{ "data": [ { "id": 1, "name": "力量", "iconID": 31, "isApproved": 1, "des": "骰盘中的每个骰子会额外提供X攻击力,X为当前层数。", "battleDes": "骰盘中的每个骰子会额外提供X点攻击力。" }, { "id": 2, "name": "架势", "iconID": 32, "isApproved": 1, "des": "骰盘中的每个骰子会额外提供X防御力,X为当前层数。", "battleDes": "骰盘中的每个骰子会额外提供X点防御力。" }, { "id": 3, "name": "成长", "iconID": 33, "isApproved": 1, "des": "回合结束后,获得X层力量和X层架势,X为当前层数。", "battleDes": "回合结束后,获得X层力量和X层架势。" }, { "id": 4, "name": "电气", "iconID": 34, "isApproved": 1, "des": "回合结束时额外附加X点伤害,X为当前层数。", "battleDes": "回合结束时额外附加X点伤害。" }, { "id": 5, "name": "残影", "iconID": 43, "isApproved": 1, "des": "攻击力基数上额外乘以X,X为层数+1,回合结束时层级-1。", "battleDes": "攻击力额外乘以X,回合结束时层级-1。" }, { "id": 6, "name": "感染", "iconID": 41, "isApproved": 1, "des": "回合结束时扣除X点生命值(伤害无视护盾),X为当前层数,回合结束时层数-1。", "battleDes": "回合结束时扣除X点生命值(伤害无视护盾),回合结束时层数-1。" }, { "id": 7, "name": "从长计议", "iconID": 35, "isApproved": 0, "des": "回合开始时,重新投掷上回合留在手中的骰子。", "battleDes": "回合开始时,重新投掷上回合留在手中的骰子。" }, { "id": 8, "name": "偷梁换柱", "iconID": 36, "isApproved": 0, "des": "打出骰面为空的骰子时会自动进行重掷(仅限1次)", "battleDes": "打出骰面为空的骰子时会自动进行重掷(仅限1次)" }, { "id": 9, "name": "战斗扩容", "iconID": 37, "isApproved": 0, "des": "我方最大持有骰子上限提升为7。", "battleDes": "最大持有骰子上限提升为7。" }, { "id": 10, "name": "快速填充", "iconID": 38, "isApproved": 0, "des": "回合开始时抽取的骰子提升为5个。", "battleDes": "回合开始时抽取的骰子提升为5个。" }, { "id": 11, "name": "无限屏障", "iconID": 39, "isApproved": 0, "des": "回合开始时,护盾不会再消失。", "battleDes": "回合开始时,护盾不会再消失。" }, { "id": 12, "name": "力量强化", "iconID": 31, "isApproved": 1, "des": "攻击值会额外修正加上X,X为层数。", "battleDes": "攻击值会额外修正加上X点攻击力。" }, { "id": 13, "name": "防御强化", "iconID": 32, "isApproved": 1, "des": "防御值会额外修正加上X,X为层数。", "battleDes": "防御值会额外修正加上X点防御力。" }, { "id": 14, "name": "成长性", "iconID": 33, "isApproved": 1, "des": "回合结束后,获得X层力量强化和防御强化,X为当前层数。", "battleDes": "回合结束后,获得X层力量强化和防御强化。" }, { "id": 15, "name": "无限屏障", "iconID": 39, "isApproved": 0, "des": "回合结束时,护盾不会再消失。", "battleDes": "回合结束时,护盾不会再消失。" }, { "id": 16, "name": "多段攻击", "iconID": 43, "isApproved": 1, "des": "攻击力基数上额外乘以X,X为层数+1,回合结束时层级-1。", "battleDes": "攻击力额外乘以X,回合结束时层级-1。" }, { "id": 17, "name": "感染", "iconID": 41, "isApproved": 1, "des": "回合结束时扣除X点生命值(伤害无视护盾),X为当前层数,回合结束时层数-1。", "battleDes": "回合结束时扣除X点生命值(伤害无视护盾),回合结束时层数-1。" }, { "id": 18, "name": "伏击", "iconID": 44, "isApproved": 1, "des": "每次进行重骰行为时向敌方施加X层感染,X为当前层数。", "battleDes": "每次进行重骰行为时向敌方施加X层感染。" }, { "id": 19, "name": "感染者", "iconID": 44, "isApproved": 1, "des": "回合结束时,向对方施加X层感染,X为当前层数。", "battleDes": "回合结束时,向对方施加X层感染。" }, { "id": 20, "name": "矿脉", "iconID": 46, "isApproved": 1, "des": "每当矿脉累计到6层时消耗并转变为1层闪耀,回合结束时恢复X点生命值,X为当前矿脉层数。", "battleDes": "每当矿脉累计到6层时消耗并转变为1层闪耀,回合结束时恢复X点生命值。" }, { "id": 21, "name": "闪耀", "iconID": 47, "isApproved": 1, "des": "当闪耀累计到3层时,立即消灭对手。", "battleDes": "当闪耀累计到3层时,立即消灭对手。" }, { "id": 22, "name": "崩解者", "iconID": 45, "isApproved": 0, "des": "回合结束时,将对方的矿脉、成长层数清空。", "battleDes": "回合结束时,将对方的矿脉、成长层数清空。" } ] }