package player import ( "blazing/common/socket/errorcode" "blazing/cool" "blazing/logic/service/common" "encoding/binary" "encoding/hex" "sync" "sync/atomic" "context" "bytes" "fmt" "reflect" "github.com/bruceshao/lockfree" "github.com/gobwas/ws" "github.com/gobwas/ws/wsutil" "github.com/gogf/gf/v2/os/glog" "github.com/lunixbochs/struc" "github.com/panjf2000/gnet/v2" ) // getUnderlyingValue 递归解析reflect.Value,解包指针、interface{}到底层具体类型 func getUnderlyingValue(val reflect.Value) (reflect.Value, error) { for { switch val.Kind() { // 解包指针:获取指针指向的值 case reflect.Ptr: if val.IsNil() { return reflect.Value{}, nil } val = val.Elem() // 解包interface{}:获取接口包裹的动态值 case reflect.Interface: if val.IsNil() { return reflect.Value{}, nil } val = val.Elem() // 非指针/接口类型,终止递归 default: return val, nil } } } // XORDecryptU 原地执行异或解密,避免额外分配和拷贝。 func XORDecryptU(encryptedData []byte, key uint32) []byte { if len(encryptedData) == 0 { return []byte{} } var keyBytes [4]byte binary.BigEndian.PutUint32(keyBytes[:], key) keyLen := len(keyBytes) for i, b := range encryptedData { encryptedData[i] = b ^ keyBytes[i%keyLen] } return encryptedData } var packetDataPoolSizes = [...]int{64, 128, 256, 512, 1024, 2048, 4096} var packetDataPools = func() []sync.Pool { pools := make([]sync.Pool, len(packetDataPoolSizes)) for i, size := range packetDataPoolSizes { size := size pools[i].New = func() any { return make([]byte, size) } } return pools }() func getPacketData(size int) []byte { if size <= 0 { return nil } for i, poolSize := range packetDataPoolSizes { if size <= poolSize { return packetDataPools[i].Get().([]byte)[:size] } } return make([]byte, size) } func putPacketData(buf []byte) { if buf == nil { return } for i, poolSize := range packetDataPoolSizes { if cap(buf) == poolSize { packetDataPools[i].Put(buf[:poolSize]) return } } } func (h *ClientData) PushEvent(v []byte, submit func(task func()) error) { if h == nil || h.IsClosed() { return } var header common.TomeeHeader header.Len = binary.BigEndian.Uint32(v[0:4]) header.CMD = binary.BigEndian.Uint32(v[5:9]) header.UserID = binary.BigEndian.Uint32(v[9:13]) if dataLen := len(v) - 17; dataLen > 0 { header.Data = getPacketData(dataLen) copy(header.Data, v[17:]) } err := submit(func() { if h.IsClosed() || h.LF == nil || !h.LF.Running() { putPacketData(header.Data) return } if err := h.LF.Producer().Write(header); err != nil { putPacketData(header.Data) } }) if err != nil { putPacketData(header.Data) } } // 重写 // 遍历结构体方法并执行RECV_cmd func (h *ClientData) OnEvent(data common.TomeeHeader) { defer func() { if err := recover(); err != nil { // 恢复 panic,err 为 panic 错误值 // 1. 打印错误信息 if h.Player != nil { if h.Player.Info != nil { cool.Logger.Error(context.TODO(), "panic 错误:", cool.Config.ServerInfo.OnlineID, h.Player.Info.UserID, err) } else { cool.Logger.Error(context.TODO(), "panic 错误:", cool.Config.ServerInfo.OnlineID, err) } } else { cool.Logger.Error(context.TODO(), "panic 错误:", err) } } }() if data.CMD > 1001 { if h.Player == nil { fmt.Println(data.UserID, "账号未注册") return } if h.Player.Info == nil { fmt.Println(data.UserID, "未创建角色") return } if data.Data != nil { defer putPacketData(data.Data) data.Res = XORDecryptU(data.Data, h.Player.Hash) } } else if data.Data != nil { defer putPacketData(data.Data) data.Res = data.Data } if cool.Config.ServerInfo.IsDebug != 0 { fmt.Println("接收数据", data.UserID, data.CMD) } if data.UserID == 0 { return } cmdlister, ok := cool.CmdCache[data.CMD] if !ok { // glog.Debug(context.Background(), data.UserID, data.CMD, "cmd未注册") return //TODO 待实现cmd未注册 } params := []reflect.Value{} //funct := cmdlister.Type().NumIn() // 如果需要可设置的变量(用于修改值),创建指针并解引用 ptrValue := reflect.New(cmdlister.Req) // fmt.Println(tt1) if data.Res != nil { tt1 := ptrValue.Elem().Addr().Interface() err := struc.Unpack(bytes.NewBuffer(data.Res), tt1) if err != nil { cool.Logger.Error(context.Background(), data.UserID, data.CMD, "解包失败,", err, hex.EncodeToString(data.Res)) //fmt.Println(data.UserID, data.CMD, "解包失败,", hex.EncodeToString(data.Data)) data.Result = uint32(errorcode.ErrorCodes.ErrSystemProcessingError) h.SendPack(data.Pack(nil)) return } } ptrValue1 := ptrValue.Elem().Addr() // 设置 Name 字段 nameField := ptrValue.Elem().Field(0) //首个为header nameField.Set(reflect.ValueOf(data)) if data.CMD > 1001 { //if cmdlister.Type().In(1) == reflect.TypeOf(&Player{}) { //t := GetPlayer(c, data.UserID) // fmt.Println(data.CMD, "接收 变量的地址 ", &t.Info, t.Info.UserID) params = append(params, ptrValue1, reflect.ValueOf(h.Player)) } else { params = append(params, ptrValue1, reflect.ValueOf(h.Conn)) } ret := cmdlister.Func.Call(params) if len(ret) <= 0 { //如果判断没有参数,那就说明这个包没有返回参数 return } aa, ok := ret[1].Interface().(errorcode.ErrorCode) //判断错误 data.Result = uint32(aa) if aa == -1 { return } if ok && aa != 0 { //这里实现回复错误包 glog.Info(context.Background(), data.UserID, data.CMD, aa.Code()) h.SendPack(data.Pack(nil)) return } t1 := data.Pack(ret[0].Interface()) h.SendPack(t1) } type ClientData struct { IsCrossDomain sync.Once //是否跨域过 Player *Player //客户实体 ERROR_CONNUT int Wsmsg *WsCodec Conn gnet.Conn LF *lockfree.Lockfree[common.TomeeHeader] closed int32 } func (p *ClientData) IsClosed() bool { return atomic.LoadInt32(&p.closed) == 1 } func (p *ClientData) Close() { if !atomic.CompareAndSwapInt32(&p.closed, 0, 1) { return } if p.LF != nil && p.LF.Running() { _ = p.LF.Close() } } func (p *ClientData) GetPlayer(userid uint32) *Player { //TODO 这里待优化,可能存在内存泄漏问题 if p.Player == nil { p.Player = NewPlayer(p.Conn) } _, ok := Mainplayer.LoadOrStore(userid, p) if !ok { p.Player = NewPlayer(p.Conn) } return p.Player // return nil } func NewClientData(c gnet.Conn) *ClientData { cd := &ClientData{ Conn: c, Wsmsg: &WsCodec{}, } cd.LF = lockfree.NewLockfree( 8, cd, lockfree.NewConditionBlockStrategy(), ) if err := cd.LF.Start(); err != nil { panic(err) } return cd } // XORDecrypt 异或解密函数(密钥改为uint32版本) // 核心逻辑:将uint32密钥拆分为4字节数组(大端序,适配AS3二进制处理习惯),循环与加密数据异或 // 参数: // // encryptedData - 待解密的字节数组 // key - 32位无符号整数密钥(替代原字符串密钥) // // 返回值:解密后的字节数组 func XORDecrypt(encryptedData []byte, keyStr string) []byte { if len(encryptedData) == 0 || keyStr == "" { return []byte{} } // 1. 将密钥字符串转换为UTF-8字节数组(对应AS3的writeUTFBytes(_arg_2)) keyBytes := []byte(keyStr) // Go中string转[]byte默认是UTF-8编码,与AS3的writeUTFBytes一致 keyLen := len(keyBytes) if keyLen == 0 { return encryptedData // 空密钥不加密,直接返回 } // 2. 执行异或操作(与加密逻辑一致,异或两次还原数据) decrypted := make([]byte, len(encryptedData)) for i, b := range encryptedData { // 循环复用密钥字节(索引取模) keyIndex := i % keyLen decrypted[i] = b ^ keyBytes[keyIndex] } return decrypted } func (p *ClientData) SendPack(b []byte) error { if p.Wsmsg == nil { return fmt.Errorf("ws空") } if p.Wsmsg.Upgraded { // This is the echo server wsutil.WriteServerMessage(p.Conn, ws.OpBinary, b) } else { p.Conn.AsyncWrite(b, nil) } return nil }