{ "Root": { "Moulds": { "Mould": [ { "ID": 1, "UserInfoCnt": 24, "ArgsCnt": 0 }, { "ID": 2, "UserInfoCnt": 0, "ArgsCnt": 1 }, { "ID": 3, "UserInfoCnt": 0, "ArgsCnt": 3 }, { "ID": 4, "UserInfoCnt": 0, "ArgsCnt": 1 }, { "ID": 5, "UserInfoCnt": 1, "ArgsCnt": 1 }, { "ID": 6, "UserInfoCnt": 1, "ArgsCnt": 1 }, { "ID": 7 }, { "ID": 8, "ArgsCnt": 2 } ] }, "Design": [ { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200699 200700 200701 200702 200703 200704 200705 200706 200707 200708 200709 200710 200711 200712 200713 200714 200715 200716 200717 200718 200719 200728 200729 200730", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200720, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200721, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 4, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400021, "MonsterID": 4246, "MintMarkID": 42055, "MoveID": 1, "NewSeId": 5736, "GainValue": 107938 }, "Configure": { "Exchange_mintmark": 54, "Exchange_moves": 108, "Exchange_newse": 270, "Times": 3, "ProgressValue": 200722, "TimeValue": 200723, "FailTimes": 200720, "ExchangeID": "13411 13412 13413", "ExchangeProductID": "258946 258951 258947" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 1, "BossID": 1000057, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 2, "BossID": 1000058, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4163, "BattleType": 1, "Battlelevel": 3, "BossID": 1000059, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000060, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击有概率使对手害怕,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 3, "BossID": 1000061, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 3, "BossID": 1000062, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 3, "BossID": 1000063, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力,有概率使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4163, "BattleType": 1, "Battlelevel": 4, "BossID": 1000064, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合使对手随机2项属性-1,免疫过低的伤害】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000065, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 5, "BossID": 1000066, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1000067, "Desc": "【有点强的敌人,先制+3,伤害提升300%,对手无法强化自己,可以消除对手能力提升状态,每回合有概率免疫所有伤害且附带一定固伤】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1000068, "Desc": "【较强的敌人,每回合有概率免疫所有伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4163, "BattleType": 2, "Battlelevel": 4, "BossID": 1000069, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 5, "BossID": 1000070, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 6, "BossID": 1000071, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1723835 1723834 1723833", "ProductID": "258950 258949 258948", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2107020501, "Finish": 2107020504, "Abandon": 2107020507 }, "Exchange": { "Mintmark": 2107020511, "NewSe": 2107020513, "Move": 2107020512 }, "Task": { "Easy": { "Win": 2107020514, "Fail": 2107020529 }, "Normal": { "Win": 2107020519, "Fail": 2107020534 }, "Hard": { "Win": 2107020524, "Fail": 2107020539 } }, "Sweep": { "Unlock": 2107020544, "Finish": 2107020547 }, "Achievement": { "Get": 2107020500 } }, "ID": 5, "Desc": "20210702 S墨纪拉" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200732 200733 200734 200735 200736 200737 200738 200739 200740 200741 200742 200743 200744 200745 200746 200747 200748 200749 200750 200751 200752 200753 200754 200755", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200756, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200757, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400022, "MonsterID": 4249, "MintMarkID": 42059, "MoveID": 1, "NewSeId": 5745, "GainValue": 107939 }, "Configure": { "Exchange_mintmark": 40, "Exchange_moves": 100, "Exchange_newse": 200, "Times": 3, "ProgressValue": 200758, "TimeValue": 200759, "FailTimes": 200756, "ExchangeID": "13414 13415 13416", "ExchangeProductID": "258982 258987 258983" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 1, "BossID": 1000072, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 2, "BossID": 1000073, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 3, "BossID": 1000074, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,受到伤害减少30%,每回合随机2项属性+1】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 3, "BossID": 1000075, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,受到伤害减少30%,每回合随机3项属性+1且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 3, "BossID": 1000076, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 17, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 3, "BossID": 1000077, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,体力低于一定程度时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 3, "BossID": 1000078, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且附带一定固伤,体力低于一定程度时恢复自身全部体力】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 4, "BossID": 1000079, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合恢复一定体力且附带一定固伤, 攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1000080, "Desc": "【较强的敌人,伤害提升300%,每回合自身全属性+1,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 5, "BossID": 1000081, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 25, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 4, "BossID": 1000082, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,受到伤害大于一定程度时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 4, "BossID": 1000083, "Desc": "【较强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时恢复自身全部体力,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 4, "BossID": 1000084, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 5, "BossID": 1000085, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 6, "BossID": 1000086, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 50, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1723875 1723874 1723873", "ProductID": "258986 258985 258984", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2107090401, "Finish": 2107090404, "Abandon": 2107090407 }, "Exchange": { "Mintmark": 2107090411, "NewSe": 2107090413, "Move": 2107090412 }, "Task": { "Easy": { "Win": 2107090414, "Fail": 2107090429 }, "Normal": { "Win": 2107090419, "Fail": 2107090434 }, "Hard": { "Win": 2107090424, "Fail": 2107090439 } }, "Sweep": { "Unlock": 2107090444, "Finish": 2107090447 }, "Achievement": {} }, "ID": 6, "TimeFlag": 2190, "Desc": "20210709 S时钟试炼官·默" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200760 200761 200762 200763 200764 200765 200766 200767 200768 200769 200770 200771 200772 200773 200774 200775 200776 200777 200778 200779 200780 200781 200782 200783", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200784, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200785, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400023, "MonsterID": 4250, "MintMarkID": 42060, "MoveID": 1, "NewSeId": 5746, "GainValue": 107940 }, "Configure": { "Exchange_mintmark": 40, "Exchange_moves": 100, "Exchange_newse": 200, "Times": 3, "ProgressValue": 200786, "TimeValue": 200787, "FailTimes": 200784, "ExchangeID": "13417 13418 13419", "ExchangeProductID": "258976 258981 258977" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 1, "BossID": 1000087, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 2, "BossID": 1000088, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 3, "BossID": 1000089, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每损失一定体力则致命一击几率提升,每回合恢复一定体力】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 3, "BossID": 1000090, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,受到攻击双防+1,100%致命一击,每回合恢复一定体力且附带一定固伤】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 3, "BossID": 1000091, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 17, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 3, "BossID": 1000092, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤, 有一定概率闪避】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 3, "BossID": 1000093, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合随机2项属性+1且附带一定固伤,有一定概率闪避】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 4, "BossID": 1000094, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能PP值归零,每回合附带一定固伤,有一定概率闪避】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1000095, "Desc": "【较强的敌人,伤害提升300%,自身使用攻击技能时有一定概率使对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 5, "BossID": 1000096, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 25, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 4, "BossID": 1000097, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态, 受到攻击双防+1且免疫特殊伤害】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 4, "BossID": 1000098, "Desc": "【较强的敌人,可以消除对手能力提升状态,受到攻击双防+1,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 4, "BossID": 1000099, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 5, "BossID": 1000100, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 6, "BossID": 1000101, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 50, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1723869 1723868 1723867", "ProductID": "258980 258979 258978", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2107090501, "Finish": 2107090504, "Abandon": 2107090507 }, "Exchange": { "Mintmark": 2107090511, "NewSe": 2107090513, "Move": 2107090512 }, "Task": { "Easy": { "Win": 2107090514, "Fail": 2107090529 }, "Normal": { "Win": 2107090519, "Fail": 2107090534 }, "Hard": { "Win": 2107090524, "Fail": 2107090539 } }, "Sweep": { "Unlock": 2107090544, "Finish": 2107090547 }, "Achievement": {} }, "ID": 7, "TimeFlag": 2190, "Desc": "20210709 S时钟试炼官·耀因子" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200788 200789 200790 200791 200792 200793 200794 200795 200796 200797 200798 200799 200800 200801 200802 200803 200804 200805 200806 200807 200808 200809 200810 200811", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200812, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200813, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400024, "MonsterID": 4251, "MintMarkID": 42061, "MoveID": 1, "NewSeId": 5747, "GainValue": 107941 }, "Configure": { "Exchange_mintmark": 40, "Exchange_moves": 100, "Exchange_newse": 200, "Times": 3, "ProgressValue": 200814, "TimeValue": 200815, "FailTimes": 200812, "ExchangeID": "13420 13421 13422", "ExchangeProductID": "258970 258975 258971" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 1, "BossID": 1000102, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 2, "BossID": 1000103, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 3, "BossID": 1000104, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时100%的几率打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 3, "BossID": 1000105, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击命中后随机使对手1个技能PP值归零,受到伤害减少30%,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 3, "BossID": 1000106, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 3, "BossID": 1000107, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合双防+1,免疫低于一定程度的伤害】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 3, "BossID": 1000108, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合结束时吸取对手一定体力且双防+2,免疫低于一定程度的伤害】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 1, "Battlelevel": 4, "BossID": 1000109, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能PP值归零,每回合结束时吸取对手一定体力,受到伤害减少30%】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1000110, "Desc": "【较强的敌人,伤害提升300%,自身使用攻击技能时有一定概率使对手害怕,极大概率闪避,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 5, "BossID": 1000111, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 21, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4226, "BattleType": 2, "Battlelevel": 4, "BossID": 1000112, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,若对手未使用先手技能则不受伤害,每回合随机3项属性+1】" }, { "ID": 2, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 4, "BossID": 1000113, "Desc": "【较强的敌人,只有致命一击才可对自己造成伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 4, "BossID": 1000114, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 5, "BossID": 1000115, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 6, "BossID": 1000116, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1723863 1723862 1723861", "ProductID": "258974 258973 258972", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2107090601, "Finish": 2107090604, "Abandon": 2107090607 }, "Exchange": { "Mintmark": 2107090611, "NewSe": 2107090613, "Move": 2107090612 }, "Task": { "Easy": { "Win": 2107090614, "Fail": 2107090629 }, "Normal": { "Win": 2107090619, "Fail": 2107090634 }, "Hard": { "Win": 2107090624, "Fail": 2107090639 } }, "Sweep": { "Unlock": 2107090644, "Finish": 2107090647 }, "Achievement": {} }, "ID": 8, "TimeFlag": 2190, "Desc": "20210709 S时钟试炼官·宙" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200816 200817 200818 200819 200820 200821 200822 200823 200824 200825 200826 200827 200828 200829 200830 200831 200832 200833 200834 200835 200836 200837 200838 200839", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "UserInfo": 200840, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200841, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200842, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 5, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400025, "MonsterID": 4261, "MintMarkID": 42073, "MoveID": 1, "NewSeId": 5755, "GainValue": 107967 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 200843, "TimeValue": 200844, "FailTimes": 200841, "ExchangeID": "13445 13446 13447", "ExchangeProductID": "259042 259045 259043" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4045, "BattleType": 2, "Battlelevel": 1, "BossID": 1000117, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 2, "BossID": 1000118, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 1, "Battlelevel": 3, "BossID": 1000119, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4224, "BattleType": 2, "Battlelevel": 3, "BossID": 1000120, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,受到伤害减少30%,每回合随机3项属性+1且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 3, "BossID": 1000121, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4045, "BattleType": 2, "Battlelevel": 3, "BossID": 1000122, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 3, "BossID": 1000123, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力, 攻击命中后使对手随机1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 1, "Battlelevel": 4, "BossID": 1000124, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合恢复一定点体力且附带一定固伤,攻击命中后使对手随机1个技能PP值归零】" }, { "ID": 4, "BattleBoss": 4224, "BattleType": 2, "Battlelevel": 4, "BossID": 1000125, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,每回合有概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 5, "BossID": 1000126, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 20, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4045, "BattleType": 2, "Battlelevel": 4, "BossID": 1000127, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1,免疫特殊伤害】" }, { "ID": 2, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 4, "BossID": 1000128, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1,免疫物理伤害】" }, { "ID": 3, "BattleBoss": 4156, "BattleType": 2, "Battlelevel": 4, "BossID": 1000129, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4224, "BattleType": 2, "Battlelevel": 5, "BossID": 1000130, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 6, "BossID": 1000131, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 40, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1723950 1400153_2500005_1723950 1400153_2500005_1723950", "ProductID": "0_0_259044 0_0_259044 0_0_259044", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2107300301, "Finish": 2107300304, "Abandon": 2107300307 }, "Exchange": { "Mintmark": 2107300311 }, "Task": { "Easy": { "Win": 2107300312, "Fail": 2107300327 }, "Normal": { "Win": 2107300317, "Fail": 2107300332 }, "Hard": { "Win": 2107300322, "Fail": 2107300337 } }, "Sweep": { "Unlock": 2107300342, "Finish": 2107300345 }, "Achievement": { "Get": 2107300300 } }, "ID": 9, "Desc": "20210730 S泠月" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200872 200845 200846 200847 200848 200849 200850 200851 200852 200853 200854 200855 200856 200857 200858 200859 200860 200861 200862 200863 200864 200865 200866 200867", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200868, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200869, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 6, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400026, "MonsterID": 4264, "MintMarkID": 42076, "MoveID": 1, "NewSeId": 5758, "GainValue": 107968 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 200870, "TimeValue": 200871, "FailTimes": 200868, "ExchangeID": "13450 13451 13452", "ExchangeProductID": "259054 259057 259055" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 1, "BossID": 1000132, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 2, "BossID": 1000133, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 1, "Battlelevel": 3, "BossID": 1000134, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时必定打出致命一击,每回合吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 3, "BossID": 1000135, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击时有概率使对手害怕,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 3, "BossID": 1000136, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 11, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 3, "BossID": 1000137, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 3, "BossID": 1000138, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害超出一定程度时恢复自身全部体力,有概率闪避】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 1, "Battlelevel": 4, "BossID": 1000139, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,100%暴击】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 4, "BossID": 1000140, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,每回合有概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 5, "BossID": 1000141, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 4, "BossID": 1000142, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫威力高于100(不包括100)的攻击技能,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 4, "BossID": 1000143, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态, 吸收所有大于2000的伤害,100%暴击,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 2, "Battlelevel": 4, "BossID": 1000144, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 5, "BossID": 1000145, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 6, "BossID": 1000146, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1723963 1400153_2500005_1723963 1400153_2500005_1723963", "ProductID": "0_0_259056 0_0_259056 0_0_259056", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2108060501, "Finish": 2108060504, "Abandon": 2108060507 }, "Exchange": { "Mintmark": 2108060511 }, "Task": { "Easy": { "Win": 2108060512, "Fail": 2108060527 }, "Normal": { "Win": 2108060517, "Fail": 2108060532 }, "Hard": { "Win": 2108060522, "Fail": 2108060537 } }, "Sweep": { "Unlock": 2108060542, "Finish": 2108060545 }, "Achievement": { "Get": 2108060500 } }, "ID": 10, "Desc": "20210806 SS库莱姆斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200873 200874 200875 200876 200877 200878 200879 200880 200881 200882 200883 200884 200885 200886 200887 200888 200889 200890 200891 200892 200893 200894 200895 200896", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 8, "Args": "0 0", "CheckTips": "出战精灵必须为双属性" }, { "ID": 3, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 4, "MouldID": 5, "Args": 3, "UserInfo": 200897, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 5, "MouldID": 6, "Args": 3, "UserInfo": 200898, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 6, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" }, { "ID": 7, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": 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"ID": 5, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 3, "BossID": 1000151, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4206, "BattleType": 2, "Battlelevel": 3, "BossID": 1000152, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,免疫超出一定程度的伤害】" }, { "ID": 2, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000153, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,免疫超出一定程度的伤害, 攻击命中后使对手随机1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1000154, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,暴击率100%】" }, { "ID": 4, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 4, "BossID": 1000155, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,每回合有概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 5, "BossID": 1000156, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, 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{ "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 3, "BossID": 1000164, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 3, "BossID": 1000165, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击时有概率使对手害怕,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 3, "BossID": 1000166, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4210, "BattleType": 2, "Battlelevel": 3, "BossID": 1000167, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,若对手未使用先手技能则不受伤害】" }, { "ID": 2, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000168, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,攻击命中后随机使对手1个技能PP值归零,先出手则当回合不会受到攻击伤害】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1000169, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力, 受到伤害大于一定程度时恢复自身全部体力】" }, { "ID": 4, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1000170, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 5, "BossID": 1000171, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4210, "BattleType": 2, "Battlelevel": 4, "BossID": 1000172, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合有一定概率免疫所有伤害,且附带一定固伤】" }, { "ID": 2, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000173, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态, 一定程度减伤,当回合受到致命一击则回合结束时恢复自身所有体力】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1000174, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 4, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 5, "BossID": 1000175, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 6, "BossID": 1000176, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724032 1400153_2500005_1724032 1400153_2500005_1724032", "ProductID": "0_0_259116 0_0_259116 0_0_259116", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109030401, "Finish": 2109030404, "Abandon": 2109030407 }, "Exchange": { "Mintmark": 2109030411 }, "Task": { "Easy": { "Win": 2109030412, "Fail": 2109030427 }, "Normal": { "Win": 2109030417, "Fail": 2109030432 }, "Hard": { "Win": 2109030422, "Fail": 2109030437 } }, "Sweep": { "Unlock": 2109030442, "Finish": 2109030445 }, "Achievement": { "Get": 2109030400 } }, "ID": 12, "Desc": "20210903 SS命运之轮·莫伊莱" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200929 200930 200931 200932 200933 200934 200935 200936 200937 200938 200939 200940 200941 200942 200943 200944 200945 200946 200947 200948 200949 200950 200951 200952", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200953, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200954, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 9, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400034, "MonsterID": 4276, "MintMarkID": 42087, "MoveID": 1, "NewSeId": 5770, "GainValue": 108349 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 200955, "TimeValue": 200956, "FailTimes": 200953, "ExchangeID": "13487 13488 13489", "ExchangeProductID": "259121 259124 259122" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 1, "BossID": 1000177, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 2, "BossID": 1000178, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4243, "BattleType": 1, "Battlelevel": 3, "BossID": 1000179, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 3, "BossID": 1000180, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项属性+1且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 3, "BossID": 1000181, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 3, "BossID": 1000182, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害大于一定程度时,恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 3, "BossID": 1000183, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害大于一定程度时,恢复自身全部体力,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4243, "BattleType": 1, "Battlelevel": 4, "BossID": 1000184, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤恢复一定体力, 攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 4, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 5, "BossID": 1000185, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 4, "BossID": 1000186, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1且免疫特殊伤害】" }, { "ID": 2, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 4, "BossID": 1000187, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1且免疫物理伤害】" }, { "ID": 3, "BattleBoss": 4243, "BattleType": 2, "Battlelevel": 4, "BossID": 1000188, "Desc": "【较强的敌人,当回合受到致命一击则回合结束时恢复自身所有体力,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 5, "BossID": 1000189, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 6, "BossID": 1000190, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724039 1400153_2500005_1724039 1400153_2500005_1724039", "ProductID": "0_0_259123 0_0_259123 0_0_259123", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109100401, "Finish": 2109100404, "Abandon": 2109100407 }, "Exchange": { "Mintmark": 2109100411 }, "Task": { "Easy": { "Win": 2109100412, "Fail": 2109100426 }, "Normal": { "Win": 2109100417, "Fail": 2109100431 }, "Hard": { "Win": 2109100421, "Fail": 2109100435 } }, "Sweep": { "Unlock": 2109100440, "Finish": 2109100443 }, "Achievement": { "Get": 2109100400 } }, "ID": 13, "Desc": "20210910 S泰普斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200957 200958 200959 200960 200961 200962 200963 200964 200965 200966 200967 200968 200969 200970 200971 200972 200973 200974 200975 200976 200977 200978 200979 200980", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200981, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200982, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 10, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400035, "MonsterID": 4278, "MintMarkID": 42089, "MoveID": 1, "NewSeId": 5772, "GainValue": 108350 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 200983, "TimeValue": 200984, "FailTimes": 200981, "ExchangeID": "13491 13492 13493", "ExchangeProductID": "259125 259128 259126" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 1, "BossID": 1000191, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 2, "BossID": 1000192, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 3, "BossID": 1000193, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 3, "BossID": 1000194, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击时有概率使对手疲惫,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 3, "BossID": 1000195, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000196, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,受到伤害大于一定程度时,恢复自身全部体力】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 3, "BossID": 1000197, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,免疫大于一定程度的伤害,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 4, "BossID": 1000198, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 5, "BossID": 1000199, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000200, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,只有致命一击才可对其造成伤害】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1000201, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,一定程度减伤,受到致命一击则回合结束时恢复自身所有体力】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1000202, "Desc": "【较强的敌人,可以消除对手能力提升状态,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 5, "BossID": 1000203, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 6, "BossID": 1000204, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724043 1400153_2500005_1724043 1400153_2500005_1724043", "ProductID": "0_0_259127 0_0_259127 0_0_259127", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109170601, "Finish": 2109170604, "Abandon": 2109170607 }, "Exchange": { "Mintmark": 2109170611 }, "Task": { "Easy": { "Win": 2109170612, "Fail": 2109170626 }, "Normal": { "Win": 2109170617, "Fail": 2109170631 }, "Hard": { "Win": 2109170621, "Fail": 2109170635 } }, "Sweep": { "Unlock": 2109170640, "Finish": 2109170643 }, "Achievement": { "Get": 2109170600 } }, "ID": 14, "TimeFlag": 2190, "Desc": "20210917 S阿特洛波斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200400 200401 200402 200403 200404 200405 200406 200407 200408 200409 200410 200411 200412 200413 200414 200415 200416 200417 200418 200419 200420 200421 200422 200423", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200424, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200425, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 11, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400036, "MonsterID": 4285, "MintMarkID": 42094, "MoveID": 1, "NewSeId": 5776, "GainValue": 108351 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 200426, "TimeValue": 200427, "FailTimes": 200424, "ExchangeID": "13508 13509 13510", "ExchangeProductID": "259154 259157 259155" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 1, "BossID": 1000205, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 2, "BossID": 1000206, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 1, "Battlelevel": 3, "BossID": 1000207, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 3, "BossID": 1000208, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项属性+1、恢复一定体力且附带一定固伤】" }, { "ID": 5, "BattleBoss": 4285, "BattleType": 2, "Battlelevel": 3, "BossID": 1000209, "Desc": "【有点难度的敌人,只有致命一击才可造成伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 3, "BossID": 1000210, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,免疫大于一定程度的伤害】" }, { "ID": 2, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 3, "BossID": 1000211, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到伤害大于一定程度时恢复自身全部体力,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 1, "Battlelevel": 4, "BossID": 1000212, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 5, "BossID": 1000213, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4267, "BattleType": 2, "Battlelevel": 4, "BossID": 1000214, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,受到克制系攻击时反弹50%受到的伤害】" }, { "ID": 2, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 4, "BossID": 1000215, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,100%暴击,能够重生2次】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 4, "BossID": 1000216, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 5, "BossID": 1000217, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4285, "BattleType": 2, "Battlelevel": 6, "BossID": 1000218, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724076 1400153_2500005_1724076 1400153_2500005_1724076", "ProductID": "0_0_259156 0_0_259156 0_0_259156", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109240401, "Finish": 2109240404, "Abandon": 2109240407 }, "Exchange": { "Mintmark": 2109240411 }, "Task": { "Easy": { "Win": 2109240412, "Fail": 2109240426 }, "Normal": { "Win": 2109240417, "Fail": 2109240431 }, "Hard": { "Win": 2109240421, "Fail": 2109240435 } }, "Sweep": { "Unlock": 2109240440, "Finish": 2109240443 }, "Achievement": { "Get": 2109240400 } }, "ID": 15, "Desc": "20210924 S未明" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200428 200429 200430 200431 200432 200433 200434 200435 200436 200437 200438 200439 200440 200441 200442 200443 200444 200445 200446 200447 200448 200449 200450 200451", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200452, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200453, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 12, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400037, "MonsterID": 4289, "MintMarkID": 42100, "MoveID": 1, "NewSeId": 5779, "GainValue": 108352 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 200454, "TimeValue": 200455, "FailTimes": 200452, "ExchangeID": "13515 13516 13517", "ExchangeProductID": "259158 259161 259159", "Goto": "SuhuiLaBoKeMainPanel", "needmon": 4240 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 1, "BossID": 1000219, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 2, "BossID": 1000220, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4025, "BattleType": 1, "Battlelevel": 3, "BossID": 1000221, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且每回合恢复一定体力】" }, { "ID": 4, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 3, "BossID": 1000222, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击技能有概率使对手害怕,每回合使对手随机3项属性-1、恢复一定体力】" }, { "ID": 5, "BattleBoss": 4289, "BattleType": 2, "Battlelevel": 3, "BossID": 1000223, "Desc": "【有点难度的敌人,有较小概率瞬杀对手,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 3, "BossID": 1000224, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,一定概率闪避】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1000225, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,一定概率闪避,每回合双防+1】" }, { "ID": 3, "BattleBoss": 4025, "BattleType": 1, "Battlelevel": 4, "BossID": 1000226, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一很大概率闪避,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 5, "BossID": 1000227, "Desc": "【有点强的敌人,有较小概率瞬杀对手,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 4, "BossID": 1000228, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,一定程度减伤】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1000229, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,一定程度减伤,100%暴击】" }, { "ID": 3, "BattleBoss": 4025, "BattleType": 2, "Battlelevel": 4, "BossID": 1000230, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 5, "BossID": 1000231, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4289, "BattleType": 2, "Battlelevel": 6, "BossID": 1000232, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724080 1400153_2500005_1724080 1400153_2500005_1724080", "ProductID": "0_0_259160 0_0_259160 0_0_259160", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109300601, "Finish": 2109300604, "Abandon": 2109300607 }, "Exchange": { "Mintmark": 2109300611 }, "Task": { "Easy": { "Win": 2109300612, "Fail": 2109300626 }, "Normal": { "Win": 2109300617, "Fail": 2109300631 }, "Hard": { "Win": 2109300621, "Fail": 2109300635 } }, "Sweep": { "Unlock": 2109300640, "Finish": 2109300643 }, "Achievement": { "Get": 2109300600 } }, "ID": 16, "Desc": "20210930 S异维·拉伯克因子" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200456 200457 200458 200459 200460 200461 200462 200463 200464 200465 200466 200467 200468 200469 200470 200471 200472 200473 200474 200475 200476 200477 200478 200479", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200480, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200481, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 13, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400038, "MonsterID": 4287, "MintMarkID": 42096, "MoveID": 1, "NewSeId": 5778, "GainValue": 108353 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 200482, "TimeValue": 200483, "FailTimes": 200480, "ExchangeID": "13518 13519 13520", "ExchangeProductID": "259162 259165 259163", "Goto": "HunDunDiWangMainPanel", "needmon": 3516 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3456, "BattleType": 2, "Battlelevel": 1, "BossID": 1000233, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4004, "BattleType": 2, "Battlelevel": 2, "BossID": 1000234, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 3941, "BattleType": 1, "Battlelevel": 3, "BossID": 1000235, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 3, "BossID": 1000236, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,攻击时有概率使对手害怕,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4287, "BattleType": 2, "Battlelevel": 3, "BossID": 1000237, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3456, "BattleType": 2, "Battlelevel": 3, "BossID": 1000238, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,只有致命一击才可对其造成伤害】" }, { "ID": 2, "BattleBoss": 4004, "BattleType": 2, "Battlelevel": 3, "BossID": 1000239, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,攻击命中后随机使对手1个技能PP值归零,先出手则当回合不会受到攻击伤害】" }, { "ID": 3, "BattleBoss": 3941, "BattleType": 1, "Battlelevel": 4, "BossID": 1000240, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力, 体力低于3000时回满hp、pp】" }, { "ID": 4, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 4, "BossID": 1000241, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4287, "BattleType": 2, "Battlelevel": 5, "BossID": 1000242, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3456, "BattleType": 2, "Battlelevel": 4, "BossID": 1000243, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤,自身受到致命一击时直接将对方体力降至0】" }, { "ID": 2, "BattleBoss": 4004, "BattleType": 2, "Battlelevel": 4, "BossID": 1000244, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态, 每回合附带一定固伤,一定程度减伤, 免疫固定伤害】" }, { "ID": 3, "BattleBoss": 3941, "BattleType": 2, "Battlelevel": 4, "BossID": 1000245, "Desc": "【较强的敌人,受到伤害时对对手造成疲惫异常状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 5, "BossID": 1000246, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4287, "BattleType": 2, "Battlelevel": 6, "BossID": 1000247, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724084 1400153_2500005_1724084 1400153_2500005_1724084", "ProductID": "0_0_259164 0_0_259164 0_0_259164", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2109300701, "Finish": 2109300704, "Abandon": 2109300707 }, "Exchange": { "Mintmark": 2109300711 }, "Task": { "Easy": { "Win": 2109300712, "Fail": 2109300727 }, "Normal": { "Win": 2109300717, "Fail": 2109300732 }, "Hard": { "Win": 2109300722, "Fail": 2109300737 } }, "Sweep": { "Unlock": 2109300742, "Finish": 2109300745 }, "Achievement": { "Get": 2109300700 } }, "ID": 17, "Desc": "20210930 SS混灵·莱茵哈特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200484 200485 200486 200487 200488 200489 200490 200491 200492 200493 200494 200495 200496 200497 200498 200499 200500 200501 200502 200503 200504 200505 200506 200507", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200508, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200509, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400047, "MonsterID": 4294, "MintMarkID": 42112, "MoveID": 1, "NewSeId": 5785, "GainValue": 108418 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 200510, "TimeValue": 200511, "FailTimes": 200508, "ExchangeID": "13534 13535 13536", "ExchangeProductID": "259208 259211 259209" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4051, "BattleType": 2, "Battlelevel": 1, "BossID": 1000248, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 2, "BossID": 1000249, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4296, "BattleType": 1, "Battlelevel": 3, "BossID": 1000250, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机3项属性+1且附带一定固伤】" }, { "ID": 4, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 3, "BossID": 1000251, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使对手随机2项属性-2且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 3, "BossID": 1000252, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4051, "BattleType": 2, "Battlelevel": 3, "BossID": 1000253, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫物理攻击伤害,每回合恢复1/3最大体力且附带一定固伤】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 3, "BossID": 1000254, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫特殊攻击伤害,受到伤害大于一定程度时,则使对手麻痹】" }, { "ID": 3, "BattleBoss": 4038, "BattleType": 1, "Battlelevel": 4, "BossID": 1000255, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤且恢复一定体力,当回合先出手则不会受到攻击伤害】" }, { "ID": 4, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 5, "BossID": 1000256, "Desc": "【有点强的敌人,一定概率瞬杀,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4051, "BattleType": 2, "Battlelevel": 4, "BossID": 1000257, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低10%则造成的伤害提升20%,令对手的先制技能无效】" }, { "ID": 2, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 4, "BossID": 1000258, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低10%则造成的伤害提升40%,免疫固定伤害】" }, { "ID": 3, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 4, "BossID": 1000259, "Desc": "【较强的敌人,对手无法强化自己,免疫并反弹致命一击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 5, "BossID": 1000260, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 6, "BossID": 1000261, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724138 1400153_2500005_1724138 1400153_2500005_1724138", "ProductID": "0_0_259210 0_0_259210 0_0_259210", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2110220401, "Finish": 2110220404, "Abandon": 2110220407 }, "Exchange": { "Mintmark": 2110220411 }, "Task": { "Easy": { "Win": 2110220412, "Fail": 2110220426 }, "Normal": { "Win": 2110220417, "Fail": 2110220431 }, "Hard": { "Win": 2110220421, "Fail": 2110220435 } }, "Sweep": { "Unlock": 2110220440, "Finish": 2110220449 }, "Achievement": {} }, "ID": 18, "Desc": "20211022 S霍莱" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200512 200513 200514 200515 200516 200517 200518 200519 200520 200521 200522 200523 200524 200525 200526 200527 200528 200529 200530 200531 200532 200533 200534 200535", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200536, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200537, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 14, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400048, "MonsterID": 4299, "MintMarkID": 42118, "MoveID": 1, "NewSeId": 5792, "GainValue": 108419 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 200538, "TimeValue": 200539, "FailTimes": 200536, "ExchangeID": "13542 13543 13544", "ExchangeProductID": "259233 259236 259234" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 1, "BossID": 1000262, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 2, "BossID": 1000263, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 3, "BossID": 1000264, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 3, "BossID": 1000265, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项属性+1,恢复一定体力且附带一定固伤】" }, { "ID": 5, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 3, "BossID": 1000266, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 3, "BossID": 1000267, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,先出手则当回合不会受到攻击伤害】" }, { "ID": 2, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 3, "BossID": 1000268, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤,免疫大于1000的伤害,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 4, "BossID": 1000269, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 5, "BossID": 1000270, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 4, "BossID": 1000271, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1,只有致命一击才可对自己造成伤害】" }, { "ID": 2, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 4, "BossID": 1000272, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到攻击双防+1,免疫低于4000的伤害】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1000273, "Desc": "【较强的敌人,可以消除对手能力提升状态,对手无法强化自己,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 5, "BossID": 1000274, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 6, "BossID": 1000275, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724167 1400153_2500005_1724167 1400153_2500005_1724167", "ProductID": "0_0_259235 0_0_259235 0_0_259235", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2110290201, "Finish": 2110290204, "Abandon": 2110290207 }, "Exchange": { "Mintmark": 2110290211 }, "Task": { "Easy": { "Win": 2110290212, "Fail": 2110290226 }, "Normal": { "Win": 2110290217, "Fail": 2110290231 }, "Hard": { "Win": 2110290221, "Fail": 2110290235 } }, "Sweep": { "Unlock": 2110290240, "Finish": 2110290243 }, "Achievement": { "Get": 2110290200 } }, "ID": 19, "Desc": "20211029 S塔威尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200540 200541 200542 200543 200544 200545 200546 200547 200548 200549 200550 200551 200552 200553 200554 200555 200556 200557 200558 200559 200560 200561 200562 200563", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200564, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200565, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 15, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400049, "MonsterID": 4301, "MintMarkID": 42120, "MoveID": 1, "NewSeId": 5794, "GainValue": 108420 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 200566, "TimeValue": 200567, "FailTimes": 200564, "ExchangeID": "13548 13549 13550", "ExchangeProductID": "259240 259243 259241" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4301, "BattleType": 2, "Battlelevel": 1, "BossID": 1000276, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 2, "BossID": 1000277, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 3, "BossID": 1000278, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 3, "BossID": 1000279, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使随机3项属性+1且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 3, "BossID": 1000280, "Desc": "【有点难度的敌人,重生1次,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000281, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤;体力低于一定值时回满hp、pp 】" }, { "ID": 2, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 3, "BossID": 1000282, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合附带一定固伤;受到伤害大于一定程度时,恢复自身全部体力,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1000283, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤且恢复一定体力,攻击命中后随机使对手1个技能PP值归零】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1000284, "Desc": "【有点强的敌人,100%闪避,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4301, "BattleType": 2, "Battlelevel": 4, "BossID": 1000285, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合双防+1,免疫低于一定值的伤害】" }, { "ID": 2, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000286, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合双防+2,先出手则当回合不会受到攻击伤害】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1000287, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,2、4、6、8、10、12回合会秒杀对手 ,每回合吸取一定体力】" }, { "ID": 4, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 5, "BossID": 1000288, "Desc": "【较强的敌人,自身使用攻击技能时有100%的概率使对手随机进入1种异常状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 6, "BossID": 1000289, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724175 1400153_2500005_1724175 1400153_2500005_1724175", "ProductID": "0_0_259242 0_0_259242 0_0_259242", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2111050301, "Finish": 2111050304, "Abandon": 2111050307 }, "Exchange": { "Mintmark": 2111050311 }, "Task": { "Easy": { "Win": 2111050312, "Fail": 2111050326 }, "Normal": { "Win": 2111050317, "Fail": 2111050331 }, "Hard": { "Win": 2111050321, "Fail": 2111050335 } }, "Sweep": { "Unlock": 2111050340, "Finish": 2111050343 }, "Achievement": { "Get": 2111050300 } }, "ID": 20, "Desc": "20211105 S风魔之骸" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200568 200569 200570 200571 200572 200573 200574 200575 200576 200577 200578 200579 200580 200581 200582 200583 200584 200585 200586 200587 200588 200589 200590 200591", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200592, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200593, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400050, "MonsterID": 4302, "MintMarkID": 42121, "MoveID": 1, "NewSeId": 5795, "GainValue": 108421 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 200594, "TimeValue": 200595, "FailTimes": 200592, "ExchangeID": "13551 13552 13553", "ExchangeProductID": "259246 259249 259247" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4302, "BattleType": 2, "Battlelevel": 1, "BossID": 1000290, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 2, "BossID": 1000291, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4219, "BattleType": 1, "Battlelevel": 3, "BossID": 1000292, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机3项属性+1且附带一定固伤】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 3, "BossID": 1000293, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使对手随机2项属性-2且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 3, "BossID": 1000294, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 3, "BossID": 1000295, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫物理攻击伤害,体力低于一定程度时回满hp、pp,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 3, "BossID": 1000296, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫特殊攻击伤害,只有致命一击才可对自己造成伤害,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 4, "BossID": 1000297, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附带一定固伤且恢复一定体力, 受到伤害时使对手陷入麻痹异常状态】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 5, "BossID": 1000298, "Desc": "【有点强的敌人,100%闪避,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4302, "BattleType": 2, "Battlelevel": 4, "BossID": 1000299, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低10%则造成的伤害提升20%,100%闪避】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 4, "BossID": 1000300, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低10%则造成的伤害提升40%,免疫固定伤害】" }, { "ID": 3, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 4, "BossID": 1000301, "Desc": "【较强的敌人,对手无法强化自己,免疫并反弹致命一击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 5, "BossID": 1000302, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 6, "BossID": 1000303, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724182 1400153_2500005_1724182 1400153_2500005_1724182", "ProductID": "0_0_259248 0_0_259248 0_0_259248", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2111120500, "Finish": 2111120503, "Abandon": 2111120506 }, "Exchange": { "Mintmark": 2111120510 }, "Task": { "Easy": { "Win": 2111120511, "Fail": 2111120525 }, "Normal": { "Win": 2111120516, "Fail": 2111120530 }, "Hard": { "Win": 2111120520, "Fail": 2111120534 } }, "Sweep": { "Unlock": 2111120539, "Finish": 2111120542 }, "Achievement": {} }, "ID": 21, "Desc": "20211112 S艾斯普鲁" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "200596 200597 200598 200599 200600 200601 200602 200603 200604 200605 200606 200607 200608 200609 200610 200611 200612 200613 200614 200615 200616 200617 200618 200619", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 200620, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 200621, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 16, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400055, "MonsterID": 4305, "MintMarkID": 42124, "MoveID": 1, "NewSeId": 5798, "GainValue": 108422 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 200622, "TimeValue": 200623, "FailTimes": 200620, "ExchangeID": "13567 13568 13569", "ExchangeProductID": "259255 259258 259256" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 1, "BossID": 1000304, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 2, "BossID": 1000305, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 1, "Battlelevel": 3, "BossID": 1000306, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项属性-1且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 3, "BossID": 1000307, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项属性-1且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 3, "BossID": 1000308, "Desc": "【有点难度的敌人,很大概率闪避,无法探知其他能力;(建议使用必中技能)】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 3, "BossID": 1000309, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到大于一定程度的伤害时恢复自身全部体力,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 3, "BossID": 1000310, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定程度闪避,受到大于一定程度的伤害时恢复自身全部体力,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 1, "Battlelevel": 4, "BossID": 1000311, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合吸取对手一定体力, 免疫并反弹致命一击伤害】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 4, "BossID": 1000312, "Desc": "【有点强的敌人,每回合一定概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 5, "BossID": 1000313, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 4, "BossID": 1000314, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,当回合受到致命一击则回合结束时恢复自身所有体力,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1000315, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,造成伤害的50%恢复自身体力,一定概率减伤,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 2, "Battlelevel": 4, "BossID": 1000316, "Desc": "【较强的敌人,对手无法强化自己,自身受到致命一击时直接将对方体力降至0,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 5, "BossID": 1000317, "Desc": "【较强的敌人,每回合一定概率免疫所有伤害(攻击伤害、固定伤害、百分比伤害),无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4225, "BattleType": 2, "Battlelevel": 6, "BossID": 1000318, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724193 1400153_2500005_1724193 