 0923大暗黑天支线 -->
<map id="11348" name="传承之地" x="340" y="470" sound="BGM_104" />
<map id="11349" name="传承之地" x="340" y="470" sound="BGM_104" />
<map id="11350" name="宇宙之核" x="630" y="372" sound="BGM_385"/>
<map id="11351" name="宇宙之核" x="630" y="372" sound="BGM_385"/>
<!-- 大威势明王 -->
<map id="11352" name="精灵中心" x="707" y="429" super="5" sound="BGM_003"/>
<map id="11353" name="般若星" x="338" y="377" super="481" sound="BGM_047"/>
<map id="11354" name="活动中心" x="280" y="440" super="" sound="BGM_058"/>
<map id="11355" name="风语之森" x="500" y="450" super="" sound="BGM_343"/>
<!-- 0930主线 -->
<map id="11356" name="暗影峭壁" x="50" y="320" isLocal="1" sound="BGM_027A" />
<map id="11357" name="雾气石林" x="565" y="500" isLocal="1" sound="BGM_019C" />
<map id="11358" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<!-- 1007 妖族系列主题活动B -->
<map id="11359" name="龙脉走廊" x="679" y="327" super="" sound="BGM_314"/>
<map id="11360" name="龙脉走廊" x="679" y="327" super="" sound="BGM_314"/>
<map id="11361" name="龙尊仙境" x="490" y="380" super="" sound="BGM_213A"/>
<map id="11362" name="九霄魔神殿" x="234" y="493" super="775" sound="BGM_10087"/>
<!-- 0930 国庆好礼送不停 -->
<map id="11363" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11364" name="大暗黑天" x="526" y="386" sound="BGM_377" />
<map id="11365" name="飞升之境" x="480" y="480" super="" sound="BGM_213"/>
<map id="11366" name="宇宙之核" x="630" y="372" super="" sound="BGM_385"/>
<map id="11367" name="十一狂欢广场" x="500" y="350" super="" sound="BGM_058"/>
<!-- 1007主线 -->
<map id="11368" name="王之圣殿" x="480" y="424" sound="BGM_373"/>
<map id="11369" name="宇宙之核" x="630" y="372" super="" sound="BGM_385" />
<map id="11370" name="灰之遗迹" x="170" y="468" super="" sound="BGM_314"/>
<!-- 1014主线 -->
<map id="11371" name="荒芜之境" x="442" y="343" super="" sound="BGM_388"/>
<!-- 1021主线 -->
<map id="11372" name="龙脉尽头" x="500" y=" 300" isLocal="1" sound="BGM_318" />
<!-- 1028七彩龙珠 -->
<map id="11373" name="船长室" x="450" y="450" super="" sound="BGM_131"/>
<map id="11374" name="精灵中心" x="707" y="429" sound="BGM_003" />
<map id="11375" name="荣誉大厅" x="830" y="430" sound="BGM_252" />
<map id="11376" name="圣战之巅" x="471" y="435" super="" sound="BGM_316" />
<map id="11377" name="幻海遗城" x="174" y="433" super="736" sound="BGM_10063"/>
<map id="11378" name="怀特星" x="500" y="360" super="484" sound="BGM_051"/>
<map id="11379" name="星云边际 " x="686" y="460" super="" sound="BGM_196"/>
<map id="11380" name="拓梯星" x="480" y="470" super="33" sound="BGM_031A"/>
<!-- 1028主线 -->
<map id="11381" name="龙脉尽头" x="500" y=" 300" isLocal="1" sound="BGM_318" />
<map id="11382" name="龙神祭坛" x="650" y="430" isLocal="1" sound="BGM_215" />
<map id="11383" name="天蛇禁地" x="669" y="407" isLocal="1" sound="BGM_229" />
<map id="11384" name="禁魔之崖" x="299" y="490" isLocal="1" sound="BGM_235" />
<map id="11385" name="绝望魔域" x="299" y=" 490" isLocal="1" sound="BGM_235" />
<map id="11386" name="魔域之巅" x="20" y="432" isLocal="1" sound="BGM_214"/>
<!-- 1104主线 -->
<map id="11387" name="暗黑迷宫" x="480" y="450" super="" sound="BGM_187"/>
<map id="11388" name="逆界之门" x="820" y="400" super="" sound="BGM_10051"/>
<map id="11389" name="魔域之巅" x="20" y="432" isLocal="1" sound="BGM_214"/>
<!-- 1111主线 -->
<map id="11390" name="魔域之巅" x="20" y="432" isLocal="1" sound="BGM_214"/>
<map id="11391" name="天马祭坛" x="320" y="375" super="" sound="BGM_143A"/>
<map id="11392" name="堕落深渊" x="466" y="283" isLocal="1" sound="BGM_214"/>
<map id="11393" name="天马祭坛" x="320" y="375" isLocal="1" sound="BGM_143A"/>
<!-- 暗黑圣物的恩赐 -->
<map id="11394" name="魔域之巅" x="560" y="320" isLocal="1" sound="BGM_214"/>
<map id="11395" name="洛亚大陆" x="242" y="460" isLocal="1" sound="BGM_361" />
<map id="11396" name="叹息之地" x="800" y="450" isLocal="1" sound="BGM_362" />
<map id="11397" name="末日之泉" x="177" y="468" isLocal="1" sound="BGM_364" />
<map id="11398" name="悲鸣之地" x="484" y="459" isLocal="1" sound="BGM_363" />
<map id="11399" name="神殿之丘" x="443" y="394" isLocal="1" sound="BGM_365" />
<!-- 1118主线 -->
<map id="11400" name="神域之巅" x="550" y="333" super="" sound="BGM_201"/>
<map id="11401" name="堕落深渊" x="466" y="283" isLocal="1" sound="BGM_214"/>
<!-- 暗君圣物的奥秘 -->
<map id="11402" name="船长室" x="450" y="450" super="" sound="BGM_131"/>
<map id="11403" name="精灵中心" x="707" y="429" sound="BGM_003" />
<!-- 1125主线 -->
<map id="11404" name="神域之巅" x="550" y="333" super="" sound="BGM_201"/>
<map id="11405" name="堕落深渊" x="466" y="283" isLocal="1" sound="BGM_214"/>
<map id="11406" name="暗黑迷宫" x="480" y="450" super="" sound="BGM_187"/>
<map id="11407" name="天外陨石" x="728" y="392" super="" sound="BGM_341" />
<!-- 百万泰坦大放送 副本地图 -->
<map id="11408" name="上古遗迹" x="710" y="347" isLocal="1" sound="BGM_125"/>
<!-- 1202主线 -->
<map id="11409" name="麒麟空间" x="300" y="450" super="" sound="BGM_161"/>
<map id="11410" name="流芳仙洲" x="219" y="460" sound="BGM_178"/>
<map id="11411" name="宇宙之核" x="630" y="372" super="" sound="BGM_385" />
<!-- 寻找麒麟空间 -->
<map id="11412" name="船长室" x="450" y="450" super="" sound="BGM_131"/>
<map id="11413" name="麒麟空间" x="300" y="450" super="" sound="BGM_161"/>
<map id="11414" name="加利部落" x="66" y="350" isLocal="1" sound="BGM_127"/>
<!-- 1209主线 -->
<map id="11415" name="流芳仙洲" x="219" y="460" sound="BGM_178"/>
<map id="11416" name="陨石地带" x="208" y="420" isLocal="1" sound="BGM_10066" />
<map id="11417" name="宇宙之核" x="630" y="372" super="" sound="BGM_385" />
<!-- 1216主线 -->
<map id="11418" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<map id="11419" name="宇宙之核" x="630" y="372" super="" sound="BGM_385" />
<!-- 1223主线 -->
<map id="11420" name="克洛斯星" x="725" y="172" super="10" sound="BGM_206"/>
<map id="11421" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<!-- 冰雪女皇阿克希亚-->
<map id="11422" name="冰雪幻境" x="435" y="390" super="" sound="BGM_148A"/>
<map id="11423" name="冰雪幻境" x="108" y="502" super="" sound="BGM_145"/>
<map id="11424" name="冰雪幻境" x="301" y="476" super="" sound="BGM_044"/>
<map id="11425" name="冰雪幻境" x="301" y="476" super="" sound="BGM_044"/>
<map id="11426" name="冰雪幻境" x="301" y="476" super="" sound="BGM_044"/>
