{ "Root": { "Moulds": { "Mould": [ { "ID": 1, "Forever": "107741 107742 107743 107744 107745 107746 107747 107748 107749 107750 107751 107752 107753 107754 107755 107756 107757 107758 107759 107760 107761 107762 107763 107764" }, { "ID": 2 }, { "ID": 3 }, { "ID": 4, "Forever": 107765 }, { "ID": 5, "Daily": "200204 200205 200206 200207 200208 200209 200210 200211 200212 200213 200214 200215 200216 200217 200218 200219 200220 200221 200222 200223 200224 200225 200226 200227 200228" }, { "ID": 6, "Daily": 200203 }, { "ID": 7 }, { "ID": 8, "Daily": "200251 200252 200253 200254 200255 200256 200257 200258 200259 200260 200261 200262 200263 200264 200265 200266 200267 200268 200269 200270 200271 200272 200273 200274" }, { "ID": 9, "Daily": 200275 }, { "ID": 10, "Daily": "200281 200282 200283 200284 200285 200286 200287 200288 200289 200290 200291 200292 200293 200294 200295 200296 200297 200298 200299 200300 200724 200725 200726 200727" }, { "ID": 11, "Daily": 200315 } ] }, "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "Desc": "不可重复上阵(出战背包派出过的)精灵" }, { "ID": 2, "MouldID": 2, "Args": "3022 3460 3437", "Desc": "禁用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 3, "MouldID": 2, "Args": 3512, "Desc": "禁止使用精灵——帝皇之御" }, { "ID": 4, "MouldID": 3, "Args": 100, "Desc": "背包内出战精灵必须=100级" }, { "ID": 5, "MouldID": 4, "Args": 5, "Desc": "对战累计失败>5次,则本轮挑战自动放弃" }, { "ID": 6, "MouldID": 5, "Desc": "不可重复上阵(出战背包派出过的)精灵" }, { "ID": 7, "MouldID": 6, "Args": 3, "Desc": "对战累计失败>3次,则本轮挑战自动放弃" }, { "ID": 8, "Desc": "在受到神秘系攻击之前,BOSS对对手具有伤害提升效果" }, { "ID": 9, "MouldID": 7, "Args": 7, "Desc": "每场battle都需要在7回合内击败BOSS,否则此场battle按失败结算" }, { "ID": 10, "MouldID": 8, "Desc": "不可重复上阵(出战背包派出过的)精灵" }, { "ID": 11, "MouldID": 9, "Args": 3, "Desc": "对战累计失败>3次,则本轮挑战自动放弃" }, { "ID": 12, "MouldID": 7, "Args": 6, "Desc": "每场battle都需要在6回合内击败BOSS,否则此场battle按失败结算" }, { "ID": 13, "MouldID": 10, "Desc": "不可重复上阵(出战背包派出过的)精灵" }, { "ID": 14, "MouldID": 11, "Args": 3, "Desc": "对战累计失败>3次,则本轮挑战自动放弃" } ] }, "Design": [ { "Reward": { "ItemID": 1723493, "MonsterID": 4210, "MintMarkID": 42011, "MoveID": 1, "NewSeId": 5700, "GainValue": 107766 }, "Configure": { "Exchange_pet": 315, "Exchange_mintmark": 35, "Exchange_moves": 105, "Exchange_newse": 210, "Times": 3, "ProgressValue": 107767, "TimeValue": 12713 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3026, "BattleType": 2, "Battlelevel": 1, "BossID": 1000000, "Desc": "【很弱的敌人】" }, { "ID": 2, "BattleBoss": 3013, "BattleType": 2, "Battlelevel": 2, "BossID": 1000001, "Desc": "【很弱的敌人,每回合附带220固伤】" }, { "ID": 3, "BattleBoss": 3006, "BattleType": 2, "Battlelevel": 3, "BossID": 1000002, "Desc": "【有点强的敌人,每回合附带220固伤,受到伤害减少30%】" } ], "Out": 12, "RuleID": 1, "TaskStyle": 1, "BattleCnt": 3 }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3460, "BattleType": 2, "Battlelevel": 2, "BossID": 1000003, "Desc": "【有点强的敌人,每回合220固伤,每回合恢复250hp】" }, { "ID": 2, "BattleBoss": 3463, "BattleType": 2, "Battlelevel": 3, "BossID": 1000004, "Desc": "【有点强的敌人,每回合220固伤,每回合恢复500hp,每回合随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 3367, "BattleType": 2, "Battlelevel": 3, "BossID": 1000005, "Desc": "【比较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4210, "BattleType": 2, "Battlelevel": 4, "BossID": 1000006, "Desc": "【比较强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "1 2", "TaskStyle": 1, "BattleCnt": 4 }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 4, "BossID": 1000007, "Desc": "【很弱的敌人,受到伤害大于2000时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 3, "BossID": 1000008, "Desc": "【有点强的敌人,每回合技能吸取对手一定HP】" }, { "ID": 3, "BattleBoss": 4075, "BattleType": 2, "Battlelevel": 3, "BossID": 1000009, "Desc": "【比较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 4, "BossID": 1000010, "Desc": "【比较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4210, "BattleType": 2, "Battlelevel": 5, "BossID": 1000011, "Desc": "【厉害的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 2 4 5", "TaskStyle": 1, "BattleCnt": 5 }, "Stat": { "Battle": { "Start": 2104020500, "Finish": 2104020503, "Abandon": 2104020506 }, "Exchange": { "Monster": 2104020510, "Mintmark": 2104020511, "NewSe": 2104020512, "Move": 2104020513 }, "Task": { "Easy": { "Win": 2104020514, "Fail": 2104020526 }, "Normal": { "Win": 