package pet import "blazing/logic/service/player" type GetPetListInboundEmpty struct { Head player.TomeeHeader `cmd:"2303" struc:"[0]pad"` } type GetPetListOutboundInfo struct { ShortInfoListLen uint32 `struc:"int32,sizeof=ShortInfoList"` ShortInfoList []PetShortInfo } // PetShortInfo 精灵简要信息结构体 type PetShortInfo struct { ID uint32 // 精灵类型ID( CatchTime uint32 // 精灵生成时间 Level uint32 // 精灵等级 SkinID uint32 // 精灵皮肤ID Shiny uint32 // 精灵是否闪光(0=否,1=是) }