<map id="11427" name="冰雪幻境" x="108" y="502" super="" sound="BGM_145"/>
<!-- 1230主线 -->
<map id="11428" name="克洛斯星" x="725" y="172" super="10" sound="BGM_206"/>
<map id="11429" name="斗者擂台" x="480" y="470" super="19" sound="BGM_126"/>
<!-- 1230 红包大作战 -->
<map id="11430" name="船长室" x="104" y="446" isLocal="1" sound="BGM_131" />
<map id="11431" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003"/>
<map id="11432" name="圣战之巅" x="471" y="435" isLocal="1" sound="BGM_316"/>
<map id="11433" name="星际训练营" x="412" y="468" isLocal="1" sound="BGM_058A"/>
<map id="11434" name="贾斯汀太空站" x="500" y="400" isLocal="1" sound="BGM_349" />
<map id="11435" name="帝王之巅" x="500" y="400" isLocal="1" sound="BGM_350"/>
<map id="11436" name="新春狂欢广场" x="300" y="350" isLocal="1" sound="BGM_352"/>
<map id="11437" name="帝王之巅" x="500" y="400" isLocal="1" sound="BGM_350"/>
<map id="11438" name="冰雪之原" x="320" y="450" isLocal="1" sound="BGM_220A"/>
<map id="11439" name="灵兽宫" x="560" y="500" isLocal="1" sound="BGM_393"/>
<map id="11440" name="魔域" x="560" y="320" isLocal="1" sound="BGM_214"/>
<map id="11441" name="麒麟空间" x="300" y="450" isLocal="1" sound="BGM_161"/>
<map id="11442" name="双旦天堂" x="400" y="400" isLocal="1" sound="BGM_352"/>
<!-- 20170106主线 -->
<map id="11443" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20170113主线 -->
<map id="11444" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20170120主线 -->
<map id="11445" name="生命之树" x="769" y="525" super="" sound="BGM_10043"/>
<map id="11446" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20170120世纪大战 -->
<map id="11447" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343"/>
<map id="11448" name="光火神殿" x="290" y="435" isLocal="1" sound="BGM_227"/>
<map id="11449" name="上古雪峰" x="200" y="420" isLocal="1" sound="BGM_346"/>
<map id="11450" name="坠雷山崖" x="258" y="502" isLocal="1" sound="BGM_344"/>
<map id="11451" name="弑神之境" x="456" y="143" isLocal="1" sound="BGM_369"/>
<map id="11452" name="王之圣殿" x="480" y="424" isLocal="1" sound="BGM_373"/>
<map id="11453" name="生命之树" x="769" y="525" isLocal="1" sound="BGM_393"/>
<map id="11454" name="四凶极阵" x="566" y="509" isLocal="1" sound="BGM_312"/>
<map id="11455" name="悲鸣之地" x="430" y="440" isLocal="1" sound="BGM_363"/>
<map id="11456" name="黑暗神庙" x="150" y="450" isLocal="1" sound="BGM_10015"/>
<map id="11457" name="天外陨石" x="728" y="392" isLocal="1" sound="BGM_341" />
<map id="11458" name="六界神王殿" x="480" y="430" isLocal="1" sound="BGM_356"/>
<map id="11459" name="生命之树" x="769" y="525" super="" sound="BGM_10043"/>
<map id="11460" name="痛苦沼泽·" x="270" y="332" isLocal="1" sound="BGM_345" />
<map id="11461" name="风语之森" x="500" y="450" isLocal="1" sound="BGM_343" />
<map id="11462" name="坠雷山崖" x="258" y="502" isLocal="1" sound="BGM_344" />
<map id="11463" name="上古雪峰" x="200" y="420" isLocal="1" sound="BGM_346"/>
<map id="11464" name="毁灭之海" x="867" y="447" isLocal="1" sound="BGM_348"/>
<map id="11465" name="神域之巅" x="550" y="333" super="" sound="BGM_201"/>
<!-- 20170126主线 -->
<map id="11466" name="生命之树" x="769" y="525" super="" sound="BGM_10043"/>
<!-- 20170203主线 -->
<map id="11467" name="生命之树" x="769" y="525" super="" sound="BGM_396"/>
<map id="11468" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<map id="11469" name="元宵福利广场 " x="524" y="439" sound="BGM_360"/>
<!-- 20170210主线 -->
<map id="11470" name="生命之树" x="769" y="525" super="" sound="BGM_10043"/>
<!-- 20170210 炽羽炎凰•朱雀 朱雀完全体 -->
<map id="11471" name="神火迷阵" x="25" y="160" isLocal="1" sound="BGM_307" />
<map id="11472" name="神火迷阵" x="20" y="120" isLocal="1" sound="BGM_307"/>
<map id="11473" name="神火迷阵" x="20" y="70" isLocal="1" sound="BGM_307"/>
<!-- 20170217 开学礼包天天有-->
<map id="11475" name="开学庆典广场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170217主线 -->
<map id="11474" name="生命之树" x="769" y="525" super="" sound="BGM_10043"/>
<map id="11476" name="失落战场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170224主线 -->
<map id="11477" name="失落战场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170303主线 -->
<map id="11478" name="上古战场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170303配套福利b -->
<map id="11479" name="矿场" x="509" y="390" isLocal="1" sound="BGM_360" />
<map id="11480" name="广场遗迹" x="259" y="459" isLocal="1" sound="BGM_10028" />
<map id="11481" name="远古神殿" x="750" y="455" isLocal="1" sound="BGM_020C" />
<!-- 20170310主线 -->
<map id="11482" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170317主线 -->
<map id="11483" name="丧钟丘陵" x="552" y="311" isLocal="1" sound="BGM_400" />
<map id="11484" name="邪灵圣殿" x="125" y="370" isLocal="1" sound="BGM_091">
</map>
<!-- 20170324主线 -->
<map id="11485" name="丧钟丘陵" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170331主线 -->
<map id="11486" name="星流之井" x="552" y="311" isLocal="1" sound="BGM_401"/>
<!-- 20170407主线 -->
<map id="11487" name="魂塔底层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170414 精灵王月礼包-->
<map id="11488" name="圣光领域" x="500" y="480" isLocal="1" sound="BGM_329" />
<map id="11489" name="贾斯汀太空站" x="500" y="400" isLocal="1" sound="BGM_349"/>
<map id="11490" name="万龙之渊" x="470" y="270" isLocal="1" sound="BGM_354"/>
<map id="11491" name="帝王之巅" x="500" y="400" isLocal="1" sound="BGM_349"/>
<map id="11492" name="贾斯汀太空站" x="500" y="400" isLocal="1" sound="BGM_349"/>
<!-- 20170414 精灵王福利活动-->
<map id="11493" name="圣地角斗场" x="425" y="462" super="" sound="BGM_126"/>
<map id="11494" name="圣地角斗场" x="425" y="462" super="" sound="BGM_126"/>
<map id="11495" name="迦曼吉幻境" x="250" y="141" super="" sound="BGM_128"/>
<!-- 20170414主线 -->
<map id="11496" name="魂塔底层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170421主线 -->
<map id="11497" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170428主线 -->
<map id="11498" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<map id="11499" name="魂塔下层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<map id="11500" name="极速机甲" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170505主线 -->
<map id="11501" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11502" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170512主线 -->
