{ "data": [ { "id": 1, "script": "获得本场战斗胜利", "count": 0 }, { "id": 2, "script": "战斗胜利时,累计出场精灵次数{0}{1}", "count": 1 }, { "id": 3, "script": "战斗胜利时,阵亡精灵数量{0}{1}", "count": 1 }, { "id": 4, "script": "战斗胜利时,回合数{0}{1}", "count": 1 }, { "id": 5, "script": "战斗胜利时,打出致命一击的次数{0}{1}", "count": 1 }, { "id": 6, "script": "战斗胜利时,战斗造成的{0}攻击伤害{1}{2}", "count": 1 }, { "id": 7, "script": "战斗胜利时,累计承受{0}点技能伤害", "count": 1 }, { "id": 8, "script": "使用{0}精灵获得战斗胜利", "count": 0 }, { "id": 9, "script": "战斗胜利时,所有回合都先出手", "count": 0 }, { "id": 10, "script": "战斗胜利时,最后一击使用技能威力{0}{1}", "count": 1 }, { "id": 11, "script": "战斗胜利时,本次战斗所有回合技能伤害{0}{1}", "count": 1 }, { "id": 12, "script": "每场战斗胜利时,自身体力均{0}{1}", "count": 1 }, { "id": 13, "script": "每场战斗胜利时,自身均{0}能力提升状态", "count": 0 } ] }