package controller import ( "blazing/common/socket/errorcode" "blazing/logic/service/nono" "blazing/logic/service/player" ) // 处理命令: 105 func (h *Controller) NonoFollowOrHome(data *nono.NonoFollowOrHomeInInfo, c *player.Conn) (result *nono.NonoFollowOutInfo, err errorcode.ErrorCode) { //这个时候player应该是空的 result = &nono.NonoFollowOutInfo{ data.Head.UserID, data.Flag, data.Flag, "", 0, 0, } return }