<map id="11503" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11504" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<map id="11505" name="魂塔底层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170518主线 -->
<map id="11506" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11507" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170526主线 -->
<map id="11508" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11509" name="魂塔上层" x="552" y="311" isLocal="1" sound="BGM_400"/>
<!-- 20170602主线 -->
<map id="11510" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<!-- 20170609主线 -->
<map id="11511" name="魂塔下层" x="509" y="390" isLocal="1" sound="BGM_400" />
<map id="11512" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<!-- 20170616主线 -->
<map id="11513" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<map id="11514" name="巨岩星" x="509" y="390" isLocal="1" sound="BGM_401" />
<map id="11515" name="巨岩星地宫" x="509" y="390" isLocal="1" sound="BGM_410" />
<!-- 20170623主线 -->
<map id="11516" name="混沌核心" x="509" y="390" isLocal="1" sound="BGM_320" />
<map id="11517" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<map id="11518" name="巨岩星" x="509" y="390" isLocal="1" sound="BGM_401" />
<!-- 20170630主线 -->
<map id="11519" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<map id="11520" name="混沌核心" x="509" y="390" isLocal="1" sound="BGM_320" />
<map id="11521" name="混沌核心" x="509" y="390" isLocal="1" sound="BGM_320" />
<!-- 20170707主线 -->
<map id="11522" name="圣灵峰上层" x="509" y="390" isLocal="1" sound="BGM_405" />
<map id="11523" name="星域魂塔" x="509" y="390" isLocal="1" sound="BGM_408" />
<map id="11524" name="暗月星" x="509" y="390" isLocal="1" sound="BGM_412" />
<!-- 20170714主线 -->
<map id="11525" name="暗月神殿" x="509" y="390" isLocal="1" sound="BGM_413" />
<map id="11526" name="云巅圣域" x="509" y="390" isLocal="1" sound="BGM_414" />
<!-- 20170721主线 -->
<map id="11527" name="守望峡谷" x="509" y="390" isLocal="1" sound="BGM_415" />
<map id="11528" name="圣灵峰上层" x="509" y="390" isLocal="1" sound="BGM_405" />
<!-- 20170728主线 -->
<map id="11529" name="守望平原" x="509" y="390" isLocal="1" sound="BGM_416" />
<!-- 20170804主线 -->
<map id="11530" name="巅峰之战" x="509" y="390" isLocal="1" sound="BGM_412" />
<!-- 20170811主线 -->
<map id="11531" name="混沌核心" x="509" y="390" isLocal="1" sound="BGM_320" />
<map id="11532" name="林中祭坛" x="509" y="390" isLocal="1" sound="BGM_417" />
<map id="11533" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11534" name="上古战场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170818主线 -->
<map id="11535" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11536" name="上古战场" x="509" y="390" isLocal="1" sound="BGM_360" />
<!-- 20170825主线 -->
<map id="11537" name="混沌核心" x="509" y="390" isLocal="1" sound="BGM_320" />
<map id="11538" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11539" name="失落战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170901主线 -->
<map id="11540" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170908主线 -->
<map id="11541" name="林中祭坛" x="509" y="390" isLocal="1" sound="BGM_417" />
<map id="11542" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170915主线 -->
<map id="11543" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170922主线 -->
<map id="11544" name="混沌战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20170929主线 -->
<map id="11545" name="千魂要塞" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 上古战场搜救行动 -->
<map id="11546" name="失落战场" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11547" name="悲鸣之井" x="322" y="416" super="" sound="BGM_401" />
<map id="11548" name="风暴丘陵" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20171004主线 -->
<map id="11549" name="千魂要塞" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11550" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20171013主线 -->
<map id="11551" name="王者圣域" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11552" name="隔离带" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 来自冥域的消息 -->
<map id="11553" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<map id="11554" name="庞贝古城" x="430" y="440" isLocal="1" sound="BGM_10012" />
<map id="11555" name="精灵中心" x="707" y="429" isLocal="1" sound="BGM_003" />
<!-- 20171020主线 -->
<map id="11556" name="船长室" x="509" y="390" isLocal="1" sound="BGM_399" />
<map id="11557" name="冥域之门" x="509" y="390" isLocal="1" sound="BGM_399" />
<!-- 20171027魔灵王 -->
<map id="11558" name="魔域之巅" x="630" y="500" super="741" sound="BGM_214"/>
<map id="11559" name="魔灵广场" x="630" y="500" sound="BGM_210"/>
<map id="11560" name="魔灵之城" x="104" y="374" sound="BGM_10034"/>
<!-- 20171027主线 -->
<map id="11561" name="死灵深潭" x="630" y="500" super="741" sound="BGM_214"/>
<!-- 20171103支线任务 -->
<map id="11562" name="冥域之门" x="322" y="416" super="" sound="BGM_423" />
<!-- 20171103主线 -->
<map id="11563" name="白谷峰" x="630" y="500" super="741" sound="BGM_214"/>
<!-- 20171110主线 -->
<map id="11564" name="周年庆感恩广场" x="468" y="423" super="" sound="BGM_253"/>
<!-- 20171110主线 -->
<map id="11565" name="影月林" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171117主线 -->
<map id="11566" name="莫问栈道" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171117周年庆成就 -->
<map id="11567" name="淘乐节嘉年华" x="600" y="373" super="" sound="BGM_392"/>
<map id="11568" name="冰雪之原" x="320" y="450" super="" sound="BGM_220A"/>
<map id="11569" name="圣灵峰上层" x="322" y="416" super="" sound="BGM_405" />
<map id="11570" name="赛尔号八周年庆" x="322" y="416" super="" sound="BGM_316" />
<map id="11571" name="星空要塞" x="322" y="416" super="" sound="BGM_406" />
<map id="11572" name="千魂要塞" x="330" y="388" super="" sound="BGM_421" />
<map id="11573" name="死灵深潭" x="500" y="350" super="" sound="BGM_424" />
<map id="11574" name="月光广场 " x="350" y="360" super="" sound="BGM_037"/>
<map id="11575" name="VIP八周年庆典" x="442" y="343" super="" sound="BGM_388"/>
<!-- 20171124主线 -->
<map id="11576" name="修罗大殿" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171201主线 -->
