package controller import ( "blazing/common/socket/errorcode" "blazing/logic/service/friend" "blazing/logic/service/player" ) // GetOnlineFriends 获取在线好友列表 // data: 包含用户ID列表的输入信息 // c: 当前玩家对象 // 返回: 好友在线信息和错误码 func (h Controller) GetOnlineFriends(data *friend.SeeOnlineInboundInfo, c *player.Player) (result *friend.SeeOnlineOutboundInfo, err errorcode.ErrorCode) { result = &friend.SeeOnlineOutboundInfo{} result.Friends = make([]friend.OnlineInfo, 0) return }