package controller import ( "blazing/common/data/entity" "blazing/logic/service" "blazing/logic/service/maps" ) func (h Controller) MapHot(data *maps.MapHotInboundInfo, c *entity.Player) (result *maps.MapHotOutboundInfo, err service.OutInfo) { data.Def() result = &maps.MapHotOutboundInfo{ HotInfos: make([]maps.MapHotInfo, 0), } return }