<map id="11577" name="机甲仓" x="468" y="423" super="" sound="BGM_425"/>
<map id="11578" name="永恒之树" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171201年费预热第一弹 -->
<map id="11579" name="英雄圣殿" x="462" y="498" super="" sound="BGM_397" />
<!-- 20171208主线 -->
<map id="11580" name="棱石星" x="468" y="423" super="" sound="BGM_425"/>
<map id="11581" name="棱石天牢" x="468" y="423" super="" sound="BGM_425"/>
<map id="11582" name="棱石星" x="468" y="423" super="" sound="BGM_425"/>
<map id="11583" name="棱石天牢" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171215混沌布莱克预热 -->
<map id="11584" name="失落神庙" x="700" y="460" super="" sound="BGM_185" />
<!-- 20171215主线 -->
<map id="11585" name="泰坦核心" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171222主线 -->
<map id="11586" name="魔灵之城" x="468" y="423" super="" sound="BGM_425"/>
<map id="11587" name="魔灵地下室" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20171222 逝者巨樽的秘密 -->
<map id="11588" name="永恒之树" x="20" y="432" super="" sound="BGM_211A" />
<map id="11589" name="泰坦遗迹 " x="479" y="458" super="" sound="BGM_356" />
<map id="11590" name="魔灵之城" x="104" y="374" super="" sound="BGM_10034" />
<!-- 20171222圣诞节主题精灵输出 -->
<map id="11591" name="冰雪之原" x="320" y="450" super="" sound="BGM_220A"/>
<map id="11592" name="黯夜之城" x="720" y="485" super="451" sound="BGM_077" />
<!-- 20171229主线 -->
<map id="11593" name="神殿之巅" x="468" y="423" super="" sound="BGM_425"/>
<map id="11594" name="灵兽宫" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180105主线 -->
<map id="11595" name="混沌核心" x="468" y="423" super="" sound="BGM_320"/>
<map id="11596" name="灵兽宫之巅" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180112主线 -->
<map id="11597" name="无光黑洞" x="468" y="423" super="" sound="BGM_425"/>
<map id="11598" name="船长室" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180112飞镰的神秘计划 -->
<map id="11599" name="船长室" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180119主线 -->
<map id="11600" name="虎啸之林" x="468" y="423" super="" sound="BGM_425"/>
<map id="11601" name="灰之遗迹" x="560" y="500" super="" sound="BGM_393"/>
<map id="11602" name="觅食林" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180126主线 -->
<map id="11603" name="灵龟之渊" x="468" y="423" super="" sound="BGM_425"/>
<map id="11604" name="魔窟" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180126卡修斯的决心 -->
<map id="11605" name="魔窟" x="560" y="500" super="" sound="BGM_393"/>
<map id="11606" name="贾斯汀太空站" x="500" y="400" super="" sound="BGM_349"/>
<!-- 20180202主线 -->
<map id="11607" name="炫彩山山脚" x="468" y="423" super="" sound="BGM_10108"/>
<map id="11608" name="火凤之巢" x="560" y="500" super="" sound="BGM_439"/>
<map id="11609" name="无光黑洞" x="560" y="500" super="" sound="BGM_393"/>
<map id="11610" name="船长室" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180202新的攻势 -->
<map id="11611" name="无光黑洞" x="560" y="500" super="" sound="BGM_393"/>
<!-- 20180209贾斯汀的托付 -->
<map id="11612" name="虎啸之林" x="468" y="423" super="" sound="BGM_425"/>
<map id="11613" name="灵龟之渊" x="468" y="423" super="" sound="BGM_425"/>
<map id="11614" name="火凤之巢" x="560" y="500" super="" sound="BGM_439"/>
<map id="11615" name="龙游之潭" x="60" y="420" super="" sound="BGM_440" />
<!-- 20180209主线 -->
<map id="11616" name="白纱罗域" x="468" y="423" super="" sound="BGM_425"/>
<map id="11617" name="龙游之潭" x="60" y="420" super="" sound="BGM_440" />
<!-- 20180213主线 -->
<map id="11618" name="混沌核心" x="468" y="423" super="" sound="BGM_320"/>
<map id="11619" name="麒麟之峰" x="60" y="420" super="" sound="BGM_441" />
<map id="11620" name="破碎星球" x="60" y="420" super="" sound="BGM_393" />
<!-- 20180223主线 -->
<map id="11621" name="破碎星球" x="468" y="423" super="" sound="BGM_425"/>
<map id="11622" name="遗忘领域" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180302主线 -->
<map id="11623" name="炫彩山巅" x="468" y="423" super="" sound="BGM_425"/>
<map id="11624" name="普雷空间" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180309主线 -->
<map id="11625" name="无光黑洞" x="468" y="423" super="" sound="BGM_425"/>
<map id="11626" name="蕨齿密林" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180316主线 -->
<map id="11627" name="蕨齿密林" x="468" y="423" super="" sound="BGM_425"/>
<map id="11628" name="异变之巢" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180316 植物们的援助 -->
<map id="11629" name="蕨齿密林" x="468" y="423" super="" sound="BGM_425"/>
<map id="11630" name="蕨齿密林" x="738" y="439" super="" sound="BGM_425"/>
<!-- 20180316寄生感染 -->
<map id="11631" name="异变之巢" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11632" name="异变之巢" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11633" name="蕨齿密林" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20180323主线 -->
<map id="11634" name="蕨齿密林" x="468" y="423" super="" sound="BGM_425"/>
<map id="11635" name="异变之巢" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11636" name="碎石荒原" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180330主线 -->
<map id="11637" name="碎石荒原" x="468" y="423" super="" sound="BGM_425"/>
<map id="11638" name="迷雾之森" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180330拉铂尔的混沌之雾 -->
<map id="11639" name="拉铂尔星" x="625" y="440" super="441" sound="BGM_10061"/>
<!-- 20180330时空枢纽再次开启-->
<map id="11640" name="龙游之潭" x="60" y="420" super="" sound="BGM_440" />
<map id="11641" name="戴斯星" x="228" y="354" isLocal="1" sound="BGM_032"/>
<!-- 20180404主线 -->
<map id="11642" name="碎石荒原" x="468" y="423" super="" sound="BGM_425"/>
<map id="11643" name="生命核心" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180413主线 -->
<map id="11644" name="生命核心" x="468" y="423" super="" sound="BGM_425"/>
<map id="11645" name="迷雾之森" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11646" name="寂灭沼泽" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11647" name="双子贝塔星" x="780" y="409" super="47" sound="BGM_011"/>
<map id="11648" name="天幕宫殿" x="310" y="410" isLocal="1" sound="BGM_036" />
<!-- 20180420主线 -->
<map id="11649" name="上古雪峰" x="468" y="423" super="" sound="BGM_425"/>
<map id="11650" name="鬼面祭坛" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11651" name="鬼面祭坛" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180427主线 -->
