package service import ( "blazing/common/utils" "blazing/cool" config "blazing/modules/config/service" "blazing/modules/player/model" "github.com/gogf/gf/v2/os/gtime" ) type TalkService struct { BaseService } func NewTalkService(id uint32) *TalkService { return &TalkService{ BaseService: BaseService{userid: id, Service: &cool.Service{Model: model.NewTalk()}, }, } } func (s *TalkService) reset(flag int) { s.dbm(s.Model).Where("talk_id", flag).Data("count", 0, "last_reset_time", gtime.Now()).Update() } //实现挖矿次数确认 func (s *TalkService) Cheak(mapid uint32, flag int) (int, bool) { m1 := s.dbm(s.Model) var talks *model.Talk m1.Where("talk_id", flag).Scan(&talks) if talks == nil { return 0, true //如果表里没有记载数据,那么就可以直接挖矿 } c := config.NewTalkConfigService().GetCache(flag) //因为这个是挖一次更新一次,而且是实时更新的,如果更新日期是今天,那么就可以确认不用再重置,否则就需要重置挖矿记录 if c == nil { return 0, false //没在地图 } switch c.Limit { case 0: if !utils.IsToday(talks.LastResetTime) { s.reset(flag) return int(0), true } case 1: if !utils.IsWEEK(talks.LastResetTime) { s.reset(flag) return int(0), true } case 2: if !utils.IsMon(talks.LastResetTime) { s.reset(flag) return int(0), true } } if uint32(mapid) != c.MapID { return 0, false //没在地图 } if talks.Count >= c.DailyCollectCount { return 0, false } return int(talks.Count), true //int(config.MaxDailyCnt - talks.Count) } func (s *TalkService) Update(flag int, count int) bool { // VIP 直接返回失败 if cool.Config.ServerInfo.IsVip != 0 { return false } talkID := uint32(flag) userID := uint64(s.userid) db := s.dbm(s.Model) // 1. 获取配置上限 cfg := config.NewTalkConfigService().GetCache(flag) if cfg == nil { return false } maxCount := int(cfg.DailyCollectCount) // 2. 原子操作:不存在则插入(count=0),存在则不操作 talk := model.Talk{ PlayerID: userID, TalkID: talkID, Count: 0, // 关键:必须初始化 count 为 0 } // 唯一索引 + InsertIgnore 保证只会插入1次 _, _ = db.Data(talk).InsertIgnore() // 3. 原子条件自增(只有没超上限才会增加) affected, err := db. Where("talk_id = ?", talkID). Where("player_id = ?", userID). // 关键:必须加 player_id 条件 Where("count + ? <= ?", count, maxCount). Increment("count", count) if err != nil { return false } row, _ := affected.RowsAffected() // 0 行受影响 = 已达上限 return row > 0 }