1400153_2500005_1724193", "ProductID": "0_0_259257 0_0_259257 0_0_259257", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2111190601, "Finish": 2111190604, "Abandon": 2111190607 }, "Exchange": { "Mintmark": 2111190611 }, "Task": { "Easy": { "Win": 2111190612, "Fail": 2111190627 }, "Normal": { "Win": 2111190617, "Fail": 2111190632 }, "Hard": { "Win": 2111190622, "Fail": 2111190637 } }, "Sweep": { "Unlock": 2111190642, "Finish": 2111190645 }, "Achievement": { "Get": 2111190600 } }, "ID": 22, "Desc": "20211119 S时钟诛机" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202500 202501 202502 202503 202504 202505 202506 202507 202508 202509 202510 202511 202512 202513 202514 202515 202516 202517 202518 202519 202520 202521 202522 202523", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202524, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202525, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 17, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400056, "MonsterID": 4310, "MintMarkID": 42129, "MoveID": 1, "NewSeId": 5802, "GainValue": 123900 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202526, "TimeValue": 202527, "FailTimes": 202524, "ExchangeID": "13572 13573 13574", "ExchangeProductID": "259280 259283 259281" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 1, "BossID": 1000319, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 2, "Battlelevel": 2, "BossID": 1000320, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4224, "BattleType": 1, "Battlelevel": 3, "BossID": 1000321, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,一定程度减伤,每回合随机2项属性+1】" }, { "ID": 4, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 3, "BossID": 1000322, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项属性+1且恢复一定体力、附带一定固伤】" }, { "ID": 5, "BattleBoss": 4310, "BattleType": 2, "Battlelevel": 3, "BossID": 1000323, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,每回合全属性+1,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 3, "BossID": 1000324, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 2, "Battlelevel": 3, "BossID": 1000325, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合双防+1且附带一定固伤】" }, { "ID": 3, "BattleBoss": 4224, "BattleType": 1, "Battlelevel": 4, "BossID": 1000326, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,很大概率闪避,每回合使对手随机2项属性-2且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 5, "BossID": 1000327, "Desc": "【有点强的敌人,很大概率闪避,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 4, "BossID": 1000328, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时,恢复自身全部体力,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 2, "Battlelevel": 4, "BossID": 1000329, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,必定暴击,受到伤害大于一定程度时,恢复自身全部体力,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4224, "BattleType": 2, "Battlelevel": 4, "BossID": 1000330, "Desc": "【较强的敌人,对手无法强化自己,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4261, "BattleType": 2, "Battlelevel": 5, "BossID": 1000331, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4310, "BattleType": 2, "Battlelevel": 6, "BossID": 1000332, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724227 1400153_2500005_1724227 1400153_2500005_1724227", "ProductID": "0_0_259282 0_0_259282 0_0_259282", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2111260401, "Finish": 2111260404, "Abandon": 2111260407 }, "Exchange": { "Mintmark": 2111260411 }, "Task": { "Easy": { "Win": 2111260412, "Fail": 2111260426 }, "Normal": { "Win": 2111260417, "Fail": 2111260431 }, "Hard": { "Win": 2111260421, "Fail": 2111260435 } }, "Sweep": { "Unlock": 2111260440, "Finish": 2111260443 }, "Achievement": { "Get": 2111260400 } }, "ID": 23, "Desc": "20211126 S特罗斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202528 202529 202530 202531 202532 202533 202534 202535 202536 202537 202538 202539 202540 202541 202542 202543 202544 202545 202546 202547 202548 202549 202550 202551", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202552, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202553, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400057, "MonsterID": 4311, "MintMarkID": 42130, "MoveID": 1, "NewSeId": 5803, "GainValue": 123901 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202554, "TimeValue": 202555, "FailTimes": 202552, "ExchangeID": "13577 13578 13579", "ExchangeProductID": "259284 259287 259285" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 1, "BossID": 1000333, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 1, "BossID": 1000334, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 2, "BossID": 1000335, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机3项属性+1,附带一定固伤】" }, { "ID": 4, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 2, "BossID": 1000336, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合100%令对手冻伤,使对手随机2项属性-2且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 3, "BossID": 1000337, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,100%致命一击,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 3, "BossID": 1000338, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害、每回合随机2项属性+1且附带一定固伤】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 4, "BossID": 1000339, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫低于一定程度的伤害、每回合双防+1且附带一定固伤】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 4, "BossID": 1000340, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,附带一定固伤,先出手则当回合不会受到攻击伤害且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 5, "BossID": 1000341, "Desc": "【有点强的敌人,每回合一定概率令对手害怕,自身攻击有几率造成10倍伤害,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 4, "BossID": 1000342, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫致命一击伤害,每回合附带一定固伤】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 4, "BossID": 1000343, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,当回合受到致命一击则回合结束时恢复自身所有体力,每回合附带一定固伤】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 2, "Battlelevel": 5, "BossID": 1000344, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,受到伤害大于一定程度则对手麻痹,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 5, "BossID": 1000345, "Desc": "【较强的敌人,当回合攻击未击败对手则为自身附加护盾,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4258, "BattleType": 2, "Battlelevel": 6, "BossID": 1000346, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724231 1400153_2500005_1724231 1400153_2500005_1724231", "ProductID": "0_0_259286 0_0_259286 0_0_259286", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2112030500, "Finish": 2112030503, "Abandon": 2112030506 }, "Exchange": { "Mintmark": 2112030510 }, "Task": { "Easy": { "Win": 2112030511, "Fail": 2112030525 }, "Normal": { "Win": 2112030516, "Fail": 2112030530 }, "Hard": { "Win": 2112030520, "Fail": 2112030534 } }, "Sweep": { "Unlock": 2112030539, "Finish": 2112030542 }, "Achievement": {} }, "ID": 24, "Desc": "20211203 S图托尔斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202556 202557 202558 202559 202560 202561 202562 202563 202564 202565 202566 202567 202568 202569 202570 202571 202572 202573 202574 202575 202576 202577 202578 202579", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202580, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202581, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400058, "MonsterID": 4312, "MintMarkID": 42131, "MoveID": 1, "NewSeId": 5805, "GainValue": 123902 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202582, "TimeValue": 202583, "FailTimes": 202580, "ExchangeID": "13580 13581 13582", "ExchangeProductID": "259288 259291 259289" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 1, "BossID": 1000347, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 1, "BossID": 1000348, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 2, "BossID": 1000349, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 2, "BossID": 1000350, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项能力提升,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4312, "BattleType": 2, "Battlelevel": 3, "BossID": 1000351, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 3, "BossID": 1000352, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合恢复1/2最大体力且附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 4, "BossID": 1000353, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到伤害时对对手造成冰封异常状态且附带一定的固定伤害】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 4, "BossID": 1000354, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能PP值归零,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 5, "BossID": 1000355, "Desc": "【有点强的敌人,一定程度减伤,自身体力每降低10%则造成的伤害提升20%,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 4, "BossID": 1000356, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫特殊攻击伤害,受到攻击则双防提升】" }, { "ID": 2, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 4, "BossID": 1000357, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫物理攻击伤害,令对手的先制技能无效】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 5, "BossID": 1000358, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,免疫低于一定程度的伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 5, "BossID": 1000359, "Desc": "【较强的敌人,很大概率闪避,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4312, "BattleType": 2, "Battlelevel": 6, "BossID": 1000360, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724238 1400153_2500005_1724238 1400153_2500005_1724238", "ProductID": "0_0_259290 0_0_259290 0_0_259290", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2112100400, "Finish": 2112100403, "Abandon": 2112100406 }, "Exchange": { "Mintmark": 2112100410 }, "Task": { "Easy": { "Win": 2112100411, "Fail": 2112100425 }, "Normal": { "Win": 2112100416, "Fail": 2112100430 }, "Hard": { "Win": 2112100420, "Fail": 2112100434 } }, "Sweep": { "Unlock": 2112100439, "Finish": 2112100442 }, "Achievement": {} }, "ID": 25, "Desc": "20211210 S玛提斯特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202584 202585 202586 202587 202588 202589 202590 202591 202592 202593 202594 202595 202596 202597 202598 202599 202600 202601 202602 202603 202604 202605 202606 202607", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202608, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202609, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400064, "MonsterID": 4323, "MintMarkID": 42141, "MoveID": 1, "NewSeId": 5818, "GainValue": 123903 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202610, "TimeValue": 202611, "FailTimes": 202608, "ExchangeID": "13590 13591 13592", "ExchangeProductID": "259339 259342 259340" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 1, "BossID": 1000361, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4315, "BattleType": 2, "Battlelevel": 1, "BossID": 1000362, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4316, "BattleType": 1, "Battlelevel": 2, "BossID": 1000363, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 2, "BossID": 1000364, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项能力提升,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 3, "BossID": 1000365, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4315, "BattleType": 2, "Battlelevel": 3, "BossID": 1000366, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,100%闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4316, "BattleType": 2, "Battlelevel": 4, "BossID": 1000367, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,攻击命中后随机使对手1个技能PP值归零并附带一定的固定伤害】" }, { "ID": 3, "BattleBoss": 4276, "BattleType": 1, "Battlelevel": 4, "BossID": 1000368, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,当回合攻击未击败对手则为自身附加护盾,且在回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 5, "BossID": 1000369, "Desc": "【有点强的敌人,对手无法强化自己,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 4, "BossID": 1000370, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,每回合100%令对手中毒】" }, { "ID": 2, "BattleBoss": 4315, "BattleType": 2, "Battlelevel": 4, "BossID": 1000371, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,自身使用攻击技能时有极大概率使对手害怕】" }, { "ID": 3, "BattleBoss": 4316, "BattleType": 2, "Battlelevel": 5, "BossID": 1000372, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4276, "BattleType": 2, "Battlelevel": 5, "BossID": 1000373, "Desc": "【较强的敌人,对手无法强化自己,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 6, "BossID": 1000374, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724307 1400153_2500005_1724307 1400153_2500005_1724307", "ProductID": "0_0_259341 0_0_259341 0_0_259341", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2201070400, "Finish": 2201070403, "Abandon": 2201070406 }, "Exchange": { "Mintmark": 2201070410 }, "Task": { "Easy": { "Win": 2201070411, "Fail": 2201070425 }, "Normal": { "Win": 2201070416, "Fail": 2201070430 }, "Hard": { "Win": 2201070420, "Fail": 2201070434 } }, "Sweep": { "Unlock": 2201070439, "Finish": 2201070442 }, "Achievement": {} }, "ID": 26, "Desc": "20220107 S绿棘巨魔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202612 202613 202614 202615 202616 202617 202618 202619 202620 202621 202622 202623 202624 202625 202626 202627 202628 202629 202630 202631 202632 202633 202634 202635", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202636, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202637, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400065, "MonsterID": 4324, "MintMarkID": 42142, "MoveID": 1, "NewSeId": 5819, "GainValue": 123904 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202638, "TimeValue": 202639, "FailTimes": 202636, "ExchangeID": "13593 13594 13595", "ExchangeProductID": "259343 259346 259344" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 1, "BossID": 1000375, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4316, "BattleType": 2, "Battlelevel": 1, "BossID": 1000376, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4323, "BattleType": 1, "Battlelevel": 2, "BossID": 1000377, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 2, "BossID": 1000378, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下降且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 3, "BossID": 1000379, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定概率闪避,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4316, "BattleType": 2, "Battlelevel": 3, "BossID": 1000380, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 4, "BossID": 1000381, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合双防提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 1, "Battlelevel": 4, "BossID": 1000382, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,很大概率闪避,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 5, "BossID": 1000383, "Desc": "【有点强的敌人,对手无法强化自己,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 4, "BossID": 1000384, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4316, "BattleType": 2, "Battlelevel": 4, "BossID": 1000385, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大程度减伤,使用攻击技能时100%打出致命一击且每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 5, "BossID": 1000386, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 5, "BossID": 1000387, "Desc": "【较强的敌人,对手无法强化自己,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 6, "BossID": 1000388, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724311 1400153_2500005_1724311 1400153_2500005_1724311", "ProductID": "0_0_259345 0_0_259345 0_0_259345", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2201140100, "Finish": 2201140103, "Abandon": 2201140106 }, "Exchange": { "Mintmark": 2201140110 }, "Task": { "Easy": { "Win": 2201140111, "Fail": 2201140125 }, "Normal": { "Win": 2201140116, "Fail": 2201140130 }, "Hard": { "Win": 220114020, "Fail": 2201140134 } }, "Sweep": { "Unlock": 2201140139, "Finish": 2201140142 }, "Achievement": {} }, "ID": 27, "Desc": "20220114 S卡托娜" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202640 202641 202642 202643 202644 202645 202646 202647 202648 202649 202650 202651 202652 202653 202654 202655 202656 202657 202658 202659 202660 202661 202662 202663", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202664, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202665, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 18, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400074, "MonsterID": 4325, "MintMarkID": 42143, "MoveID": 1, "NewSeId": 5820, "GainValue": 123905 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202666, "TimeValue": 202667, "FailTimes": 202664, "ExchangeID": "13599 13600 13601", "ExchangeProductID": "259349 259352 259350" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 1, "BossID": 1000389, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 1, "BossID": 1000390, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 1, "Battlelevel": 2, "BossID": 1000391, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,一定程度减伤,每回合随机2项能力提升】" }, { "ID": 4, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 2, "BossID": 1000392, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项能力提升,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 3, "BossID": 1000393, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,一定程度减伤,每回合全能力提升,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 3, "BossID": 1000394, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,体力低于一定程度时恢复自身全部体力且附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 4, "BossID": 1000395, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,体力低于一定程度时恢复自身全部体力,每回合使对手随机2项能力下降且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 1, "Battlelevel": 4, "BossID": 1000396, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,使用攻击技能命中对手后随机使对手1个技能PP值归零,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 5, "BossID": 1000397, "Desc": "【有点强的敌人,一定程度减伤,每回合全能力提升,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4038, "BattleType": 2, "Battlelevel": 4, "BossID": 1000398, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时恢复自身全部体力,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4122, "BattleType": 2, "Battlelevel": 4, "BossID": 1000399, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时恢复自身全部体力,使用攻击技能时100%打出致命一击且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4175, "BattleType": 2, "Battlelevel": 5, "BossID": 1000400, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 5, "BossID": 1000401, "Desc": "【较强的敌人,对手无法强化自己,每回合使对手全能力下降,无法探知能力】" }, { "ID": 5, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 6, "BossID": 1000402, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724317 1400153_2500005_1724317 1400153_2500005_1724317", "ProductID": "0_0_259351 0_0_259351 0_0_259351", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2201210700, "Finish": 2201210703, "Abandon": 2201210706 }, "Exchange": { "Mintmark": 2201210710 }, "Task": { "Easy": { "Win": 2201210712, "Fail": 2201210726 }, "Normal": { "Win": 2201210717, "Fail": 2201210731 }, "Hard": { "Win": 2201210721, "Fail": 2201210735 } }, "Sweep": { "Unlock": 2201210740, "Finish": 2201210743 }, "Achievement": { "Get": 2201210711 } }, "ID": 28, "Desc": "20220121 S坎普瑞亚" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202668 202669 202670 202671 202672 202673 202674 202675 202676 202677 202678 202679 202680 202681 202682 202683 202684 202685 202686 202687 202688 202689 202690 202691", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202692, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202693, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 19, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400082, "MonsterID": 4327, "MintMarkID": 42145, "MoveID": 1, "NewSeId": 5822, "GainValue": 123906 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 202694, "TimeValue": 202695, "FailTimes": 202692, "ExchangeID": "13609 13610 13611", "ExchangeProductID": "259366 259369 259367", "Goto": "PveElvenKingTrialMainPanel", "needmon": 3223 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3200, "BattleType": 2, "Battlelevel": 1, "BossID": 1000403, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 1, "BossID": 1000404, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 3516, "BattleType": 1, "Battlelevel": 2, "BossID": 1000405, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 3223, "BattleType": 2, "Battlelevel": 2, "BossID": 1000406, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4327, "BattleType": 2, "Battlelevel": 3, "BossID": 1000407, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000408, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害且每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 4, "BossID": 1000409, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,免疫低于一定程度的伤害且每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 3516, "BattleType": 1, "Battlelevel": 4, "BossID": 1000410, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,使用攻击技能时100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 3223, "BattleType": 2, "Battlelevel": 5, "BossID": 1000411, "Desc": "【较强的敌人,伤害提升300%,对手无法强化自己,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4327, "BattleType": 2, "Battlelevel": 5, "BossID": 1000412, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000413, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时使对手害怕,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 3734, "BattleType": 2, "Battlelevel": 4, "BossID": 1000414, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,使用攻击技能时100%打出致命一击,受到伤害大于一定程度时恢复自身全部体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 3516, "BattleType": 2, "Battlelevel": 5, "BossID": 1000415, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3223, "BattleType": 2, "Battlelevel": 5, "BossID": 1000416, "Desc": "【较强的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4327, "BattleType": 2, "Battlelevel": 6, "BossID": 1000417, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724341 1400153_2500005_1724341 1400153_2500005_1724341", "ProductID": "0_0_259368 0_0_259368 0_0_259368", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2201280801, "Finish": 2201280804, "Abandon": 2201280807 }, "Exchange": { "Mintmark": 2201280811 }, "Task": { "Easy": { "Win": 2201280812, "Fail": 2201280827 }, "Normal": { "Win": 2201280817, "Fail": 2201280832 }, "Hard": { "Win": 2201280822, "Fail": 2201280837 } }, "Sweep": { "Unlock": 2201280842, "Finish": 2201280845 }, "Achievement": { "Get": 2201280800 } }, "ID": 29, "Desc": "20220128 SS极战·阿尔斯兰" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202696 202697 202698 202699 202700 202701 202702 202703 202704 202705 202706 202707 202708 202709 202710 202711 202712 202713 202714 202715 202716 202717 202718 202719", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202720, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202721, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 20, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400083, "MonsterID": 4332, "MintMarkID": 42152, "MoveID": 1, "NewSeId": 5827, "GainValue": 123907 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 202722, "TimeValue": 202723, "FailTimes": 202720, "ExchangeID": "13612 13613 13614", "ExchangeProductID": "259362 259365 259363" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 1, "BossID": 1000418, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 1, "BossID": 1000419, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4290, "BattleType": 1, "Battlelevel": 2, "BossID": 1000420, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 2, "BossID": 1000421, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 3, "BossID": 1000422, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,使用攻击技能时有概率使对手害怕,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 3, "BossID": 1000423, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 4, "BossID": 1000424, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合恢复一定体力且附带一定固定伤害,当回合攻击未击败对手则为自身附加护盾】" }, { "ID": 3, "BattleBoss": 4290, "BattleType": 1, "Battlelevel": 4, "BossID": 1000425, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身使用攻击技能时100%使对手随机进入一种异常状态,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 5, "BossID": 1000426, "Desc": "【有点强的敌人,对手无法强化自己,每回合一定概率令对手进入冰封状态,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 4, "BossID": 1000427, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,当回合受到致命一击则回合结束时恢复自身所有体力,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 4, "BossID": 1000428, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身受到致命一击时直接将对方体力下降至0,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4290, "BattleType": 2, "Battlelevel": 5, "BossID": 1000429, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 5, "BossID": 1000430, "Desc": "【较强的敌人,对手无法强化自己,每回合全属性下降,无法探知能力】" }, { "ID": 5, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 6, "BossID": 1000431, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724337 1400153_2500005_1724337 1400153_2500005_1724337", "ProductID": "0_0_259364 0_0_259364 0_0_259364", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2202040201, "Finish": 2202040204, "Abandon": 2202040207 }, "Exchange": { "Mintmark": 2202040211 }, "Task": { "Easy": { "Win": 2202040212, "Fail": 2202040226 }, "Normal": { "Win": 2202040217, "Fail": 2202040231 }, "Hard": { "Win": 2202040221, "Fail": 2202040235 } }, "Sweep": { "Unlock": 2202040240, "Finish": 2202040243 }, "Achievement": { "Get": 2202040200 } }, "ID": 30, "Desc": "20220204 S鲍尔斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202724 202725 202726 202727 202728 202729 202730 202731 202732 202733 202734 202735 202736 202737 202738 202739 202740 202741 202742 202743 202744 202745 202746 202747", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202748, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202749, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400084, "MonsterID": 4334, "MintMarkID": 42165, "MoveID": 1, "NewSeId": 5831, "GainValue": 123908 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202750, "TimeValue": 202751, "FailTimes": 202748, "ExchangeID": "13620 13621 13622", "ExchangeProductID": "259414 259417 259415" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4335, "BattleType": 2, "Battlelevel": 1, "BossID": 1000432, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 1, "BossID": 1000433, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4318, "BattleType": 1, "Battlelevel": 2, "BossID": 1000434, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 2, "BossID": 1000435, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项能力提升,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4334, "BattleType": 2, "Battlelevel": 3, "BossID": 1000436, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,较大程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 3, "BossID": 1000437, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫物理攻击伤害,每回合附带一定固定伤害,先出手则当回合不会受到攻击伤害】" }, { "ID": 2, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 4, "BossID": 1000438, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫特殊攻击伤害,每回合附带一定固定伤害,若自身先出手则恢复所有体力】" }, { "ID": 3, "BattleBoss": 4332, "BattleType": 1, "Battlelevel": 4, "BossID": 1000439, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害时使对手进入麻痹异常状态,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4334, "BattleType": 2, "Battlelevel": 5, "BossID": 1000440, "Desc": "【有点强的敌人,对手无法强化自己,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4335, "BattleType": 2, "Battlelevel": 4, "BossID": 1000441, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,令对手的先制技能无效,自身体力每降低一定程度则造成伤害有一定程度的提升】" }, { "ID": 2, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 4, "BossID": 1000442, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,对手使用攻击技能时若后出手则无效,自身体力每降低一定程度则造成伤害有较大程度的提升】" }, { "ID": 3, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 5, "BossID": 1000443, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 5, "BossID": 1000444, "Desc": "【较强的敌人,对手无法强化自己,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4334, "BattleType": 2, "Battlelevel": 6, "BossID": 1000445, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724404 1400153_2500005_1724404 1400153_2500005_1724404", "ProductID": "0_0_259416 0_0_259416 0_0_259416", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2202180400, "Finish": 2202180403, "Abandon": 2202180406 }, "Exchange": { "Mintmark": 2202180410 }, "Task": { "Easy": { "Win": 2202180411, "Fail": 2202180426 }, "Normal": { "Win": 2202180416, "Fail": 2202180431 }, "Hard": { "Win": 2202180421, "Fail": 2202180436 } }, "Sweep": { "Unlock": 2202180441, "Finish": 2202180444 }, "Achievement": {} }, "ID": 31, "Desc": "20220218 S库特朗" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202752 202753 202754 202755 202756 202757 202758 202759 202760 202761 202762 202763 202764 202765 202766 202767 202768 202769 202770 202771 202772 202773 202774 202775", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202776, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202777, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400090, "MonsterID": 4337, "MintMarkID": 42166, "MoveID": 1, "NewSeId": 5832, "GainValue": 123909 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202778, "TimeValue": 202779, "FailTimes": 202776, "ExchangeID": "13623 13624 13625", "ExchangeProductID": "259431 259434 259432" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 1, "BossID": 1000446, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 1, "BossID": 1000447, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 1, "Battlelevel": 2, "BossID": 1000448, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 2, "BossID": 1000449, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 3, "BossID": 1000450, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定概率闪避,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 3, "BossID": 1000451, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 4, "BossID": 1000452, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合双防提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4324, "BattleType": 1, "Battlelevel": 4, "BossID": 1000453, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大概率闪避,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 5, "BossID": 1000454, "Desc": "【有点强的敌人,对手无法强化自己,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4314, "BattleType": 2, "Battlelevel": 4, "BossID": 1000455, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%闪避,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 4, "BossID": 1000456, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫物理攻击伤害,较大程度减伤,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 5, "BossID": 1000457, "Desc": "【较强的敌人,对手无法强化自己,可以消除对手能力提升状态,免疫特殊攻击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 5, "BossID": 1000458, "Desc": "【较强的敌人,对手无法强化自己,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 6, "BossID": 1000459, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724424 1400153_2500005_1724424 1400153_2500005_1724424", "ProductID": "0_0_259433 0_0_259433 0_0_259433", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2202250600, "Finish": 2202250603, "Abandon": 2202250606 }, "Exchange": { "Mintmark": 2202250610 }, "Task": { "Easy": { "Win": 2202250611, "Fail": 2202250625 }, "Normal": { "Win": 2202250616, "Fail": 2202250630 }, "Hard": { "Win": 2202250620, "Fail": 2202250634 } }, "Sweep": { "Unlock": 2202250639, "Finish": 2202250642 }, "Achievement": {} }, "ID": 32, "Desc": "20220225 S卡斯珀" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202780 202781 202782 202783 202784 202785 202786 202787 202788 202789 202790 202791 202792 202793 202794 202795 202796 202797 202798 202799 202800 202801 202802 202803", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202804, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202805, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400091, "MonsterID": 4339, "MintMarkID": 42169, "MoveID": 1, "NewSeId": 5834, "GainValue": 123910 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202806, "TimeValue": 202807, "FailTimes": 202804, "ExchangeID": "13630 13631 13632", "ExchangeProductID": "259436 259439 259437" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4341, "BattleType": 2, "Battlelevel": 1, "BossID": 1000460, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 1, "BossID": 1000461, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 2, "BossID": 1000462, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 2, "BossID": 1000463, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合100%令对手冻伤,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4339, "BattleType": 2, "Battlelevel": 3, "BossID": 1000464, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 3, "BossID": 1000465, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,对手使用攻击技能时若先出手则无效,每回合开始时随机吸取对手2项能力并附加给自己,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4302, "BattleType": 2, "Battlelevel": 4, "BossID": 1000466, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,对手使用攻击技能时若后出手则无效,每回合开始时随机吸取对手2项能力并附加给自己,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4311, "BattleType": 1, "Battlelevel": 4, "BossID": 1000467, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫特殊攻击伤害,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4339, "BattleType": 2, "Battlelevel": 5, "BossID": 1000468, "Desc": "【有点强的敌人,对手无法使用属性技能,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4341, "BattleType": 2, "Battlelevel": 4, "BossID": 1000469, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 4, "BossID": 1000470, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,所有技能消除对手回合类效果,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 2, "Battlelevel": 5, "BossID": 1000471, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 5, "BossID": 1000472, "Desc": "【较强的敌人,对手无法使用属性技能,受到伤害时使对手进入冰封异常状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4339, "BattleType": 2, "Battlelevel": 6, "BossID": 1000473, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724430 1400153_2500005_1724430 1400153_2500005_1724430", "ProductID": "0_0_259438 0_0_259438 0_0_259438", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2203040500, "Finish": 2203040503, "Abandon": 2203040506 }, "Exchange": { "Mintmark": 2203040510 }, "Task": { "Easy": { "Win": 2203040511, "Fail": 2203040525 }, "Normal": { "Win": 2203040516, "Fail": 2203040530 }, "Hard": { "Win": 2203040520, "Fail": 2203040534 } }, "Sweep": { "Unlock": 2203040539, "Finish": 2203040542 }, "Achievement": {} }, "ID": 33, "Desc": "20220304 S麦格姆" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202808 202809 202810 202811 202812 202813 202814 202815 202816 202817 202818 202819 202820 202821 202822 202823 202824 202825 202826 202827 202828 202829 202830 202831", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202832, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202833, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 21, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400092, "MonsterID": 4345, "MintMarkID": 42176, "MoveID": 1, "NewSeId": 5839, "GainValue": 123911 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 202834, "TimeValue": 202835, "FailTimes": 202832, "ExchangeID": "13638 13639 13640", "ExchangeProductID": "259444 259447 259445", "Goto": "SpetKaTuoNaPanel", "needmon": 4324 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 1, "BossID": 1000474, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 1, "BossID": 1000475, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 1, "Battlelevel": 2, "BossID": 1000476, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1000477, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,自身使用攻击技能时有一定概率使对手疲惫,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 3, "BossID": 1000478, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,较大概率闪避,一定程度减伤,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 3, "BossID": 1000479, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 4, "BossID": 1000480, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,若自身先出手则恢复所有体力,每回合双防提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 4, "BossID": 1000481, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大概率闪避,每回合使对手随机2项能力下降,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1000482, "Desc": "【较强的敌人,伤害提升400%,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4324, "BattleType": 2, "Battlelevel": 4, "BossID": 1000483, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4323, "BattleType": 2, "Battlelevel": 4, "BossID": 1000484, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,先出手时使用攻击技能100%打出致命一击且免疫当回合受到的攻击伤害,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4268, "BattleType": 2, "Battlelevel": 5, "BossID": 1000485, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 5, "BossID": 1000486, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 6, "BossID": 1000487, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724442 1400153_2500005_1724442 1400153_2500005_1724442", "ProductID": "0_0_259446 0_0_259446 0_0_259446", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2203110600, "Finish": 2203110603, "Abandon": 2203110606 }, "Exchange": { "Mintmark": 2203110610 }, "Task": { "Easy": { "Win": 2203110612, "Fail": 2203110626 }, "Normal": { "Win": 2203110617, "Fail": 2203110631 }, "Hard": { "Win": 2203110621, "Fail": 2203110635 } }, "Sweep": { "Unlock": 2203110640, "Finish": 2203110643 }, "Achievement": { "Get": 2203110611 } }, "ID": 34, "Desc": "20220311 S圣心女皇·卡托娜" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202836 202837 202838 202839 202840 202841 202842 202843 202844 202845 202846 202847 202848 202849 202850 202851 202852 202853 202854 202855 202856 202857 202858 202859", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202860, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202861, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 22, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400098, "MonsterID": 4347, "MintMarkID": 42177, "MoveID": 1, "NewSeId": 5840, "GainValue": 123912 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 202862, "TimeValue": 202863, "FailTimes": 202860, "ExchangeID": "13641 13642 13643", "ExchangeProductID": "259448 259451 259449", "Goto": "S50SaiZeSiMainPanel", "needmon": 4109 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 1, "BossID": 1000488, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 1, "BossID": 1000489, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4173, "BattleType": 1, "Battlelevel": 2, "BossID": 1000490, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4135, "BattleType": 2, "Battlelevel": 2, "BossID": 1000491, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,每回合100%令对手中毒,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4347, "BattleType": 2, "Battlelevel": 3, "BossID": 1000492, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,一定概率闪避,每回合全能力提升,无法探知能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 3, "BossID": 1000493, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4173, "BattleType": 2, "Battlelevel": 4, "BossID": 1000494, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,每回合附带一定固定伤害且吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4135, "BattleType": 1, "Battlelevel": 4, "BossID": 1000495, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫并反弹致命一击伤害,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4347, "BattleType": 2, "Battlelevel": 5, "BossID": 1000496, "Desc": "【较强的敌人,必定先手,免疫瞬杀,伤害提升200%,对手无法使用属性技能,一定概率瞬杀,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4109, "BattleType": 2, "Battlelevel": 4, "BossID": 1000497, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫致命一击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 4, "BossID": 1000498, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,当回合受到致命一击则回合结束时恢复自身所有体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4173, "BattleType": 2, "Battlelevel": 5, "BossID": 1000499, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4135, "BattleType": 2, "Battlelevel": 5, "BossID": 1000500, "Desc": "【较强的敌人,对手无法使用属性技能,每回合令对手全能力下降,无法探知能力】" }, { "ID": 5, "BattleBoss": 4347, "BattleType": 2, "Battlelevel": 6, "BossID": 1000501, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724446 1400153_2500005_1724446 1400153_2500005_1724446", "ProductID": "0_0_259450 0_0_259450 0_0_259450", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2203180600, "Finish": 2203180603, "Abandon": 2203180606 }, "Exchange": { "Mintmark": 2203180610 }, "Task": { "Easy": { "Win": 2203180612, "Fail": 2203180626 }, "Normal": { "Win": 2203180617, "Fail": 2203180631 }, "Hard": { "Win": 2203180621, "Fail": 2203180635 } }, "Sweep": { "Unlock": 2203180640, "Finish": 2203180643 }, "Achievement": { "Get": 2203180611 } }, "ID": 35, "Desc": "20220318 S裁罪魔剪·塞泽丝" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202864 202865 202866 202867 202868 202869 202870 202871 202872 202873 202874 202875 202876 202877 202878 202879 202880 202881 202882 202883 202884 202885 202886 202887", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202888, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202889, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400099, "MonsterID": 4350, "MintMarkID": 42181, "MoveID": 1, "NewSeId": 5843, "GainValue": 123913 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202890, "TimeValue": 202891, "FailTimes": 202888, "ExchangeID": "13645 13646 13647", "ExchangeProductID": "259460 259463 259461" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4341, "BattleType": 2, "Battlelevel": 1, "BossID": 1000502, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 1, "BossID": 1000503, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4339, "BattleType": 1, "Battlelevel": 2, "BossID": 1000504, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 2, "BossID": 1000505, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使对手随机2项能力下降,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 3, "BossID": 1000506, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 3, "BossID": 1000507, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫物理攻击伤害,体力低于一定程度时体力和PP值回满,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4339, "BattleType": 2, "Battlelevel": 4, "BossID": 1000508, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫特殊攻击伤害,每回合100%令对手烧伤,体力低于一定程度时体力和PP值回满,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 4, "BossID": 1000509, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,先出手则当回合不会受到攻击伤害,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 5, "BossID": 1000510, "Desc": "【有点强的敌人,对手无法使用属性技能,一定程度减伤,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4341, "BattleType": 2, "Battlelevel": 4, "BossID": 1000511, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低一定程度则造成伤害有一定程度的提升,回合结束时若自身体力高于对手则恢复所有体力】" }, { "ID": 2, "BattleBoss": 4294, "BattleType": 2, "Battlelevel": 4, "BossID": 1000512, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身体力每降低一定程度则造成伤害有一定程度的提升,自身免疫固定伤害和百分比伤害】" }, { "ID": 3, "BattleBoss": 4339, "BattleType": 2, "Battlelevel": 5, "BossID": 1000513, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 5, "BossID": 1000514, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 6, "BossID": 1000515, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724460 1400153_2500005_1724460 1400153_2500005_1724460", "ProductID": "0_0_259462 0_0_259462 0_0_259462", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2203250600, "Finish": 2203250603, "Abandon": 2203250606 }, "Exchange": { "Mintmark": 2203250610 }, "Task": { "Easy": { "Win": 2203250611, "Fail": 2203250625 }, "Normal": { "Win": 2203250616, "Fail": 2203250630 }, "Hard": { "Win": 2203250620, "Fail": 2203250634 } }, "Sweep": { "Unlock": 2203250639, "Finish": 2203250642 }, "Achievement": {} }, "ID": 36, "Desc": "20220325 S哈洛兰特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202300 202301 202302 202303 202304 202305 202306 202307 202308 202309 202310 202311 202312 202313 202314 202315 202316 202317 202318 202319 202320 202321 202322 202323", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202324, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202325, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400105, "MonsterID": 4356, "MintMarkID": 42191, "MoveID": 1, "NewSeId": 5851, "GainValue": 123914 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202326, "TimeValue": 202327, "FailTimes": 202324, "ExchangeID": "13662 13663 13664", "ExchangeProductID": "259493 259496 259494" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4228, "BattleType": 2, "Battlelevel": 1, "BossID": 1000516, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4255, "BattleType": 2, "Battlelevel": 1, "BossID": 1000517, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4227, "BattleType": 1, "Battlelevel": 2, "BossID": 1000518, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 2, "BossID": 1000519, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有一定概率使对手害怕,每回合使对手随机3项能力下降且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4356, "BattleType": 2, "Battlelevel": 3, "BossID": 1000520, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4228, "BattleType": 2, "Battlelevel": 3, "BossID": 1000521, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,体力低于一定程度时体力和PP值回满,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4255, "BattleType": 2, "Battlelevel": 4, "BossID": 1000522, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到伤害大于一定程度时恢复自身全部体力,攻击命中后使对手1个技能PP值归零,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4227, "BattleType": 1, "Battlelevel": 4, "BossID": 1000523, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能pp值归零,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 5, "BossID": 1000524, "Desc": "【有点强的敌人,对手无法使用属性技能,一定程度减伤,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4228, "BattleType": 2, "Battlelevel": 4, "BossID": 1000525, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合双防提升,免疫低于一定程度的伤害】" }, { "ID": 2, "BattleBoss": 4255, "BattleType": 2, "Battlelevel": 4, "BossID": 1000526, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合双防提升,先出手则当回合不会受到攻击伤害】" }, { "ID": 3, "BattleBoss": 4227, "BattleType": 2, "Battlelevel": 5, "BossID": 1000527, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 5, "BossID": 1000528, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4356, "BattleType": 2, "Battlelevel": 6, "BossID": 1000529, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724498 1400153_2500005_1724498 1400153_2500005_1724498", "ProductID": "0_0_259495 0_0_259495 0_0_259495", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2204080400, "Finish": 2204080403, "Abandon": 2204080406 }, "Exchange": { "Mintmark": 2204080410 }, "Task": { "Easy": { "Win": 2204080411, "Fail": 2204080425 }, "Normal": { "Win": 2204080416, "Fail": 2204080430 }, "Hard": { "Win": 2204080420, "Fail": 2204080434 } }, "Sweep": { "Unlock": 2204080439, "Finish": 2204080442 }, "Achievement": {} }, "ID": 37, "Desc": "20220408 S斯科尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202328 202329 202330 202331 202332 202333 202334 202335 202336 202337 202338 202339 202340 202341 202342 202343 202344 202345 202346 202347 202348 202349 202350 202351", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202352, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202353, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 23, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400106, "MonsterID": 4358, "MintMarkID": 42192, "MoveID": 1, "NewSeId": 5852, "GainValue": 123915 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 202354, "TimeValue": 202355, "FailTimes": 202352, "ExchangeID": "13665 13666 13667", "ExchangeProductID": "259498 259501 259499" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4357, "BattleType": 2, "Battlelevel": 1, "BossID": 1000530, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 1, "BossID": 1000531, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4318, "BattleType": 1, "Battlelevel": 2, "BossID": 1000532, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 2, "BossID": 1000533, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 3, "BossID": 1000534, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 3, "BossID": 1000535, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 4, "BossID": 1000536, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合恢复一定体力且附带一定固定伤害,当回合攻击未击败对手则为自身附加护盾】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 4, "BossID": 1000537, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身使用攻击技能时100%使对手随机进入一种异常状态,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 5, "BossID": 1000538, "Desc": "【有点强的敌人,对手无法使用属性技能,受到伤害时使对手进入疲惫异常状态,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4357, "BattleType": 2, "Battlelevel": 4, "BossID": 1000539, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,体力低于一定程度时体力和PP值回满,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 4, "BossID": 1000540, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫威力低于一定程度的攻击技能,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 5, "BossID": 1000541, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000542, "Desc": "【较强的敌人,对手无法使用属性技能,每回合全属性下降,无法探知能力】" }, { "ID": 5, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 6, "BossID": 1000543, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724511 1400153_2500005_1724511 1400153_2500005_1724511", "ProductID": "0_0_259500 0_0_259500 0_0_259500", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2204150500, "Finish": 2204150503, "Abandon": 2204150506 }, "Exchange": { "Mintmark": 2204150510 }, "Task": { "Easy": { "Win": 2204150511, "Fail": 2204150525 }, "Normal": { "Win": 2204150516, "Fail": 2204150530 }, "Hard": { "Win": 2204150520, "Fail": 2204150534 } }, "Sweep": { "Unlock": 2204150539, "Finish": 2204150542 }, "Achievement": {} }, "ID": 38, "Desc": "20220415 S杰特洛" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202356 202357 202358 202359 202360 202361 202362 202363 202364 202365 202366 202367 202368 202369 202370 202371 202372 202373 202374 202375 202376 202377 202378 202379", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202380, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202381, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400107, "MonsterID": 4359, "MintMarkID": 42193, "MoveID": 1, "NewSeId": 5853, "GainValue": 123916 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 202382, "TimeValue": 202383, "FailTimes": 202380, "ExchangeID": "13668 13669 13670", "ExchangeProductID": "259505 259508 259506" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4289, "BattleType": 2, "Battlelevel": 1, "BossID": 1000544, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 1, "BossID": 1000545, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 2, "BossID": 1000546, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4333, "BattleType": 2, "Battlelevel": 2, "BossID": 1000547, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有一定概率使对手害怕,每回合使对手随机3项能力下降且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4359, "BattleType": 2, "Battlelevel": 3, "BossID": 1000548, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定概率闪避,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1000549, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1000550, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合双防提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4333, "BattleType": 1, "Battlelevel": 4, "BossID": 1000551, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大概率闪避,一定程度减伤,每回合使对手随机2项能力下降】" }, { "ID": 4, "BattleBoss": 4359, "BattleType": 2, "Battlelevel": 5, "BossID": 1000552, "Desc": "【有点强的敌人,对手无法使用属性技能,一定程度减伤,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4289, "BattleType": 2, "Battlelevel": 4, "BossID": 1000553, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1000554, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大程度减伤,使用攻击技能时100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 5, "BossID": 1000555, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4333, "BattleType": 2, "Battlelevel": 5, "BossID": 1000556, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4359, "BattleType": 2, "Battlelevel": 6, "BossID": 1000557, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724519 1400153_2500005_1724519 1400153_2500005_1724519", "ProductID": "0_0_259507 0_0_259507 0_0_259507", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2204220500, "Finish": 2204220503, "Abandon": 2204220506 }, "Exchange": { "Mintmark": 2204220510 }, "Task": { "Easy": { "Win": 2204220511, "Fail": 2204220525 }, "Normal": { "Win": 2204220516, "Fail": 2204220530 }, "Hard": { "Win": 2204220520, "Fail": 2204220534 } }, "Sweep": { "Unlock": 2204220539, "Finish": 2204220542 }, "Achievement": {} }, "ID": 39, "Desc": "20220422 S隙之门·基卢" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202384 202385 202386 202387 202388 202389 202390 202391 202392 202393 202394 202395 202396 202397 202398 202399 202400 202401 202402 202403 202404 202405 202406 202407", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202408, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202409, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 24, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400108, "MonsterID": 4364, "MintMarkID": 42198, "MoveID": 1, "NewSeId": 5859, "GainValue": 123917 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 202410, "TimeValue": 202411, "FailTimes": 202408, "ExchangeID": "13674 13675 13676", "ExchangeProductID": "259511 259514 259512" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 1, "BossID": 1000558, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 2, "BossID": 1000559, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 3, "BossID": 1000560, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 3, "BossID": 1000561, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有一定概率使对手害怕,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 3, "BossID": 1000562, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 3, "BossID": 1000563, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 3, "BossID": 1000564, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,免疫低于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 4, "BossID": 1000565, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,使用攻击技能时100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 4, "BossID": 1000566, "Desc": "【有点强的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000567, "Desc": "【有点强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 4, "BossID": 1000568, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能PP值归零,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 4, "BossID": 1000569, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,使用攻击技能时100%打出致命一击,受到伤害大于一定程度时恢复自身全部体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 4, "BossID": 1000570, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000571, "Desc": "【较强的敌人,对手无法使用属性技能,每回合使对手全能力下降,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 6, "BossID": 1000572, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724526 1400153_2500005_1724526 1400153_2500005_1724526", "ProductID": "0_0_259513 0_0_259513 0_0_259513", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2204290800, "Finish": 2204290803, "Abandon": 2204290806 }, "Exchange": { "Mintmark": 2204290811 }, "Task": { "Easy": { "Win": 2204290812, "Fail": 2204290827 }, "Normal": { "Win": 2204290817, "Fail": 2204290832 }, "Hard": { "Win": 2204290822, "Fail": 2204290837 } }, "Sweep": { "Unlock": 2204290842, "Finish": 2204290845 }, "Achievement": { "Get": 2204290809 } }, "ID": 40, "Desc": "20220429 S尤莉米特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202412 202413 202414 202415 202416 202417 202418 202419 202420 202421 202422 202423 202424 202425 202426 202427 202428 202429 202430 202431 202432 202433 202434 202435", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202436, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202437, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400109, "MonsterID": 4365, "MintMarkID": 42199, "MoveID": 1, "NewSeId": 5860, "GainValue": 123918 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202438, "TimeValue": 202439, "FailTimes": 202436, "ExchangeID": "13677 13678 13679", "ExchangeProductID": "259516 259519 259517" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4241, "BattleType": 2, "Battlelevel": 1, "BossID": 1000573, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 1, "BossID": 1000574, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4258, "BattleType": 1, "Battlelevel": 2, "BossID": 1000575, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 2, "BossID": 1000576, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使对手随机2项能力下降,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4365, "BattleType": 2, "Battlelevel": 3, "BossID": 1000577, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 3, "BossID": 1000578, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4258, "BattleType": 1, "Battlelevel": 4, "BossID": 1000579, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫大于一定程度的伤害,攻击命中后随机使对手1个技能PP值归零,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 4, "BossID": 1000580, "Desc": "【有点强的敌人,必定先手,免疫瞬杀,伤害提升300%,对手无法使用属性技能,一定程度减伤,每回合有一定概率令对手害怕】" }, { "ID": 4, "BattleBoss": 4365, "BattleType": 2, "Battlelevel": 5, "BossID": 1000581, "Desc": "【有点强的敌人,对手无法使用属性技能,较大概率闪避,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4241, "BattleType": 2, "Battlelevel": 4, "BossID": 1000582, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫致命一击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 4, "BossID": 1000583, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,当回合受到致命一击则回合结束时恢复自身所有体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4258, "BattleType": 1, "Battlelevel": 5, "BossID": 1000584, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4350, "BattleType": 2, "Battlelevel": 5, "BossID": 1000585, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4365, "BattleType": 2, "Battlelevel": 6, "BossID": 1000586, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724533 1400153_2500005_1724533 1400153_2500005_1724533", "ProductID": "0_0_259518 0_0_259518 0_0_259518", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2205060200, "Finish": 2205060203, "Abandon": 2205060206 }, "Exchange": { "Mintmark": 2205060210 }, "Task": { "Easy": { "Win": 2205060211, "Fail": 2205060225 }, "Normal": { "Win": 2205060216, "Fail": 2205060230 }, "Hard": { "Win": 2205060220, "Fail": 2205060234 } }, "Sweep": { "Unlock": 2205060239, "Finish": 2205060242 }, "Achievement": {} }, "ID": 41, "Desc": "20220506 S环·格" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202440 202441 202442 202443 202444 202445 202446 202447 202448 202449 202450 202451 202452 202453 202454 202455 202456 202457 202458 202459 202460 202461 202462 202463", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202464, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202465, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400110, "MonsterID": 4366, "MintMarkID": 42200, "MoveID": 1, "NewSeId": 5861, "GainValue": 123919 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202466, "TimeValue": 202467, "FailTimes": 202464, "ExchangeID": "13681 13682 13683", "ExchangeProductID": "259521 259524 259522" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 1, "BossID": 1000587, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 1, "BossID": 1000588, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4113, "BattleType": 1, "Battlelevel": 2, "BossID": 1000589, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 2, "BossID": 1000590, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,受到伤害大于一定程度时恢复自身全部体力,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4366, "BattleType": 2, "Battlelevel": 3, "BossID": 1000591, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 3, "BossID": 1000592, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫威力高于一定程度的攻击技能,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 1, "Battlelevel": 4, "BossID": 1000593, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,当回合攻击未击败对手则为自身附加护盾,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 4, "BossID": 1000594, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定概率瞬杀,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1000595, "Desc": "【有点强的敌人,对手无法使用属性技能,一定概率瞬杀,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 4, "BossID": 1000596, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,先出手则当回合不会受到攻击伤害,登场时为自身附加护盾和护罩】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 4, "BossID": 1000597, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,先出手则当回合不会受到攻击伤害,登场时为自身附加护盾和护罩】" }, { "ID": 3, "BattleBoss": 4113, "BattleType": 1, "Battlelevel": 5, "BossID": 1000598, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1000599, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4366, "BattleType": 2, "Battlelevel": 6, "BossID": 1000600, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724539 1400153_2500005_1724539 1400153_2500005_1724539", "ProductID": "0_0_259523 0_0_259523 0_0_259523", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2205130400, "Finish": 2205130403, "Abandon": 2205130406 }, "Exchange": { "Mintmark": 2205130410 }, "Task": { "Easy": { "Win": 2205130411, "Fail": 2205130425 }, "Normal": { "Win": 2205130416, "Fail": 2205130430 }, "Hard": { "Win": 2205130420, "Fail": 2205130434 } }, "Sweep": { "Unlock": 2205130439, "Finish": 2205130442 }, "Achievement": {} }, "ID": 42, "Desc": "20220513 S库乐芭" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "202468 202469 202470 202471 202472 202473 202474 202475 202476 202477 202478 202479 202480 202481 202482 202483 202484 202485 202486 202487 202488 202489 202490 202491", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 202492, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 202493, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400111, "MonsterID": 4368, "MintMarkID": 42202, "MoveID": 1, "NewSeId": 5863, "GainValue": 123920 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 202494, "TimeValue": 202495, "FailTimes": 202492, "ExchangeID": "13685 13686 13687", "ExchangeProductID": "259526 259529 259527" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 1, "BossID": 1000601, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 1, "BossID": 1000602, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 2, "BossID": 1000603, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 2, "BossID": 1000604, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,免疫低于一定程度的伤害,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 3, "BossID": 1000605, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000606, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫物理攻击伤害,体力低于一定程度时体力和PP值回满,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1000607, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,免疫特殊攻击伤害,只有致命一击才可对自己造成伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1000608, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫威力过高的攻击技能,击败对手时恢复自身所有体力,每回合附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 5, "BossID": 1000609, "Desc": "【有点强的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000610, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,只有水、火和草系才能对自己造成伤害,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1000611, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到克制系攻击时反弹所有受到的伤害,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 5, "BossID": 1000612, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 5, "BossID": 1000613, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 6, "BossID": 1000614, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724545 1400153_2500005_1724545 1400153_2500005_1724545", "ProductID": "0_0_259528 0_0_259528 0_0_259528", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2205200400, "Finish": 2205200403, "Abandon": 2205200406 }, "Exchange": { "Mintmark": 2205200410 }, "Task": { "Easy": { "Win": 2205200411, "Fail": 2205200425 }, "Normal": { "Win": 2205200416, "Fail": 2205200430 }, "Hard": { "Win": 2205200420, "Fail": 2205200434 } }, "Sweep": { "Unlock": 2205200439, "Finish": 2205200442 }, "Achievement": {} }, "ID": 43, "Desc": "20220520 S玛斯克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205000 205001 205002 205003 205004 205005 205006 205007 205008 205009 205010 205011 205012 205013 205014 205015 205016 205017 205018 205019 205020 205021 205022 205023", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205024, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205025, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400123, "MonsterID": 4370, "MintMarkID": 42203, "MoveID": 1, "NewSeId": 5864, "GainValue": 123921 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 205026, "TimeValue": 205027, "FailTimes": 205024, "ExchangeID": "13688 13689 13690", "ExchangeProductID": "259531 259534 259532" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 1, "BossID": 1000615, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 1, "BossID": 1000616, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4113, "BattleType": 1, "Battlelevel": 2, "BossID": 1000617, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 2, "BossID": 1000618, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,一定程度减伤,每回合随机3项能力提升,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4370, "BattleType": 2, "Battlelevel": 3, "BossID": 1000619, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 3, "BossID": 1000620, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合恢复一定比例的最大体力且附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 1, "Battlelevel": 4, "BossID": 1000621, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到伤害时使对手进入冰封异常状态,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 4, "BossID": 1000622, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,攻击命中后随机使对手1个技能PP值归零,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4370, "BattleType": 2, "Battlelevel": 5, "BossID": 1000623, "Desc": "【有点强的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,一定程度减伤,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4151, "BattleType": 2, "Battlelevel": 4, "BossID": 1000624, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫特殊攻击伤害,受到攻击则双防提升】" }, { "ID": 2, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 4, "BossID": 1000625, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫物理攻击伤害,令对手的先制技能无效】" }, { "ID": 3, "BattleBoss": 4113, "BattleType": 1, "Battlelevel": 5, "BossID": 1000626, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1000627, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4370, "BattleType": 2, "Battlelevel": 6, "BossID": 1000628, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724552 1400153_2500005_1724552 1400153_2500005_1724552", "ProductID": "0_0_259533 0_0_259533 0_0_259533", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2205270400, "Finish": 2205270403, "Abandon": 2205270406 }, "Exchange": { "Mintmark": 2205270410 }, "Task": { "Easy": { "Win": 2205270411, "Fail": 2205270425 }, "Normal": { "Win": 2205270416, "Fail": 2205270430 }, "Hard": { "Win": 2205270420, "Fail": 2205270434 } }, "Sweep": { "Unlock": 2205270439, "Finish": 2205270442 }, "Achievement": {} }, "ID": 44, "Desc": "20220527 S僧行" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205028 205029 205030 205031 205032 205033 205034 205035 205036 205037 205038 205039 205040 205041 205042 205043 205044 205045 205046 205047 205048 205049 205050 205051", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205052, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205053, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400126, "MonsterID": 4371, "MintMarkID": 42204, "MoveID": 1, "NewSeId": 5865, "GainValue": 123922 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 205054, "TimeValue": 205055, "FailTimes": 205052, "ExchangeID": "13695 13696 13697", "ExchangeProductID": "259538 259541 259539" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 1, "BossID": 1000629, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4330, "BattleType": 2, "Battlelevel": 1, "BossID": 1000630, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 2, "BossID": 1000631, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 2, "BossID": 1000632, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有一定概率使对手害怕,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4371, "BattleType": 2, "Battlelevel": 3, "BossID": 1000633, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 3, "BossID": 1000634, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,先出手时100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4330, "BattleType": 1, "Battlelevel": 4, "BossID": 1000635, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,先出手时100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 2, "Battlelevel": 4, "BossID": 1000636, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 5, "BossID": 1000637, "Desc": "【有点强的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,一定程度减伤,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 4, "BossID": 1000638, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫威力过高的攻击技能,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4330, "BattleType": 2, "Battlelevel": 4, "BossID": 1000639, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%致命一击,免疫威力过低的攻击技能,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 5, "BossID": 1000640, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4264, "BattleType": 2, "Battlelevel": 5, "BossID": 1000641, "Desc": "【较强的敌人,对手无法使用属性技能,每回合使对手全能力下降,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4371, "BattleType": 2, "Battlelevel": 6, "BossID": 1000642, "Desc": "【强的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724559 1400153_2500005_1724559 1400153_2500005_1724559", "ProductID": "0_0_259540 0_0_259540 0_0_259540", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2206020500, "Finish": 2206020503, "Abandon": 2206020506 }, "Exchange": { "Mintmark": 2206020510 }, "Task": { "Easy": { "Win": 2206020511, "Fail": 2206020525 }, "Normal": { "Win": 2206020516, "Fail": 2206020530 }, "Hard": { "Win": 2206020520, "Fail": 2206020534 } }, "Sweep": { "Unlock": 2206020539, "Finish": 2206020542 }, "Achievement": {} }, "ID": 45, "Desc": "20220602 S德拉莫斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205056 205057 205058 205059 205060 205061 205062 205063 205064 205065 205066 205067 205068 205069 205070 205071 205072 205073 205074 205075 205076 205077 205078 205079", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205080, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205081, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 25, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400128, "MonsterID": 4378, "MintMarkID": 42213, "MoveID": 1, "NewSeId": 5870, "GainValue": 123923 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 205082, "TimeValue": 205083, "FailTimes": 205080, "ExchangeID": "13709 13710 13711", "ExchangeProductID": "259546 259549 259547" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 1, "BossID": 1000643, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 1, "BossID": 1000644, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 2, "BossID": 1000645, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 2, "BossID": 1000646, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,击败对手时恢复自身所有体力,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4377, "BattleType": 2, "Battlelevel": 3, "BossID": 1000647, "Desc": "【有点难度的敌人,必定先手,免疫瞬杀,伤害提升300%,较大概率闪避,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 3, "BossID": 1000648, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 4, "BossID": 1000649, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,先出手时100%打出致命一击且免疫当回合受到的攻击伤害,每回合双防提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4219, "BattleType": 1, "Battlelevel": 4, "BossID": 1000650, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大概率闪避,令对手的先制技能无效,每回合使对手随机2项能力下降】" }, { "ID": 4, "BattleBoss": 4377, "BattleType": 2, "Battlelevel": 5, "BossID": 1000651, "Desc": "【有点强的敌人,对手无法使用属性技能,每回合一定概率令对手害怕,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 4, "BossID": 1000652, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,只有水、火和草系才能对自己造成伤害,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 4, "BossID": 1000653, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,只有自然系技能才能对自己造成伤害,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 5, "BossID": 1000654, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 5, "BossID": 1000655, "Desc": "【较强的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4377, "BattleType": 2, "Battlelevel": 6, "BossID": 1000656, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724575 1400153_2500005_1724575 1400153_2500005_1724575", "ProductID": "0_0_259548 0_0_259548 0_0_259548", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2206101000, "Finish": 2206101003, "Abandon": 2206101006 }, "Exchange": { "Mintmark": 2206101010 }, "Task": { "Easy": { "Win": 2206101012, "Fail": 2206101026 }, "Normal": { "Win": 2206101017, "Fail": 2206101031 }, "Hard": { "Win": 2206101021, "Fail": 2206101035 } }, "Sweep": { "Unlock": 2206101040, "Finish": 2206101043 }, "Achievement": { "Get": 2206101011 } }, "ID": 46, "TimeFlag": 2147, "Desc": "20220610 S青啼" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205084 205085 205086 205087 205088 205089 205090 205091 205092 205093 205094 205095 205096 205097 205098 205099 205100 205101 205102 205103 205104 205105 205106 205107", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205108, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205109, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 26, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400127, "MonsterID": 4376, "MintMarkID": 42230, "MoveID": 1, "NewSeId": 5869, "GainValue": 123924 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 205110, "TimeValue": 205111, "FailTimes": 205108, "ExchangeID": "13712 13713 13714", "ExchangeProductID": "259542 259545 259543", "Goto": "S51LanMainPanel", "needmon": 4113 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 1, "BossID": 1000657, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4371, "BattleType": 2, "Battlelevel": 1, "BossID": 1000658, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 2, "BossID": 1000659, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4194, "BattleType": 2, "Battlelevel": 2, "BossID": 1000660, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合使对手随机3项能力下且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4376, "BattleType": 2, "Battlelevel": 3, "BossID": 1000661, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 3, "BossID": 1000662, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4371, "BattleType": 2, "Battlelevel": 4, "BossID": 1000663, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,一定概率闪避,若自身先出手则恢复所有体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 4, "BossID": 1000664, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%致命一击,每回合结束时吸取对手一定体力】" }, { "ID": 4, "BattleBoss": 4194, "BattleType": 2, "Battlelevel": 5, "BossID": 1000665, "Desc": "【有点强的敌人,对手无法使用属性技能,每回合一定概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4376, "BattleType": 2, "Battlelevel": 5, "BossID": 1000666, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4113, "BattleType": 2, "Battlelevel": 4, "BossID": 1000667, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,受到伤害大于一定程度时恢复自身全部体力,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4371, "BattleType": 2, "Battlelevel": 4, "BossID": 1000668, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%致命一击,免疫大于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4187, "BattleType": 1, "Battlelevel": 5, "BossID": 1000669, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4194, "BattleType": 2, "Battlelevel": 5, "BossID": 1000670, "Desc": "【较强的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4376, "BattleType": 2, "Battlelevel": 6, "BossID": 1000671, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724571 1400153_2500005_1724571 1400153_2500005_1724571", "ProductID": "0_0_259544 0_0_259544 0_0_259544", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2206100900, "Finish": 2206100903, "Abandon": 2206100906 }, "Exchange": { "Mintmark": 2206100910 }, "Task": { "Easy": { "Win": 2206100912, "Fail": 2206100927 }, "Normal": { "Win": 2206100917, "Fail": 2206100932 }, "Hard": { "Win": 2206100922, "Fail": 2206100937 } }, "Sweep": { "Unlock": 2206100942, "Finish": 2206100945 }, "Achievement": { "Get": 2206100911 } }, "ID": 47, "Desc": "20220610 SS圣谕之风·岚" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205112 205113 205114 205115 205116 205117 205118 205119 205120 205121 205122 205123 205124 205125 205126 205127 205128 205129 205130 205131 205132 205133 205134 205135", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205136, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205137, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400130, "MonsterID": 4384, "MintMarkID": 42231, "MoveID": 1, "NewSeId": 5872, "GainValue": 123925 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 205138, "TimeValue": 205139, "FailTimes": 205136, "ExchangeID": "13736 13737 13738", "ExchangeProductID": "259577 259580 259578" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 1, "BossID": 1000672, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 1, "BossID": 1000673, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 2, "BossID": 1000674, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 2, "BossID": 1000675, "Desc": "【普通的敌人,先制+3,伤害提升200%,使用攻击技能时有一定概率使对手害怕,每回合使对手随机3项能力下降且恢复一定体力】" }, { "ID": 5, "BattleBoss": 4384, "BattleType": 2, "Battlelevel": 3, "BossID": 1000676, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,伤害提升300%,一定概率闪避,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 3, "BossID": 1000677, "Desc": "【有点难的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 1, "Battlelevel": 4, "BossID": 1000678, "Desc": "【较难的敌人,先制+2,伤害提升200%,一定概率闪避,每回合防御和特防能力提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 4, "BossID": 1000679, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,100%闪避,一定程度减伤,每回合使对手随机2项能力下降】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 5, "BossID": 1000680, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合使对手全能力下降,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 4, "BossID": 1000681, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,若对手先出手则自身免疫攻击伤害,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 4, "BossID": 1000682, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,较大程度减伤,受到较高的攻击伤害则使对手全能力下降,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 5, "BossID": 1000683, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 5, "BossID": 1000684, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4384, "BattleType": 2, "Battlelevel": 6, "BossID": 1000685, "Desc": "【极难的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724606 1400153_2500005_1724606 1400153_2500005_1724606", "ProductID": "0_0_259579 0_0_259579 0_0_259579", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2206170800, "Finish": 2206170803, "Abandon": 2206170806 }, "Exchange": { "Mintmark": 2206170810 }, "Task": { "Easy": { "Win": 2206170811, "Fail": 2206170825 }, "Normal": { "Win": 2206170816, "Fail": 2206170830 }, "Hard": { "Win": 2206170820, "Fail": 2206170834 } }, "Sweep": { "Unlock": 2206170839, "Finish": 2206170842 }, "Achievement": {} }, "ID": 48, "Desc": "20220617 S王左兵右" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205140 205141 205142 205143 205144 205145 205146 205147 205148 205149 205150 205151 205152 205153 205154 205155 205156 205157 205158 205159 205160 205161 205162 205163", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205164, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205165, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400132, "MonsterID": 4385, "MintMarkID": 42238, "MoveID": 1, "NewSeId": 5874, "GainValue": 123926 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 205166, "TimeValue": 205167, "FailTimes": 205164, "ExchangeID": "13744 13745 13746", "ExchangeProductID": "259632 259635 259633" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 1, "BossID": 1000686, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 2, "Battlelevel": 1, "BossID": 1000687, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4165, "BattleType": 1, "Battlelevel": 2, "BossID": 1000688, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 2, "BossID": 1000689, "Desc": "【普通的敌人,先制+3,伤害提升200%,一定程度减伤,免疫低于一定程度的攻击伤害,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 3, "BossID": 1000690, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 3, "BossID": 1000691, "Desc": "【有点难的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 1, "Battlelevel": 4, "BossID": 1000692, "Desc": "【较难的敌人,先制+2,伤害提升200%,先出手时使用攻击技能100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4165, "BattleType": 2, "Battlelevel": 4, "BossID": 1000693, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合自身全能力提升,自身处于能力提升状态时受到的伤害大幅减少,每回合附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 5, "BossID": 1000694, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合结束时反转对手的能力提升状态,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4116, "BattleType": 2, "Battlelevel": 4, "BossID": 1000695, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,只有圣灵系或神灵系才能对自身造成伤害】" }, { "ID": 2, "BattleBoss": 4155, "BattleType": 2, "Battlelevel": 4, "BossID": 1000696, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫威力过高的攻击技能,一定概率瞬杀】" }, { "ID": 3, "BattleBoss": 4165, "BattleType": 1, "Battlelevel": 5, "BossID": 1000697, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 5, "BossID": 1000698, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 6, "BossID": 1000699, "Desc": "【极难的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724662 1400153_2500005_1724662 1400153_2500005_1724662", "ProductID": "0_0_259634 0_0_259634 0_0_259634", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2206240800, "Finish": 2206240803, "Abandon": 2206240806 }, "Exchange": { "Mintmark": 2206240810 }, "Task": { "Easy": { "Win": 2206240811, "Fail": 2206240825 }, "Normal": { "Win": 2206240816, "Fail": 2206240830 }, "Hard": { "Win": 2206240820, "Fail": 2206240834 } }, "Sweep": { "Unlock": 2206240839, "Finish": 2206240842 }, "Achievement": {} }, "ID": 49, "Desc": "20220624 S光灵巨像" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205168 205169 205170 205171 205172 205173 205174 205175 205176 205177 205178 205179 205180 205181 205182 205183 205184 205185 205186 205187 205188 205189 205190 205191", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205192, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205193, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 27, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400133, "MonsterID": 4387, "MintMarkID": 42248, "MoveID": 1, "NewSeId": 5876, "GainValue": 123927 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 205194, "TimeValue": 205195, "FailTimes": 205192, "ExchangeID": "13749 13750 13751", "ExchangeProductID": "259636 259639 259637" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 1, "BossID": 1000700, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 1, "BossID": 1000701, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 2, "BossID": 1000702, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 2, "BossID": 1000703, "Desc": "【普通的敌人,先制+3,伤害提升200%,一定程度减伤,登场时为自身附加护盾和护罩,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 3, "BossID": 1000704, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,一定程度减伤,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 3, "BossID": 1000705, "Desc": "【有点难的敌人,先制+2,伤害提升200%,每回合防御和特防能力提升且附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 4, "BossID": 1000706, "Desc": "【较难的敌人,先制+2,伤害提升200%,免疫低于一定程度的伤害,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1000707, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身使用攻击技能时有一定概率恢复自身所有体力,自身使用攻击技能时使对手随机进入1种异常状态,每回合附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 5, "BossID": 1000708, "Desc": "【十分困难的敌人,对手无法使用属性技能,免疫致命一击伤害,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 4, "BossID": 1000709, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫物理攻击伤害】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1000710, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫特殊攻击伤害,与对方精灵互换战斗属性】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 5, "BossID": 1000711, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 5, "BossID": 1000712, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 6, "BossID": 1000713, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724667 1400153_2500005_1724667 1400153_2500005_1724667", "ProductID": "0_0_259638 0_0_259638 0_0_259638", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207010200, "Finish": 2207010203, "Abandon": 2207010206 }, "Exchange": { "Mintmark": 2207010211 }, "Task": { "Easy": { "Win": 2207010212, "Fail": 2207010226 }, "Normal": { "Win": 2207010217, "Fail": 2207010231 }, "Hard": { "Win": 2207010221, "Fail": 2207010235 } }, "Sweep": { "Unlock": 2207010240, "Finish": 2207010243 }, "Achievement": { "Get": 2207010209 } }, "ID": 50, "Desc": "20220701 S坦普瑞" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205196 205197 205198 205199 205200 205201 205202 205203 205204 205205 205206 205207 205208 205209 205210 205211 205212 205213 205214 205215 205216 205217 205218 205219", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205220, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205221, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400134, "MonsterID": 4390, "MintMarkID": 42256, "MoveID": 1, "NewSeId": 5901, "GainValue": 123928 }, "Configure": { "Exchange_mintmark": 40, "Times": 3, "ProgressValue": 205222, "TimeValue": 205223, "FailTimes": 205220, "ExchangeID": "13753 13754 13755", "ExchangeProductID": "259640 259643 259641" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 1, "BossID": 1000714, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 1, "BossID": 1000715, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 2, "BossID": 1000716, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机3项能力提升且附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 2, "BossID": 1000717, "Desc": "【普通的敌人,先制+3,伤害提升200%,一定程度减伤,每回合使对手随机2项能力下降,每回合恢复一定体力且附带一定固定伤害】" }, { "ID": 5, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 3, "BossID": 1000718, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,伤害提升300%,一定程度减伤,无法探知其他能力】" } ], "Out": 14, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 3, "BossID": 1000719, "Desc": "【有点难的敌人,先制+2,伤害提升200%,先出手时100%打出致命一击且免疫当回合受到的攻击伤害,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 4, "BossID": 1000720, "Desc": "【较难的敌人,先制+2,伤害提升200%,令对手的先制技能无效,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 4, "BossID": 1000721, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合有一定概率令对手睡眠,每回合附带一定固定伤害】" }, { "ID": 4, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 5, "BossID": 1000722, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 22, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 4, "BossID": 1000723, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,自身使用攻击技能时有一定概率使对手冰封】" }, { "ID": 2, "BattleBoss": 4332, "BattleType": 2, "Battlelevel": 4, "BossID": 1000724, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,令对手的先制技能无效,遇到天敌则高概率秒杀对手】" }, { "ID": 3, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 5, "BossID": 1000725, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000726, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 6, "BossID": 1000727, "Desc": "【极难的敌人,无法探知其他能力】" } ], "Out": 42, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724671 1400153_2500005_1724671 1400153_2500005_1724671", "ProductID": "0_0_259642 0_0_259642 0_0_259642", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207080500, "Finish": 2207080503, "Abandon": 2207080506 }, "Exchange": { "Mintmark": 2207080510 }, "Task": { "Easy": { "Win": 2207080511, "Fail": 2207080525 }, "Normal": { "Win": 2207080516, "Fail": 2207080530 }, "Hard": { "Win": 2207080520, "Fail": 2207080534 } }, "Sweep": { "Unlock": 2207080539, "Finish": 2207080542 }, "Achievement": {} }, "ID": 51, "Desc": "20220708 S玖莉娜" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205224 205225 205226 205227 205228 205229 205230 205231 205232 205233 205234 205235 205236 205237 205238 205239 205240 205241 205242 205243 205244 205245 205246 205247", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205248, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205249, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 28, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400135, "MonsterID": 4392, "MintMarkID": 42257, "MoveID": 1, "NewSeId": 5903, "GainValue": 123929 }, "Configure": { "Exchange_mintmark": 54, "Times": 3, "ProgressValue": 205250, "TimeValue": 205251, "FailTimes": 205248, "ExchangeID": "13756 13757 13758", "ExchangeProductID": "259650 259653 259651" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 1, "BossID": 1000728, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 1, "BossID": 1000729, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 2, "BossID": 1000730, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合使对手随机2项能力下降且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 2, "BossID": 1000731, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合使对手随机3项能力下降且吸取对手一定体力】" }, { "ID": 5, "BattleBoss": 4392, "BattleType": 2, "Battlelevel": 3, "BossID": 1000732, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,高概率闪避,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1000733, "Desc": "【有点难的敌人,先制+2,伤害提升200%,一定概率闪避,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1000734, "Desc": "【较难的敌人,先制+2,伤害提升200%,一定概率闪避,若自身先出手则恢复所有体力,每回合防御和特防能力提升且附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1000735, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,高概率闪避,每回合使对手全能力下降】" }, { "ID": 4, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 5, "BossID": 1000736, "Desc": "【十分困难的敌人,对手无法使用属性技能,100%闪避,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1000737, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,一定程度减伤,每回合结束时吸取对手一定体力】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1000738, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫大于一定程度的伤害,每回合结束时吸取对手一定体力】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 5, "BossID": 1000739, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4208, "BattleType": 2, "Battlelevel": 5, "BossID": 1000740, "Desc": "【十分困难的敌人,对手无法使用属性技能,使用攻击技能时吸取对手能力强化状态,无法探知能力】" }, { "ID": 5, "BattleBoss": 4392, "BattleType": 2, "Battlelevel": 6, "BossID": 1000741, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724682 1400153_2500005_1724682 1400153_2500005_1724682", "ProductID": "0_0_259652 0_0_259652 0_0_259652", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207150700, "Finish": 2207150703, "Abandon": 2207150706 }, "Exchange": { "Mintmark": 2207150711 }, "Task": { "Easy": { "Win": 2207150712, "Fail": 2207150726 }, "Normal": { "Win": 2207150717, "Fail": 2207150731 }, "Hard": { "Win": 2207150721, "Fail": 2207150735 } }, "Sweep": { "Unlock": 2207150740, "Finish": 2207150743 }, "Achievement": { "Get": 2207150709 } }, "ID": 52, "Desc": "20220715 S斯凯普" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205252 205253 205254 205255 205256 205257 205258 205259 205260 205261 205262 205263 205264 205265 205266 205267 205268 205269 205270 205271 205272 205273 205274 205275", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "战斗未在6回合内结束,结算为失败" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205276, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "本关卡中对战累计失败次数已大于3次,挑战失败" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205277, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400136, "MonsterID": 4394, "MoveID": 1, "NewSeId": 5904, "GainValue": 123930 }, "Configure": { "Times": 3, "ProgressValue": 205278, "TimeValue": 205279, "FailTimes": 205276, "ExchangeID": "13760 13761 13762", "ExchangeProductID": "259666 259669 259667" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 1, "BossID": 1000742, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4243, "BattleType": 2, "Battlelevel": 1, "BossID": 1000743, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4147, "BattleType": 1, "Battlelevel": 2, "BossID": 1000744, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机能力提升且恢复一定体力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 2, "BossID": 1000745, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合令对手随机能力降低且恢复一定体力】】" }, { "ID": 5, "BattleBoss": 4394, "BattleType": 2, "Battlelevel": 3, "BossID": 1000746, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合恢复一定体力值,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 3, "BossID": 1000747, "Desc": "【有点难的敌人,先制+2,伤害提升200%,对手攻击技能先出手则无效,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4243, "BattleType": 1, "Battlelevel": 4, "BossID": 1000748, "Desc": "【较难的敌人,先制+2,伤害提升200%,对手攻击技能后出手则无效,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4147, "BattleType": 2, "Battlelevel": 4, "BossID": 1000749, "Desc": "【较难的敌人,先制+3,伤害提升300%,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4394, "BattleType": 2, "Battlelevel": 5, "BossID": 1000750, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4218, "BattleType": 2, "Battlelevel": 4, "BossID": 1000751, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4243, "BattleType": 2, "Battlelevel": 4, "BossID": 1000752, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附加一定固定伤害,无法探知其他能力】】" }, { "ID": 3, "BattleBoss": 4147, "BattleType": 1, "Battlelevel": 5, "BossID": 1000753, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1000754, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4394, "BattleType": 2, "Battlelevel": 6, "BossID": 1000755, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724698 1400153_2500005_1724698 1400153_2500005_1724698", "ProductID": "0_0_259668 0_0_259668 0_0_259668", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207220400, "Finish": 2207220403, "Abandon": 2207220406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2207220411, "Fail": 2207220425 }, "Normal": { "Win": 2207220416, "Fail": 2207220430 }, "Hard": { "Win": 2207220420, "Fail": 2207220434 } }, "Sweep": { "Unlock": 2207220439, "Finish": 2207220442 }, "Achievement": {} }, "ID": 53, "Desc": "20220722 S祭空墟祖" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205280 205281 205282 205283 205284 205285 205286 205287 205288 205289 205290 205291 205292 205293 205294 205295 205296 205297 205298 205299 205300 205301 205302 205303", "CheckTips": "本关卡在挑战中,不可重复上阵精灵(即出战背包派出过的精灵)" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3573 4344 3894", "CheckTips": "本关卡不可使用精灵:艾莫莉萨、潘克多斯、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205304, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205305, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 29, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400138, "MonsterID": 4395, "MoveID": 1, "NewSeId": 5906, "GainValue": 123931 }, "Configure": { "Times": 3, "ProgressValue": 205306, "TimeValue": 205307, "FailTimes": 205304, "ExchangeID": "13766 13767 13768", "ExchangeProductID": "259676 259679 259677", "Goto": "SPetWeiMingPanel", "needmon": 4285 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4282, "BattleType": 2, "Battlelevel": 1, "BossID": 1000756, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4285, "BattleType": 2, "Battlelevel": 1, "BossID": 1000757, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4347, "BattleType": 1, "Battlelevel": 2, "BossID": 1000758, "Desc": "【普通的敌人,先制+1,伤害提升100%,每回合能力值提升】" }, { "ID": 4, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 2, "BossID": 1000759, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害】" }, { "ID": 5, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 3, "BossID": 1000760, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4285, "BattleType": 2, "Battlelevel": 3, "BossID": 1000761, "Desc": "【有点难的敌人,先制+1,伤害提升100%,每回合附带一定固定伤害,每回合必定暴击】" }, { "ID": 2, "BattleBoss": 4347, "BattleType": 1, "Battlelevel": 4, "BossID": 1000762, "Desc": "【较难的敌人,先制+3,伤害提升100%, 免疫致命一击以外的伤害,免疫特殊攻击伤害】" }, { "ID": 3, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 4, "BossID": 1000763, "Desc": "【较难的敌人,必定先手,伤害提升200%,每回合附带一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 5, "BossID": 1000764, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4282, "BattleType": 2, "Battlelevel": 4, "BossID": 1000765, "Desc": "【较难的敌人,先制+3,伤害提升300%,攻击有概率令对手疲惫,每回合能力值提升】" }, { "ID": 2, "BattleBoss": 4285, "BattleType": 2, "Battlelevel": 4, "BossID": 1000766, "Desc": "【较难的敌人,伤害提升300%,可以消除对手能力提升状态,每回合附加一定固定伤害,无法探知其他能力】】" }, { "ID": 3, "BattleBoss": 4347, "BattleType": 1, "Battlelevel": 5, "BossID": 1000767, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合恢复一定体力值,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 5, "BossID": 1000768, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 6, "BossID": 1000769, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724709 1400153_2500005_1724709 1400153_2500005_1724709", "ProductID": "0_0_259678 0_0_259678 0_0_259678", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207290400, "Finish": 2207290403, "Abandon": 2207290406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2207290411, "Fail": 2207290425 }, "Normal": { "Win": 2207290416, "Fail": 2207290430 }, "Hard": { "Win": 2207290420, "Fail": 2207290434 } }, "Sweep": { "Unlock": 2207290439, "Finish": 2207290442 }, "Achievement": { "Get": 2207290410 } }, "ID": 54, "Desc": "20220729 S-海棠教皇·未明" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205308 205309 205310 205311 205312 205313 205314 205315 205316 205317 205318 205319 205320 205321 205322 205323 205324 205325 205326 205327 205328 205329 205330 205331", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205332, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205333, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400137, "MonsterID": 4396, "MoveID": 1, "NewSeId": 5908, "GainValue": 123932 }, "Configure": { "Times": 3, "ProgressValue": 205334, "TimeValue": 205335, "FailTimes": 205332, "ExchangeID": "13769 13770 13771", "ExchangeProductID": "259672 259675 259673" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4282, "BattleType": 2, "Battlelevel": 1, "BossID": 1000770, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 1, "BossID": 1000771, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4310, "BattleType": 1, "Battlelevel": 2, "BossID": 1000772, "Desc": "【普通的敌人,先制+2,伤害提升100%,所有技能会消除对手回合类效果】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 2, "BossID": 1000773, "Desc": "【普通的敌人,先制+3,伤害提升200%,对手无法使用属性技能,可以消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 3, "BossID": 1000774, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,所有技能会消除对手回合类效果,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 3, "BossID": 1000775, "Desc": "【有点难的敌人,先制+2,伤害提升200%,每回合有概率闪避对手攻击】" }, { "ID": 2, "BattleBoss": 4310, "BattleType": 1, "Battlelevel": 4, "BossID": 1000776, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附带一定固定伤害,每回合有概率闪避对手攻击】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 4, "BossID": 1000777, "Desc": "【较难的敌人,必定先手,免疫瞬杀,伤害提升200%,每回合附带一定固定伤害,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 5, "BossID": 1000778, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附带一定固定伤害,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-4即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4282, "BattleType": 2, "Battlelevel": 4, "BossID": 1000779, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 4, "BossID": 1000780, "Desc": "【较难的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,每回合附加一定固定伤害,无法探知其他能力】】" }, { "ID": 3, "BattleBoss": 4310, "BattleType": 1, "Battlelevel": 5, "BossID": 1000781, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 5, "BossID": 1000782, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4396, "BattleType": 2, "Battlelevel": 6, "BossID": 1000783, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724705 1400153_2500005_1724705 1400153_2500005_1724705", "ProductID": "0_0_259674 0_0_259674 0_0_259674", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2207290300, "Finish": 2207290303, "Abandon": 2207290306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2207290310, "Fail": 2207290324 }, "Normal": { "Win": 2207290315, "Fail": 2207290329 }, "Hard": { "Win": 2207290319, "Fail": 2207290333 } }, "Sweep": { "Unlock": 2207290338, "Finish": 2207290341 }, "Achievement": {} }, "ID": 55, "Desc": "20220729 S-苦痛龙魇" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205336 205337 205338 205339 205340 205341 205342 205343 205344 205345 205346 205347 205348 205349 205350 205351 205352 205353 205354 205355 205356 205357 205358 205359", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle都需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3573", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、艾莫莉萨" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205360, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205361, "CheckTips": "一天之内连续胜利此难度关卡三次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 30, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400139, "MonsterID": 4401, "MoveID": 1, "NewSeId": 5912, "GainValue": 123933 }, "Configure": { "Exchange_mintmark": 100, "Times": 3, "ProgressValue": 205362, "TimeValue": 205363, "FailTimes": 205360, "ExchangeID": "13773 13774 13775", "ExchangeProductID": "259681 259686 259682", "Goto": "SpetTeLuoSiPanel", "needmon": 4310 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4156, "BattleType": 2, "Battlelevel": 1, "BossID": 1000784, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 1, "BossID": 1000785, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 2, "BossID": 1000786, "Desc": "【有点难度的敌人,先制+2,伤害提升200%,每回合结束时吸取对手一定体力,每回合开始时随机吸取对手能力值】" }, { "ID": 4, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 2, "BossID": 1000787, "Desc": "【有点难度的敌人,先制+3,伤害提升200%,使用攻击技能时有概率使对手害怕,每回合有概率闪避对手攻击,免疫先手攻击技能】" }, { "ID": 5, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 3, "BossID": 1000788, "Desc": "【有点难度的敌人,无法探知能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4156, "BattleType": 2, "Battlelevel": 3, "BossID": 1000789, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,每回合随机提升能力值,每回合附带一定固定伤害】" }, { "ID": 2, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 4, "BossID": 1000790, "Desc": "【比较简单的敌人,先制+2,伤害提升200%,受到伤害过高时恢复自身全部体力,每回合附带一定固定伤害】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 4, "BossID": 1000791, "Desc": "【有点强的敌人,先制+3,伤害提升300%,可以消除对手能力提升状态,免疫并反弹致命一击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 5, "BossID": 1000792, "Desc": "【有点强的敌人,对手无法使用属性技能,每回合一定概率令对手害怕,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1000793, "Desc": "【较强的敌人,无法探知能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4156, "BattleType": 2, "Battlelevel": 4, "BossID": 1000794, "Desc": "【有点强的敌人,先制+3,伤害提升300%,对手无法使用属性技能,可以消除对手能力提升状态,每回合附带一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4325, "BattleType": 2, "Battlelevel": 4, "BossID": 1000795, "Desc": "【有点强的敌人,先制+3,伤害提升300%,对手无法使用属性技能,可以消除对手能力提升状态,每回合附带一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 5, "BossID": 1000796, "Desc": "【较强的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4395, "BattleType": 2, "Battlelevel": 5, "BossID": 1000797, "Desc": "【较强的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 6, "BossID": 1000798, "Desc": "【强的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724714 1400153_2500005_1724715 1400153_2500005_1724716", "ProductID": "0_0_259683 0_0_259684 0_0_259685", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2208050800, "Finish": 2208050803, "Abandon": 2208050806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2208050811, "Fail": 2208050826 }, "Normal": { "Win": 2208050816, "Fail": 2208050831 }, "Hard": { "Win": 2208050821, "Fail": 2208050836 } }, "Sweep": { "Unlock": 2208050841, "Finish": 2208050844 }, "Achievement": { "Get": 2208050809 } }, "ID": 56, "Desc": "20220805 SS-破世之拳·特罗斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205364 205365 205366 205367 205368 205369 205370 205371 205372 205373 205374 205375 205376 205377 205378 205379 205380 205381 205382 205383 205384 205385 205386 205387", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205388, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205389, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400140, "MonsterID": 4403, "MoveID": 1, "NewSeId": 5914, "GainValue": 123934 }, "Configure": { "Times": 3, "ProgressValue": 205390, "TimeValue": 205391, "FailTimes": 205388, "ExchangeID": "13786 13787 13788", "ExchangeProductID": "259688 259693 259689" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 1, "BossID": 1000799, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 1, "BossID": 1000800, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 1, "Battlelevel": 2, "BossID": 1000801, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机提升能力值】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 2, "BossID": 1000802, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合随机提升能力值,每回合恢复一定体力值,每回合附加一定固定伤害】" }, { "ID": 5, "BattleBoss": 4403, "BattleType": 2, "Battlelevel": 3, "BossID": 1000803, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合恢复一定体力值,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 3, "BossID": 1000804, "Desc": "【有点难的敌人,先制+2,伤害提升200%,对手攻击技能后出手则无效,每回合随机提升能力值】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 1, "Battlelevel": 4, "BossID": 