<map id="11652" name="鬼面祭坛" x="468" y="423" super="" sound="BGM_425"/>
<map id="11653" name="虫群之心" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11654" name="迷雾之森" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180504主线 -->
<map id="11655" name="船长室" x="468" y="423" super="" sound="BGM_425"/>
<map id="11656" name="虫群之心" x="900" y="220" super="333" sound="BGM_023"/>
<map id="11657" name="寒风峡湾" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180511主线 -->
<map id="11658" name="寒风峡湾" x="468" y="423" super="" sound="BGM_425"/>
<map id="11659" name="冰冠群山" x="900" y="220" super="333" sound="BGM_023"/>
<!-- 20180518主线 -->
<map id="11660" name="镜湖雪原" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20180525主线 -->
<map id="11663" name="镜湖雪原" x="468" y="423" super="" sound="BGM_425"/>
<map id="11662" name="蝎子号" x="468" y="423" super="" sound="BGM_425"/>
<!-- 回流副本地图 -->
<map id="11661" name="老兵集结站" x="496" y="304" super="" sound="BGM_131" />
<!-- 20180601主线 -->
<map id="11664" name="镜湖雪原" x="468" y="423" super="" sound="BGM_425"/>
<map id="11665" name="温泉地窖" x="468" y="423" super="" sound="BGM_425"/>
<map id="11666" name="蝎子号" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20180608主线 -->
<map id="11667" name="镜湖源头" x="468" y="423" super="" sound="BGM_425"/>
<map id="11668" name="深渊洞穴" x="630" y="500" isLocal="1" sound="BGM_214"/>
<!-- 20180615主线 -->
<map id="11669" name="镜湖源头" x="468" y="423" super="" sound="BGM_425"/>
<map id="11670" name="涟漪洞天" x="468" y="423" super="" sound="BGM_425"/>
<!-- 20180622主线 -->
<map id="11671" name="天蛇灵宫" x="468" y="423" super="" sound="BGM_182"/>
<map id="11672" name="无常祭坛" x="468" y="423" super="" sound="BGM_037"/>
<!-- 20180629主线 -->
<map id="11673" name="涟漪洞天" x="468" y="423" super="" sound="BGM_023"/>
<map id="11674" name="无常祭坛" x="468" y="423" super="" sound="BGM_037"/>
<map id="11675" name="虚妄幻境" x="468" y="423" super="" sound="BGM_037"/>
<!-- 20180706主线 -->
<map id="11676" name="天蛇断桥" x="468" y="423" super="" sound="BGM_023"/>
<map id="11677" name="天蛇灵宫" x="468" y="423" super="" sound="BGM_182"/>
<!-- 20180713主线 -->
<map id="11678" name="混沌核心" x="468" y="423" super="" sound="BGM_320"/>
<map id="11679" name="暗夜城" x="468" y="423" super="" sound="BGM_037"/>
<map id="11680" name="暗夜城圣殿" x="468" y="423" super="" sound="BGM_037"/>
<map id="11681" name="叹息之境" x="300" y="460" super="10" sound="BGM_190"/>
<!-- 20180720主线 -->
<map id="11682" name="船长室" x="468" y="423" super="" sound="BGM_023"/>
<map id="11683" name="螺旋战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11684" name="发明室" x="468" y="423" super="" sound="BGM_037"/>
<map id="11686" name="螺旋战场" x="120" y="313" super="" sound="BGM_465"/>
<map id="11685" name="体能训练" x="120" y="313" super="" sound="BGM_037"/>
<!-- 20180727主线 -->
<map id="11687" name="神火星" x="468" y="423" super="" sound="BGM_023"/>
<map id="11688" name="云端之城" x="468" y="423" super="" sound="BGM_037"/>
<map id="11689" name="仲夏篝火节" x="200" y="423" super="" sound="BGM_081"/>
<!-- 20180803主线 -->
<map id="11690" name="赫尔卡星荒地" x="468" y="423" super="" sound="BGM_023"/>
<map id="11691" name="帕诺战场" x="468" y="423" super="" sound="BGM_467"/>
<!-- 20180810主线 -->
<map id="11692" name="帕诺战场" x="468" y="423" super="" sound="BGM_467"/>
<map id="11693" name="赫尔卡秘境" x="468" y="423" super="" sound="BGM_037"/>
<map id="11694" name="炫彩山山脚" x="468" y="423" super="" sound="BGM_037"/>
<map id="11695" name="戴斯星" x="228" y="354" super="435" sound="BGM_032"/>
<!-- 20180817主线 -->
<map id="11698" name="混沌核心" x="468" y="423" super="" sound="BGM_320"/>
<map id="11696" name="圣灵峰上层" x="468" y="423" super="" sound="BGM_037"/>
<map id="11697" name="荒芜岭" x="468" y="423" super="" sound="BGM_037"/>
<map id="11699" name="炫彩山山脚" x="900" y="400" super="484" sound="BGM_10108"/>
<map id="11700" name="魔窟" x="316" y="404" super="484" sound="BGM_068"/>
<map id="11701" name="鹊神之桥" x="551" y="538" super="" sound="BGM_034C"/>
<map id="11702" name=" 遗世仙境 " x="350" y="350" super="" sound="BGM_194"/>
<map id="11703" name="浅滩海岛" x="212" y="368" super="" sound="BGM_133" />
<map id="11704" name="九霄魔神殿" x="234" y="493" super="" sound="BGM_10087"/>
<map id="11705" name="鹊神之桥" x="551" y="538" super="736" sound="BGM_034C"/>
<!-- 20180824主线 -->
<map id="11706" name="教官办公室" x="468" y="423" super="" sound="BGM_003"/>
<map id="11707" name="戴斯星" x="468" y="423" super="" sound="BGM_032"/>
<map id="11708" name="罗格战场" x="468" y="423" super="" sound="BGM_470"/>
<!-- 20180831主线 -->
<map id="11709" name="悲魂瀑布" x="468" y="423" super="" sound="BGM_471"/>
<map id="11710" name="巨型陨石" x="468" y="423" super="" sound="BGM_104"/>
<!-- 20180831石化的双眼-->
<map id="11711" name="竹林仙踪" x="689" y="480" super="" sound="BGM_166"/>
<map id="11712" name="石化之城" x="460" y="385" super="100" sound="BGM_029"/>
<map id="11713" name="幻影秘洞" x="350" y="380" super="437" sound="BGM_029"/>
<map id="11714" name="仲夏篝火节" x="200" y="423" super="" sound="BGM_081"/>
<map id="11715" name="石化之城" x="380" y="430" super="" sound="BGM_029"/>
<map id="11716" name="炫彩山巅" x="468" y="423" super="" sound="BGM_425"/>
<map id="11717" name="石化之城" x="380" y="430" super="" sound="BGM_029"/>
<!-- 20180907主线 -->
<map id="11718" name="哈莫星" x="468" y="423" super="" sound="BGM_025A"/>
<map id="11719" name="幕夜龙窟" x="468" y="423" super="" sound="BGM_200"/>
<map id="11720" name="龙骨沙域" x="468" y="423" super="" sound="BGM_472"/>
<map id="11721" name="月影花园" x="256" y="440" super="" sound="BGM_020D"/>
<map id="11722" name="静月岛" x="266" y="486" super="" sound="BGM_248" />
<map id="11723" name="船长室" x="669" y="407" isLocal="1" sound="BGM_003" />
<!-- 20180914主线 -->
<map id="11724" name="天蛇灵宫" x="468" y="423" super="" sound="BGM_182"/>
<map id="11725" name="光之迷城" x="468" y="423" super="" sound="BGM_020A"/>
<map id="11726" name="龙骨沙域" x="468" y="423" super="" sound="BGM_472"/>
<map id="11727" name="卡兰战场" x="468" y="423" super="" sound="BGM_473"/>
<!-- 20180921主线 -->