2104020517, "Fail": 2104020529 }, "Hard": { "Win": 2104020521, "Fail": 2104020533 } } }, "ID": 1, "Desc": "20210402 S莫伊莱" }, { "Reward": { "ItemID": 2400004, "MonsterID": 4225, "MintMarkID": 42030, "MoveID": 1, "NewSeId": 5715, "GainValue": 107869 }, "Configure": { "Exchange_mintmark": 40, "Exchange_moves": 100, "Exchange_newse": 200, "Times": 3, "ProgressValue": 200201, "TimeValue": 200202 }, "Hardachievement": { "BranchID": 145, "ruleID": 1, "Achievementrule": 1 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4075, "BattleType": 2, "Battlelevel": 1, "BossID": 1000012, "Desc": "【较弱的敌人】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 1, "BossID": 1000013, "Desc": "【较弱的敌人】" }, { "ID": 3, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 2, "BossID": 1000014, "Desc": "【有点强的敌人,每回合随机增加属性】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 2, "BossID": 1000015, "Desc": "【有点强的敌人,每回合恢复500hp、每回合附加220固定伤害、每回合随机增加属性】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 3, "BossID": 1000016, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4075, "BattleType": 2, "Battlelevel": 3, "BossID": 1000017, "Desc": "【有点强的敌人,体力低于1500回满体力,每回合附加220固定伤害】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 3, "BossID": 1000018, "Desc": "【有点强的敌人,体力低于1500回满体力,每回合附加220固定伤害】" }, { "ID": 3, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 4, "BossID": 1000019, "Desc": "【有点强的敌人,可以消除对手能力提升状态,每回合附加220固定伤害,每回合随机使对手1个技能PP值归零】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 4, "BossID": 1000020, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 5, "BossID": 1000021, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 22, "RuleID": "6 8", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4075, "BattleType": 2, "Battlelevel": 4, "BossID": 1000022, "Desc": "【有点强的敌人,可以消除对手能力提升状态,防御能力较强,免疫物理伤害】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 4, "BossID": 1000023, "Desc": "【有点强的敌人,可以消除对手能力提升状态,防御能力较强,免疫特殊伤害】" }, { "ID": 3, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 4, "BossID": 1000024, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 5, "BossID": 1000025, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 6, "BossID": 1000026, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "6 2 4 7", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Stat": { "Battle": { "Start": 2105140501, "Finish": 2105140504, "Abandon": 2105140507 }, "Exchange": { "Mintmark": 2105140511, "NewSe": 2105140512, "Move": 2105140513 }, "Task": { "Easy": { "Win": 2105140514, "Fail": 2105140529 }, "Normal": { "Win": 2105140519, "Fail": 2105140534 }, "Hard": { "Win": 2105140524, "Fail": 2105140539 } }, "Achievement": { "Get": 2105140500 } }, "ID": 2, "TimeFlag": 2190, "Desc": "20210514 S霍瑞洛吉" }, { "Reward": { "ItemID": 2400006, "MonsterID": 4240, "MintMarkID": 42042, "MoveID": 1, "NewSeId": 5730, "GainValue": 107919 }, "Configure": { "Exchange_mintmark": 40, "Exchange_moves": 100, "Exchange_newse": 200, "Times": 3, "ProgressValue": 200249, "TimeValue": 200250 }, "Hardachievement": { "BranchID": 145, "ruleID": 2, "Achievementrule": 1 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4144, "BattleType": 2, "Battlelevel": 1, "BossID": 1000027, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4212, "BattleType": 2, "Battlelevel": 1, "BossID": 1000028, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 1, "Battlelevel": 2, "BossID": 1000029, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机减少对手属性且恢复自身一定体力】" }, { "ID": 4, "BattleBoss": 4240, "BattleType": 2, "Battlelevel": 2, "BossID": 1000030, "Desc": "【有点强的敌人,有概率使对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 3, "BossID": 1000031, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4144, "BattleType": 2, "Battlelevel": 3, "BossID": 1000032, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定的固定伤害,有一定概率闪避】" }, { "ID": 2, "BattleBoss": 4212, "BattleType": 2, "Battlelevel": 3, "BossID": 1000033, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合附带一定的固定伤害且防御能力提升,有一定概率闪避】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 1, "Battlelevel": 4, "BossID": 1000034, "Desc": "【有点难度的敌人,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4240, "BattleType": 2, "Battlelevel": 4, "BossID": 