1000805, "Desc": "【较难的敌人,先制+2,伤害提升200%,对手攻击技能先出手则无效,每回合随机吸取对手能力值】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000806, "Desc": "【较难的敌人,先制+3,伤害提升300%,每回合附加一定固定伤害,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000807, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合反转对手的能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4403, "BattleType": 2, "Battlelevel": 5, "BossID": 1000808, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 4, "BossID": 1000809, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 4, "BossID": 1000810, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 1, "Battlelevel": 5, "BossID": 1000811, "Desc": "【十分困难的敌人,对手无法使用属性技能,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000812, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合提升所有能力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4403, "BattleType": 2, "Battlelevel": 6, "BossID": 1000813, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724721 1400153_2500005_1724722 1400153_2500005_1724723", "ProductID": "0_0_259690 0_0_259691 0_0_259692", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2208120500, "Finish": 2208120503, "Abandon": 2208120506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2208120510, "Fail": 2208120525 }, "Normal": { "Win": 2208120515, "Fail": 2208120530 }, "Hard": { "Win": 2208120520, "Fail": 2208120535 } }, "Sweep": { "Unlock": 2208120540, "Finish": 2208120543 }, "Achievement": {} }, "ID": 57, "Desc": "20220812 S-巨噬晶魔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205392 205393 205394 205395 205396 205397 205398 205399 205400 205401 205402 205403 205404 205405 205406 205407 205408 205409 205410 205411 205412 205413 205414 205415", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205416, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205417, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400141, "MonsterID": 4405, "MoveID": 1, "NewSeId": 5915, "GainValue": 123935 }, "Configure": { "Times": 3, "ProgressValue": 205418, "TimeValue": 205419, "FailTimes": 205416, "ExchangeID": "13789 13790 13791", "ExchangeProductID": "259694 259699 259695" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3990, "BattleType": 2, "Battlelevel": 1, "BossID": 1000814, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 1, "BossID": 1000815, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4403, "BattleType": 1, "Battlelevel": 2, "BossID": 1000816, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合恢复一定体力值,每回合附加一定固定伤害】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 2, "BossID": 1000817, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 3, "BossID": 1000818, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3990, "BattleType": 2, "Battlelevel": 3, "BossID": 1000819, "Desc": "【有点难的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合有几率闪避攻击】" }, { "ID": 2, "BattleBoss": 4390, "BattleType": 1, "Battlelevel": 4, "BossID": 1000820, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合随机提升能力值,每回合必定打出致命一击】" }, { "ID": 3, "BattleBoss": 4403, "BattleType": 2, "Battlelevel": 4, "BossID": 1000821, "Desc": "【较难的敌人,先制+3,伤害提升300%,每回合附加一定固定伤害,每回合提升所有能力值】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000822, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 5, "BossID": 1000823, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3990, "BattleType": 2, "Battlelevel": 4, "BossID": 1000824, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4390, "BattleType": 2, "Battlelevel": 4, "BossID": 1000825, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4403, "BattleType": 1, "Battlelevel": 5, "BossID": 1000826, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000827, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 6, "BossID": 1000828, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724727 1400153_2500005_1724728 1400153_2500005_1724729", "ProductID": "0_0_259696 0_0_259697 0_0_259698", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2208120600, "Finish": 2208120603, "Abandon": 2208120606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2208120610, "Fail": 2208120625 }, "Normal": { "Win": 2208120615, "Fail": 2208120630 }, "Hard": { "Win": 2208120620, "Fail": 2208120635 } }, "Sweep": { "Unlock": 2208120640, "Finish": 2208120643 }, "Achievement": {} }, "ID": 58, "Desc": "20220812 S-萨洛科" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205420 205421 205422 205423 205424 205425 205426 205427 205428 205429 205430 205431 205432 205433 205434 205435 205436 205437 205438 205439 205440 205441 205442 205443", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205444, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205445, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400147, "MonsterID": 4407, "MoveID": 1, "NewSeId": 5916, "GainValue": 123936 }, "Configure": { "Times": 3, "ProgressValue": 205446, "TimeValue": 205447, "FailTimes": 205444, "ExchangeID": "13793 13794 13795", "ExchangeProductID": "259702 259707 259703" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4175, "BattleType": 2, "Battlelevel": 1, "BossID": 1000829, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 1, "BossID": 1000830, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 2, "BossID": 1000831, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机提升自身能力值,每回合附加一定固定伤害】" }, { "ID": 4, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 2, "BossID": 1000832, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值,每回合必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4407, "BattleType": 2, "Battlelevel": 3, "BossID": 1000833, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合恢复一定体力值,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4175, "BattleType": 2, "Battlelevel": 3, "BossID": 1000834, "Desc": "【有点难的敌人,先制+2,伤害提升200%,每回合提升自身能力值】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 4, "BossID": 1000835, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合减少对手能力值】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 4, "BossID": 1000836, "Desc": "【较难的敌人,先制+3,伤害提升300%,每回合附加一定固定伤害,可以消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 5, "BossID": 1000837, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4407, "BattleType": 2, "Battlelevel": 5, "BossID": 1000838, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4175, "BattleType": 2, "Battlelevel": 4, "BossID": 1000839, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合随机减少对手能力值,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 4, "BossID": 1000840, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合随机提升自身能力值,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 5, "BossID": 1000841, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合有概率令对手麻痹,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4219, "BattleType": 2, "Battlelevel": 5, "BossID": 1000842, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4407, "BattleType": 2, "Battlelevel": 6, "BossID": 1000843, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724737 1400153_2500005_1724738 1400153_2500005_1724739", "ProductID": "0_0_259704 0_0_259705 0_0_259706", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2208190600, "Finish": 2208190603, "Abandon": 2208190606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2208190610, "Fail": 2208190625 }, "Normal": { "Win": 2208190615, "Fail": 2208190630 }, "Hard": { "Win": 2208190620, "Fail": 2208190635 } }, "Sweep": { "Unlock": 2208190640, "Finish": 2208190643 }, "Achievement": {} }, "ID": 59, "Desc": "20220819 S-赤虹仙凤" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205448 205449 205450 205451 205452 205453 205454 205455 205456 205457 205458 205459 205460 205461 205462 205463 205464 205465 205466 205467 205468 205469 205470 205471", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205472, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205473, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400148, "MonsterID": 4408, "MoveID": 1, "NewSeId": 5917, "GainValue": 123937 }, "Configure": { "Times": 3, "ProgressValue": 205474, "TimeValue": 205475, "FailTimes": 205472, "ExchangeID": "13797 13798 13799", "ExchangeProductID": "259713 259718 259714" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 1, "BossID": 1000844, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 1, "BossID": 1000845, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4364, "BattleType": 1, "Battlelevel": 2, "BossID": 1000846, "Desc": "【普通的敌人,先制+2,伤害提升200%,可以消除对手能力提升状态,每回合附加一定固定伤害】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 2, "BossID": 1000847, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 3, "BossID": 1000848, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 3, "BossID": 1000849, "Desc": "【有点难的敌人,先制+2,伤害提升200%,每回合恢复一定体力值】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000850, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击,每回合随机提升自身能力值】" }, { "ID": 3, "BattleBoss": 4364, "BattleType": 1, "Battlelevel": 4, "BossID": 1000851, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000852, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 5, "BossID": 1000853, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 4, "BossID": 1000854, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000855, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4364, "BattleType": 1, "Battlelevel": 5, "BossID": 1000856, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4354, "BattleType": 2, "Battlelevel": 5, "BossID": 1000857, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 6, "BossID": 1000858, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724750 1400153_2500005_1724751 1400153_2500005_1724752", "ProductID": "0_0_259715 0_0_259716 0_0_259717", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2208260500, "Finish": 2208260503, "Abandon": 2208260506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2208260510, "Fail": 2208260525 }, "Normal": { "Win": 2208260515, "Fail": 2208260530 }, "Hard": { "Win": 2208260520, "Fail": 2208260535 } }, "Sweep": { "Unlock": 2208260540, "Finish": 2208260543 }, "Achievement": {} }, "ID": 60, "Desc": "20220826 S-派利尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205476 205477 205478 205479 205480 205481 205482 205483 205484 205485 205486 205487 205488 205489 205490 205491 205492 205493 205494 205495 205496 205497 205498 205499", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205500, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205501, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400149, "MonsterID": 4411, "MoveID": 1, "NewSeId": 5919, "GainValue": 123938 }, "Configure": { "Times": 3, "ProgressValue": 205502, "TimeValue": 205503, "FailTimes": 205500, "ExchangeID": "13803 13804 13805", "ExchangeProductID": "259720 259725 259721" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 1, "BossID": 1000859, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 1, "BossID": 1000860, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 2, "BossID": 1000861, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,受到的伤害减少了】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 2, "BossID": 1000862, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,可以吸取对手的能力提升状态】" }, { "ID": 5, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 3, "BossID": 1000863, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 3, "BossID": 1000864, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回令对手全属性下降】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000865, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力,每回合提升自身能力值】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 4, "BossID": 1000866, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,闪避率提升了】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1000867, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 5, "BossID": 1000868, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 4, "BossID": 1000869, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,登场后分别获得一个护盾和护罩】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000870, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 5, "BossID": 1000871, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1000872, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 6, "BossID": 1000873, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724758 1400153_2500005_1724759 1400153_2500005_1724760", "ProductID": "0_0_259722 0_0_259723 0_0_259724", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2209020400, "Finish": 2209020403, "Abandon": 2209020406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2209020410, "Fail": 2209020425 }, "Normal": { "Win": 2209020415, "Fail": 2209020430 }, "Hard": { "Win": 2209020420, "Fail": 2209020435 } }, "Sweep": { "Unlock": 2209020440, "Finish": 2209020443 }, "Achievement": {} }, "ID": 61, "Desc": "20220902 S-巴尔奇" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205504 205505 205506 205507 205508 205509 205510 205511 205512 205513 205514 205515 205516 205517 205518 205519 205520 205521 205522 205523 205524 205525 205526 205527", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205528, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205529, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断 )" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 31, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400150, "MonsterID": 4414, "MoveID": 1, "NewSeId": 5922, "GainValue": 123939 }, "Configure": { "Times": 3, "ProgressValue": 205530, "TimeValue": 205531, "FailTimes": 205528, "ExchangeID": "13808 13809 13810", "ExchangeProductID": "259731 259736 259732" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 1, "BossID": 1000874, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 1, "BossID": 1000875, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 2, "BossID": 1000876, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 2, "BossID": 1000877, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非致命一击以外的攻击伤害】" }, { "ID": 5, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 3, "BossID": 1000878, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 3, "BossID": 1000879, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合闪避率提升了】" }, { "ID": 2, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 4, "BossID": 1000880, "Desc": "【较难的敌人,先制+3,伤害提升300%,每回合附加一定固定伤害,每回合恢复一定体力,每回合提升自身能力值】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 4, "BossID": 1000881, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000882, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1000883, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000884, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 4, "BossID": 1000885, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4354, "BattleType": 1, "Battlelevel": 5, "BossID": 1000886, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1000887, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 6, "BossID": 1000888, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724770 1400153_2500005_1724771 1400153_2500005_1724772", "ProductID": "0_0_259733 0_0_259734 0_0_259735", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2209090600, "Finish": 2209090603, "Abandon": 2209090606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2209090610, "Fail": 2209090625 }, "Normal": { "Win": 2209090615, "Fail": 2209090630 }, "Hard": { "Win": 2209090620, "Fail": 2209090635 } }, "Sweep": { "Unlock": 2209090640, "Finish": 2209090643 }, "Achievement": {} }, "ID": 62, "Desc": "20220909 S-瓦普特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205532 205533 205534 205535 205536 205537 205538 205539 205540 205541 205542 205543 205544 205545 205546 205547 205548 205549 205550 205551 205552 205553 205554 205555", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205556, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205557, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400151, "MonsterID": 4417, "MoveID": 1, "NewSeId": 5926, "GainValue": 123940 }, "Configure": { "Times": 3, "ProgressValue": 205558, "TimeValue": 205559, "FailTimes": 205556, "ExchangeID": "13813 13814 13815", "ExchangeProductID": "259739 259744 259740" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 1, "BossID": 1000889, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 1, "BossID": 1000890, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 2, "BossID": 1000891, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,受到的伤害减少了】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 2, "BossID": 1000892, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,只有致命一击才可以造成伤害】" }, { "ID": 5, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 3, "BossID": 1000893, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 3, "BossID": 1000894, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 4, "BossID": 1000895, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合提升自身能力值】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 4, "BossID": 1000896, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,受到致命一击时恢复自身所有体力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1000897, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 5, "BossID": 1000898, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 4, "BossID": 1000899, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,受到的攻击伤害减少了】" }, { "ID": 2, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 4, "BossID": 1000900, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,登场后分别获得一个护盾和护罩,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 5, "BossID": 1000901, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1000902, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 6, "BossID": 1000903, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724780 1400153_2500005_1724781 1400153_2500005_1724782", "ProductID": "0_0_259741 0_0_259742 0_0_259743", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2209160500, "Finish": 2209160503, "Abandon": 2209160506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2209160510, "Fail": 2209160525 }, "Normal": { "Win": 2209160515, "Fail": 2209160530 }, "Hard": { "Win": 2209160520, "Fail": 2209160535 } }, "Sweep": { "Unlock": 2209160540, "Finish": 2209160543 }, "Achievement": {} }, "ID": 63, "Desc": "20220916 S-疾翼先锋" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205560 205561 205562 205563 205564 205565 205566 205567 205568 205569 205570 205571 205572 205573 205574 205575 205576 205577 205578 205579 205580 205581 205582 205583", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205584, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205585, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400153, "MonsterID": 4419, "MoveID": 1, "NewSeId": 5928, "GainValue": 123941 }, "Configure": { "Times": 3, "ProgressValue": 205586, "TimeValue": 205587, "FailTimes": 205584, "ExchangeID": "13816 13817 13818", "ExchangeProductID": "259748 259753 259749" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 1, "BossID": 1000904, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1000905, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 2, "BossID": 1000906, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合消除对手能力提升状态】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 2, "BossID": 1000907, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4419, "BattleType": 2, "Battlelevel": 3, "BossID": 1000908, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 3, "BossID": 1000909, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回恢复一定体力值】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1000910, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合随机提升自身能力值,闪避率提升了】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 4, "BossID": 1000911, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合提升自身能力值】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1000912, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4419, "BattleType": 2, "Battlelevel": 5, "BossID": 1000913, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 4, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 4, "BossID": 1000914, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的攻击伤害】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1000915, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫非致命一击造成的攻击伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 5, "BossID": 1000916, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,受到的伤害减少了,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1000917, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4419, "BattleType": 2, "Battlelevel": 6, "BossID": 1000918, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724792 1400153_2500005_1724793 1400153_2500005_1724794", "ProductID": "0_0_259750 0_0_259751 0_0_259752", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2209230400, "Finish": 2209230403, "Abandon": 2209230406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2209230410, "Fail": 2209230425 }, "Normal": { "Win": 2209230415, "Fail": 2209230430 }, "Hard": { "Win": 2209230420, "Fail": 2209230435 } }, "Sweep": { "Unlock": 2209230440, "Finish": 2209230443 }, "Achievement": {} }, "ID": 64, "Desc": "20220923 S-波尔莫" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205588 205589 205590 205591 205592 205593 205594 205595 205596 205597 205598 205599 205600 205601 205602 205603 205604 205605 205606 205607 205608 205609 205610 205611", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205612, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205613, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 145, "RuleID": 32, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400154, "MonsterID": 4422, "MoveID": 1, "NewSeId": 5930, "GainValue": 123942 }, "Configure": { "Times": 3, "ProgressValue": 205614, "TimeValue": 205615, "FailTimes": 205612, "ExchangeID": "13819 13820 13821", "ExchangeProductID": "259759 259764 259760" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4300, "BattleType": 2, "Battlelevel": 1, "BossID": 1000919, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 1, "BossID": 1000920, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 2, "BossID": 1000921, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合吸取对手一定体力值】" }, { "ID": 4, "BattleBoss": 3821, "BattleType": 2, "Battlelevel": 2, "BossID": 1000922, "Desc": "【普通的敌人,先制+3,伤害提升200%,免疫对手先制技能】" }, { "ID": 5, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 3, "BossID": 1000923, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,闪避率提升了,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4300, "BattleType": 2, "Battlelevel": 3, "BossID": 1000924, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合随机提升自身能力值】" }, { "ID": 2, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 4, "BossID": 1000925, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,受到的伤害过高时恢复自身全部体力】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 4, "BossID": 1000926, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,免疫并反弹致命一击伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3821, "BattleType": 2, "Battlelevel": 5, "BossID": 1000927, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 5, "BossID": 1000928, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4300, "BattleType": 2, "Battlelevel": 4, "BossID": 1000929, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合消除对手能力提升状态,每回合随机吸取对手能力值】" }, { "ID": 2, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 4, "BossID": 1000930, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合消除对手能力提升状态,免疫对手先出手的攻击技能】" }, { "ID": 3, "BattleBoss": 4387, "BattleType": 1, "Battlelevel": 5, "BossID": 1000931, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3821, "BattleType": 2, "Battlelevel": 5, "BossID": 1000932, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 6, "BossID": 1000933, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724813 1400153_2500005_1724814 1400153_2500005_1724815", "ProductID": "0_0_259761 0_0_259762 0_0_259763", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2209300900, "Finish": 2209300903, "Abandon": 2209300906 }, "Exchange": {}, "Task": { "Easy": { "Win": 2209300910, "Fail": 2209300925 }, "Normal": { "Win": 2209300915, "Fail": 2209300930 }, "Hard": { "Win": 2209300920, "Fail": 2209300935 } }, "Sweep": { "Unlock": 2209300940, "Finish": 2209300943 }, "Achievement": {} }, "ID": 65, "Desc": "20220930 S-天奔流·东辉" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205616 205617 205618 205619 205620 205621 205622 205623 205624 205625 205626 205627 205628 205629 205630 205631 205632 205633 205634 205635 205636 205637 205638 205639", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205640, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205641, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400155, "MonsterID": 4426, "MoveID": 1, "NewSeId": 5933, "GainValue": 123943 }, "Configure": { "Times": 3, "ProgressValue": 205642, "TimeValue": 205643, "FailTimes": 205640, "ExchangeID": "13822 13823 13824", "ExchangeProductID": "259771 259776 259772" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4340, "BattleType": 2, "Battlelevel": 1, "BossID": 1000934, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 3525, "BattleType": 2, "Battlelevel": 1, "BossID": 1000935, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 3552, "BattleType": 1, "Battlelevel": 2, "BossID": 1000936, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3567, "BattleType": 2, "Battlelevel": 2, "BossID": 1000937, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非致命一击以外的伤害】" }, { "ID": 5, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 3, "BossID": 1000938, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4340, "BattleType": 2, "Battlelevel": 3, "BossID": 1000939, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 2, "BattleBoss": 3525, "BattleType": 2, "Battlelevel": 4, "BossID": 1000940, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合提升自身能力值,每回合恢复一定体力值】" }, { "ID": 3, "BattleBoss": 3552, "BattleType": 1, "Battlelevel": 4, "BossID": 1000941, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合必定打出致命一击,体力越低造成的伤害越高】" }, { "ID": 4, "BattleBoss": 3567, "BattleType": 2, "Battlelevel": 5, "BossID": 1000942, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 5, "BossID": 1000943, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4340, "BattleType": 2, "Battlelevel": 4, "BossID": 1000944, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,使用攻击有概率令对手冰封】" }, { "ID": 2, "BattleBoss": 3525, "BattleType": 2, "Battlelevel": 4, "BossID": 1000945, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合提升自身能力值,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3552, "BattleType": 1, "Battlelevel": 5, "BossID": 1000946, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,受到的伤害减少了,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3567, "BattleType": 2, "Battlelevel": 5, "BossID": 1000947, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 6, "BossID": 1000948, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724825 1400153_2500005_1724826 1400153_2500005_1724827", "ProductID": "0_0_259773 0_0_259774 0_0_259775", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2210070300, "Finish": 2210070303, "Abandon": 2210070306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2210070310, "Fail": 2210070325 }, "Normal": { "Win": 2210070315, "Fail": 2210070330 }, "Hard": { "Win": 2210070320, "Fail": 2210070335 } }, "Sweep": { "Unlock": 2210070340, "Finish": 2210070343 }, "Achievement": {} }, "ID": 66, "TimeFlag": 2197, "Desc": "20221007 S-异能元素·奥薇纳" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205644 205645 205646 205647 205648 205649 205650 205651 205652 205653 205654 205655 205656 205657 205658 205659 205660 205661 205662 205663 205664 205665 205666 205667", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205668, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205669, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400156, "MonsterID": 4427, "MoveID": 1, "NewSeId": 5934, "GainValue": 123944 }, "Configure": { "Times": 3, "ProgressValue": 205670, "TimeValue": 205671, "FailTimes": 205668, "ExchangeID": "13834 13835 13836", "ExchangeProductID": "259778 259783 259779" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4428, "BattleType": 2, "Battlelevel": 1, "BossID": 1000949, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 1, "BossID": 1000950, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 2, "BossID": 1000951, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,受到的伤害减少了】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 2, "BossID": 1000952, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合攻击吸取对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 3, "BossID": 1000953, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4428, "BattleType": 2, "Battlelevel": 3, "BossID": 1000954, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手全部能力值降低】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000955, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令自身全部能力值提升,每回合恢复一定体力值】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 4, "BossID": 1000956, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1000957, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 5, "BossID": 1000958, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4428, "BattleType": 2, "Battlelevel": 4, "BossID": 1000959, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1000960, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合提升自身双防,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4408, "BattleType": 1, "Battlelevel": 5, "BossID": 1000961, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1000962, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 6, "BossID": 1000963, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724832 1400153_2500005_1724833 1400153_2500005_1724834", "ProductID": "0_0_259780 0_0_259781 0_0_259782", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2210140500, "Finish": 2210140503, "Abandon": 2210140506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2210140510, "Fail": 2210140525 }, "Normal": { "Win": 2210140515, "Fail": 2210140530 }, "Hard": { "Win": 2210140520, "Fail": 2210140535 } }, "Sweep": { "Unlock": 2210140540, "Finish": 2210140543 }, "Achievement": {} }, "ID": 67, "Desc": "20221014 S-金古德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205672 205673 205674 205675 205676 205677 205678 205679 205680 205681 205682 205683 205684 205685 205686 205687 205688 205689 205690 205691 205692 205693 205694 205695", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3573", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾莫莉萨" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205696, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205697, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400157, "MonsterID": 4430, "MoveID": 1, "NewSeId": 5936, "GainValue": 123945 }, "Configure": { "Times": 3, "ProgressValue": 205698, "TimeValue": 205699, "FailTimes": 205696, "ExchangeID": "13847 13848 13849", "ExchangeProductID": "259792 259797 259793" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 1, "BossID": 1000964, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 1, "BossID": 1000965, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 2, "BossID": 1000966, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,受到的伤害减少了】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 2, "BossID": 1000967, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 3, "BossID": 1000968, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 3, "BossID": 1000969, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手全部能力值降低】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 4, "BossID": 1000970, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令自身全部能力值提升,每回合消除对手回合类效果】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 4, "BossID": 1000971, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 5, "BossID": 1000972, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 5, "BossID": 1000973, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4385, "BattleType": 2, "Battlelevel": 4, "BossID": 1000974, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4216, "BattleType": 2, "Battlelevel": 4, "BossID": 1000975, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合提升自身双防,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4231, "BattleType": 1, "Battlelevel": 5, "BossID": 1000976, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 5, "BossID": 1000977, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 6, "BossID": 1000978, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724846 1400153_2500005_1724847 1400153_2500005_1724848", "ProductID": "0_0_259794 0_0_259795 0_0_259796", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2210210500, "Finish": 2210210503, "Abandon": 2210210506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2210210510, "Fail": 2210210525 }, "Normal": { "Win": 2210210515, "Fail": 2210210530 }, "Hard": { "Win": 2210210520, "Fail": 2210210535 } }, "Sweep": { "Unlock": 2210210540, "Finish": 2210210543 }, "Achievement": {} }, "ID": 68, "Desc": "20221021 S-极光仙子" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205700 205701 205702 205703 205704 205705 205706 205707 205708 205709 205710 205711 205712 205713 205714 205715 205716 205717 205718 205719 205720 205721 205722 205723", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205724, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205725, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400167, "MonsterID": 4432, "MoveID": 1, "NewSeId": 5942, "GainValue": 123946 }, "Configure": { "Times": 3, "ProgressValue": 205726, "TimeValue": 205727, "FailTimes": 205724, "ExchangeID": "13851 13852 13853", "ExchangeProductID": "259798 259803 259799" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3825, "BattleType": 2, "Battlelevel": 1, "BossID": 1000979, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4392, "BattleType": 2, "Battlelevel": 1, "BossID": 1000980, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 3541, "BattleType": 1, "Battlelevel": 2, "BossID": 1000981, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 2, "BossID": 1000982, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 3, "BossID": 1000983, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3825, "BattleType": 2, "Battlelevel": 3, "BossID": 1000984, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手全部能力值降低】" }, { "ID": 2, "BattleBoss": 4392, "BattleType": 2, "Battlelevel": 4, "BossID": 1000985, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手随机能力值降低,免疫威力过低的攻击技能】" }, { "ID": 3, "BattleBoss": 3541, "BattleType": 1, "Battlelevel": 4, "BossID": 1000986, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 5, "BossID": 1000987, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 5, "BossID": 1000988, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3825, "BattleType": 2, "Battlelevel": 4, "BossID": 1000989, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4392, "BattleType": 2, "Battlelevel": 4, "BossID": 1000990, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3541, "BattleType": 1, "Battlelevel": 5, "BossID": 1000991, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 5, "BossID": 1000992, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 6, "BossID": 1000993, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724852 1400153_2500005_1724853 1400153_2500005_1724854", "ProductID": "0_0_259800 0_0_259801 0_0_259802", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2210280500, "Finish": 2210280503, "Abandon": 2210280506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2210280510, "Fail": 2210280525 }, "Normal": { "Win": 2210280515, "Fail": 2210280530 }, "Hard": { "Win": 2210280520, "Fail": 2210280535 } }, "Sweep": { "Unlock": 2210280540, "Finish": 2210280543 }, "Achievement": {} }, "ID": 69, "Desc": "20221028 S-恶咒巫师·科萨斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205728 205729 205730 205731 205732 205733 205734 205735 205736 205737 205738 205739 205740 205741 205742 205743 205744 205745 205746 205747 205748 205749 205750 205751", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205752, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205753, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400168, "MonsterID": 4435, "MoveID": 1, "NewSeId": 5945, "GainValue": 123947 }, "Configure": { "Times": 3, "ProgressValue": 205754, "TimeValue": 205755, "FailTimes": 205752, "ExchangeID": "13856 13857 13858", "ExchangeProductID": "259807 259812 259808" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 1, "BossID": 1000994, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 1, "BossID": 1000995, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4396, "BattleType": 1, "Battlelevel": 2, "BossID": 1000996, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 2, "BossID": 1000997, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4435, "BattleType": 2, "Battlelevel": 3, "BossID": 1000998, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 3, "BossID": 1000999, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手全部能力值降低】" }, { "ID": 2, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 4, "BossID": 1001000, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手随机能力值降低】" }, { "ID": 3, "BattleBoss": 4396, "BattleType": 1, "Battlelevel": 4, "BossID": 1001001, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 5, "BossID": 1001002, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4435, "BattleType": 2, "Battlelevel": 5, "BossID": 1001003, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4426, "BattleType": 2, "Battlelevel": 4, "BossID": 1001004, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 4, "BossID": 1001005, "Desc": "【较难的敌人,先制+3,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4396, "BattleType": 1, "Battlelevel": 5, "BossID": 1001006, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,战斗开始时获得一个2000点的护盾和护罩,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4432, "BattleType": 2, "Battlelevel": 5, "BossID": 1001007, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4435, "BattleType": 2, "Battlelevel": 6, "BossID": 1001008, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724862 1400153_2500005_1724863 1400153_2500005_1724864", "ProductID": "0_0_259809 0_0_259810 0_0_259811", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2211040400, "Finish": 2211040403, "Abandon": 2211040406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2211040410, "Fail": 2211040425 }, "Normal": { "Win": 2211040415, "Fail": 2211040430 }, "Hard": { "Win": 2211040420, "Fail": 2211040435 } }, "Sweep": { "Unlock": 2211040440, "Finish": 2211040443 }, "Achievement": {} }, "ID": 70, "Desc": "20221104 S-蛮龙之戟·赫比德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205756 205757 205758 205759 205760 205761 205762 205763 205764 205765 205766 205767 205768 205769 205770 205771 205772 205773 205774 205775 205776 205777 205778 205779", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205780, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205781, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400169, "MonsterID": 4436, "MoveID": 1, "NewSeId": 5946, "GainValue": 123948 }, "Configure": { "Times": 3, "ProgressValue": 205782, "TimeValue": 205783, "FailTimes": 205780, "ExchangeID": "13859 13860 13861", "ExchangeProductID": "259819 259824 259820" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 1, "BossID": 1001009, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1001010, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1001011, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 2, "BossID": 1001012, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 5, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 3, "BossID": 1001013, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 3, "BossID": 1001014, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手随机能力值降低】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001015, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,自身处于能力提升状态时受到的伤害减少,每回合提升自身攻击能力值】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1001016, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1001017, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 5, "BossID": 1001018, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 4, "BossID": 1001019, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,战斗开始时获得一个2000点的护盾和护罩,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001020, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1001021, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 5, "BossID": 1001022, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 6, "BossID": 1001023, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724874 1400153_2500005_1724875 1400153_2500005_1724876", "ProductID": "0_0_259821 0_0_259822 0_0_259823", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2211110100, "Finish": 2211110103, "Abandon": 2211110106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2211110110, "Fail": 2211110125 }, "Normal": { "Win": 2211110115, "Fail": 2211110130 }, "Hard": { "Win": 2211110120, "Fail": 2211110135 } }, "Sweep": { "Unlock": 2211110140, "Finish": 2211110143 }, "Achievement": {} }, "ID": 71, "Desc": "20221111 S-幽火·海登" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205784 205785 205786 205787 205788 205789 205790 205791 205792 205793 205794 205795 205796 205797 205798 205799 205800 205801 205802 205803 205804 205805 205806 205807", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205808, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205809, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 1, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400170, "MonsterID": 4438, "MoveID": 1, "NewSeId": 5947, "GainValue": 123949 }, "Configure": { "Times": 3, "ProgressValue": 205810, "TimeValue": 205811, "FailTimes": 205808, "ExchangeID": "13869 13870 13871", "ExchangeProductID": "259829 259834 259830" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 1, "BossID": 1001024, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 1, "BossID": 1001025, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 2, "BossID": 1001026, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 2, "BossID": 1001027, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 3, "BossID": 1001028, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 3, "BossID": 1001029, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手随机能力值降低】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001030, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 4, "BossID": 1001031, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 5, "BossID": 1001032, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001033, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001034, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001035, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 5, "BossID": 1001036, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 5, "BossID": 1001037, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 6, "BossID": 1001038, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724885 1400153_2500005_1724886 1400153_2500005_1724887", "ProductID": "0_0_259831 0_0_259832 0_0_259833", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2211180900, "Finish": 2211180903, "Abandon": 2211180906 }, "Exchange": {}, "Task": { "Easy": { "Win": 2211180910, "Fail": 2211180925 }, "Normal": { "Win": 2211180915, "Fail": 2211180930 }, "Hard": { "Win": 2211180920, "Fail": 2211180935 } }, "Sweep": { "Unlock": 2211180940, "Finish": 2211180943 }, "Achievement": {} }, "ID": 72, "Desc": "20221118 S-银椋·奥雷莫德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205812 205813 205814 205815 205816 205817 205818 205819 205820 205821 205822 205823 205824 205825 205826 205827 205828 205829 205830 205831 205832 205833 205834 205835", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205836, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205837, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400171, "MonsterID": 4442, "MoveID": 1, "NewSeId": 5950, "GainValue": 123950 }, "Configure": { "Times": 3, "ProgressValue": 205838, "TimeValue": 205839, "FailTimes": 205836, "ExchangeID": "13872 13873 13874", "ExchangeProductID": "259842 259847 259843" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 1, "BossID": 1001039, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 1, "BossID": 1001040, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4068, "BattleType": 1, "Battlelevel": 2, "BossID": 1001041, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001042, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 3, "BossID": 1001043, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 3, "BossID": 1001044, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001045, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合降低对手随机能力值,免疫致命一击造成的伤害】" }, { "ID": 3, "BattleBoss": 4068, "BattleType": 1, "Battlelevel": 4, "BossID": 1001046, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001047, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 5, "BossID": 1001048, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 4, "BossID": 1001049, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001050, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4068, "BattleType": 1, "Battlelevel": 5, "BossID": 1001051, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001052, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 6, "BossID": 1001053, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724901 1400153_2500005_1724902 1400153_2500005_1724903", "ProductID": "0_0_259844 0_0_259845 0_0_259846", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2211250300, "Finish": 2211250303, "Abandon": 2211250306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2211250310, "Fail": 2211250325 }, "Normal": { "Win": 2211250315, "Fail": 2211250330 }, "Hard": { "Win": 2211250320, "Fail": 2211250335 } }, "Sweep": { "Unlock": 2211250340, "Finish": 2211250343 }, "Achievement": {} }, "ID": 73, "Desc": "20221125 S-眠降·玛缇娜" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205840 205841 205842 205843 205844 205845 205846 205847 205848 205849 205850 205851 205852 205853 205854 205855 205856 205857 205858 205859 205860 205861 205862 205863", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205864, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205865, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400172, "MonsterID": 4445, "MoveID": 1, "NewSeId": 5952, "GainValue": 123951 }, "Configure": { "Times": 3, "ProgressValue": 205866, "TimeValue": 205867, "FailTimes": 205864, "ExchangeID": "13876 13877 13878", "ExchangeProductID": "259856 259861 259857" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 1, "BossID": 1001054, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 1, "BossID": 1001055, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1001056, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 2, "BossID": 1001057, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 3, "BossID": 1001058, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 3, "BossID": 1001059, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 4, "BossID": 1001060, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,体力过低时恢复所有生命值】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1001061, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1001062, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 5, "BossID": 1001063, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 4, "BossID": 1001064, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4364, "BattleType": 2, "Battlelevel": 4, "BossID": 1001065, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1001066, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1001067, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 6, "BossID": 1001068, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724921 1400153_2500005_1724922 1400153_2500005_1724923", "ProductID": "0_0_259858 0_0_259859 0_0_259860", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2212020200, "Finish": 2212020203, "Abandon": 2212020206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2212020210, "Fail": 2212020225 }, "Normal": { "Win": 2212020215, "Fail": 2212020230 }, "Hard": { "Win": 2212020220, "Fail": 2212020235 } }, "Sweep": { "Unlock": 2212020240, "Finish": 2212020243 }, "Achievement": {} }, "ID": 74, "Desc": "20221202 S-古温婆婆" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205868 205869 205870 205871 205872 205873 205874 205875 205876 205877 205878 205879 205880 205881 205882 205883 205884 205885 205886 205887 205888 205889 205890 205891", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205892, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205893, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400173, "MonsterID": 4448, "MoveID": 1, "NewSeId": 5955, "GainValue": 123952 }, "Configure": { "Times": 3, "ProgressValue": 205894, "TimeValue": 205895, "FailTimes": 205892, "ExchangeID": "13881 13882 13883", "ExchangeProductID": "259862 259867 259863" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 1, "BossID": 1001069, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 1, "BossID": 1001070, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 2, "BossID": 1001071, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 2, "BossID": 1001072, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 3, "BossID": 1001073, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 3, "BossID": 1001074, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合提升自身双攻能力值】" }, { "ID": 2, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 4, "BossID": 1001075, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,体力过低时恢复所有生命值】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 4, "BossID": 1001076, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1001077, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 5, "BossID": 1001078, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001079, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,先出手则免疫攻击伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 4, "BossID": 1001080, "Desc": "【较难的敌人,先制+6,伤害提升300%,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 5, "BossID": 1001081, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1001082, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 6, "BossID": 1001083, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724929 1400153_2500005_1724930 1400153_2500005_1724931", "ProductID": "0_0_259864 0_0_259865 0_0_259866", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2212090500, "Finish": 2212090503, "Abandon": 2212090506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2212090510, "Fail": 2212090525 }, "Normal": { "Win": 2212090515, "Fail": 2212090530 }, "Hard": { "Win": 2212090520, "Fail": 2212090535 } }, "Sweep": { "Unlock": 2212090540, "Finish": 2212090543 }, "Achievement": {} }, "ID": 75, "Desc": "20221209 S-流荧·雪" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205896 205897 205898 205899 205900 205901 205902 205903 205904 205905 205906 205907 205908 205909 205910 205911 205912 205913 205914 205915 205916 205917 205918 205919", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205920, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205921, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400174, "MonsterID": 4449, "MoveID": 1, "NewSeId": 5957, "GainValue": 123953 }, "Configure": { "Times": 3, "ProgressValue": 205922, "TimeValue": 205923, "FailTimes": 205920, "ExchangeID": "13884 13885 13886", "ExchangeProductID": "259868 259873 259869" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 1, "BossID": 1001084, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4167, "BattleType": 2, "Battlelevel": 1, "BossID": 1001085, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4376, "BattleType": 1, "Battlelevel": 2, "BossID": 1001086, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 2, "BossID": 1001087, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 3, "BossID": 1001088, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 3, "BossID": 1001089, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4167, "BattleType": 2, "Battlelevel": 4, "BossID": 1001090, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4376, "BattleType": 1, "Battlelevel": 4, "BossID": 1001091, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1001092, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 5, "BossID": 1001093, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4160, "BattleType": 2, "Battlelevel": 4, "BossID": 1001094, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,被击败后可重生1次】" }, { "ID": 2, "BattleBoss": 4167, "BattleType": 2, "Battlelevel": 4, "BossID": 1001095, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4376, "BattleType": 1, "Battlelevel": 5, "BossID": 1001096, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4068, "BattleType": 