<map id="11728" name="德拉诺荒漠" x="468" y="423" super="" sound="BGM_223"/>
<map id="11729" name="极夜岛" x="468" y="423" super="" sound="BGM_474"/>
<!-- 20180930主线 -->
<map id="11730" name="极夜岛" x="468" y="423" super="" sound="BGM_474"/>
<map id="11731" name="逐浪崖" x="468" y="423" super="" sound="BGM_475"/>
<!-- 20181005主线 -->
<map id="11732" name="逐浪崖" x="468" y="423" super="" sound="BGM_475"/>
<map id="11733" name="生命之源" x="468" y="423" super="" sound="BGM_476"/>
<!-- 20181012主线 -->
<map id="11734" name="混沌核心" x="468" y="423" super="" sound="BGM_320"/>
<map id="11735" name="暴风旋涡" x="468" y="423" super="" sound="BGM_477"/>
<map id="11736" name="麒麟之峰" x="468" y="423" super="" sound="BGM_441"/>
<!-- 20181019主线 -->
<map id="11737" name="火凤之巢" x="468" y="423" super="" sound="BGM_439"/>
<map id="11738" name="圣雪山岭" x="468" y="423" super="" sound="BGM_478"/>
<map id="11739" name="麦田村" x="350" y="400" super="" sound="BGM_10096"/>
<map id="11740" name="麦田村" x="350" y="400" super="" sound="BGM_10096"/>
<map id="11741" name="麦田村" x="350" y="400" super="" sound="BGM_10096"/>
<map id="11742" name="烟水迷阵" x="800" y="450" super="" sound="BGM_10097"/>
<map id="11743" name="翡翠山谷" x="850" y="400" super="" sound="BGM_095"/>
<!-- 20181026主线 -->
<map id="11744" name="冰雪之原" x="468" y="423" super="" sound="BGM_220A"/>
<map id="11745" name="帕诺战场" x="468" y="423" super="" sound="BGM_467"/>
<map id="11746" name="罗格战场" x="350" y="400" super="" sound="BGM_470"/>
<map id="11747" name="枯萎荒漠" x="350" y="400" super="" sound="BGM_479"/>
<!-- 20181102主线 -->
<map id="11748" name="碎裂星域" x="468" y="423" super="" sound="BGM_407"/>
<map id="11749" name="亡魂地牢" x="468" y="423" super="" sound="BGM_480"/>
<!-- 万圣节狂欢派对 -->
<map id="11750" name="南瓜角斗场" x="760" y="310" super="" sound="BGM_142"/>
<map id="11751" name="万圣节狂欢派对" x="310" y="400" super="" sound="BGM_119"/>
<map id="11752" name="传送舱" x="496" y="304" super="" sound="BGM_397"/>
<!-- 20181109主线 -->
<map id="11753" name="隔离带" x="468" y="423" super="" sound="BGM_422"/>
<!-- 20181116主线 -->
<map id="11754" name="千魂旋涡" x="468" y="423" super="" sound="BGM_481"/>
<map id="11755" name="无天剑境" x="468" y="423" super="" sound="BGM_482"/>
<!-- 20181123主线 -->
<map id="11756" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11757" name="云霄古桥" x="467" y="495" super="" sound="BGM_10036"/>
<!-- 20181130主线 -->
<map id="11758" name="翔龙天境" x="468" y="423" super="" sound="BGM_407"/>
<map id="11759" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11760" name="幻梦迷境" x="468" y="423" super="" sound="BGM_10062"/>
<map id="11761" name="冰雪节" x="350" y="360" super="" sound="BGM_130"/>
<map id="11762" name="上古遗迹" x="468" y="423" super="" sound="BGM_125"/>
<map id="11763" name="食草林" x="468" y="423" super="" sound="BGM_10100"/>
<map id="11764" name="蘑草绿洲" x="468" y="423" super="" sound="BGM_10069"/>
<map id="11765" name="集中营" x="468" y="423" super="" sound="BGM_367"/>
<map id="11766" name="米娜村落" x="500" y="350" super="" sound="BGM_123"/>
<!-- 20181207主线 -->
<map id="11767" name="幻梦迷境" x="468" y="423" super="" sound="BGM_10062"/>
<map id="11768" name="幻梦迷境" x="468" y="423" super="" sound="BGM_10062"/>
<map id="11769" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11770" name="圣灵军阵" x="468" y="423" super="" sound="BGM_485"/>
<!-- 20181214主线 -->
<map id="11771" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11772" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11773" name="迷魂音狱" x="468" y="423" super="" sound="BGM_486"/>
<map id="11774" name="迷魂音狱" x="468" y="423" super="" sound="BGM_486"/>
<!-- 20181221主线 -->
<map id="11775" name="迷魂音狱" x="468" y="423" super="" sound="BGM_486"/>
<map id="11776" name="魔神陵墓" x="468" y="423" super="" sound="BGM_037"/>
<map id="11777" name="火山星山洞深处" x="468" y="423" super="" sound="BGM_005A"/>
<map id="11779" name="实验室" x="468" y="168" super="" sound="BGM_003"/>
<map id="11780" name="教官办公室" x="800" y="249" super="" sound="BGM_003"/>
<map id="11781" name="资料室" x="156" y="358" super="" sound="BGM_003"/>
<map id="11782" name="飞船底层走廊" x="775" y="600" super="" sound="BGM_003"/>
<map id="11783" name="瞭望舱" x="56" y="330" super="" sound="BGM_252"/>
<map id="11784" name="机械室" x="456" y="143" super="" sound="BGM_003"/>
<map id="11785" name="圣诞天堂" x="245" y="470" super="" sound="BGM_150"/>
<!-- 20181229主线 -->
<map id="11778" name="混沌军阵" x="468" y="423" super="" sound="BGM_483"/>
<map id="11786" name="封邪古迹" x="468" y="423" super="" sound="BGM_489"/>
<map id="11787" name="元旦殿堂" x="257" y="358" super="" sound="BGM_227"/>
<!-- 20190104主线 -->
<map id="11788" name="魔神陵墓" x="468" y="423" super="" sound="BGM_037"/>
<map id="11789" name="封邪古迹" x="468" y="423" super="" sound="BGM_489"/>
<map id="11790" name="陵墓回廊" x="468" y="423" super="" sound="BGM_491"/>
<map id="11791" name="镜湖雪原" x="420" y="300" super="" sound="BGM_425"/>
<map id="11792" name="温泉节" x="560" y="360" super="" sound="BGM_425" scenenpc=" 3644|1|300|440|20190104|20190111" />
<map id="11793" name="异能山谷" x="242" y="405" super="668" sound="BGM_10080">
<changeMapComp>
<component name="door" hit="hit" targetID="11794" />
</changeMapComp>
</map>
<map id="11794" name="异能部落" x="242" y="405" super="668" sound="BGM_097">
<changeMapComp>
<component name="door" hit="hit" targetID="11793" />
</changeMapComp>
</map>
<!-- 20190111主线 -->
<map id="11795" name="封邪古迹" x="468" y="423" super="" sound="BGM_489"/>
<map id="11796" name="火焰山岩洞" x="468" y="423" super="" sound="BGM_491"/>
<!-- 20190118主线 -->
<map id="11797" name="螺旋战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11798" name="圣灵之墓" x="468" y="423" super="" sound="BGM_491"/>
<map id="11799" name="米娜村落" x="468" y="423" super="" sound="BGM_123"/>
<map id="11800" name="圣灵之墓" x="468" y="423" super="" sound="BGM_491"/>
<map id="11801" name="欢乐冬令营" x="560" y="360" super="" sound="BGM_346" scenenpc=" 3801|1|300|440|20190118|20190125" />
<!-- 20190125主线 -->
<map id="11802" name="雾气石林" x="468" y="423" super="" sound="BGM_465"/>
<map id="11803" name="魔陵古道" x="468" y="423" super="" sound="BGM_491"/>
<!-- 最终决战 -->
