package controller import ( "blazing/common/socket/errorcode" "blazing/logic/service/egg" "blazing/logic/service/player" "blazing/modules/blazing/model" ) func (h Controller) EggGamePlay(data *egg.C2S_EGG_GAME_PLAY, c *player.Player) (result *egg.S2C_EGG_GAME_PLAY, err errorcode.ErrorCode) { newPet := model.GenPetInfo(1, -1, -1, -1, 1, nil) c.Service.Pet.PetAdd(newPet) result = &egg.S2C_EGG_GAME_PLAY{HadTime: newPet.CatchTime, ListInfo: []model.ItemInfo{}, PetID: newPet.ID} return }