2, "Battlelevel": 5, "BossID": 1001097, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 6, "BossID": 1001098, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724935 1400153_2500005_1724936 1400153_2500005_1724937", "ProductID": "0_0_259870 0_0_259871 0_0_259872", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2212160600, "Finish": 2212160603, "Abandon": 2212160606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2212160610, "Fail": 2212160625 }, "Normal": { "Win": 2212160615, "Fail": 2212160630 }, "Hard": { "Win": 2212160620, "Fail": 2212160635 } }, "Sweep": { "Unlock": 2212160640, "Finish": 2212160643 }, "Achievement": {} }, "ID": 76, "Desc": "20221216 S-禅老" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205924 205925 205926 205927 205928 205929 205930 205931 205932 205933 205934 205935 205936 205937 205938 205939 205940 205941 205942 205943 205944 205945 205946 205947", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205948, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205949, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 2, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400175, "MonsterID": 4454, "MoveID": 1, "NewSeId": 5959, "GainValue": 123954 }, "Configure": { "Times": 3, "ProgressValue": 205950, "TimeValue": 205951, "FailTimes": 205948, "ExchangeID": "13893 13894 13895", "ExchangeProductID": "259879 259884 259880" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 1, "BossID": 1001099, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 1, "BossID": 1001100, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 2, "BossID": 1001101, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001102, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 3, "BossID": 1001103, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 3, "BossID": 1001104, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合令对手随机能力值降低】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 4, "BossID": 1001105, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 4, "BossID": 1001106, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001107, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 5, "BossID": 1001108, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001109, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 4, "BossID": 1001110, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 5, "BossID": 1001111, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001112, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 6, "BossID": 1001113, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724946 1400153_2500005_1724947 1400153_2500005_1724948", "ProductID": "0_0_259881 0_0_259882 0_0_259883", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2212230400, "Finish": 2212230403, "Abandon": 2212230406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2212230410, "Fail": 2212230425 }, "Normal": { "Win": 2212230415, "Fail": 2212230430 }, "Hard": { "Win": 2212230420, "Fail": 2212230435 } }, "Sweep": { "Unlock": 2212230440, "Finish": 2212230443 }, "Achievement": {} }, "ID": 77, "Desc": "20221223 S-爵刻·黑沃德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205952 205953 205954 205955 205956 205957 205958 205959 205960 205961 205962 205963 205964 205965 205966 205967 205968 205969 205970 205971 205972 205973 205974 205975", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 205976, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 205977, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400176, "MonsterID": 4455, "MoveID": 1, "NewSeId": 5960, "GainValue": 123955 }, "Configure": { "Times": 3, "ProgressValue": 205978, "TimeValue": 205979, "FailTimes": 205976, "ExchangeID": "13924 13925 13926", "ExchangeProductID": "259886 259891 259887" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 1, "BossID": 1001114, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 1, "BossID": 1001115, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4395, "BattleType": 1, "Battlelevel": 2, "BossID": 1001116, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 2, "BossID": 1001117, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4455, "BattleType": 2, "Battlelevel": 3, "BossID": 1001118, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 3, "BossID": 1001119, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 4, "BossID": 1001120, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4395, "BattleType": 1, "Battlelevel": 4, "BossID": 1001121, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 5, "BossID": 1001122, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4455, "BattleType": 2, "Battlelevel": 5, "BossID": 1001123, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4445, "BattleType": 2, "Battlelevel": 4, "BossID": 1001124, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 4, "BossID": 1001125, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4395, "BattleType": 1, "Battlelevel": 5, "BossID": 1001126, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4387, "BattleType": 2, "Battlelevel": 5, "BossID": 1001127, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4455, "BattleType": 2, "Battlelevel": 6, "BossID": 1001128, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724955 1400153_2500005_1724956 1400153_2500005_1724957", "ProductID": "0_0_259888 0_0_259889 0_0_259890", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2212300700, "Finish": 2212300703, "Abandon": 2212300706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2212300710, "Fail": 2212300725 }, "Normal": { "Win": 2212300715, "Fail": 2212300730 }, "Hard": { "Win": 2212300720, "Fail": 2212300735 } }, "Sweep": { "Unlock": 2212300740, "Finish": 2212300743 }, "Achievement": {} }, "ID": 78, "Desc": "20221230 S-灼渊煌龙" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "205980 205981 205982 205983 205984 205985 205986 205987 205988 205989 205990 205991 205992 205993 205994 205995 205996 205997 205998 205999 206000 206001 206002 206003", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 206004, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 206005, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400186, "MonsterID": 4459, "MoveID": 1, "NewSeId": 5964, "GainValue": 123956 }, "Configure": { "Times": 3, "ProgressValue": 206006, "TimeValue": 206007, "FailTimes": 206004, "ExchangeID": "13937 13938 13939", "ExchangeProductID": "259893 259898 259894" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4460, "BattleType": 2, "Battlelevel": 1, "BossID": 1001129, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 1, "BossID": 1001130, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4448, "BattleType": 1, "Battlelevel": 2, "BossID": 1001131, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 2, "BossID": 1001132, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一些体力值】" }, { "ID": 5, "BattleBoss": 4459, "BattleType": 2, "Battlelevel": 3, "BossID": 1001133, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4460, "BattleType": 2, "Battlelevel": 3, "BossID": 1001134, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001135, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4448, "BattleType": 1, "Battlelevel": 4, "BossID": 1001136, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 5, "BossID": 1001137, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4459, "BattleType": 2, "Battlelevel": 5, "BossID": 1001138, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4460, "BattleType": 2, "Battlelevel": 4, "BossID": 1001139, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,死亡后会复活1次】" }, { "ID": 2, "BattleBoss": 4436, "BattleType": 2, "Battlelevel": 4, "BossID": 1001140, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4448, "BattleType": 1, "Battlelevel": 5, "BossID": 1001141, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 5, "BossID": 1001142, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4459, "BattleType": 2, "Battlelevel": 6, "BossID": 1001143, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724962 1400153_2500005_1724963 1400153_2500005_1724964", "ProductID": "0_0_259895 0_0_259896 0_0_259897", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2301060200, "Finish": 2301060203, "Abandon": 2301060206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2301060210, "Fail": 2301060225 }, "Normal": { "Win": 2301060215, "Fail": 2301060230 }, "Hard": { "Win": 2301060220, "Fail": 2301060235 } }, "Sweep": { "Unlock": 2301060240, "Finish": 2301060243 }, "Achievement": {} }, "ID": 79, "Desc": "20230106 S-恶鬼·图伽" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "206008 206009 206010 206011 206012 206013 206014 206015 206016 206017 206018 206019 206020 206021 206022 206023 206024 206025 206026 206027 206028 206029 206030 206031", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 206032, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 206033, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400190, "MonsterID": 4461, "MoveID": 1, "NewSeId": 5968, "GainValue": 123957 }, "Configure": { "Times": 3, "ProgressValue": 206034, "TimeValue": 206035, "FailTimes": 206032, "ExchangeID": "13940 13941 13942", "ExchangeProductID": "259915 259920 259916" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 1, "BossID": 1001144, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 1, "BossID": 1001145, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 2, "BossID": 1001146, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001147, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 3, "BossID": 1001148, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 3, "BossID": 1001149, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合降低对手随机能力值】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 4, "BossID": 1001150, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 4, "BossID": 1001151, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001152, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 5, "BossID": 1001153, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1001154, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4448, "BattleType": 2, "Battlelevel": 4, "BossID": 1001155, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 5, "BossID": 1001156, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001157, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 6, "BossID": 1001158, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724985 1400153_2500005_1724986 1400153_2500005_1724987", "ProductID": "0_0_259917 0_0_259918 0_0_259919", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2301130300, "Finish": 2301130303, "Abandon": 2301130306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2301130310, "Fail": 2301130325 }, "Normal": { "Win": 2301130315, "Fail": 2301130330 }, "Hard": { "Win": 2301130320, "Fail": 2301130335 } }, "Sweep": { "Unlock": 2301130340, "Finish": 2301130343 }, "Achievement": {} }, "ID": 80, "Desc": "20230113 S-追光·兰可" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "206036 206037 206038 206039 206040 206041 206042 206043 206044 206045 206046 206047 206048 206049 206050 206051 206052 206053 206054 206055 206056 206057 206058 206059", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 206060, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 206061, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 3, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400189, "MonsterID": 4466, "MoveID": 1, "NewSeId": 5965, "GainValue": 123958 }, "Configure": { "Times": 3, "ProgressValue": 206062, "TimeValue": 206063, "FailTimes": 206060, "ExchangeID": "13943 13944 13945", "ExchangeProductID": "259921 259926 259922", "Goto": "MainLineAdventureOverview", "needmon": 4465 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 1, "BossID": 1001159, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 1, "BossID": 1001160, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 2, "BossID": 1001161, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 2, "BossID": 1001162, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 3, "BossID": 1001163, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 30, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 3, "BossID": 1001164, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先手的攻击技能】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 4, "BossID": 1001165, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 4, "BossID": 1001166, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 5, "BossID": 1001167, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 5, "BossID": 1001168, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 35, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4048, "BattleType": 2, "Battlelevel": 4, "BossID": 1001169, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,攻击有较低概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4050, "BattleType": 2, "Battlelevel": 4, "BossID": 1001170, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4032, "BattleType": 1, "Battlelevel": 5, "BossID": 1001171, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4275, "BattleType": 2, "Battlelevel": 5, "BossID": 1001172, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 6, "BossID": 1001173, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 40, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1724991 1400153_2500005_1724992 1400153_2500005_1724993", "ProductID": "0_0_259923 0_0_259924 0_0_259925", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2301130400, "Finish": 2301130403, "Abandon": 2301130406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2301130410, "Fail": 2301130425 }, "Normal": { "Win": 2301130415, "Fail": 2301130430 }, "Hard": { "Win": 2301130420, "Fail": 2301130435 } }, "Sweep": { "Unlock": 2301130440, "Finish": 2301130443 }, "Achievement": {} }, "ID": 81, "Desc": "20230113 S-格斯塔丝" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208000 208001 208002 208003 208004 208005 208006 208007 208008 208009 208010 208011 208012 208013 208014 208015 208016 208017 208018 208019 208020 208021 208022 208023", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208024, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208025, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 4, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400192, "MonsterID": 4467, "MoveID": 1, "NewSeId": 5969, "GainValue": 126000 }, "Configure": { "Times": 3, "ProgressValue": 208026, "TimeValue": 208027, "FailTimes": 208024, "ExchangeID": "13947 13948 13949", "ExchangeProductID": "259938 259943 259939", "Goto": "SpetGeSiTaSiMainPanel", "needmon": 4466 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 1, "BossID": 1001174, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 3082, "BattleType": 2, "Battlelevel": 1, "BossID": 1001175, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4275, "BattleType": 1, "Battlelevel": 2, "BossID": 1001176, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 2, "BossID": 1001177, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4467, "BattleType": 2, "Battlelevel": 3, "BossID": 1001178, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 3, "BossID": 1001179, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先手的攻击技能】" }, { "ID": 2, "BattleBoss": 3082, "BattleType": 2, "Battlelevel": 4, "BossID": 1001180, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4275, "BattleType": 1, "Battlelevel": 4, "BossID": 1001181, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 5, "BossID": 1001182, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4467, "BattleType": 2, "Battlelevel": 5, "BossID": 1001183, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4466, "BattleType": 2, "Battlelevel": 4, "BossID": 1001184, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合自身全属性提升,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3082, "BattleType": 2, "Battlelevel": 4, "BossID": 1001185, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合对手全属性降低,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4275, "BattleType": 1, "Battlelevel": 5, "BossID": 1001186, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 5, "BossID": 1001187, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4467, "BattleType": 2, "Battlelevel": 6, "BossID": 1001188, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725010 1400153_2500005_1725011 1400153_2500005_1725012", "ProductID": "0_0_259940 0_0_259941 0_0_259942", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2301191100, "Finish": 2301191103, "Abandon": 2301191106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2301191110, "Fail": 2301191125 }, "Normal": { "Win": 2301191115, "Fail": 2301191130 }, "Hard": { "Win": 2301191120, "Fail": 2301191135 } }, "Sweep": { "Unlock": 2301191140, "Finish": 2301191143 }, "Achievement": {} }, "ID": 82, "Desc": "20230119 SS-冥契·格斯塔丝" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208028 208029 208030 208031 208032 208033 208034 208035 208036 208037 208038 208039 208040 208041 208042 208043 208044 208045 208046 208047 208048 208049 208050 208051", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208052, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208053, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400194, "MonsterID": 4469, "MoveID": 1, "NewSeId": 5970, "GainValue": 126001 }, "Configure": { "Times": 3, "ProgressValue": 208054, "TimeValue": 208055, "FailTimes": 208052, "ExchangeID": "13950 13951 13952", "ExchangeProductID": "259965 259970 259966" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4471, "BattleType": 2, "Battlelevel": 1, "BossID": 1001189, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1001190, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 2, "BossID": 1001191, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 2, "BossID": 1001192, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 3, "BossID": 1001193, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4471, "BattleType": 2, "Battlelevel": 3, "BossID": 1001194, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合降低对手随机能力值】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001195, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 4, "BossID": 1001196, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 5, "BossID": 1001197, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 5, "BossID": 1001198, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4471, "BattleType": 2, "Battlelevel": 4, "BossID": 1001199, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,死亡后必定复活1次】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001200, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4442, "BattleType": 1, "Battlelevel": 5, "BossID": 1001201, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 5, "BossID": 1001202, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 6, "BossID": 1001203, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 32, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725042 1400153_2500005_1725043 1400153_2500005_1725044", "ProductID": "0_0_259967 0_0_259968 0_0_259969", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2301270200, "Finish": 2301270203, "Abandon": 2301270206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2301270210, "Fail": 2301270225 }, "Normal": { "Win": 2301270215, "Fail": 2301270230 }, "Hard": { "Win": 2301270220, "Fail": 2301270235 } }, "Sweep": { "Unlock": 2301270240, "Finish": 2301270243 }, "Achievement": {} }, "ID": 83, "TimeFlag": 2250, "Desc": "20230127 S-桃桃丸" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208056 208057 208058 208059 208060 208061 208062 208063 208064 208065 208066 208067 208068 208069 208070 208071 208072 208073 208074 208075 208076 208077 208078 208079", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208080, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208081, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 5, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400195, "MonsterID": 4472, "MoveID": 1, "NewSeId": 5976, "GainValue": 126002 }, "Configure": { "Times": 3, "ProgressValue": 208082, "TimeValue": 208083, "FailTimes": 208080, "ExchangeID": "13953 13954 13955", "ExchangeProductID": "259981 259986 259982", "Goto": "S98LiuCaiMainPanel", "needmon": 4291 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 1, "BossID": 1001204, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1001205, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 2, "BossID": 1001206, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 2, "BossID": 1001207, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合提升双防能力值】" }, { "ID": 5, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 3, "BossID": 1001208, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 3, "BossID": 1001209, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先手的攻击技能】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001210, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 4, "BossID": 1001211, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 5, "BossID": 1001212, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 5, "BossID": 1001213, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1001214, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合有概率麻痹,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001215, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每回合有概率害怕,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 5, "BossID": 1001216, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 5, "BossID": 1001217, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 6, "BossID": 1001218, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725064 1400153_2500005_1725065 1400153_2500005_1725066", "ProductID": "0_0_259983 0_0_259984 0_0_259985", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2302030400, "Finish": 2302030403, "Abandon": 2302030406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2302030410, "Fail": 2302030425 }, "Normal": { "Win": 2302030415, "Fail": 2302030430 }, "Hard": { "Win": 2302030420, "Fail": 2302030435 } }, "Sweep": { "Unlock": 2302030440, "Finish": 2302030443 }, "Achievement": {} }, "ID": 84, "Desc": "20230203 S-夜罗·琉彩" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208084 208085 208086 208087 208088 208089 208090 208091 208092 208093 208094 208095 208096 208097 208098 208099 208100 208101 208102 208103 208104 208105 208106 208107", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208108, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208109, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400196, "MonsterID": 4476, "MoveID": 1, "NewSeId": 5977, "GainValue": 126003 }, "Configure": { "Times": 3, "ProgressValue": 208110, "TimeValue": 208111, "FailTimes": 208108, "ExchangeID": "13958 13959 13960", "ExchangeProductID": "259997 260002 259998" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3745, "BattleType": 2, "Battlelevel": 1, "BossID": 1001219, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 1, "BossID": 1001220, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 2, "BossID": 1001221, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 2, "BossID": 1001222, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 3, "BossID": 1001223, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3745, "BattleType": 2, "Battlelevel": 3, "BossID": 1001224, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 4, "BossID": 1001225, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 4, "BossID": 1001226, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 5, "BossID": 1001227, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 5, "BossID": 1001228, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3745, "BattleType": 2, "Battlelevel": 4, "BossID": 1001229, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 4, "BossID": 1001230, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 5, "BossID": 1001231, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4472, "BattleType": 2, "Battlelevel": 5, "BossID": 1001232, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 6, "BossID": 1001233, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725088 1400153_2500005_1725089 1400153_2500005_1725090", "ProductID": "0_0_259999 0_0_260000 0_0_260001", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2302100600, "Finish": 2302100603, "Abandon": 2302100606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2302100610, "Fail": 2302100625 }, "Normal": { "Win": 2302100615, "Fail": 2302100630 }, "Hard": { "Win": 2302100620, "Fail": 2302100635 } }, "Sweep": { "Unlock": 2302100640, "Finish": 2302100643 }, "Achievement": {} }, "ID": 85, "Desc": "20230210 S-残晓·星纹" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208112 208113 208114 208115 208116 208117 208118 208119 208120 208121 208122 208123 208124 208125 208126 208127 208128 208129 208130 208131 208132 208133 208134 208135", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3999 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、飒雷孤影·喵佐、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208136, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208137, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 6, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400197, "MonsterID": 4477, "MoveID": 1, "NewSeId": 5978, "GainValue": 126004 }, "Configure": { "Times": 3, "ProgressValue": 208138, "TimeValue": 208139, "FailTimes": 208136, "ExchangeID": "13961 13962 13963", "ExchangeProductID": "260006 260011 260007" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1001234, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 1, "BossID": 1001235, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4472, "BattleType": 1, "Battlelevel": 2, "BossID": 1001236, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 2, "BossID": 1001237, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,闪避率提升了许多】" }, { "ID": 5, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 3, "BossID": 1001238, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 3, "BossID": 1001239, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合降低对手随机能力值】" }, { "ID": 2, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 4, "BossID": 1001240, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4472, "BattleType": 1, "Battlelevel": 4, "BossID": 1001241, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 5, "BossID": 1001242, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 5, "BossID": 1001243, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001244, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,每次攻击有概率造成高倍伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4454, "BattleType": 2, "Battlelevel": 4, "BossID": 1001245, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4472, "BattleType": 1, "Battlelevel": 5, "BossID": 1001246, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3999, "BattleType": 2, "Battlelevel": 5, "BossID": 1001247, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 6, "BossID": 1001248, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725097 1400153_2500005_1725098 1400153_2500005_1725099", "ProductID": "0_0_260008 0_0_260009 0_0_260010", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2302170300, "Finish": 2302170303, "Abandon": 2302170306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2302170310, "Fail": 2302170325 }, "Normal": { "Win": 2302170315, "Fail": 2302170330 }, "Hard": { "Win": 2302170320, "Fail": 2302170335 } }, "Sweep": { "Unlock": 2302170340, "Finish": 2302170343 }, "Achievement": {} }, "ID": 86, "Desc": "20230217 S-启源·伊洛特斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208140 208141 208142 208143 208144 208145 208146 208147 208148 208149 208150 208151 208152 208153 208154 208155 208156 208157 208158 208159 208160 208161 208162 208163", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208164, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208165, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400198, "MonsterID": 4479, "MoveID": 1, "NewSeId": 5980, "GainValue": 126005 }, "Configure": { "Times": 3, "ProgressValue": 208166, "TimeValue": 208167, "FailTimes": 208164, "ExchangeID": "13964 13965 13966", "ExchangeProductID": "260017 260022 260018" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 1, "BossID": 1001249, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 1, "BossID": 1001250, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4454, "BattleType": 1, "Battlelevel": 2, "BossID": 1001251, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合提升自身随机能力值,受到的伤害减少了一些】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 2, "BossID": 1001252, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合提升自身随机能力值,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 3, "BossID": 1001253, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合恢复一定体力值,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 3, "BossID": 1001254, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 4, "BossID": 1001255, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4454, "BattleType": 1, "Battlelevel": 4, "BossID": 1001256, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 5, "BossID": 1001257, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 5, "BossID": 1001258, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4427, "BattleType": 2, "Battlelevel": 4, "BossID": 1001259, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4476, "BattleType": 2, "Battlelevel": 4, "BossID": 1001260, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4454, "BattleType": 1, "Battlelevel": 5, "BossID": 1001261, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 5, "BossID": 1001262, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 6, "BossID": 1001263, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725110 1400153_2500005_1725111 1400153_2500005_1725112", "ProductID": "0_0_260019 0_0_260020 0_0_260021", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2302240500, "Finish": 2302240503, "Abandon": 2302240506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2302240510, "Fail": 2302240525 }, "Normal": { "Win": 2302240515, "Fail": 2302240530 }, "Hard": { "Win": 2302240520, "Fail": 2302240535 } }, "Sweep": { "Unlock": 2302240540, "Finish": 2302240543 }, "Achievement": {} }, "ID": 87, "Desc": "20230224 S-吉拉提斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208168 208169 208170 208171 208172 208173 208174 208175 208176 208177 208178 208179 208180 208181 208182 208183 208184 208185 208186 208187 208188 208189 208190 208191", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208192, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208193, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400209, "MonsterID": 4481, "MoveID": 1, "NewSeId": 5984, "GainValue": 126006 }, "Configure": { "Times": 3, "ProgressValue": 208194, "TimeValue": 208195, "FailTimes": 208192, "ExchangeID": "14021 14022 14023", "ExchangeProductID": "260023 260028 260024" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4234, "BattleType": 2, "Battlelevel": 1, "BossID": 1001264, "Desc": "【简单的敌人,受到的伤害减少了许多】" }, { "ID": 2, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 1, "BossID": 1001265, "Desc": "【简单的敌人,先制+1,每回合必定打出致命一击】" }, { "ID": 3, "BattleBoss": 4445, "BattleType": 1, "Battlelevel": 2, "BossID": 1001266, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合附加一定固定伤害】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001267, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4481, "BattleType": 2, "Battlelevel": 3, "BossID": 1001268, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4234, "BattleType": 2, "Battlelevel": 3, "BossID": 1001269, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,每回合降低对手能力值】" }, { "ID": 2, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 4, "BossID": 1001270, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫致命一击造成的伤害】" }, { "ID": 3, "BattleBoss": 4445, "BattleType": 1, "Battlelevel": 4, "BossID": 1001271, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001272, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4481, "BattleType": 2, "Battlelevel": 5, "BossID": 1001273, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4234, "BattleType": 2, "Battlelevel": 4, "BossID": 1001274, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4299, "BattleType": 2, "Battlelevel": 4, "BossID": 1001275, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4445, "BattleType": 1, "Battlelevel": 5, "BossID": 1001276, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 5, "BossID": 1001277, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合吸取对手一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4481, "BattleType": 2, "Battlelevel": 6, "BossID": 1001278, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725119 1400153_2500005_1725120 1400153_2500005_1725121", "ProductID": "0_0_260025 0_0_260026 0_0_260027", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2303030300, "Finish": 2303030303, "Abandon": 2303030306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2303030310, "Fail": 2303030325 }, "Normal": { "Win": 2303030315, "Fail": 2303030330 }, "Hard": { "Win": 2303030320, "Fail": 2303030335 } }, "Sweep": { "Unlock": 2303030340, "Finish": 2303030343 }, "Achievement": {} }, "ID": 88, "Desc": "20230303 S-薇菓儿" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208196 208197 208198 208199 208200 208201 208202 208203 208204 208205 208206 208207 208208 208209 208210 208211 208212 208213 208214 208215 208216 208217 208218 208219", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208220, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208221, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400210, "MonsterID": 4483, "MoveID": 1, "NewSeId": 5986, "GainValue": 126007 }, "Configure": { "Times": 3, "ProgressValue": 208222, "TimeValue": 208223, "FailTimes": 208220, "ExchangeID": "14024 14025 14026", "ExchangeProductID": "260030 260035 260031" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 1, "BossID": 1001279, "Desc": "【简单的敌人,伤害提升100%】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 1, "BossID": 1001280, "Desc": "【简单的敌人,先制+1,伤害提升100%】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 2, "BossID": 1001281, "Desc": "【普通的敌人,先制+2,伤害提升200%,每回合随机降低对手能力值】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 2, "BossID": 1001282, "Desc": "【普通的敌人,先制+3,伤害提升200%,每回合随机降低对手能力值,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 3, "BossID": 1001283, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合降低对手全部能力值,每回合恢复一定体力值,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 3, "BossID": 1001284, "Desc": "【有点难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,免疫固定伤害,免疫物理攻击伤害】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001285, "Desc": "【较难的敌人,先制+3,伤害提升200%,每回合附加一定固定伤害,体力过低时恢复所有体力,免疫特殊攻击伤害】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 4, "BossID": 1001286, "Desc": "【较难的敌人,先制+6,伤害提升300%,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001287, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 5, "BossID": 1001288, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 4, "BossID": 1001289, "Desc": "【较难的敌人,先制+3,对手无法处于能力提升状态,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001290, "Desc": "【较难的敌人,对手无法处于能力提升状态。每回合提升自身防御能力和特防能力,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 5, "BossID": 1001291, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001292, "Desc": "【十分困难的敌人,对手无法使用属性技能,攻击命中后必定令对手进入1种异常状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 6, "BossID": 1001293, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725126 1400153_2500005_1725127 1400153_2500005_1725128", "ProductID": "0_0_260032 0_0_260033 0_0_260034", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2303100300, "Finish": 2303100303, "Abandon": 2303100306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2303100310, "Fail": 2303100325 }, "Normal": { "Win": 2303100315, "Fail": 2303100330 }, "Hard": { "Win": 2303100320, "Fail": 2303100335 } }, "Sweep": { "Unlock": 2303100340, "Finish": 2303100343 }, "Achievement": {} }, "ID": 89, "Desc": "20230310 S-艾隆德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208224 208225 208226 208227 208228 208229 208230 208231 208232 208233 208234 208235 208236 208237 208238 208239 208240 208241 208242 208243 208244 208245 208246 208247", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208248, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208249, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400211, "MonsterID": 4484, "MoveID": 1, "NewSeId": 5987, "GainValue": 126008 }, "Configure": { "Times": 3, "ProgressValue": 208250, "TimeValue": 208251, "FailTimes": 208248, "ExchangeID": "14029 14030 14031", "ExchangeProductID": "260040 260045 260041" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 1, "BossID": 1001294, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 1, "BossID": 1001295, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4189, "BattleType": 1, "Battlelevel": 2, "BossID": 1001296, "Desc": "【普通的敌人,先制+2,每回合恢复一定体力值,每回合消除对手回合类效果】" }, { "ID": 4, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 2, "BossID": 1001297, "Desc": "【普通的敌人,先制+3,每次攻击有概率随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 3, "BossID": 1001298, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1001299, "Desc": "【有点难的敌人,先制+2,每回合提升自身全部能力值,死亡后必定复活1次】" }, { "ID": 2, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 4, "BossID": 1001300, "Desc": "【较难的敌人,先制+2,每回合降低对手全部能力值,有概率反弹克制系攻击伤害】" }, { "ID": 3, "BattleBoss": 4189, "BattleType": 1, "Battlelevel": 4, "BossID": 1001301, "Desc": "【较难的敌人,必定先手,免疫瞬杀,受到伤害则提升自身双防能力值,免疫过低的攻击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 5, "BossID": 1001302, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 5, "BossID": 1001303, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001304, "Desc": "【较难的敌人,对手无法使用属性技能,对手无法处于能力提升状态,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 4, "BossID": 1001305, "Desc": "【较难的敌人,对手无法使用属性技能,对手无法处于能力提升状态,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4189, "BattleType": 1, "Battlelevel": 5, "BossID": 1001306, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 5, "BossID": 1001307, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 6, "BossID": 1001308, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725137 1400153_2500005_1725138 1400153_2500005_1725139", "ProductID": "0_0_260042 0_0_260043 0_0_260044", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2303170700, "Finish": 2303170703, "Abandon": 2303170706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2303170710, "Fail": 2303170725 }, "Normal": { "Win": 2303170715, "Fail": 2303170730 }, "Hard": { "Win": 2303170720, "Fail": 2303170735 } }, "Sweep": { "Unlock": 2303170740, "Finish": 2303170743 }, "Achievement": {} }, "ID": 90, "Desc": "20230317 S-卡莎" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208252 208253 208254 208255 208256 208257 208258 208259 208260 208261 208262 208263 208264 208265 208266 208267 208268 208269 208270 208271 208272 208273 208274 208275", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208276, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208277, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400212, "MonsterID": 4487, "MoveID": 1, "NewSeId": 5989, "GainValue": 126009 }, "Configure": { "Times": 3, "ProgressValue": 208278, "TimeValue": 208279, "FailTimes": 208276, "ExchangeID": "14032 14033 14034", "ExchangeProductID": "260054 260059 260055" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 1, "BossID": 1001309, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 1, "BossID": 1001310, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 2, "BossID": 1001311, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 2, "BossID": 1001312, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 3, "BossID": 1001313, "Desc": "【有点难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,每回合必定打出致命一击】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 3, "BossID": 1001314, "Desc": "【有点难的敌人,先制+2,每回合附加一定固定伤害,免疫非先制的攻击技能】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 4, "BossID": 1001315, "Desc": "【较难的敌人,先制+2,每回合附加一定固定伤害,免疫致命一击造成的伤害,免疫先制技能】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 4, "BossID": 1001316, "Desc": "【较难的敌人,必定先手,免疫瞬杀,每回合附加一定固定伤害,每回合提升全部能力值】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001317, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 5, "BossID": 1001318, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 4, "BossID": 1001319, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 4, "BossID": 1001320, "Desc": "【较难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 5, "BossID": 1001321, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001322, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 6, "BossID": 1001323, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725154 1400153_2500005_1725155 1400153_2500005_1725156", "ProductID": "0_0_260056 0_0_260057 0_0_260058", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2303240500, "Finish": 2303240503, "Abandon": 2303240506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2303240510, "Fail": 2303240525 }, "Normal": { "Win": 2303240515, "Fail": 2303240530 }, "Hard": { "Win": 2303240520, "Fail": 2303240535 } }, "Sweep": { "Unlock": 2303240540, "Finish": 2303240543 }, "Achievement": {} }, "ID": 91, "Desc": "20230324 S-希可洛" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208280 208281 208282 208283 208284 208285 208286 208287 208288 208289 208290 208291 208292 208293 208294 208295 208296 208297 208298 208299 208300 208301 208302 208303", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208304, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208305, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 7, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400214, "MonsterID": 4489, "MoveID": 1, "NewSeId": 5991, "GainValue": 126010 }, "Configure": { "Times": 3, "ProgressValue": 208306, "TimeValue": 208307, "FailTimes": 208304, "ExchangeID": "14038 14039 14040", "ExchangeProductID": "260063 260068 260064" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4257, "BattleType": 2, "Battlelevel": 1, "BossID": 1001324, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 1, "BossID": 1001325, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1001326, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 2, "BossID": 1001327, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合恢复一定体力值】" }, { "ID": 5, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 3, "BossID": 1001328, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合恢复一定体力值】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4257, "BattleType": 2, "Battlelevel": 3, "BossID": 1001329, "Desc": "【有点难的敌人,先制+3,血量过低时恢复所有体力值】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001330, "Desc": "【较难的敌人,先制+3,每回合必定令对手冻伤,每回合必定打出致命一击】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1001331, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合提升自身攻击能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 5, "BossID": 1001332, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 5, "BossID": 1001333, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4257, "BattleType": 2, "Battlelevel": 4, "BossID": 1001334, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合恢复一定体力值,每回合必定打出致命一击,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001335, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合令对手随机1个技能PP值归零,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1001336, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 5, "BossID": 1001337, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 6, "BossID": 1001338, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725165 1400153_2500005_1725166 1400153_2500005_1725167", "ProductID": "0_0_260065 0_0_260066 0_0_260067", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2303310600, "Finish": 2303310603, "Abandon": 2303310606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2303310610, "Fail": 2303310625 }, "Normal": { "Win": 2303310615, "Fail": 2303310630 }, "Hard": { "Win": 2303310620, "Fail": 2303310635 } }, "Sweep": { "Unlock": 2303310640, "Finish": 2303310643 }, "Achievement": {} }, "ID": 92, "Desc": "20230331 SS-普鲁修托" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208308 208309 208310 208311 208312 208313 208314 208315 208316 208317 208318 208319 208320 208321 208322 208323 208324 208325 208326 208327 208328 208329 208330 208331", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208332, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208333, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 8, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400215, "MonsterID": 4492, "MoveID": 1, "NewSeId": 5997, "GainValue": 126011 }, "Configure": { "Times": 3, "ProgressValue": 208334, "TimeValue": 208335, "FailTimes": 208332, "ExchangeID": "14044 14045 14046", "ExchangeProductID": "260071 260076 260072", "Goto": "S93SiDaFuErMainPanel", "needmon": 4254 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 1, "BossID": 1001339, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 1, "BossID": 1001340, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4467, "BattleType": 1, "Battlelevel": 2, "BossID": 1001341, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 2, "BossID": 1001342, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,免疫固定伤害和百分比伤害】" }, { "ID": 5, "BattleBoss": 4492, "BattleType": 2, "Battlelevel": 3, "BossID": 1001343, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,体力过低时恢复所有生命值】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 3, "BossID": 1001344, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 4, "BossID": 1001345, "Desc": "【较难的敌人,先制+3,处于强化状态时受到的伤害减少了许多,每次攻击令对手随机进入1种异常状态】" }, { "ID": 3, "BattleBoss": 4467, "BattleType": 1, "Battlelevel": 4, "BossID": 1001346, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合提升自身攻击能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 5, "BossID": 1001347, "Desc": "【十分困难的敌人,先制+6,每回合随机提升能力值,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4492, "BattleType": 2, "Battlelevel": 5, "BossID": 1001348, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4254, "BattleType": 2, "Battlelevel": 4, "BossID": 1001349, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合恢复一定体力值,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4141, "BattleType": 2, "Battlelevel": 4, "BossID": 1001350, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合令对手随机1个技能PP值归零,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4467, "BattleType": 1, "Battlelevel": 5, "BossID": 1001351, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4032, "BattleType": 2, "Battlelevel": 5, "BossID": 1001352, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4492, "BattleType": 2, "Battlelevel": 6, "BossID": 1001353, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725177 1400153_2500005_1725178 1400153_2500005_1725179", "ProductID": "0_0_260073 0_0_260074 0_0_260075", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2304070200, "Finish": 2304070203, "Abandon": 2304070206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2304070210, "Fail": 2304070225 }, "Normal": { "Win": 2304070215, "Fail": 2304070230 }, "Hard": { "Win": 2304070220, "Fail": 2304070235 } }, "Sweep": { "Unlock": 2304070240, "Finish": 2304070243 }, "Achievement": {} }, "ID": 93, "Desc": "20230407 S-斯达莱斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208336 208337 208338 208339 208340 208341 208342 208343 208344 208345 208346 208347 208348 208349 208350 208351 208352 208353 208354 208355 208356 208357 208358 208359", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208360, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208361, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400216, "MonsterID": 4493, "MoveID": 1, "NewSeId": 5998, "GainValue": 126012 }, "Configure": { "Times": 3, "ProgressValue": 208362, "TimeValue": 208363, "FailTimes": 208360, "ExchangeID": "14047 14048 14049", "ExchangeProductID": "260090 260095 260091" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 1, "BossID": 1001354, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 1, "BossID": 1001355, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1001356, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 2, "BossID": 1001357, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,处于强化状态时受到的伤害减少了】" }, { "ID": 5, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 3, "BossID": 1001358, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,攻击100%使对手随机进入1种异常状态】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 3, "BossID": 1001359, "Desc": "【有点难的敌人,先制+3,每回合为自身附加一个护盾,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 4, "BossID": 1001360, "Desc": "【较难的敌人,先制+3,每回合提升自身随机能力值,每回合必定打出致命一击,攻击随机使对手2个技能PP值归零】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1001361, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合为自身附加一个护盾,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 5, "BossID": 1001362, "Desc": "【十分困难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 5, "BossID": 1001363, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4488, "BattleType": 2, "Battlelevel": 4, "BossID": 1001364, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4484, "BattleType": 2, "Battlelevel": 4, "BossID": 1001365, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合恢复自身一定体力值,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1001366, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4487, "BattleType": 2, "Battlelevel": 5, "BossID": 1001367, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 6, "BossID": 1001368, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725196 1400153_2500005_1725197 1400153_2500005_1725198", "ProductID": "0_0_260092 0_0_260093 0_0_260094", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2304140400, "Finish": 2304140403, "Abandon": 2304140406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2304140410, "Fail": 2304140425 }, "Normal": { "Win": 2304140415, "Fail": 2304140430 }, "Hard": { "Win": 2304140420, "Fail": 2304140435 } }, "Sweep": { "Unlock": 2304140440, "Finish": 2304140443 }, "Achievement": {} }, "ID": 94, "Desc": "20230414 S-冰骷使者" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208364 208365 208366 208367 208368 208369 208370 208371 208372 208373 208374 208375 208376 208377 208378 208379 208380 208381 208382 208383 208384 208385 208386 208387", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3561", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、邪灵主宰·摩哥斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208388, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208389, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400217, "MonsterID": 4494, "MoveID": 1, "NewSeId": 5999, "GainValue": 126013 }, "Configure": { "Times": 3, "ProgressValue": 208390, "TimeValue": 208391, "FailTimes": 208388, "ExchangeID": "14050 14051 14052", "ExchangeProductID": "260096 260101 260097", "Goto": "JealousGodMainPanel", "needmon": 2946 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 2957, "BattleType": 2, "Battlelevel": 1, "BossID": 1001369, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 2979, "BattleType": 2, "Battlelevel": 1, "BossID": 1001370, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 2975, "BattleType": 1, "Battlelevel": 2, "BossID": 1001371, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3966, "BattleType": 2, "Battlelevel": 2, "BossID": 1001372, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,处于强化状态时受到的伤害减少了】" }, { "ID": 5, "BattleBoss": 4494, "BattleType": 2, "Battlelevel": 3, "BossID": 1001373, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合降低对手全部能力值】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 2957, "BattleType": 2, "Battlelevel": 3, "BossID": 1001374, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,每次攻击令对手随机进入1种异常状态】" }, { "ID": 2, "BattleBoss": 2979, "BattleType": 2, "Battlelevel": 4, "BossID": 1001375, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,处于强化状态时受到的伤害减少了,每回合必定打出致命一击】" }, { "ID": 3, "BattleBoss": 2975, "BattleType": 1, "Battlelevel": 4, "BossID": 1001376, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合为自身附加一个护盾,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3966, "BattleType": 2, "Battlelevel": 5, "BossID": 1001377, "Desc": "【十分困难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4494, "BattleType": 2, "Battlelevel": 5, "BossID": 1001378, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 2957, "BattleType": 2, "Battlelevel": 4, "BossID": 1001379, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每经过2回合恢复自身一定体力值,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 2979, "BattleType": 2, "Battlelevel": 4, "BossID": 