<map id="11804" name="最终决战" x="468" y="423" super="" sound="BGM_491"/>
<map id="11805" name="弑神战场" x="500" y="400" super="" sound="BGM_494"/>
<!-- 20190201主线 -->
<map id="11806" name="圣灵之墓" x="468" y="423" super="" sound="BGM_465"/>
<map id="11807" name="上古遗迹" x="468" y="423" super="" sound="BGM_491"/>
<map id="11808" name="弑魔龙境" x="468" y="423" super="" sound="BGM_491"/>
<!-- 20190208主线 -->
<map id="11809" name="混沌军阵" x="468" y="423" super="" sound="BGM_465"/>
<map id="11810" name="圣灵之墓" x="468" y="423" super="" sound="BGM_491"/>
<map id="11811" name="陵墓入口" x="468" y="423" super="" sound="BGM_491"/>
<map id="11812" name="新春狂欢广场" x="300" y="350" sound="BGM_352" scenenpc=" 3812|1|350|360|20190201|20190208"/>
<map id="11813" name="灵魂梦境" x="165" y="414" super="" sound="BGM_029"/>
<map id="11814" name="梦境尽头" x="165" y="414" super="" sound="BGM_029"/>
<map id="11815" name="梦境之门 " x="420" y="395" super="" sound="BGM_10031"/>
<map id="11816" name="梦境露台" x="351" y="355" super="" sound="BGM_204"/>
<!-- 20190215主线 -->
<map id="11821" name="圣灵之墓" x="468" y="423" super="" sound="BGM_465"/>
<map id="11817" name="陵墓入口" x="468" y="423" super="" sound="BGM_491"/>
<map id="11818" name="秩序战场" x="468" y="423" super="" sound="BGM_491"/>
<map id="11819" name="元宵福利广场" x="550" y="400" super="" sound="BGM_360" scenenpc=" 3819|1|350|360|20190215|20190222"/>
<map id="11820" name="幻梦迷境" x="725" y="410" isLocal="1" sound="BGM_10062"/>
<!-- 20190222主线 -->
<map id="11822" name="秩序战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11823" name="幻海废墟" x="468" y="423" super="" sound="BGM_491"/>
<map id="11824" name="开学庆典广场" x="550" y="400" super="" sound="BGM_384" scenenpc=" 3822|1|350|420|20190222|20190308"/>
<!-- 20190301主线 -->
<map id="11825" name="秩序战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11826" name="光影之狭" x="468" y="423" super="" sound="BGM_491"/>
<map id="11827" name="珊瑚海礁" x="190" y="350" super="29" sound="BGM_10084" scenenpc=" 3740|1|350|420|20190301|20190315"/>
<!-- 20190308主线 -->
<map id="11828" name="秩序战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11829" name="怪梦空间" x="468" y="423" super="" sound="BGM_491"/>
<map id="11830" name="光影之狭" x="468" y="423" super="" sound="BGM_491"/>
<map id="11831" name="萌宠乐园" x="550" y="400" super="" sound="BGM_326" scenenpc=" 3832|1|350|420|20190308|20190322"/>
<!-- 20190315主线 -->
<map id="11832" name="秩序战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11833" name="极夜岛" x="468" y="423" super="" sound="BGM_491"/>
<map id="11834" name="暴风山巅" x="468" y="423" super="" sound="BGM_491"/>
<map id="11835" name="枞树雪原" x="110" y="310" super="" sound="BGM_143A" scenenpc=" 3836|1|350|420|20190315|20190329"/>
<map id="11836" name="星域魂塔" x="509" y="390" super="" sound="BGM_408"/>
<!-- 20190322主线 -->
<map id="11837" name="秩序战场" x="468" y="423" super="" sound="BGM_465"/>
<map id="11838" name="极夜岛" x="468" y="423" super="" sound="BGM_491"/>
<map id="11839" name="星域魂塔" x="468" y="423" super="" sound="BGM_491"/>
<map id="11840" name="巨石密林" x="468" y="423" super="" sound="BGM_491"/>
<!-- 20190329主线 -->
<map id="11841" name="星域魂塔" x="468" y="423" super="" sound="BGM_465"/>
<map id="11842" name="樱花之径" x="468" y="423" super="" sound="BGM_491"/>
<map id="11843" name="樱花之径" x="468" y="423" super="" sound="BGM_491"/>
<map id="11844" name="樱花之径" x="468" y="423" super="" sound="BGM_491"/>
<map id="11845" name="龙尊仙境" x="490" y="380" super="" sound="BGM_213A" scenenpc=" 2395|1|350|420|20190329|20190412"/>
<!-- 20190404主线 -->
<map id="11846" name="星域魂塔" x="468" y="423" super="" sound="BGM_465"/>
<map id="11847" name="樱花之溪" x="468" y="423" super="" sound="BGM_491"/>
<map id="11848" name="时空罗盘" x="468" y="423" super="" sound="BGM_491"/>
<map id="11849" name="永恒之树" x="20" y="432" super="" sound="BGM_211A" scenenpc=" 3846|1|350|420|20190404|20190412"/>
<!-- 20190412主线 -->
<map id="11850" name="船长室" x="468" y="423" super="" sound="BGM_465"/>
<map id="11851" name="维修中心" x="468" y="423" super="" sound="BGM_491"/>
<!-- 20190419主线 -->
<map id="11852" name="塔特村落" x="468" y="423" super="" sound="BGM_465"/>
<map id="11853" name="樱花之径" x="550" y="400" super="" sound="BGM_211A" scenenpc=" 3854|1|350|420|20190419|20190426"/>
<!-- 20190426主线 -->
<map id="11854" name="水瀑山涧" x="468" y="423" super="" sound="BGM_465"/>
<map id="11855" name="塔特村落" x="468" y="423" super="" sound="BGM_465"/>
<!-- 20190430主线 -->
<map id="11860" name="水瀑山涧" x="468" y="423" super="" sound="BGM_465"/>
<map id="11861" name="水瀑之巅" x="468" y="423" super="" sound="BGM_465"/>
<map id="11862" name="永恒之树" x="468" y="423" super="" sound="BGM_465" scenenpc=" 3862|1|350|390|20190430|20190510"/>
<!-- 20190510主线 -->
<map id="11863" name="水瀑之巅" x="468" y="423" super="" sound="BGM_465"/>
<map id="11864" name="石菇林" x="468" y="423" super="" sound="BGM_465"/>
<!-- 20190517主线 -->
<map id="11865" name="冰封之门" x="468" y="423" super="" sound="BGM_465"/>
<map id="11866" name="血星龙脉" x="468" y="423" super="" sound="BGM_465" scenenpc=" 3872|1|440|350|20190517|20190524"/>
<!-- 20190524主线 -->
<map id="11867" name="冰封之门" x="468" y="423" super="" sound="BGM_465"/>
<map id="11868" name="凝冰崖" x="468" y="423" super="" sound="BGM_510"/>
<map id="11869" name="露营空间" x="468" y="423" super="" sound="BGM_510" scenenpc=" 3641|1|260|440|20190524|20190531"/>
<!-- 20190531主线 -->
<map id="11870" name="冰封之门" x="468" y="423" super="" sound="BGM_465"/>
<map id="11871" name="魔花藤洞" x="468" y="423" super="" sound="BGM_465"/>
<!-- 20190606主线 -->
<map id="11872" name="冰封之门" x="468" y="423" super="" sound="BGM_465"/>
<map id="11873" name="冰火栈道" x="468" y="423" super="" sound="BGM_465"/>
<!-- 20190614主线 -->
<map id="11874" name="冰火栈道" x="468" y="423" super="" sound="BGM_465"/>
<map id="11875" name="千机塔一层" x="468" y="423" super="" sound="BGM_465"/>
<map id="11876" name="王者圣域" x="330" y="388" super="" sound="BGM_399"/>
<!--小屋 -->
<!-- fx,fy是道具从仓库放进地图地上的默认坐标wx,wy是道具从仓库放进地图墙上的默认坐标 -->
<map id="500001" name="小屋" x="173" y="338" fx="500" fy="350" wx="330" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500002" name="小屋" x="400" y="350" fx="500" fy="370" wx="700" wy="130" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="40" -->