1000035, "Desc": "【有点强的敌人,有概率使对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1000036, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 22, "RuleID": "9 10", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4144, "BattleType": 2, "Battlelevel": 4, "BossID": 1000037, "Desc": "【有点强的敌人,先制+3,伤害提升300%,对手无法强化自己,受到过高的伤害时会恢复自身体力,每回合附带一定的固定伤害】" }, { "ID": 2, "BattleBoss": 4212, "BattleType": 2, "Battlelevel": 4, "BossID": 1000038, "Desc": "【有点强的敌人,受到过高的伤害时会恢复自身体力,暴击概率提升,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 2, "Battlelevel": 4, "BossID": 1000039, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4240, "BattleType": 2, "Battlelevel": 5, "BossID": 1000040, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 6, "BossID": 1000041, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "10 2 4 11", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Stat": { "Battle": { "Start": 2106111301, "Finish": 2106111304, "Abandon": 2106111307 }, "Exchange": { "Mintmark": 2106111311, "NewSe": 2106111313, "Move": 2106111312 }, "Task": { "Easy": { "Win": 2106111314, "Fail": 2106111329 }, "Normal": { "Win": 2106111319, "Fail": 2106111334 }, "Hard": { "Win": 2106111324, "Fail": 2106111339 } }, "Achievement": { "Get": 2106111300 } }, "ID": 3, "Desc": "20210611 S溯洄•拉伯克" }, { "Reward": { "ItemID": 2400007, "MonsterID": 4241, "MintMarkID": 42043, "MoveID": 1, "NewSeId": 5731, "GainValue": 107924 }, "Configure": { "Exchange_mintmark": 54, "Exchange_moves": 108, "Exchange_newse": 270, "SweepItemID": 1723787, "SweepProductID": 258917, "Times": 3, "ProgressValue": 200314, "TimeValue": 200316 }, "Hardachievement": { "BranchID": 145, "ruleID": 3, "Achievementrule": 1 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4054, "BattleType": 2, "Battlelevel": 1, "BossID": 1000042, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4072, "BattleType": 2, "Battlelevel": 1, "BossID": 1000043, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4043, "BattleType": 1, "Battlelevel": 2, "BossID": 1000044, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机增加属性,具有一定比例减伤】" }, { "ID": 4, "BattleBoss": 4088, "BattleType": 2, "Battlelevel": 2, "BossID": 1000045, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,每回合随机增加属性、附带一定的固定伤害且恢复一定体力,具有一定比例减伤】" }, { "ID": 5, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 3, "BossID": 1000046, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 9, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4054, "BattleType": 2, "Battlelevel": 3, "BossID": 1000047, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合双防提升,且附带一定的固定伤害】" }, { "ID": 2, "BattleBoss": 4072, "BattleType": 2, "Battlelevel": 3, "BossID": 1000048, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合双防提升且附带一定的固定伤害,免疫过低的伤害】" }, { "ID": 3, "BattleBoss": 4043, "BattleType": 1, "Battlelevel": 4, "BossID": 1000049, "Desc": "【有点难度的敌人,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4088, "BattleType": 2, "Battlelevel": 4, "BossID": 1000050, "Desc": "【有点难度的敌人,每回合有一定概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 5, "BossID": 1000051, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "12 13", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4054, "BattleType": 2, "Battlelevel": 4, "BossID": 1000052, "Desc": "【有点强的敌人,先制+3,伤害提升300%,对手无法强化自己,每降低一定的自身体力则造成的伤害有所提升,有一定概率闪避】" }, { "ID": 2, "BattleBoss": 4072, "BattleType": 2, "Battlelevel": 4, "BossID": 1000053, "Desc": "【有点强的敌人,只有水系、火系、草系才能对BOSS造成伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4043, "BattleType": 2, "Battlelevel": 4, "BossID": 1000054, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4088, "BattleType": 2, "Battlelevel": 5, "BossID": 1000055, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 6, "BossID": 1000056, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "13 2 4 14", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Stat": { "Battle": { "Start": 2106180401, "Finish": 2106180404, "Abandon": 2106180407 }, "Exchange": { "Mintmark": 2106180411, "NewSe": 2106180413, "Move": 2106180412 }, "Task": { "Easy": { "Win": 2106180414, "Fail": 2106180429 }, "Normal": { "Win": 2106180419, "Fail": 2106180434 }, "Hard": { "Win": 2106180424, "Fail": 2106180439 } }, "Achievement": { "Get": 2106180400 } }, "ID": 4, "TimeFlag": 2190, "Desc": "20210618 SS环·零" } ] } }