1001380, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 2975, "BattleType": 1, "Battlelevel": 5, "BossID": 1001381, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3966, "BattleType": 2, "Battlelevel": 5, "BossID": 1001382, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4494, "BattleType": 2, "Battlelevel": 6, "BossID": 1001383, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725177 1400153_2500005_1725178 1400153_2500005_1725179", "ProductID": "0_0_260073 0_0_260074 0_0_260075", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2304140600, "Finish": 2304140603, "Abandon": 2304140606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2304140610, "Fail": 2304140625 }, "Normal": { "Win": 2304140615, "Fail": 2304140630 }, "Hard": { "Win": 2304140620, "Fail": 2304140635 } }, "Sweep": { "Unlock": 2304140640, "Finish": 2304140643 }, "Achievement": {} }, "ID": 95, "Desc": "20230414 S-嫉妒·哲利斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208392 208393 208394 208395 208396 208397 208398 208399 208400 208401 208402 208403 208404 208405 208406 208407 208408 208409 208410 208411 208412 208413 208414 208415", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208416, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208417, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400218, "MonsterID": 4495, "MoveID": 1, "NewSeId": 6001, "GainValue": 126014 }, "Configure": { "Times": 3, "ProgressValue": 208418, "TimeValue": 208419, "FailTimes": 208416, "ExchangeID": "14055 14056 14057", "ExchangeProductID": "260109 260114 260110" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4485, "BattleType": 2, "Battlelevel": 1, "BossID": 1001384, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 1, "BossID": 1001385, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 2, "BossID": 1001386, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 2, "BossID": 1001387, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,无视对手的双防能力提升状态】" }, { "ID": 5, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 3, "BossID": 1001388, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4485, "BattleType": 2, "Battlelevel": 3, "BossID": 1001389, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001390, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,受到攻击后下回合受到的伤害降低了】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 4, "BossID": 1001391, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合为自身附加一个护盾,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 5, "BossID": 1001392, "Desc": "【十分困难的敌人,先制+6,每回合提升自身双防能力状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 5, "BossID": 1001393, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4485, "BattleType": 2, "Battlelevel": 4, "BossID": 1001394, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001395, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 5, "BossID": 1001396, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 5, "BossID": 1001397, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 6, "BossID": 1001398, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725215 1400153_2500005_1725216 1400153_2500005_1725217", "ProductID": "0_0_260111 0_0_260112 0_0_260113", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2304210400, "Finish": 2304210403, "Abandon": 2304210406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2304210410, "Fail": 2304210425 }, "Normal": { "Win": 2304210415, "Fail": 2304210430 }, "Hard": { "Win": 2304210420, "Fail": 2304210435 } }, "Sweep": { "Unlock": 2304210440, "Finish": 2304210443 }, "Achievement": {} }, "ID": 96, "Desc": "20230421 S-彼尔德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208420 208421 208422 208423 208424 208425 208426 208427 208428 208429 208430 208431 208432 208433 208434 208435 208436 208437 208438 208439 208440 208441 208442 208443", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208444, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208445, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 9, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400219, "MonsterID": 4499, "MoveID": 1, "NewSeId": 6005, "GainValue": 126015 }, "Configure": { "Times": 3, "ProgressValue": 208446, "TimeValue": 208447, "FailTimes": 208444, "ExchangeID": "14062 14063 14064", "ExchangeProductID": "260120 260125 260121" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 1, "BossID": 1001399, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 1, "BossID": 1001400, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 2, "BossID": 1001401, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 2, "BossID": 1001402, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 3, "BossID": 1001403, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 3, "BossID": 1001404, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001405, "Desc": "【较难的敌人,先制+3,物理攻击令对手麻痹,每回合必定打出致命一击,每回合受到的伤害减少了,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 4, "BossID": 1001406, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合必定打出致命一击,每回合降低对手随机能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 5, "BossID": 1001407, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 5, "BossID": 1001408, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4417, "BattleType": 2, "Battlelevel": 4, "BossID": 1001409, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001410, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4422, "BattleType": 1, "Battlelevel": 5, "BossID": 1001411, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 5, "BossID": 1001412, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 6, "BossID": 1001413, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725227 1400153_2500005_1725228 1400153_2500005_1725229", "ProductID": "0_0_260122 0_0_260123 0_0_260124", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2304281000, "Finish": 2304281003, "Abandon": 2304281006 }, "Exchange": {}, "Task": { "Easy": { "Win": 2304281010, "Fail": 2304281025 }, "Normal": { "Win": 2304281015, "Fail": 2304281030 }, "Hard": { "Win": 2304281020, "Fail": 2304281035 } }, "Sweep": { "Unlock": 2304281040, "Finish": 2304281043 }, "Achievement": {} }, "ID": 97, "Desc": "20230428 SS-德布比特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208448 208449 208450 208451 208452 208453 208454 208455 208456 208457 208458 208459 208460 208461 208462 208463 208464 208465 208466 208467 208468 208469 208470 208471", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、四九圣尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208472, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208473, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400220, "MonsterID": 4501, "MoveID": 1, "NewSeId": 6006, "GainValue": 126016 }, "Configure": { "Times": 3, "ProgressValue": 208474, "TimeValue": 208475, "FailTimes": 208472, "ExchangeID": "14065 14066 14067", "ExchangeProductID": "260126 260131 260127", "Goto": "map:1584", "needmon": 4451 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4451, "BattleType": 2, "Battlelevel": 1, "BossID": 1001414, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 1, "BossID": 1001415, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4208, "BattleType": 1, "Battlelevel": 2, "BossID": 1001416, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 2, "BossID": 1001417, "Desc": "【普通的敌人,先制+3,每回合消除对手回合类效果,每次攻击有概率使对手随机1个技能PP值归零】" }, { "ID": 5, "BattleBoss": 4501, "BattleType": 2, "Battlelevel": 3, "BossID": 1001418, "Desc": "【有点难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4451, "BattleType": 2, "Battlelevel": 3, "BossID": 1001419, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,死亡后复活1次】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 4, "BossID": 1001420, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合降低对手全部能力值,闪避率提升了许多】" }, { "ID": 3, "BattleBoss": 4208, "BattleType": 1, "Battlelevel": 4, "BossID": 1001421, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 5, "BossID": 1001422, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4501, "BattleType": 2, "Battlelevel": 5, "BossID": 1001423, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4451, "BattleType": 2, "Battlelevel": 4, "BossID": 1001424, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4449, "BattleType": 2, "Battlelevel": 4, "BossID": 1001425, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4208, "BattleType": 1, "Battlelevel": 5, "BossID": 1001426, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 5, "BossID": 1001427, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4501, "BattleType": 2, "Battlelevel": 6, "BossID": 1001428, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725233 1400153_2500005_1725234 1400153_2500005_1725235", "ProductID": "0_0_260128 0_0_260129 0_0_260130", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2305050300, "Finish": 2305050303, "Abandon": 2305050306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2305050310, "Fail": 2305050325 }, "Normal": { "Win": 2305050315, "Fail": 2305050330 }, "Hard": { "Win": 2305050320, "Fail": 2305050335 } }, "Sweep": { "Unlock": 2305050340, "Finish": 2305050343 }, "Achievement": {} }, "ID": 98, "TimeFlag": 2275, "Desc": "20230505 S-普达戈尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208476 208477 208478 208479 208480 208481 208482 208483 208484 208485 208486 208487 208488 208489 208490 208491 208492 208493 208494 208495 208496 208497 208498 208499", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208500, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208501, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400231, "MonsterID": 4502, "MoveID": 1, "NewSeId": 6007, "GainValue": 126017 }, "Configure": { "Times": 3, "ProgressValue": 208502, "TimeValue": 208503, "FailTimes": 208500, "ExchangeID": "14068 14069 14070", "ExchangeProductID": "260134 260139 260135" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 1, "BossID": 1001429, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 1, "BossID": 1001430, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 2, "BossID": 1001431, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 2, "BossID": 1001432, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 3, "BossID": 1001433, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 3, "BossID": 1001434, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001435, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 4, "BossID": 1001436, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001437, "Desc": "【十分困难的敌人,先制+6,攻击随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 5, "BossID": 1001438, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1001439, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001440, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 5, "BossID": 1001441, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 5, "BossID": 1001442, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 6, "BossID": 1001443, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725243 1400153_2500005_1725244 1400153_2500005_1725245", "ProductID": "0_0_260136 0_0_260137 0_0_260138", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2305120600, "Finish": 2305120603, "Abandon": 2305120606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2305120610, "Fail": 2305120625 }, "Normal": { "Win": 2305120615, "Fail": 2305120630 }, "Hard": { "Win": 2305120620, "Fail": 2305120635 } }, "Sweep": { "Unlock": 2305120640, "Finish": 2305120643 }, "Achievement": {} }, "ID": 99, "Desc": "20230512 S-迹" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208504 208505 208506 208507 208508 208509 208510 208511 208512 208513 208514 208515 208516 208517 208518 208519 208520 208521 208522 208523 208524 208525 208526 208527", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、四九圣尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208528, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208529, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400232, "MonsterID": 4503, "MoveID": 1, "NewSeId": 6009, "GainValue": 126018 }, "Configure": { "Times": 3, "ProgressValue": 208530, "TimeValue": 208531, "FailTimes": 208528, "ExchangeID": "14072 14073 14074", "ExchangeProductID": "260144 260149 260145" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 1, "BossID": 1001444, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 1, "BossID": 1001445, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 2, "BossID": 1001446, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 2, "BossID": 1001447, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 3, "BossID": 1001448, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 3, "BossID": 1001449, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001450, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 4, "BossID": 1001451, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 5, "BossID": 1001452, "Desc": "【十分困难的敌人,先制+6,攻击随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 5, "BossID": 1001453, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1001454, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001455, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 5, "BossID": 1001456, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 6, "BossID": 1001457, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 6, "BossID": 1001458, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725253 1400153_2500005_1725254 1400153_2500005_1725255", "ProductID": "0_0_260146 0_0_260147 0_0_260148", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2305190500, "Finish": 2305190503, "Abandon": 2305190506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2305190510, "Fail": 2305190525 }, "Normal": { "Win": 2305190515, "Fail": 2305190530 }, "Hard": { "Win": 2305190520, "Fail": 2305190535 } }, "Sweep": { "Unlock": 2305190540, "Finish": 2305190543 }, "Achievement": {} }, "ID": 100, "Desc": "20230519 S-库坦" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208532 208533 208534 208535 208536 208537 208538 208539 208540 208541 208542 208543 208544 208545 208546 208547 208548 208549 208550 208551 208552 208553 208554 208555", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208556, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208557, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400233, "MonsterID": 4505, "MoveID": 1, "NewSeId": 6011, "GainValue": 126019 }, "Configure": { "Times": 3, "ProgressValue": 208558, "TimeValue": 208559, "FailTimes": 208556, "ExchangeID": "14075 14076 14077", "ExchangeProductID": "260150 260155 260151" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 1, "BossID": 1001459, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 1, "BossID": 1001460, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 2, "BossID": 1001461, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 2, "BossID": 1001462, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 3, "BossID": 1001463, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 3, "BossID": 1001464, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001465, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 4, "BossID": 1001466, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 5, "BossID": 1001467, "Desc": "【十分困难的敌人,先制+6,攻击随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 5, "BossID": 1001468, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001469, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001470, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 5, "BossID": 1001471, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 6, "BossID": 1001472, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 6, "BossID": 1001473, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725259 1400153_2500005_1725260 1400153_2500005_1725261", "ProductID": "0_0_260152 0_0_260153 0_0_260154", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2305260500, "Finish": 2305260503, "Abandon": 2305260506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2305260510, "Fail": 2305260525 }, "Normal": { "Win": 2305260515, "Fail": 2305260530 }, "Hard": { "Win": 2305260520, "Fail": 2305260535 } }, "Sweep": { "Unlock": 2305260540, "Finish": 2305260543 }, "Achievement": {} }, "ID": 101, "Desc": "20230526 S-婕克拉德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208560 208561 208562 208563 208564 208565 208566 208567 208568 208569 208570 208571 208572 208573 208574 208575 208576 208577 208578 208579 208580 208581 208582 208583", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208584, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208585, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400234, "MonsterID": 4507, "MoveID": 1, "NewSeId": 6013, "GainValue": 126020 }, "Configure": { "Times": 3, "ProgressValue": 208586, "TimeValue": 208587, "FailTimes": 208584, "ExchangeID": "14078 14079 14080", "ExchangeProductID": "260160 260165 260161" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 1, "BossID": 1001474, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 1, "BossID": 1001475, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 2, "BossID": 1001476, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 2, "BossID": 1001477, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4507, "BattleType": 2, "Battlelevel": 3, "BossID": 1001478, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1001479, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001480, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 4, "BossID": 1001481, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合提升自身全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 5, "BossID": 1001482, "Desc": "【十分困难的敌人,先制+6,攻击随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4507, "BattleType": 2, "Battlelevel": 5, "BossID": 1001483, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1001484, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001485, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4495, "BattleType": 1, "Battlelevel": 5, "BossID": 1001486, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 6, "BossID": 1001487, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4507, "BattleType": 2, "Battlelevel": 6, "BossID": 1001488, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725272 1400153_2500005_1725273 1400153_2500005_1725274", "ProductID": "0_0_260162 0_0_260163 0_0_260164", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306020500, "Finish": 2306020503, "Abandon": 2306020506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306020510, "Fail": 2306020525 }, "Normal": { "Win": 2306020515, "Fail": 2306020530 }, "Hard": { "Win": 2306020520, "Fail": 2306020535 } }, "Sweep": { "Unlock": 2306020540, "Finish": 2306020543 }, "Achievement": {} }, "ID": 102, "Desc": "20230602 S-拉托奥" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208588 208589 208590 208591 208592 208593 208594 208595 208596 208597 208598 208599 208600 208601 208602 208603 208604 208605 208606 208607 208608 208609 208610 208611", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3938", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、圣骑·赫里斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208612, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208613, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400235, "MonsterID": 4510, "MoveID": 1, "NewSeId": 6008, "GainValue": 126021 }, "Configure": { "Times": 3, "ProgressValue": 208614, "TimeValue": 208615, "FailTimes": 208612, "ExchangeID": "14081 14082 14083", "ExchangeProductID": "260166 260171 260167", "signin": 236 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3568, "BattleType": 2, "Battlelevel": 1, "BossID": 1001489, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3465, "BattleType": 2, "Battlelevel": 1, "BossID": 1001490, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3539, "BattleType": 1, "Battlelevel": 2, "BossID": 1001491, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3529, "BattleType": 2, "Battlelevel": 2, "BossID": 1001492, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 3, "BossID": 1001493, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3568, "BattleType": 2, "Battlelevel": 3, "BossID": 1001494, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 3465, "BattleType": 2, "Battlelevel": 4, "BossID": 1001495, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 3539, "BattleType": 1, "Battlelevel": 4, "BossID": 1001496, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3529, "BattleType": 2, "Battlelevel": 5, "BossID": 1001497, "Desc": "【十分困难的敌人,先制+6,攻击随机使对手1个技能PP值归零,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 5, "BossID": 1001498, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3568, "BattleType": 2, "Battlelevel": 4, "BossID": 1001499, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3465, "BattleType": 2, "Battlelevel": 4, "BossID": 1001500, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3539, "BattleType": 1, "Battlelevel": 5, "BossID": 1001501, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3529, "BattleType": 2, "Battlelevel": 6, "BossID": 1001502, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 6, "BossID": 1001503, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725278 1400153_2500005_1725279 1400153_2500005_1725280", "ProductID": "0_0_260168 0_0_260169 0_0_260170", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306020700, "Finish": 2306020703, "Abandon": 2306020706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306020710, "Fail": 2306020725 }, "Normal": { "Win": 2306020715, "Fail": 2306020730 }, "Hard": { "Win": 2306020720, "Fail": 2306020735 } }, "Sweep": { "Unlock": 2306020740, "Finish": 2306020743 }, "Achievement": {} }, "ID": 103, "TimeFlag": 2292, "Desc": "20230602 S-卫岳" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208616 208617 208618 208619 208620 208621 208622 208623 208624 208625 208626 208627 208628 208629 208630 208631 208632 208633 208634 208635 208636 208637 208638 208639", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208640, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208641, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 10, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400236, "MonsterID": 4511, "MoveID": 1, "NewSeId": 6015, "GainValue": 126022 }, "Configure": { "Times": 3, "ProgressValue": 208642, "TimeValue": 208643, "FailTimes": 208640, "ExchangeID": "14091 14092 14093", "ExchangeProductID": "260182 260187 260183" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 1, "BossID": 1001504, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 2, "BossID": 1001505, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 2, "BossID": 1001506, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 2, "BossID": 1001507, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 3, "BossID": 1001508, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 3, "BossID": 1001509, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001510, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 4, "BossID": 1001511, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 5, "BossID": 1001512, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 5, "BossID": 1001513, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001514, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001515, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法æ¢知其他能力】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 5, "BossID": 1001516, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 6, "BossID": 1001517, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 6, "BossID": 1001518, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725294 1400153_2500005_1725295 1400153_2500005_1725296", "ProductID": "0_0_260184 0_0_260185 0_0_260186", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306090800, "Finish": 2306090803, "Abandon": 2306090806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306090810, "Fail": 2306090825 }, "Normal": { "Win": 2306090815, "Fail": 2306090830 }, "Hard": { "Win": 2306090820, "Fail": 2306090835 } }, "Sweep": { "Unlock": 2306090840, "Finish": 2306090843 }, "Achievement": {} }, "ID": 104, "Desc": "20230609 SS-不破帝·南霜" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208644 208645 208646 208647 208648 208649 208650 208651 208652 208653 208654 208655 208656 208657 208658 208659 208660 208661 208662 208663 208664 208665 208666 208667", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208668, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208669, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400237, "MonsterID": 4500, "MoveID": 1, "NewSeId": 6016, "GainValue": 126023 }, "Configure": { "Times": 3, "ProgressValue": 208670, "TimeValue": 208671, "FailTimes": 208668, "ExchangeID": "14094 14095 14096", "ExchangeProductID": "260188 260193 260189", "signin": 244, "blessing": 245 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 1, "BossID": 1001519, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 3699, "BattleType": 2, "Battlelevel": 2, "BossID": 1001520, "Desc": "【普通的敌人,先制+2,每回合恢复一定体力值,有几率闪避对手的攻击】" }, { "ID": 3, "BattleBoss": 3809, "BattleType": 1, "Battlelevel": 2, "BossID": 1001521, "Desc": "【普通的敌人,先制+2,每回合必定打出致命一击,每回合免疫非致命一击的伤害】" }, { "ID": 4, "BattleBoss": 3406, "BattleType": 2, "Battlelevel": 2, "BossID": 1001522, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合必定打出致命一击,每回合闪避对手的攻击】" }, { "ID": 5, "BattleBoss": 4500, "BattleType": 2, "Battlelevel": 3, "BossID": 1001523, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合必定打出致命一击,每回合降低对手全部能力值】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 3, "BossID": 1001524, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合随机吸取对手能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 3699, "BattleType": 2, "Battlelevel": 4, "BossID": 1001525, "Desc": "【较难的敌人,先制+3,当回合未击败对手则为自身附加护盾,每回合随机吸取对手能力值,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3809, "BattleType": 1, "Battlelevel": 4, "BossID": 1001526, "Desc": "【较难的敌人,先制+6,每回合闪避对手的攻击,每回合随机吸取对手能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3406, "BattleType": 2, "Battlelevel": 5, "BossID": 1001527, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4500, "BattleType": 2, "Battlelevel": 5, "BossID": 1001528, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4510, "BattleType": 2, "Battlelevel": 4, "BossID": 1001529, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3699, "BattleType": 2, "Battlelevel": 4, "BossID": 1001530, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3809, "BattleType": 1, "Battlelevel": 5, "BossID": 1001531, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3406, "BattleType": 2, "Battlelevel": 6, "BossID": 1001532, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4500, "BattleType": 2, "Battlelevel": 6, "BossID": 1001533, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725300 1400153_2500005_1725301 1400153_2500005_1725302", "ProductID": "0_0_260190 0_0_260191 0_0_260192", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306091000, "Finish": 2306091003, "Abandon": 2306091006 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306091010, "Fail": 2306091025 }, "Normal": { "Win": 2306091015, "Fail": 2306091030 }, "Hard": { "Win": 2306091020, "Fail": 2306091035 } }, "Sweep": { "Unlock": 2306091040, "Finish": 2306091043 }, "Achievement": {} }, "ID": 105, "TimeFlag": 2299, "Desc": "20230609 SS-武心婵" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208672 208673 208674 208675 208676 208677 208678 208679 208680 208681 208682 208683 208684 208685 208686 208687 208688 208689 208690 208691 208692 208693 208694 208695", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208696, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208697, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 11, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400238, "MonsterID": 4514, "MoveID": 1, "NewSeId": 6018, "GainValue": 126024 }, "Configure": { "Times": 3, "ProgressValue": 208698, "TimeValue": 208699, "FailTimes": 208696, "ExchangeID": "14101 14102 14103", "ExchangeProductID": "260212 260217 260213" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 1, "BossID": 1001534, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 2, "BossID": 1001535, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 2, "BossID": 1001536, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 2, "BossID": 1001537, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 3, "BossID": 1001538, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,每回合必定打出致命一击,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 3, "BossID": 1001539, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001540, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 4, "BossID": 1001541, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 5, "BossID": 1001542, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 5, "BossID": 1001543, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1001544, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001545, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4493, "BattleType": 1, "Battlelevel": 5, "BossID": 1001546, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 6, "BossID": 1001547, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 6, "BossID": 1001548, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725326 1400153_2500005_1725327 1400153_2500005_1725328", "ProductID": "0_0_260214 0_0_260215 0_0_260216", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306160600, "Finish": 2306160603, "Abandon": 2306160606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306160610, "Fail": 2306160625 }, "Normal": { "Win": 2306160615, "Fail": 2306160630 }, "Hard": { "Win": 2306160620, "Fail": 2306160635 } }, "Sweep": { "Unlock": 2306160640, "Finish": 2306160643 }, "Achievement": {} }, "ID": 106, "Desc": "20230616 S-灼云" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208700 208701 208702 208703 208704 208705 208706 208707 208708 208709 208710 208711 208712 208713 208714 208715 208716 208717 208718 208719 208720 208721 208722 208723", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208724, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208725, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400239, "MonsterID": 4516, "MoveID": 1, "NewSeId": 6019, "GainValue": 126025 }, "Configure": { "Times": 3, "ProgressValue": 208726, "TimeValue": 208727, "FailTimes": 208724, "ExchangeID": "14106 14107 14108", "ExchangeProductID": "260231 260236 260232" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 1, "BossID": 1001549, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 1, "BossID": 1001550, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1001551, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 2, "BossID": 1001552, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4516, "BattleType": 2, "Battlelevel": 3, "BossID": 1001553, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 3, "BossID": 1001554, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 3, "BossID": 1001555, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1001556, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 5, "BossID": 1001557, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4516, "BattleType": 2, "Battlelevel": 5, "BossID": 1001558, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 4, "BossID": 1001559, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1001560, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1001561, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 6, "BossID": 1001562, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4516, "BattleType": 2, "Battlelevel": 6, "BossID": 1001563, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725348 1400153_2500005_1725349 1400153_2500005_1725350", "ProductID": "0_0_260233 0_0_260234 0_0_260235", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306230300, "Finish": 2306230303, "Abandon": 2306230306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306230310, "Fail": 2306230325 }, "Normal": { "Win": 2306230315, "Fail": 2306230330 }, "Hard": { "Win": 2306230320, "Fail": 2306230335 } }, "Sweep": { "Unlock": 2306230340, "Finish": 2306230343 }, "Achievement": {} }, "ID": 107, "Desc": "20230623 S-帕妮丝" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208728 208729 208730 208731 208732 208733 208734 208735 208736 208737 208738 208739 208740 208741 208742 208743 208744 208745 208746 208747 208748 208749 208750 208751", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3938", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、圣骑·赫里斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208752, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208753, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400240, "MonsterID": 4519, "MoveID": 1, "NewSeId": 6023, "GainValue": 126026 }, "Configure": { "Times": 3, "ProgressValue": 208754, "TimeValue": 208755, "FailTimes": 208752, "ExchangeID": "14111 14112 14113", "ExchangeProductID": "260240 260245 260241" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4520, "BattleType": 2, "Battlelevel": 1, "BossID": 1001564, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 1, "BossID": 1001565, "Desc": "【简单的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 2, "BossID": 1001566, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 2, "BossID": 1001567, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4519, "BattleType": 2, "Battlelevel": 3, "BossID": 1001568, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4520, "BattleType": 2, "Battlelevel": 3, "BossID": 1001569, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 3, "BossID": 1001570, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 4, "BossID": 1001571, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 5, "BossID": 1001572, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4519, "BattleType": 2, "Battlelevel": 5, "BossID": 1001573, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4520, "BattleType": 2, "Battlelevel": 4, "BossID": 1001574, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1001575, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4078, "BattleType": 1, "Battlelevel": 5, "BossID": 1001576, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 6, "BossID": 1001577, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4519, "BattleType": 2, "Battlelevel": 6, "BossID": 1001578, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725357 1400153_2500005_1725358 1400153_2500005_1725359", "ProductID": "0_0_260242 0_0_260243 0_0_260244", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2306300500, "Finish": 2306300503, "Abandon": 2306300506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2306300510, "Fail": 2306300525 }, "Normal": { "Win": 2306300515, "Fail": 2306300530 }, "Hard": { "Win": 2306300520, "Fail": 2306300535 } }, "Sweep": { "Unlock": 2306300540, "Finish": 2306300543 }, "Achievement": {} }, "ID": 108, "Desc": "20230630 S-里扎德" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208756 208757 208758 208759 208760 208761 208762 208763 208764 208765 208766 208767 208768 208769 208770 208771 208772 208773 208774 208775 208776 208777 208778 208779", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208780, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208781, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 158, "RuleID": 1, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400251, "MonsterID": 4521, "MoveID": 1, "NewSeId": 6029, "GainValue": 126027 }, "Configure": { "Times": 3, "ProgressValue": 208782, "TimeValue": 208783, "FailTimes": 208780, "ExchangeID": "14115 14116 14117", "ExchangeProductID": "260246 260251 260247" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 1, "BossID": 1001579, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 2, "BossID": 1001580, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4519, "BattleType": 1, "Battlelevel": 2, "BossID": 1001581, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 2, "BossID": 1001582, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4521, "BattleType": 2, "Battlelevel": 3, "BossID": 1001583, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,每回合必定打出致命一击,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 3, "BossID": 1001584, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001585, "Desc": "【较难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 4519, "BattleType": 1, "Battlelevel": 4, "BossID": 1001586, "Desc": "【较难的敌人,先制+6,每回合必定打出致命一击,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 5, "BossID": 1001587, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4521, "BattleType": 2, "Battlelevel": 5, "BossID": 1001588, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1001589, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4189, "BattleType": 2, "Battlelevel": 4, "BossID": 1001590, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4519, "BattleType": 1, "Battlelevel": 5, "BossID": 1001591, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4514, "BattleType": 2, "Battlelevel": 6, "BossID": 1001592, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4521, "BattleType": 2, "Battlelevel": 6, "BossID": 1001593, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725363 1400153_2500005_1725364 1400153_2500005_1725365", "ProductID": "0_0_260248 0_0_260249 0_0_260250", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2307070600, "Finish": 2307070603, "Abandon": 2307070606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2307070610, "Fail": 2307070625 }, "Normal": { "Win": 2307070615, "Fail": 2307070630 }, "Hard": { "Win": 2307070620, "Fail": 2307070635 } }, "Sweep": { "Unlock": 2307070640, "Finish": 2307070643 }, "Achievement": {} }, "ID": 109, "Desc": "20230707 S-涡锋" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208784 208785 208786 208787 208788 208789 208790 208791 208792 208793 208794 208795 208796 208797 208798 208799 208800 208801 208802 208803 208804 208805 208806 208807", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208808, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208809, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400253, "MonsterID": 4523, "MoveID": 1, "NewSeId": 6030, "GainValue": 126028 }, "Configure": { "Times": 3, "ProgressValue": 208810, "TimeValue": 208811, "FailTimes": 208808, "ExchangeID": "14124 14125 14126", "ExchangeProductID": "260259 260264 260260" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 1, "BossID": 1001594, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 2, "BossID": 1001595, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4516, "BattleType": 1, "Battlelevel": 2, "BossID": 1001596, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 2, "BossID": 1001597, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 3, "BossID": 1001598, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 3, "BossID": 1001599, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001600, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4516, "BattleType": 1, "Battlelevel": 4, "BossID": 1001601, "Desc": "【较难的敌人,先制+6,每回合必定令对手冻伤,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1001602, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 5, "BossID": 1001603, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1001604, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4495, "BattleType": 2, "Battlelevel": 4, "BossID": 1001605, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4516, "BattleType": 1, "Battlelevel": 5, "BossID": 1001606, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 6, "BossID": 1001607, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 6, "BossID": 1001608, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725380 1400153_2500005_1725381 1400153_2500005_1725382", "ProductID": "0_0_260261 0_0_260262 0_0_260263", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2307140500, "Finish": 2307140503, "Abandon": 2307140506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2307140510, "Fail": 2307140525 }, "Normal": { "Win": 2307140515, "Fail": 2307140530 }, "Hard": { "Win": 2307140520, "Fail": 2307140535 } }, "Sweep": { "Unlock": 2307140540, "Finish": 2307140543 }, "Achievement": {} }, "ID": 110, "Desc": "20230714 S-科德布鲁" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208812 208813 208814 208815 208816 208817 208818 208819 208820 208821 208822 208823 208824 208825 208826 208827 208828 208829 208830 208831 208832 208833 208834 208835", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208836, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208837, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400257, "MonsterID": 4528, "MoveID": 1, "NewSeId": 6031, "GainValue": 126029 }, "Configure": { "Times": 3, "ProgressValue": 208838, "TimeValue": 208839, "FailTimes": 208836, "ExchangeID": "14127 14128 14129", "ExchangeProductID": "260267 260272 260268" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 1, "BossID": 1001609, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 2, "BossID": 1001610, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4523, "BattleType": 1, "Battlelevel": 2, "BossID": 1001611, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 2, "BossID": 1001612, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4528, "BattleType": 2, "Battlelevel": 3, "BossID": 1001613, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 3, "BossID": 1001614, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 4, "BossID": 1001615, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4523, "BattleType": 1, "Battlelevel": 4, "BossID": 1001616, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 5, "BossID": 1001617, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4528, "BattleType": 2, "Battlelevel": 5, "BossID": 1001618, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4505, "BattleType": 2, "Battlelevel": 4, "BossID": 1001619, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4503, "BattleType": 2, "Battlelevel": 4, "BossID": 1001620, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4523, "BattleType": 1, "Battlelevel": 5, "BossID": 1001621, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 6, "BossID": 1001622, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4528, "BattleType": 2, "Battlelevel": 6, "BossID": 1001623, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725389 1400153_2500005_1725390 1400153_2500005_1725391", "ProductID": "0_0_260269 0_0_260270 0_0_260271", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2307210300, "Finish": 2307210303, "Abandon": 2307210306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2307210310, "Fail": 2307210325 }, "Normal": { "Win": 2307210315, "Fail": 2307210330 }, "Hard": { "Win": 2307210320, "Fail": 2307210335 } }, "Sweep": { "Unlock": 2307210340, "Finish": 2307210343 }, "Achievement": {} }, "ID": 111, "Desc": "20230721 S-古尔伽" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208840 208841 208842 208843 208844 208845 208846 208847 208848 208849 208850 208851 208852 208853 208854 208855 208856 208857 208858 208859 208860 208861 208862 208863", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208864, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208865, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400259, "MonsterID": 4531, "MoveID": 1, "NewSeId": 6035, "GainValue": 126030 }, "Configure": { "Times": 3, "ProgressValue": 208866, "TimeValue": 208867, "FailTimes": 208864, "ExchangeID": "14132 14133 14134", "ExchangeProductID": "260273 260278 260274" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 1, "BossID": 1001624, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 2, "BossID": 1001625, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4502, "BattleType": 1, "Battlelevel": 2, "BossID": 1001626, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 2, "BossID": 1001627, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 3, "BossID": 1001628, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 3, "BossID": 1001629, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001630, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4502, "BattleType": 1, "Battlelevel": 4, "BossID": 1001631, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 5, "BossID": 1001632, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 5, "BossID": 1001633, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1001634, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1001635, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4502, "BattleType": 1, "Battlelevel": 5, "BossID": 1001636, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 6, "BossID": 1001637, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 6, "BossID": 1001638, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725397 1400153_2500005_1725398 1400153_2500005_1725399", "ProductID": "0_0_260275 0_0_260276 0_0_260277", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2307280600, "Finish": 2307280603, "Abandon": 2307280606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2307280610, "Fail": 2307280625 }, "Normal": { "Win": 2307280615, "Fail": 2307280630 }, "Hard": { "Win": 2307280620, "Fail": 2307280635 } }, "Sweep": { "Unlock": 2307280640, "Finish": 2307280643 }, "Achievement": {} }, "ID": 112, "Desc": "20230728 S-极恶妖兽" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208868 208869 208870 208871 208872 208873 208874 208875 208876 208877 208878 208879 208880 208881 208882 208883 208884 208885 208886 208887 208888 208889 208890 208891", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208892, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208893, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 1, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400260, "MonsterID": 4532, "MoveID": 1, "NewSeId": 6036, "GainValue": 126031 }, "Configure": { "Times": 3, "ProgressValue": 208894, "TimeValue": 208895, "FailTimes": 208892, "ExchangeID": "14139 14140 14141", "ExchangeProductID": "260284 260289 260285", "Goto": "SpetJiMainPanel", "needmon": 4502 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 1, "BossID": 1001639, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 2, "BossID": 1001640, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4511, "BattleType": 1, "Battlelevel": 2, "BossID": 1001641, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 2, "BossID": 1001642, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4532, "BattleType": 2, "Battlelevel": 3, "BossID": 1001643, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 3, "BossID": 1001644, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001645, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4511, "BattleType": 1, "Battlelevel": 4, "BossID": 1001646, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 5, "BossID": 1001647, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4532, "BattleType": 2, "Battlelevel": 5, "BossID": 1001648, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4502, "BattleType": 2, "Battlelevel": 4, "BossID": 1001649, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4479, "BattleType": 2, "Battlelevel": 4, "BossID": 1001650, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法æ¢知其他能力】" }, { "ID": 3, "BattleBoss": 4511, "BattleType": 1, "Battlelevel": 5, "BossID": 1001651, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合必定打出致命一击,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4531, "BattleType": 2, "Battlelevel": 6, "BossID": 1001652, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4532, "BattleType": 2, "Battlelevel": 6, "BossID": 1001653, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725409 1400153_2500005_1725410 1400153_2500005_1725411", "ProductID": "0_0_260286 0_0_260287 0_0_260288", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2308040700, "Finish": 2308040703, "Abandon": 2308040706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2308040710, "Fail": 2308040725 }, "Normal": { "Win": 2308040715, "Fail": 2308040730 }, "Hard": { "Win": 2308040720, "Fail": 2308040735 } }, "Sweep": { "Unlock": 2308040740, "Finish": 2308040743 }, "Achievement": {} }, "ID": 113, "Desc": "20230804 SS-堕息·迹" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208896 208897 208898 208899 208900 208901 208902 208903 208904 208905 208906 208907 208908 208909 208910 208911 208912 208913 208914 208915 208916 208917 208918 208919", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3916", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、喵佐" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208920, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208921, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400261, "MonsterID": 4534, "MoveID": 1, "NewSeId": 6038, "GainValue": 126032 }, "Configure": { "Times": 3, "ProgressValue": 208922, "TimeValue": 208923, "FailTimes": 208920, "ExchangeID": "14145 14146 14147", "ExchangeProductID": "260294 260299 260295" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 1, "BossID": 1001654, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 2, "BossID": 1001655, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 2, "BossID": 1001656, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 2, "BossID": 1001657, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 3, "BossID": 1001658, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 3, "BossID": 1001659, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1001660, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 4, "BossID": 1001661, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 5, "BossID": 1001662, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 5, "BossID": 1001663, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1001664, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1001665, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 5, "BossID": 1001666, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 6, "BossID": 1001667, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 6, "BossID": 1001668, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725421 1400153_2500005_1725422 1400153_2500005_1725423", "ProductID": "0_0_260296 0_0_260297 0_0_260298", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2308110400, "Finish": 2308110403, "Abandon": 2308110406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2308110410, "Fail": 2308110425 }, "Normal": { "Win": 2308110415, "Fail": 2308110430 }, "Hard": { "Win": 2308110420, "Fail": 2308110435 } }, "Sweep": { "Unlock": 2308110440, "Finish": 2308110443 }, "Achievement": {} }, "ID": 114, "Desc": "20230811 S-咫" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208924 208925 208926 208927 208928 208929 208930 208931 208932 208933 208934 208935 208936 208937 208938 208939 208940 208941 208942 208943 208944 208945 208946 208947", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208948, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208949, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400263, "MonsterID": 4537, "MoveID": 1, "NewSeId": 6039, "GainValue": 126033 }, "Configure": { "Times": 3, "ProgressValue": 208950, "TimeValue": 208951, "FailTimes": 208948, "ExchangeID": "14150 14151 14152", "ExchangeProductID": "260300 260305 260301" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 1, "BossID": 1001669, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1001670, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4324, "BattleType": 1, "Battlelevel": 2, "BossID": 1001671, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 3, "BossID": 1001672, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 3, "BossID": 1001673, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 3, "BossID": 1001674, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001675, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4324, "BattleType": 1, "Battlelevel": 4, "BossID": 1001676, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1001677, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 5, "BossID": 1001678, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 4, "BossID": 1001679, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001680, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4324, "BattleType": 1, "Battlelevel": 5, "BossID": 1001681, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合为自身附加一定护盾值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 6, "BossID": 1001682, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 6, "BossID": 1001683, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725427 1400153_2500005_1725428 1400153_2500005_1725429", "ProductID": "0_0_260302 0_0_260303 0_0_260304", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2308180400, "Finish": 2308180403, "Abandon": 2308180406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2308180410, "Fail": 