</map>
<map id="500003" name="小屋" x="180" y="300" fx="500" fy="350" wx="580" wy="70" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="10" -->
</map>
<map id="500004" name="小屋" x="130" y="240" fx="470" fy="350" wx="100" wy="80" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="102" -->
</map>
<map id="500005" name="小屋" x="850" y="280" fx="440" fy="380" wx="620" wy="50" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="105" -->
</map>
<map id="500006" name="小屋" x="420" y="130" fx="470" fy="370" wx="760" wy="50" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="20" -->
</map>
<map id="500007" name="小屋" x="120" y="460" fx="400" fy="400" wx="780" wy="180" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="47" -->
</map>
<map id="500008" name="小屋" x="240" y="420" fx="480" fy="400" wx="480" wy="180" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500009" name="小屋" x="480" y="220" fx="480" fy="380" wx="350" wy="80" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="16" -->
</map>
<map id="500010" name="小屋" x="250" y="250" fx="350" fy="300" wx="250" wy="60" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="34" -->
</map>
<map id="500011" name="云宵星小屋" x="475" y="340" fx="437" fy="400" wx="400" wy="74" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="26" -->
</map>
<map id="500012" name="斯诺星小屋" x="250" y="250" fx="357" fy="310" wx="360" wy="39" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="51" -->
</map>
<map id="500013" name="赫尔卡星小屋" x="730" y="330" fx="235" fy="355" wx="600" wy="88" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="32" -->
</map>
<map id="500014" name="武斗场小屋" x="477" y="369" fx="477" fy="369" wx="165" wy="88" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="102" -->
</map>
<map id="500015" name="露希欧星小屋" x="477" y="260" fx="190" fy="270" wx="300" wy="35" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="54" -->
</map>
<map id="500016" name="飞船40纪念小屋" x="485" y="360" fx="485" fy="360" wx="300" wy="110" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500017" name="赛尔号启航二周年" x="485" y="360" fx="485" fy="400" wx="485" wy="210" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500018" name="赛尔号启航二周年" x="485" y="360" fx="485" fy="400" wx="485" wy="210" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500019" name="圣诞节小屋" x="680" y="160" fx="480" fy="420" wx="480" wy="200" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500020" name="三周年小屋" x="150" y="490" fx="480" fy="350" wx="670" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500021" name="圣诞水晶宫" x="500" y="400" fx="480" fy="350" wx="670" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500022" name="四周年纪念基地" x="500" y="400" fx="480" fy="350" wx="370" wy="90" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500023" name="圣诞游乐园" x="500" y="400" fx="580" fy="300" wx="480" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500024" name="野营乐园" x="500" y="400" fx="580" fy="300" wx="480" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500025" name="萤火之境" x="500" y="400" fx="580" fy="300" wx="480" wy="100" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<map id="500830" name="超时空基地" x="110" y="135" fx="395" fy="355" wx="788" wy="322" sound="BGM_001">
<funComp>
<component name="door_0" hit="comp_0" fun="gotoFrontRoom" des="太空温室" />
</funComp>
<!-- targetID="1" -->
</map>
<!--小屋的前厅 -->
<map id="600001" x="336" y="346" name="基地" sound="BGM_175A">
<changeMapComp>
<component name="door_0" hit="door_0_hit" fun="openNonoPanel" des="查看开通超No请求" />
<!--经验分配器 -->
<component name="exp_mc" hit="exp_hit" fun="openExp" des="经验分配器" />
<!--分子转换仪 -->
<component name="jy_mc" hit="jy_hit" fun="openJY" des="分子转化仪(精元孵化)" />
<component name="blood_mc" hit="blood_hit" fun="openBlood" des="精灵恢复仓" />
<component name="storage_mc" hit="storage_hit" fun="openStorage" des="精灵仓库" />
</changeMapComp>
<funComp>
<component name="door_1" hit="door_1_hit" fun="gotoInRoom" des="基地小屋" />
<component name="door_2" hit="door_2_hit" fun="gotoGreenHouse" des="太空温室" />
</funComp>
</map>
<!--小屋的太空温室 -->
<map id="600002" x="160" y="200" name="太空温室" sound="BGM_078">
<funComp>
<component name="door_0" hit="door_0_hit" fun="gotoFrontRoom" des="基地" />
</funComp>
</map>
<map id="600003" name="生日派对" x="800" y="350" super="485" sound="BGM_113">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="600004" name="精灵派对" x="800" y="350" super="485" sound="BGM_113">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="600005" name="植树派对" x="800" y="350" super="485" sound="BGM_113">
<changeMapComp>
</changeMapComp>
<funComp>
</funComp>
</map>
<!--要塞保卫站 -->
<!-- fx,fy是设备从仓库放进地图的默认坐标hx,hy是总部的固定坐标 -->
<map id="700001" name="要塞对抗" x="400" y="350" fx="500" fy="370" hx="670" hy="200" sound="BGM_049">
<funComp>
<component name="clickMC" hit="clickHit" fun="clickPoit" />
</funComp>
</map>
<map id="700002" name="要塞对抗" x="217" y="170" fx="500" fy="370" hx="670" hy="200" sound="BGM_049">
<funComp>
<component name="clickMC" hit="clickHit" fun="clickPoit" />
</funComp>
</map>
<map id="700003" name="赛尔竞技战" x="476" y="110" sound="BGM_035">
<funComp>
</funComp>
</map>
<map id="700004" name="精灵大逃杀" x="480" y="200" sound="BGM_035">
<funComp>
</funComp>
</map>
<map id="700005" name="星空擂台" x="0" y="-200" sound="BGM_057">
<funComp>
</funComp>
</map>
<map id="700006" name="遭遇战" x="345" y="250" sound="BGM_018">
<funComp>
</funComp>
</map>
<!--要塞 -->
<!-- fx,fy是设备从仓库放进地图的默认坐标hx,hy是总部的固定坐标 -->
<map id="800001" name="战队要塞" x="400" y="350" fx="500" fy="370" hx="670" hy="200">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1" />
</changeMapComp>
</map>
<!--总部 -->
<!-- fx,fy是道具从仓库放进地图地上的默认坐标wx,wy是道具从仓库放进地图墙上的默认坐标,hx,hy是主电脑的固定坐标 -->
<map id="900001" name="战队总部" x="496" y="400" fx="480" fy="350" wx="480" wy="100" hx="480" hy="180" sound="BGM_156">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onGotoMap" />
</funComp>
</map>
</Maps>