2308180425 }, "Normal": { "Win": 2308180415, "Fail": 2308180430 }, "Hard": { "Win": 2308180420, "Fail": 2308180435 } }, "Sweep": { "Unlock": 2308180440, "Finish": 2308180443 }, "Achievement": {} }, "ID": 115, "Desc": "20230818 S-瑞迪卡" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208952 208953 208954 208955 208956 208957 208958 208959 208960 208961 208962 208963 208964 208965 208966 208967 208968 208969 208970 208971 208972 208973 208974 208975", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 208976, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 208977, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400273, "MonsterID": 4539, "MoveID": 1, "NewSeId": 6043, "GainValue": 126034 }, "Configure": { "Times": 3, "ProgressValue": 208978, "TimeValue": 208979, "FailTimes": 208976, "ExchangeID": "14158 14159 14160", "ExchangeProductID": "260311 260316 260312" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 1, "BossID": 1001684, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1001685, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 2, "BossID": 1001686, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 3, "BossID": 1001687, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001688, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 3, "BossID": 1001689, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001690, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 4, "BossID": 1001691, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 5, "BossID": 1001692, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 5, "BossID": 1001693, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4538, "BattleType": 2, "Battlelevel": 4, "BossID": 1001694, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001695, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 5, "BossID": 1001696, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合都会消除对手的回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 6, "BossID": 1001697, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 6, "BossID": 1001698, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725440 1400153_2500005_1725441 1400153_2500005_1725442", "ProductID": "0_0_260313 0_0_260314 0_0_260315", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2308250500, "Finish": 2308250503, "Abandon": 2308250506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2308250510, "Fail": 2308250525 }, "Normal": { "Win": 2308250515, "Fail": 2308250530 }, "Hard": { "Win": 2308250520, "Fail": 2308250535 } }, "Sweep": { "Unlock": 2308250540, "Finish": 2308250543 }, "Achievement": {} }, "ID": 116, "Desc": "20230825 S-文森特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "208980 208981 208982 208983 208984 208985 208986 208987 208988 208989 208990 208991 208992 208993 208994 208995 208996 208997 208998 208999 209000 209001 209002 209003", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3999 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、飒雷孤影·喵佐、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209004, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209005, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 12, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400275, "MonsterID": 4542, "MoveID": 1, "NewSeId": 6045, "GainValue": 126035 }, "Configure": { "Times": 3, "ProgressValue": 209006, "TimeValue": 209007, "FailTimes": 209004, "ExchangeID": "14164 14165 14166", "ExchangeProductID": "260321 260326 260322" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 1, "BossID": 1001699, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001700, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 2, "BossID": 1001701, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 3, "BossID": 1001702, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 3, "BossID": 1001703, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 3, "BossID": 1001704, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 4, "BossID": 1001705, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 4, "BossID": 1001706, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 5, "BossID": 1001707, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 5, "BossID": 1001708, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1001709, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 4, "BossID": 1001710, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 5, "BossID": 1001711, "Desc": "【十分困难的敌人,对手无法使用属性技能,免疫过低的攻击伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 6, "BossID": 1001712, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 6, "BossID": 1001713, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725452 1400153_2500005_1725453 1400153_2500005_1725454", "ProductID": "0_0_260323 0_0_260324 0_0_260325", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2309010300, "Finish": 2309010303, "Abandon": 2309010306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2309010310, "Fail": 2309010325 }, "Normal": { "Win": 2309010315, "Fail": 2309010330 }, "Hard": { "Win": 2309010320, "Fail": 2309010335 } }, "Sweep": { "Unlock": 2309010340, "Finish": 2309010343 }, "Achievement": {} }, "ID": 117, "Desc": "20230901 S-视界·明德里奇" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209008 209009 209010 209011 209012 209013 209014 209015 209016 209017 209018 209019 209020 209021 209022 209023 209024 209025 209026 209027 209028 209029 209030 209031", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209032, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209033, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400276, "MonsterID": 4546, "MoveID": 1, "NewSeId": 6048, "GainValue": 126036 }, "Configure": { "Times": 3, "ProgressValue": 209034, "TimeValue": 209035, "FailTimes": 209032, "ExchangeID": "14167 14168 14169", "ExchangeProductID": "260328 260333 260329" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4545, "BattleType": 2, "Battlelevel": 1, "BossID": 1001714, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1001715, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4539, "BattleType": 1, "Battlelevel": 2, "BossID": 1001716, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 3, "BossID": 1001717, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 3, "BossID": 1001718, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4545, "BattleType": 2, "Battlelevel": 3, "BossID": 1001719, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001720, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4539, "BattleType": 1, "Battlelevel": 4, "BossID": 1001721, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1001722, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 5, "BossID": 1001723, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4545, "BattleType": 2, "Battlelevel": 4, "BossID": 1001724, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001725, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4539, "BattleType": 1, "Battlelevel": 5, "BossID": 1001726, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 6, "BossID": 1001727, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 6, "BossID": 1001728, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725459 1400153_2500005_1725460 1400153_2500005_1725461", "ProductID": "0_0_260330 0_0_260331 0_0_260332", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2309080600, "Finish": 2309080603, "Abandon": 2309080606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2309080610, "Fail": 2309080625 }, "Normal": { "Win": 2309080615, "Fail": 2309080630 }, "Hard": { "Win": 2309080620, "Fail": 2309080635 } }, "Sweep": { "Unlock": 2309080640, "Finish": 2309080643 }, "Achievement": {} }, "ID": 118, "Desc": "20230908 S-巨鲸座" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209036 209037 209038 209039 209040 209041 209042 209043 209044 209045 209046 209047 209048 209049 209050 209051 209052 209053 209054 209055 209056 209057 209058 209059", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209060, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209061, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400277, "MonsterID": 4547, "MoveID": 1, "NewSeId": 6052, "GainValue": 126037 }, "Configure": { "Times": 3, "ProgressValue": 209062, "TimeValue": 209063, "FailTimes": 209060, "ExchangeID": "14170 14171 14172", "ExchangeProductID": "260341 260346 260342" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 1, "BossID": 1001729, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 2, "BossID": 1001730, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 2, "BossID": 1001731, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 3, "BossID": 1001732, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 3, "BossID": 1001733, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 3, "BossID": 1001734, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1001735, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 4, "BossID": 1001736, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 5, "BossID": 1001737, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 5, "BossID": 1001738, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 4, "BossID": 1001739, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1001740, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 5, "BossID": 1001741, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4546, "BattleType": 2, "Battlelevel": 6, "BossID": 1001742, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 6, "BossID": 1001743, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725473 1400153_2500005_1725474 1400153_2500005_1725475", "ProductID": "0_0_260343 0_0_260344 0_0_260345", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2309150500, "Finish": 2309150503, "Abandon": 2309150506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2309150510, "Fail": 2309150525 }, "Normal": { "Win": 2309150515, "Fail": 2309150530 }, "Hard": { "Win": 2309150520, "Fail": 2309150535 } }, "Sweep": { "Unlock": 2309150540, "Finish": 2309150543 }, "Achievement": {} }, "ID": 119, "Desc": "20230915 S-库拉塔克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209064 209065 209066 209067 209068 209069 209070 209071 209072 209073 209074 209075 209076 209077 209078 209079 209080 209081 209082 209083 209084 209085 209086 209087", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209088, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209089, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400278, "MonsterID": 4549, "MoveID": 1, "NewSeId": 6054, "GainValue": 126038 }, "Configure": { "Times": 3, "ProgressValue": 209090, "TimeValue": 209091, "FailTimes": 209088, "ExchangeID": "14175 14176 14177", "ExchangeProductID": "260347 260352 260348" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4550, "BattleType": 2, "Battlelevel": 1, "BossID": 1001744, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4551, "BattleType": 2, "Battlelevel": 2, "BossID": 1001745, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 2, "BossID": 1001746, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001747, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 3, "BossID": 1001748, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4550, "BattleType": 2, "Battlelevel": 3, "BossID": 1001749, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4551, "BattleType": 2, "Battlelevel": 4, "BossID": 1001750, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 4, "BossID": 1001751, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 5, "BossID": 1001752, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 5, "BossID": 1001753, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4550, "BattleType": 2, "Battlelevel": 4, "BossID": 1001754, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4551, "BattleType": 2, "Battlelevel": 4, "BossID": 1001755, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 5, "BossID": 1001756, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合恢复自身一定体力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 6, "BossID": 1001757, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 6, "BossID": 1001758, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725479 1400153_2500005_1725480 1400153_2500005_1725481", "ProductID": "0_0_260349 0_0_260350 0_0_260351", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2309220500, "Finish": 2309220503, "Abandon": 2309220506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2309220510, "Fail": 2309220525 }, "Normal": { "Win": 2309220515, "Fail": 2309220530 }, "Hard": { "Win": 2309220520, "Fail": 2309220535 } }, "Sweep": { "Unlock": 2309220540, "Finish": 2309220543 }, "Achievement": {} }, "ID": 120, "Desc": "20230922 S-安姆耐特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209092 209093 209094 209095 209096 209097 209098 209099 209100 209101 209102 209103 209104 209105 209106 209107 209108 209109 209110 209111 209112 209113 209114 209115", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209116, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209117, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 153, "RuleID": 13, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400279, "MonsterID": 4553, "MoveID": 1, "NewSeId": 6057, "GainValue": 126039 }, "Configure": { "Times": 3, "ProgressValue": 209118, "TimeValue": 209119, "FailTimes": 209116, "ExchangeID": "14180 14181 14182", "ExchangeProductID": "260358 260363 260359" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 1, "BossID": 1001759, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 1, "BossID": 1001760, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 2, "BossID": 1001761, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 2, "BossID": 1001762, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 3, "BossID": 1001763, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 3, "BossID": 1001764, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1001765, "Desc": "【较难的敌人,先制+3,物理攻击令对手麻痹,每回合必定打出致命一击,每回合受到的伤害减少了,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 4, "BossID": 1001766, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合必定打出致命一击,每回合降低对手随机能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 5, "BossID": 1001767, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 5, "BossID": 1001768, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 4, "BossID": 1001769, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1001770, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4499, "BattleType": 1, "Battlelevel": 5, "BossID": 1001771, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 5, "BossID": 1001772, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 6, "BossID": 1001773, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725500 1400153_2500005_1725501 1400153_2500005_1725502", "ProductID": "0_0_260360 0_0_260361 0_0_260362", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2309280800, "Finish": 2309280803, "Abandon": 2309280806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2309280810, "Fail": 2309280825 }, "Normal": { "Win": 2309280815, "Fail": 2309280830 }, "Hard": { "Win": 2309280820, "Fail": 2309280835 } }, "Sweep": { "Unlock": 2309280840, "Finish": 2309280843 }, "Achievement": {} }, "ID": 121, "Desc": "20230928 SS-万里春·北鸟" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209120 209121 209122 209123 209124 209125 209126 209127 209128 209129 209130 209131 209132 209133 209134 209135 209136 209137 209138 209139 209140 209141 209142 209143", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209144, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209145, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400280, "MonsterID": 4556, "MoveID": 1, "NewSeId": 6059, "GainValue": 126040 }, "Configure": { "Times": 3, "ProgressValue": 209146, "TimeValue": 209147, "FailTimes": 209144, "ExchangeID": "14183 14184 14185", "ExchangeProductID": "260364 260369 260365" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 1, "BossID": 1001774, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 2, "BossID": 1001775, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 2, "BossID": 1001776, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 3, "BossID": 1001777, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 3, "BossID": 1001778, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 3, "BossID": 1001779, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1001780, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 4, "BossID": 1001781, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 5, "BossID": 1001782, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 5, "BossID": 1001783, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1001784, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1001785, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 5, "BossID": 1001786, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4477, "BattleType": 2, "Battlelevel": 6, "BossID": 1001787, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 6, "BossID": 1001788, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725506 1400153_2500005_1725507 1400153_2500005_1725508", "ProductID": "0_0_260366 0_0_260367 0_0_260368", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2310060200, "Finish": 2310060203, "Abandon": 2310060206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2310060210, "Fail": 2310060225 }, "Normal": { "Win": 2310060215, "Fail": 2310060230 }, "Hard": { "Win": 2310060220, "Fail": 2310060235 } }, "Sweep": { "Unlock": 2310060240, "Finish": 2310060243 }, "Achievement": {} }, "ID": 122, "TimeFlag": 2328, "Desc": "20231006 S-尘息游龙" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209148 209149 209150 209151 209152 209153 209154 209155 209156 209157 209158 209159 209160 209161 209162 209163 209164 209165 209166 209167 209168 209169 209170 209171", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209172, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209173, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400291, "MonsterID": 4557, "MoveID": 1, "NewSeId": 6061, "GainValue": 126041 }, "Configure": { "Times": 3, "ProgressValue": 209174, "TimeValue": 209175, "FailTimes": 209172, "ExchangeID": "14186 14187 14188", "ExchangeProductID": "260372 260377 260373" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 1, "BossID": 1001789, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1001790, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 2, "BossID": 1001791, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 3, "BossID": 1001792, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 3, "BossID": 1001793, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001794, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001795, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 4, "BossID": 1001796, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 5, "BossID": 1001797, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 5, "BossID": 1001798, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1001799, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001800, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4345, "BattleType": 1, "Battlelevel": 5, "BossID": 1001801, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 6, "BossID": 1001802, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 6, "BossID": 1001803, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725514 1400153_2500005_1725515 1400153_2500005_1725516", "ProductID": "0_0_260374 0_0_260375 0_0_260376", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2310130500, "Finish": 2310130503, "Abandon": 2310130506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2310130510, "Fail": 2310130525 }, "Normal": { "Win": 2310130515, "Fail": 2310130530 }, "Hard": { "Win": 2310130520, "Fail": 2310130535 } }, "Sweep": { "Unlock": 2310130540, "Finish": 2310130543 }, "Achievement": {} }, "ID": 123, "Desc": "20231013 S-红月祭司" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209176 209177 209178 209179 209180 209181 209182 209183 209184 209185 209186 209187 209188 209189 209190 209191 209192 209193 209194 209195 209196 209197 209198 209199", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209200, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209201, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400292, "MonsterID": 4559, "MoveID": 1, "NewSeId": 6064, "GainValue": 126042 }, "Configure": { "Times": 3, "ProgressValue": 209202, "TimeValue": 209203, "FailTimes": 209200, "ExchangeID": "14191 14192 14193", "ExchangeProductID": "260381 260386 260382" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 1, "BossID": 1001804, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 2, "BossID": 1001805, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 2, "BossID": 1001806, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 3, "BossID": 1001807, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 3, "BossID": 1001808, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001809, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001810, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 4, "BossID": 1001811, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 5, "BossID": 1001812, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 5, "BossID": 1001813, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1001814, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001815, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 5, "BossID": 1001816, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 6, "BossID": 1001817, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 6, "BossID": 1001818, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725523 1400153_2500005_1725524 1400153_2500005_1725525", "ProductID": "0_0_260383 0_0_260384 0_0_260385", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2310200500, "Finish": 2310200503, "Abandon": 2310200506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2310200510, "Fail": 2310200525 }, "Normal": { "Win": 2310200515, "Fail": 2310200530 }, "Hard": { "Win": 2310200520, "Fail": 2310200535 } }, "Sweep": { "Unlock": 2310200540, "Finish": 2310200543 }, "Achievement": {} }, "ID": 124, "Desc": "20231020 S-提米" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209204 209205 209206 209207 209208 209209 209210 209211 209212 209213 209214 209215 209216 209217 209218 209219 209220 209221 209222 209223 209224 209225 209226 209227", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209228, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209229, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400293, "MonsterID": 4562, "MoveID": 1, "NewSeId": 6066, "GainValue": 126043 }, "Configure": { "Times": 3, "ProgressValue": 209230, "TimeValue": 209231, "FailTimes": 209228, "ExchangeID": "14195 14196 14197", "ExchangeProductID": "260390 260395 260391" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4563, "BattleType": 2, "Battlelevel": 1, "BossID": 1001819, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 2, "BossID": 1001820, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 2, "BossID": 1001821, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001822, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 3, "BossID": 1001823, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4563, "BattleType": 2, "Battlelevel": 3, "BossID": 1001824, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 4, "BossID": 1001825, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 4, "BossID": 1001826, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 5, "BossID": 1001827, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 5, "BossID": 1001828, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4563, "BattleType": 2, "Battlelevel": 4, "BossID": 1001829, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4549, "BattleType": 2, "Battlelevel": 4, "BossID": 1001830, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 5, "BossID": 1001831, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 6, "BossID": 1001832, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 6, "BossID": 1001833, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725533 1400153_2500005_1725534 1400153_2500005_1725535", "ProductID": "0_0_260392 0_0_260393 0_0_260394", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2310270400, "Finish": 2310270403, "Abandon": 2310270406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2310270410, "Fail": 2310270425 }, "Normal": { "Win": 2310270415, "Fail": 2310270430 }, "Hard": { "Win": 2310270420, "Fail": 2310270435 } }, "Sweep": { "Unlock": 2310270440, "Finish": 2310270443 }, "Achievement": {} }, "ID": 125, "Desc": "20231027 S-森曼" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209232 209233 209234 209235 209236 209237 209238 209239 209240 209241 209242 209243 209244 209245 209246 209247 209248 209249 209250 209251 209252 209253 209254 209255", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3561 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、邪灵主宰·摩哥斯、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209256, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209257, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400301, "MonsterID": 4564, "MoveID": 1, "NewSeId": 6067, "GainValue": 126044 }, "Configure": { "Times": 3, "ProgressValue": 209258, "TimeValue": 209259, "FailTimes": 209256, "ExchangeID": "14200 14201 14202", "ExchangeProductID": "260397 260402 260398" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 1, "BossID": 1001834, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 2, "BossID": 1001835, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 2, "BossID": 1001836, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 3, "BossID": 1001837, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4564, "BattleType": 2, "Battlelevel": 3, "BossID": 1001838, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 3, "BossID": 1001839, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1001840, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 4, "BossID": 1001841, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 5, "BossID": 1001842, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4564, "BattleType": 2, "Battlelevel": 5, "BossID": 1001843, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 4, "BossID": 1001844, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1001845, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4291, "BattleType": 1, "Battlelevel": 5, "BossID": 1001846, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 6, "BossID": 1001847, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4564, "BattleType": 2, "Battlelevel": 6, "BossID": 1001848, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725541 1400153_2500005_1725542 1400153_2500005_1725543", "ProductID": "0_0_260399 0_0_260400 0_0_260401", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2311030500, "Finish": 2311030503, "Abandon": 2311030506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2311030510, "Fail": 2311030525 }, "Normal": { "Win": 2311030515, "Fail": 2311030530 }, "Hard": { "Win": 2311030520, "Fail": 2311030535 } }, "Sweep": { "Unlock": 2311030540, "Finish": 2311030543 }, "Achievement": {} }, "ID": 126, "Desc": "20231103 S-帕泽" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209260 209261 209262 209263 209264 209265 209266 209267 209268 209269 209270 209271 209272 209273 209274 209275 209276 209277 209278 209279 209280 209281 209282 209283", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209284, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209285, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400302, "MonsterID": 4567, "MoveID": 1, "NewSeId": 6070, "GainValue": 126045 }, "Configure": { "Times": 3, "ProgressValue": 209286, "TimeValue": 209287, "FailTimes": 209284, "ExchangeID": "14205 14206 14207", "ExchangeProductID": "260403 260408 260404" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 1, "BossID": 1001849, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 2, "BossID": 1001850, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4562, "BattleType": 1, "Battlelevel": 2, "BossID": 1001851, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001852, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 3, "BossID": 1001853, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 3, "BossID": 1001854, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 4, "BossID": 1001855, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4562, "BattleType": 1, "Battlelevel": 4, "BossID": 1001856, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 5, "BossID": 1001857, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 5, "BossID": 1001858, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4337, "BattleType": 2, "Battlelevel": 4, "BossID": 1001859, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4345, "BattleType": 2, "Battlelevel": 4, "BossID": 1001860, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4562, "BattleType": 1, "Battlelevel": 5, "BossID": 1001861, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 6, "BossID": 1001862, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 6, "BossID": 1001863, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725547 1400153_2500005_1725548 1400153_2500005_1725549", "ProductID": "0_0_260405 0_0_260406 0_0_260407", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2311100300, "Finish": 2311100303, "Abandon": 2311100306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2311100310, "Fail": 2311100325 }, "Normal": { "Win": 2311100315, "Fail": 2311100330 }, "Hard": { "Win": 2311100320, "Fail": 2311100335 } }, "Sweep": { "Unlock": 2311100340, "Finish": 2311100343 }, "Achievement": {} }, "ID": 127, "Desc": "20231110 S-灵石守卫" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209288 209289 209290 209291 209292 209293 209294 209295 209296 209297 209298 209299 209300 209301 209302 209303 209304 209305 209306 209307 209308 209309 209310 209311", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3414 3390", "CheckTips": "本关卡不可使用精灵:王之哈莫、混沌魔君索伦森、毁灭机甲" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209312, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209313, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 2, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400303, "MonsterID": 4568, "MoveID": 1, "NewSeId": 6071, "GainValue": 126046 }, "Configure": { "Times": 3, "ProgressValue": 209314, "TimeValue": 209315, "FailTimes": 209312, "ExchangeID": "14209 14210 14211", "ExchangeProductID": "260411 260416 260412" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 1, "BossID": 1001864, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 2, "BossID": 1001865, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 2, "BossID": 1001866, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 3, "BossID": 1001867, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 3, "BossID": 1001868, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 3, "BossID": 1001869, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1001870, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 4, "BossID": 1001871, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 5, "BossID": 1001872, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 5, "BossID": 1001873, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4559, "BattleType": 2, "Battlelevel": 4, "BossID": 1001874, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1001875, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 5, "BossID": 1001876, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 6, "BossID": 1001877, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 6, "BossID": 1001878, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725555 1400153_2500005_1725556 1400153_2500005_1725557", "ProductID": "0_0_260413 0_0_260414 0_0_260415", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2311170600, "Finish": 2311170603, "Abandon": 2311170606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2311170610, "Fail": 2311170625 }, "Normal": { "Win": 2311170615, "Fail": 2311170630 }, "Hard": { "Win": 2311170620, "Fail": 2311170635 } }, "Sweep": { "Unlock": 2311170640, "Finish": 2311170643 }, "Achievement": {} }, "ID": 128, "Desc": "20231117 S-幽魅之影·杰格" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209316 209317 209318 209319 209320 209321 209322 209323 209324 209325 209326 209327 209328 209329 209330 209331 209332 209333 209334 209335 209336 209337 209338 209339", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209340, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209341, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 3, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400304, "MonsterID": 4569, "MoveID": 1, "NewSeId": 6072, "GainValue": 126047 }, "Configure": { "Times": 3, "ProgressValue": 209342, "TimeValue": 209343, "FailTimes": 209340, "ExchangeID": "14212 14213 14214", "ExchangeProductID": "260417 260422 260418" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4348, "BattleType": 2, "Battlelevel": 1, "BossID": 1001879, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 2, "BossID": 1001880, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 2, "BossID": 1001881, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 3, "BossID": 1001882, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 3, "BossID": 1001883, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4348, "BattleType": 2, "Battlelevel": 3, "BossID": 1001884, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1001885, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 4, "BossID": 1001886, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 5, "BossID": 1001887, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 5, "BossID": 1001888, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4348, "BattleType": 2, "Battlelevel": 4, "BossID": 1001889, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1001890, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4557, "BattleType": 1, "Battlelevel": 5, "BossID": 1001891, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 6, "BossID": 1001892, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 6, "BossID": 1001893, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725561 1400153_2500005_1725562 1400153_2500005_1725563", "ProductID": "0_0_260419 0_0_260420 0_0_260421", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2311170700, "Finish": 2311170703, "Abandon": 2311170706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2311170710, "Fail": 2311170725 }, "Normal": { "Win": 2311170715, "Fail": 2311170730 }, "Hard": { "Win": 2311170720, "Fail": 2311170735 } }, "Sweep": { "Unlock": 2311170740, "Finish": 2311170743 }, "Achievement": {} }, "ID": 129, "Desc": "20231117 S-霆终陨灭·罗库" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209344 209345 209346 209347 209348 209349 209350 209351 209352 209353 209354 209355 209356 209357 209358 209359 209360 209361 209362 209363 209364 209365 209366 209367", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3938 3948", "CheckTips": "本关卡不可使用精灵:王之哈莫、圣骑·赫里斯、超维暴龙" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209368, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209369, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400305, "MonsterID": 4572, "MoveID": 1, "NewSeId": 6073, "GainValue": 126048 }, "Configure": { "Times": 3, "ProgressValue": 209370, "TimeValue": 209371, "FailTimes": 209368, "ExchangeID": "14215 14216 14217", "ExchangeProductID": "260426 260431 260427" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 1, "BossID": 1001894, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 2, "BossID": 1001895, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 2, "BossID": 1001896, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 3, "BossID": 1001897, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 3, "BossID": 1001898, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 3, "BossID": 1001899, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 4, "BossID": 1001900, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 4, "BossID": 1001901, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 5, "BossID": 1001902, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 5, "BossID": 1001903, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1001904, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 4, "BossID": 1001905, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 5, "BossID": 1001906, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4442, "BattleType": 2, "Battlelevel": 6, "BossID": 1001907, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 6, "BossID": 1001908, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725574 1400153_2500005_1725575 1400153_2500005_1725576", "ProductID": "0_0_260428 0_0_260429 0_0_260430", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2311240400, "Finish": 2311240403, "Abandon": 2311240406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2311240410, "Fail": 2311240425 }, "Normal": { "Win": 2311240415, "Fail": 2311240430 }, "Hard": { "Win": 2311240420, "Fail": 2311240435 } }, "Sweep": { "Unlock": 2311240440, "Finish": 2311240443 }, "Achievement": {} }, "ID": 130, "Desc": "20231124 S-飞鱼骑士" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209372 209373 209374 209375 209376 209377 209378 209379 209380 209381 209382 209383 209384 209385 209386 209387 209388 209389 209390 209391 209392 209393 209394 209395", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3948", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、超维暴龙" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209396, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209397, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400307, "MonsterID": 4573, "MoveID": 1, "NewSeId": 6076, "GainValue": 126049 }, "Configure": { "Times": 3, "ProgressValue": 209398, "TimeValue": 209399, "FailTimes": 209396, "ExchangeID": "14220 14221 14222", "ExchangeProductID": "260437 260442 260438" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 1, "BossID": 1001909, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 2, "BossID": 1001910, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 2, "BossID": 1001911, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 3, "BossID": 1001912, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 3, "BossID": 1001913, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 3, "BossID": 1001914, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 4, "BossID": 1001915, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 4, "BossID": 1001916, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 5, "BossID": 1001917, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 5, "BossID": 1001918, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4469, "BattleType": 2, "Battlelevel": 4, "BossID": 1001919, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 4, "BossID": 1001920, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 5, "BossID": 1001921, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4461, "BattleType": 2, "Battlelevel": 6, "BossID": 1001922, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 6, "BossID": 1001923, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725585 1400153_2500005_1725586 1400153_2500005_1725587", "ProductID": "0_0_260439 0_0_260440 0_0_260441", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2312010300, "Finish": 2312010303, "Abandon": 2312010306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2312010310, "Fail": 2312010325 }, "Normal": { "Win": 2312010315, "Fail": 2312010330 }, "Hard": { "Win": 2312010320, "Fail": 2312010335 } }, "Sweep": { "Unlock": 2312010340, "Finish": 2312010343 }, "Achievement": {} }, "ID": 131, "Desc": "20231201 S-PLD" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209400 209401 209402 209403 209404 209405 209406 209407 209408 209409 209410 209411 209412 209413 209414 209415 209416 209417 209418 209419 209420 209421 209422 209423", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3414 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、混沌魔君索伦森、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209424, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209425, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400309, "MonsterID": 4577, "MoveID": 1, "NewSeId": 6082, "GainValue": 126050 }, "Configure": { "Times": 3, "ProgressValue": 209426, "TimeValue": 209427, "FailTimes": 209424, "ExchangeID": "14223 14224 14225", "ExchangeProductID": "260485 260490 260486" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 1, "BossID": 1001924, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 2, "BossID": 1001925, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 2, "BossID": 1001926, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 3, "BossID": 1001927, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 3, "BossID": 1001928, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 3, "BossID": 1001929, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 4, "BossID": 1001930, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 4, "BossID": 1001931, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 5, "BossID": 1001932, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 5, "BossID": 1001933, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 4, "BossID": 1001934, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4567, "BattleType": 2, "Battlelevel": 4, "BossID": 1001935, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4337, "BattleType": 1, "Battlelevel": 5, "BossID": 1001936, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 6, "BossID": 1001937, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 6, "BossID": 1001938, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725636 1400153_2500005_1725637 1400153_2500005_1725638", "ProductID": "0_0_260487 0_0_260488 0_0_260489", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2312080600, "Finish": 2312080603, "Abandon": 2312080606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2312080610, "Fail": 2312080625 }, "Normal": { "Win": 2312080615, "Fail": 2312080630 }, "Hard": { "Win": 2312080620, "Fail": 2312080635 } }, "Sweep": { "Unlock": 2312080640, "Finish": 2312080643 }, "Achievement": {} }, "ID": 132, "Desc": "20231208 S-斯缇尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209428 209429 209430 209431 209432 209433 209434 209435 209436 209437 209438 209439 209440 209441 209442 209443 209444 209445 209446 209447 209448 209449 209450 209451", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209452, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209453, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400310, "MonsterID": 4578, "MoveID": 1, "NewSeId": 6083, "GainValue": 126051 }, "Configure": { "Times": 3, "ProgressValue": 209454, "TimeValue": 209455, "FailTimes": 209452, "ExchangeID": "14226 14227 14228", "ExchangeProductID": "260507 260512 260508" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4579, "BattleType": 2, "Battlelevel": 1, "BossID": 1001939, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4580, "BattleType": 2, "Battlelevel": 2, "BossID": 1001940, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4567, "BattleType": 1, "Battlelevel": 2, "BossID": 1001941, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 3, "BossID": 1001942, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 3, "BossID": 1001943, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4579, "BattleType": 2, "Battlelevel": 3, "BossID": 1001944, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4580, "BattleType": 2, "Battlelevel": 4, "BossID": 1001945, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4567, "BattleType": 1, "Battlelevel": 4, "BossID": 1001946, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 5, "BossID": 1001947, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 5, "BossID": 1001948, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4579, "BattleType": 2, "Battlelevel": 4, "BossID": 1001949, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4580, "BattleType": 2, "Battlelevel": 4, "BossID": 1001950, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4567, "BattleType": 1, "Battlelevel": 5, "BossID": 1001951, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 6, "BossID": 1001952, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 6, "BossID": 1001953, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725661 1400153_2500005_1725662 1400153_2500005_1725663", "ProductID": "0_0_260509 0_0_260510 0_0_260511", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2312150800, "Finish": 2312150803, "Abandon": 2312150806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2312150810, "Fail": 2312150825 }, "Normal": { "Win": 2312150815, "Fail": 2312150830 }, "Hard": { "Win": 2312150820, "Fail": 2312150835 } }, "Sweep": { "Unlock": 2312150840, "Finish": 2312150843 }, "Achievement": {} }, "ID": 133, "Desc": "20231215 S-蔓古" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209456 209457 209458 209459 209460 209461 209462 209463 209464 209465 209466 209467 209468 209469 209470 209471 209472 209473 209474 209475 209476 209477 209478 209479", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209480, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209481, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 4, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400311, "MonsterID": 4582, "MoveID": 1, "NewSeId": 6085, "GainValue": 126052 }, "Configure": { "Times": 3, "ProgressValue": 209482, "TimeValue": 209483, "FailTimes": 209480, "ExchangeID": "14229 14230 14231", "ExchangeProductID": "260518 260523 260519" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 1, "BossID": 1001954, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 2, "BossID": 1001955, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 2, "BossID": 1001956, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1001957, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4582, "BattleType": 2, "Battlelevel": 3, "BossID": 1001958, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 3, "BossID": 1001959, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 4, "BossID": 1001960, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 4, "BossID": 1001961, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 5, "BossID": 1001962, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4582, "BattleType": 2, "Battlelevel": 5, "BossID": 1001963, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 4, "BossID": 1001964, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 4, "BossID": 1001965, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 5, "BossID": 1001966, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 6, "BossID": 1001967, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4582, "BattleType": 2, "Battlelevel": 6, "BossID": 1001968, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725672 1400153_2500005_1725673 1400153_2500005_1725674", "ProductID": "0_0_260520 0_0_260521 0_0_260522", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2312220100, "Finish": 2312220103, "Abandon": 2312220106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2312220110, "Fail": 2312220125 }, "Normal": { "Win": 2312220115, "Fail": 2312220130 }, "Hard": { "Win": 2312220120, "Fail": 2312220135 } }, "Sweep": { "Unlock": 2312220140, "Finish": 2312220143 }, "Achievement": {} }, "ID": 134, "Desc": "20231222 S-斥星" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209484 209485 209486 209487 209488 209489 209490 209491 209492 209493 209494 209495 209496 209497 209498 209499 209500 209501 209502 209503 209504 209505 209506 209507", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3999", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、飒雷孤影·喵佐" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209508, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209509, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400314, "MonsterID": 4583, "MoveID": 1, "NewSeId": 6087, "GainValue": 126053 }, "Configure": { "Times": 3, "ProgressValue": 209510, "TimeValue": 209511, "FailTimes": 209508, "ExchangeID": "14232 14233 14234", "ExchangeProductID": "260525 260530 260526" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4584, "BattleType": 2, "Battlelevel": 1, "BossID": 1001969, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 2, "BossID": 1001970, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4582, "BattleType": 1, "Battlelevel": 2, "BossID": 1001971, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 3, "BossID": 1001972, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4583, "BattleType": 2, "Battlelevel": 3, "BossID": 1001973, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4584, "BattleType": 2, "Battlelevel": 3, "BossID": 1001974, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 4, "BossID": 1001975, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4582, "BattleType": 1, "Battlelevel": 4, "BossID": 1001976, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 5, "BossID": 1001977, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4583, "BattleType": 2, "Battlelevel": 5, "BossID": 1001978, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4584, "BattleType": 2, "Battlelevel": 4, "BossID": 1001979, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4578, "BattleType": 2, "Battlelevel": 4, "BossID": 1001980, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4582, "BattleType": 1, "Battlelevel": 5, "BossID": 1001981, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4577, "BattleType": 2, "Battlelevel": 6, "BossID": 1001982, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4583, "BattleType": 2, "Battlelevel": 6, "BossID": 1001983, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725679 1400153_2500005_1725680 1400153_2500005_1725681", "ProductID": "0_0_260527 0_0_260528 0_0_260529", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2312290300, "Finish": 2312290303, "Abandon": 2312290306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2312290310, "Fail": 2312290325 }, "Normal": { "Win": 2312290315, "Fail": 2312290330 }, "Hard": { "Win": 2312290320, "Fail": 2312290335 } }, "Sweep": { "Unlock": 2312290340, "Finish": 2312290343 }, "Achievement": {} }, "ID": 135, "Desc": "20231229 S-巴特勒" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209512 209513 209514 209515 209516 209517 209518 209519 209520 209521 209522 209523 209524 209525 209526 209527 209528 209529 209530 209531 209532 209533 209534 209535", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3221 3460 4463", "CheckTips": "本关卡不可使用精灵:四九圣尊(特训)、幻境界皇、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209536, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209537, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400326, "MonsterID": 4587, "MoveID": 1, "NewSeId": 6088, "GainValue": 126054 }, "Configure": { "Times": 3, "ProgressValue": 209538, "TimeValue": 209539, "FailTimes": 209536, "ExchangeID": "14235 14236 14237", "ExchangeProductID": "260532 260537 260533" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 1, "BossID": 1001984, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 2, "BossID": 1001985, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4461, "BattleType": 1, "Battlelevel": 2, "BossID": 1001986, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4043, "BattleType": 2, "Battlelevel": 3, "BossID": 1001987, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4587, "BattleType": 2, "Battlelevel": 3, "BossID": 1001988, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 3, "BossID": 1001989, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 4, "BossID": 1001990, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4461, "BattleType": 1, "Battlelevel": 4, "BossID": 1001991, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4043, "BattleType": 2, "Battlelevel": 5, "BossID": 1001992, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4587, "BattleType": 2, "Battlelevel": 5, "BossID": 1001993, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 4, "BossID": 1001994, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4438, "BattleType": 2, "Battlelevel": 4, "BossID": 1001995, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4461, "BattleType": 1, "Battlelevel": 5, "BossID": 1001996, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4043, "BattleType": 2, "Battlelevel": 6, "BossID": 1001997, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4587, "BattleType": 2, "Battlelevel": 6, "BossID": 1001998, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725699 1400153_2500005_1725700 1400153_2500005_1725701", "ProductID": "0_0_260534 0_0_260535 0_0_260536", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2401050200, "Finish": 2401050203, "Abandon": 2401050206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2401050210, "Fail": 2401050225 }, "Normal": { "Win": 2401050215, "Fail": 2401050230 }, "Hard": { "Win": 2401050220, "Fail": 2401050235 } }, "Sweep": { "Unlock": 2401050240, "Finish": 2401050243 }, "Achievement": {} }, "ID": 136, "Desc": "20240105 S-蛇舞·天鸣" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209540 209541 209542 209543 209544 209545 209546 209547 209548 209549 209550 209551 209552 209553 209554 209555 209556 209557 209558 209559 209560 209561 209562 209563", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209564, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209565, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 5, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400328, "MonsterID": 4589, "MoveID": 1, "NewSeId": 6091, "GainValue": 126055 }, "Configure": { "Times": 3, "ProgressValue": 209566, "TimeValue": 209567, "FailTimes": 209564, "ExchangeID": "14238 14239 14240", "ExchangeProductID": "260541 260546 260542", "Goto": "SpetWenSengTeMainPanel", "needmon": 4539 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 1, "BossID": 1001999, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 2, "BossID": 1002000, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 2, "BossID": 1002001, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 2, "BossID": 1002002, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 3, "BossID": 1002003, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1002004, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 3, "BossID": 1002005, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 4, "BossID": 1002006, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 5, "BossID": 1002007, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 5, "BossID": 1002008, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1002009, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 4, "BossID": 1002010, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法æ¢知其他能力】" }, { "ID": 3, "BattleBoss": 4568, "BattleType": 1, "Battlelevel": 5, "BossID": 1002011, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4553, "BattleType": 2, "Battlelevel": 6, "BossID": 1002012, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 6, "BossID": 1002013, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725709 1400153_2500005_1725710 1400153_2500005_1725711", "ProductID": "0_0_260543 0_0_260544 0_0_260545", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2401120500, "Finish": 2401120503, "Abandon": 2401120506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2401120510, "Fail": 2401120525 }, "Normal": { "Win": 2401120515, "Fail": 2401120530 }, "Hard": { "Win": 2401120520, "Fail": 2401120535 } }, "Sweep": { "Unlock": 2401120540, "Finish": 2401120543 }, "Achievement": {} }, "ID": 137, "Desc": "20240112 S-曜焰万象·文森特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209568 209569 209570 209571 209572 209573 209574 209575 209576 209577 209578 209579 209580 209581 209582 209583 209584 209585 209586 209587 209588 209589 209590 209591", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3221 3437 4463", "CheckTips": "本关卡不可使用精灵:四九圣尊(特训)、艾欧丽娅、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209592, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209593, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400330, "MonsterID": 4592, "MoveID": 1, "NewSeId": 6093, "GainValue": 126056 }, "Configure": { "Times": 3, "ProgressValue": 209594, "TimeValue": 209595, "FailTimes": 209592, "ExchangeID": "14242 14243 14244", "ExchangeProductID": "260550 260555 260551" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 1, "BossID": 1002014, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 2, "BossID": 1002015, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 2, "BossID": 1002016, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 3, "BossID": 1002017, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4592, "BattleType": 2, "Battlelevel": 3, "BossID": 1002018, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1002019, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1002020, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 4, "BossID": 1002021, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 5, "BossID": 1002022, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4592, "BattleType": 2, "Battlelevel": 5, "BossID": 1002023, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 4, "BossID": 1002024, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4246, "BattleType": 2, "Battlelevel": 4, "BossID": 1002025, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4270, "BattleType": 1, "Battlelevel": 5, "BossID": 1002026, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 6, "BossID": 1002027, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4592, "BattleType": 2, "Battlelevel": 6, "BossID": 1002028, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725720 1400153_2500005_1725721 1400153_2500005_1725722", "ProductID": "0_0_260552 0_0_260553 0_0_260554", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2401190100, "Finish": 2401190103, "Abandon": 2401190106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2401190110, "Fail": 2401190125 }, "Normal": { "Win": 2401190115, "Fail": 2401190130 }, "Hard": { "Win": 2401190120, "Fail": 2401190135 } }, "Sweep": { "Unlock": 2401190140, "Finish": 2401190143 }, "Achievement": {} }, "ID": 138, "Desc": "20240119 S-夜居魔使" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209596 209597 209598 209599 209600 209601 209602 209603 209604 209605 209606 209607 209608 209609 209610 209611 209612 209613 209614 209615 209616 209617 209618 209619", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3999", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、飒雷孤影·喵佐" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209620, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209621, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400335, "MonsterID": 4594, "MoveID": 1, "NewSeId": 6096, "GainValue": 126057 }, "Configure": { "Times": 3, "ProgressValue": 209622, "TimeValue": 209623, "FailTimes": 209620, "ExchangeID": "14261 14262 14263", "ExchangeProductID": "260561 260566 260562" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4596, "BattleType": 2, "Battlelevel": 1, "BossID": 1002029, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 2, "BossID": 1002030, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 2, "BossID": 1002031, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 3, "BossID": 1002032, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4594, "BattleType": 2, "Battlelevel": 3, "BossID": 1002033, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4596, "BattleType": 2, "Battlelevel": 3, "BossID": 1002034, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 4, "BossID": 1002035, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 4, "BossID": 1002036, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 5, "BossID": 1002037, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4594, "BattleType": 2, "Battlelevel": 5, "BossID": 1002038, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4596, "BattleType": 2, "Battlelevel": 4, "BossID": 1002039, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4572, "BattleType": 2, "Battlelevel": 4, "BossID": 1002040, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4537, "BattleType": 1, "Battlelevel": 5, "BossID": 1002041, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 6, "BossID": 1002042, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4594, "BattleType": 2, "Battlelevel": 6, "BossID": 1002043, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725731 1400153_2500005_1725732 1400153_2500005_1725733", "ProductID": "0_0_260563 0_0_260564 0_0_260565", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2401260500, "Finish": 2401260503, "Abandon": 2401260506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2401260510, "Fail": 2401260525 }, "Normal": { "Win": 2401260515, "Fail": 2401260530 }, "Hard": { "Win": 2401260520, "Fail": 2401260535 } }, "Sweep": { "Unlock": 2401260540, "Finish": 2401260543 }, "Achievement": {} }, "ID": 139, "Desc": "20240126 S-摆渡者·费雷" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209624 209625 209626 209627 209628 209629 209630 209631 209632 209633 209634 209635 209636 209637 209638 209639 209640 209641 209642 209643 209644 209645 209646 209647", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3938", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、圣骑·赫里斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209648, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209649, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400337, "MonsterID": 4597, "MoveID": 1, "NewSeId": 6097, "GainValue": 126058 }, "Configure": { "Times": 3, "ProgressValue": 209650, "TimeValue": 209651, "FailTimes": 209648, "ExchangeID": "14264 14265 14266", "ExchangeProductID": "260567 260572 260568" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4536, "BattleType": 2, "Battlelevel": 1, "BossID": 1002044, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 2, "BossID": 1002045, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 2, "BossID": 1002046, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 3, "BossID": 1002047, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 3, "BossID": 1002048, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4536, "BattleType": 2, "Battlelevel": 3, "BossID": 1002049, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 4, "BossID": 1002050, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 4, "BossID": 1002051, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 5, "BossID": 1002052, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 5, "BossID": 1002053, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4536, "BattleType": 2, "Battlelevel": 4, "BossID": 1002054, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4557, "BattleType": 2, "Battlelevel": 4, "BossID": 1002055, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 5, "BossID": 1002056, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 6, "BossID": 1002057, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 6, "BossID": 1002058, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725738 1400153_2500005_1725739 1400153_2500005_1725740", "ProductID": "0_0_260569 0_0_260570 0_0_260571", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2402020300, "Finish": 2402020303, "Abandon": 2402020306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2402020310, "Fail": 2402020325 }, "Normal": { "Win": 2402020315, "Fail": 2402020330 }, "Hard": { "Win": 2402020320, "Fail": 2402020335 } }, "Sweep": { "Unlock": 2402020340, "Finish": 2402020343 }, "Achievement": {} }, "ID": 140, "Desc": "20240202 S-织灵者·维伊" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209652 209653 209654 209655 209656 209657 209658 209659 209660 209661 209662 209663 209664 209665 209666 209667 209668 209669 209670 209671 209672 209673 209674 209675", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209676, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209677, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 6, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400338, "MonsterID": 4599, "MoveID": 1, "NewSeId": 6094, "GainValue": 126059 }, "Configure": { "Times": 3, "ProgressValue": 209678, "TimeValue": 209679, "FailTimes": 209676, "ExchangeID": "14267 14268 14269", "ExchangeProductID": "260589 260594 260590" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 1, "BossID": 1002059, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 1, "BossID": 1002060, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 2, "BossID": 1002061, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 2, "BossID": 1002062, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 3, "BossID": 1002063, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 3, "BossID": 1002064, "Desc": "【有点难的敌人,先制+3,免疫过低的攻击伤害,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 4, "BossID": 1002065, "Desc": "【较难的敌人,先制+3,物理攻击令对手麻痹,每回合必定打出致命一击,每回合受到的伤害减少了,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 4, "BossID": 1002066, "Desc": "【较难的敌人,先制+6,对手无法使用属性技能,每回合必定打出致命一击,每回合降低对手随机能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 5, "BossID": 1002067, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 5, "BossID": 1002068, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4569, "BattleType": 2, "Battlelevel": 4, "BossID": 1002069, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4568, "BattleType": 2, "Battlelevel": 4, "BossID": 1002070, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4594, "BattleType": 1, "Battlelevel": 5, "BossID": 1002071, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4597, "BattleType": 2, "Battlelevel": 5, "BossID": 1002072, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 6, "BossID": 1002073, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725762 1400153_2500005_1725763 1400153_2500005_1725764", "ProductID": "0_0_260591 0_0_260592 0_0_260593", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2402080800, "Finish": 2402080803, "Abandon": 2402080806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2402080810, "Fail": 2402080825 }, "Normal": { "Win": 2402080815, "Fail": 2402080830 }, "Hard": { "Win": 2402080820, "Fail": 2402080835 } }, "Sweep": { "Unlock": 2402080840, "Finish": 2402080843 }, "Achievement": {} }, "ID": 141, "Desc": "20240208 SS-灵巢之主·索杰德尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209680 209681 209682 209683 209684 209685 209686 209687 209688 209689 209690 209691 209692 209693 209694 209695 209696 209697 209698 209699 209700 209701 209702 209703", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 3414", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、混沌魔君索伦森" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209704, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209705, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400339, "MonsterID": 4603, "MoveID": 1, "NewSeId": 6101, "GainValue": 126060 }, "Configure": { "Times": 3, "ProgressValue": 209706, "TimeValue": 209707, "FailTimes": 209704, "ExchangeID": "14270 14271 14272", "ExchangeProductID": "260605 260610 260606" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 1, "BossID": 1002074, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 2, "BossID": 1002075, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 2, "BossID": 1002076, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 3, "BossID": 1002077, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4603, "BattleType": 2, "Battlelevel": 3, "BossID": 1002078, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 3, "BossID": 1002079, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 4, "BossID": 1002080, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 4, "BossID": 1002081, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 5, "BossID": 1002082, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4603, "BattleType": 2, "Battlelevel": 5, "BossID": 1002083, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4539, "BattleType": 2, "Battlelevel": 4, "BossID": 1002084, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4562, "BattleType": 2, "Battlelevel": 4, "BossID": 1002085, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4559, "BattleType": 1, "Battlelevel": 5, "BossID": 1002086, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 6, "BossID": 1002087, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4603, "BattleType": 2, "Battlelevel": 6, "BossID": 1002088, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725783 1400153_2500005_1725784 1400153_2500005_1725785", "ProductID": "0_0_260607 0_0_260608 0_0_260609", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2402160200, "Finish": 2402160203, "Abandon": 2402160206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2402160210, "Fail": 2402160225 }, "Normal": { "Win": 2402160215, "Fail": 2402160230 }, "Hard": { "Win": 2402160220, "Fail": 2402160235 } }, "Sweep": { "Unlock": 2402160240, "Finish": 2402160243 }, "Achievement": {} }, "ID": 142, "TimeFlag": 2363, "Desc": "20240216 S-贾斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209708 209709 209710 209711 209712 209713 209714 209715 209716 209717 209718 209719 209720 209721 209722 209723 209724 209725 209726 209727 209728 209729 209730 209731", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3999 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、飒雷孤影·喵佐、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209732, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209733, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 7, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400340, "MonsterID": 4605, "MoveID": 1, "NewSeId": 6104, "GainValue": 126061 }, "Configure": { "Times": 3, "ProgressValue": 209734, "TimeValue": 209735, "FailTimes": 209732, "ExchangeID": "14274 14275 14276", "ExchangeProductID": "260616 260621 260617" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 1, "BossID": 1002089, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 2, "BossID": 1002090, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4477, "BattleType": 1, "Battlelevel": 2, "BossID": 1002091, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 3, "BossID": 1002092, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4605, "BattleType": 2, "Battlelevel": 3, "BossID": 1002093, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 3, "BossID": 1002094, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1002095, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4477, "BattleType": 1, "Battlelevel": 4, "BossID": 1002096, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 5, "BossID": 1002097, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4605, "BattleType": 2, "Battlelevel": 5, "BossID": 1002098, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 4, "BossID": 1002099, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1002100, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4477, "BattleType": 1, "Battlelevel": 5, "BossID": 1002101, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 6, "BossID": 1002102, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4605, "BattleType": 2, "Battlelevel": 6, "BossID": 1002103, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725795 1400153_2500005_1725796 1400153_2500005_1725797", "ProductID": "0_0_260618 0_0_260619 0_0_260620", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2402230300, "Finish": 2402230303, "Abandon": 2402230306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2402230310, "Fail": 2402230325 }, "Normal": { "Win": 2402230315, "Fail": 2402230330 }, "Hard": { "Win": 2402230320, "Fail": 2402230335 } }, "Sweep": { "Unlock": 2402230340, "Finish": 2402230343 }, "Achievement": {} }, "ID": 143, "Desc": "20240223 S-无限·欧根尼克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209736 209737 209738 209739 209740 209741 209742 209743 209744 209745 209746 209747 209748 209749 209750 209751 209752 209753 209754 209755 209756 209757 209758 209759", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209760, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209761, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400341, "MonsterID": 4608, "MoveID": 1, "NewSeId": 6106, "GainValue": 126062 }, "Configure": { "Times": 3, "ProgressValue": 209762, "TimeValue": 209763, "FailTimes": 209760, "ExchangeID": "14277 14278 14279", "ExchangeProductID": "260623 260628 260624" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 1, "BossID": 1002104, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 2, "BossID": 1002105, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4564, "BattleType": 1, "Battlelevel": 2, "BossID": 1002106, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 3, "BossID": 1002107, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4608, "BattleType": 2, "Battlelevel": 3, "BossID": 1002108, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 3, "BossID": 1002109, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1002110, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4564, "BattleType": 1, "Battlelevel": 4, "BossID": 1002111, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 5, "BossID": 1002112, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4608, "BattleType": 2, "Battlelevel": 5, "BossID": 1002113, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4534, "BattleType": 2, "Battlelevel": 4, "BossID": 1002114, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4291, "BattleType": 2, "Battlelevel": 4, "BossID": 1002115, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4564, "BattleType": 1, "Battlelevel": 5, "BossID": 1002116, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4556, "BattleType": 2, "Battlelevel": 6, "BossID": 1002117, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4608, "BattleType": 2, "Battlelevel": 6, "BossID": 1002118, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725803 1400153_2500005_1725804 1400153_2500005_1725805", "ProductID": "0_0_260625 0_0_260626 0_0_260627", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2403010200, "Finish": 2403010203, "Abandon": 2403010206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2403010210, "Fail": 2403010225 }, "Normal": { "Win": 2403010215, "Fail": 2403010230 }, "Hard": { "Win": 2403010220, "Fail": 2403010235 } }, "Sweep": { "Unlock": 2403010240, "Finish": 2403010243 }, "Achievement": {} }, "ID": 144, "Desc": "20240301 S-尘息巨像" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209764 209765 209766 209767 209768 209769 209770 209771 209772 209773 209774 209775 209776 209777 209778 209779 209780 209781 209782 209783 209784 209785 209786 209787", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 4398", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、帕尔妮兹" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209788, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209789, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 8, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400351, "MonsterID": 4611, "MoveID": 1, "NewSeId": 6111, "GainValue": 126063 }, "Configure": { "Times": 3, "ProgressValue": 209790, "TimeValue": 209791, "FailTimes": 209788, "ExchangeID": "14280 14281 14282", "ExchangeProductID": "260630 260635 260631" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 1, "BossID": 1002119, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 2, "BossID": 1002120, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 2, "BossID": 1002121, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 3, "BossID": 1002122, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 3, "BossID": 1002123, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 3, "BossID": 1002124, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1002125, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 4, "BossID": 1002126, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 5, "BossID": 1002127, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 5, "BossID": 1002128, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 4, "BossID": 1002129, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4270, "BattleType": 2, "Battlelevel": 4, "BossID": 1002130, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4246, "BattleType": 1, "Battlelevel": 5, "BossID": 1002131, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4200, "BattleType": 2, "Battlelevel": 6, "BossID": 1002132, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 6, "BossID": 1002133, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725811 1400153_2500005_1725812 1400153_2500005_1725813", "ProductID": "0_0_260632 0_0_260633 0_0_260634", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2403080300, "Finish": 2403080303, "Abandon": 2403080306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2403080310, "Fail": 2403080325 }, "Normal": { "Win": 2403080315, "Fail": 2403080330 }, "Hard": { "Win": 2403080320, "Fail": 2403080335 } }, "Sweep": { "Unlock": 2403080340, "Finish": 2403080343 }, "Achievement": {} }, "ID": 145, "Desc": "20240308 S-渊枭" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209792 209793 209794 209795 209796 209797 209798 209799 209800 209801 209802 209803 209804 209805 209806 209807 209808 209809 209810 209811 209812 209813 209814 209815", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209816, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209817, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 9, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400352, "MonsterID": 4612, "MoveID": 1, "NewSeId": 6112, "GainValue": 126064 }, "Configure": { "Times": 3, "ProgressValue": 209818, "TimeValue": 209819, "FailTimes": 209816, "ExchangeID": "14283 14284 14285", "ExchangeProductID": "260640 260645 260641" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 1, "BossID": 1002134, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 2, "BossID": 1002135, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4216, "BattleType": 1, "Battlelevel": 2, "BossID": 1002136, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 3, "BossID": 1002137, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 3, "BossID": 1002138, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 3, "BossID": 1002139, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 4, "BossID": 1002140, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4216, "BattleType": 1, "Battlelevel": 4, "BossID": 1002141, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 5, "BossID": 1002142, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 5, "BossID": 1002143, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4430, "BattleType": 2, "Battlelevel": 4, "BossID": 1002144, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4231, "BattleType": 2, "Battlelevel": 4, "BossID": 1002145, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4216, "BattleType": 1, "Battlelevel": 5, "BossID": 1002146, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4278, "BattleType": 2, "Battlelevel": 6, "BossID": 1002147, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 6, "BossID": 1002148, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725821 1400153_2500005_1725822 1400153_2500005_1725823", "ProductID": "0_0_260642 0_0_260643 0_0_260644", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2403150200, "Finish": 2403150203, "Abandon": 2403150206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2403150210, "Fail": 2403150225 }, "Normal": { "Win": 2403150215, "Fail": 2403150230 }, "Hard": { "Win": 2403150220, "Fail": 2403150235 } }, "Sweep": { "Unlock": 2403150240, "Finish": 2403150243 }, "Achievement": {} }, "ID": 146, "Desc": "20240315 S-魂弦" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209820 209821 209822 209823 209824 209825 209826 209827 209828 209829 209830 209831 209832 209833 209834 209835 209836 209837 209838 209839 209840 209841 209842 209843", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209844, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209845, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400353, "MonsterID": 4613, "MoveID": 1, "NewSeId": 6114, "GainValue": 126065 }, "Configure": { "Times": 3, "ProgressValue": 209846, "TimeValue": 209847, "FailTimes": 209844, "ExchangeID": "14287 14288 14289", "ExchangeProductID": "260648 260653 260649" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4614, "BattleType": 2, "Battlelevel": 1, "BossID": 1002149, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 2, "BossID": 1002150, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1002151, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 3, "BossID": 1002152, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 3, "BossID": 1002153, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4614, "BattleType": 2, "Battlelevel": 3, "BossID": 1002154, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1002155, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1002156, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 5, "BossID": 1002157, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 5, "BossID": 1002158, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4614, "BattleType": 2, "Battlelevel": 4, "BossID": 1002159, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4483, "BattleType": 2, "Battlelevel": 4, "BossID": 1002160, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1002161, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4523, "BattleType": 2, "Battlelevel": 6, "BossID": 1002162, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 6, "BossID": 1002163, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725829 1400153_2500005_1725830 1400153_2500005_1725831", "ProductID": "0_0_260650 0_0_260651 0_0_260652", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2403220300, "Finish": 2403220303, "Abandon": 2403220306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2403220310, "Fail": 2403220325 }, "Normal": { "Win": 2403220315, "Fail": 2403220330 }, "Hard": { "Win": 2403220320, "Fail": 2403220335 } }, "Sweep": { "Unlock": 2403220340, "Finish": 2403220343 }, "Achievement": {} }, "ID": 147, "Desc": "20240322 S-艾克特希" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209848 209849 209850 209851 209852 209853 209854 209855 209856 209857 209858 209859 209860 209861 209862 209863 209864 209865 209866 209867 209868 209869 209870 209871", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209872, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209873, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400355, "MonsterID": 4617, "MoveID": 1, "NewSeId": 6116, "GainValue": 126066 }, "Configure": { "Times": 3, "ProgressValue": 209874, "TimeValue": 209875, "FailTimes": 209872, "ExchangeID": "14291 14292 14293", "ExchangeProductID": "260654 260659 260655" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 1, "BossID": 1002164, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 2, "BossID": 1002165, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 2, "BossID": 1002166, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 3, "BossID": 1002167, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4617, "BattleType": 2, "Battlelevel": 3, "BossID": 1002168, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 3, "BossID": 1002169, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 4, "BossID": 1002170, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 4, "BossID": 1002171, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 5, "BossID": 1002172, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4617, "BattleType": 2, "Battlelevel": 5, "BossID": 1002173, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4082, "BattleType": 2, "Battlelevel": 4, "BossID": 1002174, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4311, "BattleType": 2, "Battlelevel": 4, "BossID": 1002175, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4302, "BattleType": 1, "Battlelevel": 5, "BossID": 1002176, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4296, "BattleType": 2, "Battlelevel": 6, "BossID": 1002177, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4617, "BattleType": 2, "Battlelevel": 6, "BossID": 1002178, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725835 1400153_2500005_1725836 1400153_2500005_1725837", "ProductID": "0_0_260656 0_0_260657 0_0_260658", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2403290200, "Finish": 2403290203, "Abandon": 2403290206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2403290210, "Fail": 2403290225 }, "Normal": { "Win": 2403290215, "Fail": 2403290230 }, "Hard": { "Win": 2403290220, "Fail": 2403290235 } }, "Sweep": { "Unlock": 2403290240, "Finish": 2403290243 }, "Achievement": {} }, "ID": 148, "Desc": "20240329 S-猛虎之刃·泰伯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "209876 209877 209878 209879 209880 209881 209882 209883 209884 209885 209886 209887 209888 209889 209890 209891 209892 209893 209894 209895 209896 209897 209898 209899", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 209900, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 209901, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 10, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400356, "MonsterID": 4618, "MoveID": 1, "NewSeId": 6120, "GainValue": 126067 }, "Configure": { "Times": 3, "ProgressValue": 209902, "TimeValue": 209903, "FailTimes": 209900, "ExchangeID": "14296 14297 14298", "ExchangeProductID": "260661 260666 260662" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 1, "BossID": 1002179, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 2, "BossID": 1002180, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1002181, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 3, "BossID": 1002182, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 3, "BossID": 1002183, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 3, "BossID": 1002184, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1002185, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1002186, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 5, "BossID": 1002187, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 5, "BossID": 1002188, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 4, "BossID": 1002189, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1002190, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1002191, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 6, "BossID": 1002192, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 6, "BossID": 1002193, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725843 1400153_2500005_1725844 1400153_2500005_1725845", "ProductID": "0_0_260663 0_0_260664 0_0_260665", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2404030400, "Finish": 2404030403, "Abandon": 2404030406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2404030410, "Fail": 2404030425 }, "Normal": { "Win": 2404030415, "Fail": 2404030430 }, "Hard": { "Win": 2404030420, "Fail": 2404030435 } }, "Sweep": { "Unlock": 2404030440, "Finish": 2404030443 }, "Achievement": {} }, "ID": 149, "Desc": "20240403 S-佩洛瑟斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300000 300001 300002 300003 300004 300005 300006 300007 300008 300009 300010 300011 300012 300013 300014 300015 300016 300017 300018 300019 300020 300021 300022 300023", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3107", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、格罗姆特" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300024, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300025, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400357, "MonsterID": 4621, "MoveID": 1, "NewSeId": 6122, "GainValue": 126068 }, "Configure": { "Times": 3, "ProgressValue": 300026, "TimeValue": 300027, "FailTimes": 300024, "ExchangeID": "14300 14301 14302", "ExchangeProductID": "260672 260677 260673" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 1, "BossID": 1002194, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 2, "BossID": 1002195, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1002196, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 3, "BossID": 1002197, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4621, "BattleType": 2, "Battlelevel": 3, "BossID": 1002198, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 3, "BossID": 1002199, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 4, "BossID": 1002200, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1002201, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 5, "BossID": 1002202, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4621, "BattleType": 2, "Battlelevel": 5, "BossID": 1002203, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4615, "BattleType": 2, "Battlelevel": 4, "BossID": 1002204, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 4, "BossID": 1002205, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1002206, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 6, "BossID": 1002207, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4621, "BattleType": 2, "Battlelevel": 6, "BossID": 1002208, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725856 1400153_2500005_1725857 1400153_2500005_1725858", "ProductID": "0_0_260674 0_0_260675 0_0_260676", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2404120300, "Finish": 2404120303, "Abandon": 2404120306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2404120310, "Fail": 2404120325 }, "Normal": { "Win": 2404120315, "Fail": 2404120330 }, "Hard": { "Win": 2404120320, "Fail": 2404120335 } }, "Sweep": { "Unlock": 2404120340, "Finish": 2404120343 }, "Achievement": {} }, "ID": 150, "Desc": "20240412 S-雾灯徘徊者" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300028 300029 300030 300031 300032 300033 300034 300035 300036 300037 300038 300039 300040 300041 300042 300043 300044 300045 300046 300047 300048 300049 300050 300051", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300052, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300053, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 11, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400361, "MonsterID": 4623, "MoveID": 1, "NewSeId": 6125, "GainValue": 126069 }, "Configure": { "Times": 3, "ProgressValue": 300054, "TimeValue": 300055, "FailTimes": 300052, "ExchangeID": "14304 14305 14306", "ExchangeProductID": "260678 260683 260679", "Goto": "SpetAiKeTeXiMainPanel", "needmon": 4613 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 1, "BossID": 1002209, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 2, "BossID": 1002210, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1002211, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 2, "BossID": 1002212, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 3, "BossID": 1002213, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 3, "BossID": 1002214, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1002215, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1002216, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 5, "BossID": 1002217, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 5, "BossID": 1002218, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 4, "BossID": 1002219, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 4, "BossID": 1002220, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1002221, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 6, "BossID": 1002222, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 6, "BossID": 1002223, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725868 1400153_2500005_1725869 1400153_2500005_1725870", "ProductID": "0_0_260680 0_0_260681 0_0_260682", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2404190200, "Finish": 2404190203, "Abandon": 2404190206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2404190210, "Fail": 2404190225 }, "Normal": { "Win": 2404190215, "Fail": 2404190230 }, "Hard": { "Win": 2404190220, "Fail": 2404190235 } }, "Sweep": { "Unlock": 2404190240, "Finish": 2404190243 }, "Achievement": {} }, "ID": 151, "Desc": "20240419 S-裂岩·艾克特希" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300056 300057 300058 300059 300060 300061 300062 300063 300064 300065 300066 300067 300068 300069 300070 300071 300072 300073 300074 300075 300076 300077 300078 300079", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300080, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300081, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 12, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400362, "MonsterID": 4625, "MoveID": 1, "NewSeId": 6123, "GainValue": 126070 }, "Configure": { "Times": 3, "ProgressValue": 300082, "TimeValue": 300083, "FailTimes": 300080, "ExchangeID": "14307 14308 14309", "ExchangeProductID": "260690 260695 260691" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 1, "BossID": 1002224, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 1, "BossID": 1002225, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 2, "BossID": 1002226, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 2, "BossID": 1002227, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 3, "BossID": 1002228, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 3, "BossID": 1002229, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 4, "BossID": 1002230, "Desc": "【较难的敌人,先制+3,体力过低时恢复所有体力,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 4, "BossID": 1002231, "Desc": "【较难的敌人,先制+6,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 5, "BossID": 1002232, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 5, "BossID": 1002233, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 4, "BossID": 1002234, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 4, "BossID": 1002235, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4489, "BattleType": 1, "Battlelevel": 5, "BossID": 1002236, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 5, "BossID": 1002237, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 6, "BossID": 1002238, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725883 1400153_2500005_1725884 1400153_2500005_1725885", "ProductID": "0_0_260692 0_0_260693 0_0_260694", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2404260200, "Finish": 2404260203, "Abandon": 2404260206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2404260210, "Fail": 2404260225 }, "Normal": { "Win": 2404260215, "Fail": 2404260230 }, "Hard": { "Win": 2404260220, "Fail": 2404260235 } }, "Sweep": { "Unlock": 2404260240, "Finish": 2404260243 }, "Achievement": {} }, "ID": 152, "Desc": "20240426 SS-伏尔格安" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300084 300085 300086 300087 300088 300089 300090 300091 300092 300093 300094 300095 300096 300097 300098 300099 300100 300101 300102 300103 300104 300105 300106 300107", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3460", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、幻境界皇" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300108, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300109, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400372, "MonsterID": 4628, "MoveID": 1, "NewSeId": 6128, "GainValue": 126071 }, "Configure": { "Times": 3, "ProgressValue": 300110, "TimeValue": 300111, "FailTimes": 300108, "ExchangeID": "14311 14312 14313", "ExchangeProductID": "260713 260718 260714" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 1, "BossID": 1002239, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 2, "BossID": 1002240, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 2, "BossID": 1002241, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 3, "BossID": 1002242, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 3, "BossID": 1002243, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 3, "BossID": 1002244, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 4, "BossID": 1002245, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 4, "BossID": 1002246, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1002247, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 5, "BossID": 1002248, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 4, "BossID": 1002249, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 4, "BossID": 1002250, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4023, "BattleType": 1, "Battlelevel": 5, "BossID": 1002251, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 6, "BossID": 1002252, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 6, "BossID": 1002253, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725906 1400153_2500005_1725907 1400153_2500005_1725908", "ProductID": "0_0_260715 0_0_260716 0_0_260717", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2405030100, "Finish": 2405030103, "Abandon": 2405030106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2405030110, "Fail": 2405030125 }, "Normal": { "Win": 2405030115, "Fail": 2405030130 }, "Hard": { "Win": 2405030120, "Fail": 2405030135 } }, "Sweep": { "Unlock": 2405030140, "Finish": 2405030143 }, "Achievement": {} }, "ID": 153, "TimeFlag": 2381, "Desc": "20240503 S-圣血猎者·赫布洛" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300112 300113 300114 300115 300116 300117 300118 300119 300120 300121 300122 300123 300124 300125 300126 300127 300128 300129 300130 300131 300132 300133 300134 300135", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3414 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、混沌魔君索伦森、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300136, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300137, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 13, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400373, "MonsterID": 4629, "MoveID": 1, "NewSeId": 6129, "GainValue": 126072 }, "Configure": { "Times": 3, "ProgressValue": 300138, "TimeValue": 300139, "FailTimes": 300136, "ExchangeID": "14314 14315 14316", "ExchangeProductID": "260720 260725 260721" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 1, "BossID": 1002254, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 2, "BossID": 1002255, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4483, "BattleType": 1, "Battlelevel": 2, "BossID": 1002256, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 3, "BossID": 1002257, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 3, "BossID": 1002258, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 3, "BossID": 1002259, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1002260, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4483, "BattleType": 1, "Battlelevel": 4, "BossID": 1002261, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 5, "BossID": 1002262, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 5, "BossID": 1002263, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 4, "BossID": 1002264, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4493, "BattleType": 2, "Battlelevel": 4, "BossID": 1002265, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4483, "BattleType": 1, "Battlelevel": 5, "BossID": 1002266, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 6, "BossID": 1002267, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 6, "BossID": 1002268, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725914 1400153_2500005_1725915 1400153_2500005_1725916", "ProductID": "0_0_260722 0_0_260723 0_0_260724", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2405100200, "Finish": 2405100203, "Abandon": 2405100206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2405100210, "Fail": 2405100225 }, "Normal": { "Win": 2405100215, "Fail": 2405100230 }, "Hard": { "Win": 2405100220, "Fail": 2405100235 } }, "Sweep": { "Unlock": 2405100240, "Finish": 2405100243 }, "Achievement": {} }, "ID": 154, "Desc": "20240510 S-霜之荆棘·蒙鲁特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300140 300141 300142 300143 300144 300145 300146 300147 300148 300149 300150 300151 300152 300153 300154 300155 300156 300157 300158 300159 300160 300161 300162 300163", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3938 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、圣骑·赫里斯、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300164, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300165, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400374, "MonsterID": 4631, "MoveID": 1, "NewSeId": 6131, "GainValue": 126073 }, "Configure": { "Times": 3, "ProgressValue": 300166, "TimeValue": 300167, "FailTimes": 300164, "ExchangeID": "14318 14319 14320", "ExchangeProductID": "260741 260746 260742" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4312, "BattleType": 2, "Battlelevel": 1, "BossID": 1002269, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 2, "BossID": 1002270, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4332, "BattleType": 1, "Battlelevel": 2, "BossID": 1002271, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 3, "BossID": 1002272, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4631, "BattleType": 2, "Battlelevel": 3, "BossID": 1002273, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4312, "BattleType": 2, "Battlelevel": 3, "BossID": 1002274, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 4, "BossID": 1002275, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4332, "BattleType": 1, "Battlelevel": 4, "BossID": 1002276, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 5, "BossID": 1002277, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4631, "BattleType": 2, "Battlelevel": 5, "BossID": 1002278, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4312, "BattleType": 2, "Battlelevel": 4, "BossID": 1002279, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4358, "BattleType": 2, "Battlelevel": 4, "BossID": 1002280, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4332, "BattleType": 1, "Battlelevel": 5, "BossID": 1002281, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4318, "BattleType": 2, "Battlelevel": 6, "BossID": 1002282, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4631, "BattleType": 2, "Battlelevel": 6, "BossID": 1002283, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725935 1400153_2500005_1725936 1400153_2500005_1725937", "ProductID": "0_0_260743 0_0_260744 0_0_260745", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2405170400, "Finish": 2405170403, "Abandon": 2405170406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2405170410, "Fail": 2405170425 }, "Normal": { "Win": 2405170415, "Fail": 2405170430 }, "Hard": { "Win": 2405170420, "Fail": 2405170435 } }, "Sweep": { "Unlock": 2405170440, "Finish": 2405170443 }, "Achievement": {} }, "ID": 155, "Desc": "20240517 S-塞弥丝珂" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300168 300169 300170 300171 300172 300173 300174 300175 300176 300177 300178 300179 300180 300181 300182 300183 300184 300185 300186 300187 300188 300189 300190 300191", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300192, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300193, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400375, "MonsterID": 4632, "MoveID": 1, "NewSeId": 6132, "GainValue": 126074 }, "Configure": { "Times": 3, "ProgressValue": 300194, "TimeValue": 300195, "FailTimes": 300192, "ExchangeID": "14322 14323 14324", "ExchangeProductID": "260752 260757 260753" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 1, "BossID": 1002284, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 2, "BossID": 1002285, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 2, "BossID": 1002286, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 3, "BossID": 1002287, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4632, "BattleType": 2, "Battlelevel": 3, "BossID": 1002288, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 3, "BossID": 1002289, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 4, "BossID": 1002290, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 4, "BossID": 1002291, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 5, "BossID": 1002292, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4632, "BattleType": 2, "Battlelevel": 5, "BossID": 1002293, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 4, "BossID": 1002294, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 4, "BossID": 1002295, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4401, "BattleType": 1, "Battlelevel": 5, "BossID": 1002296, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4023, "BattleType": 2, "Battlelevel": 6, "BossID": 1002297, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4632, "BattleType": 2, "Battlelevel": 6, "BossID": 1002298, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1725965 1400153_2500005_1725966 1400153_2500005_1725967", "ProductID": "0_0_260754 0_0_260755 0_0_260756", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2405240100, "Finish": 2405240103, "Abandon": 2405240106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2405240110, "Fail": 2405240125 }, "Normal": { "Win": 2405240115, "Fail": 2405240130 }, "Hard": { "Win": 2405240120, "Fail": 2405240135 } }, "Sweep": { "Unlock": 2405240140, "Finish": 2405240143 }, "Achievement": {} }, "ID": 156, "Desc": "20240524 S-卡威治" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300196 300197 300198 300199 300200 300201 300202 300203 300204 300205 300206 300207 300208 300209 300210 300211 300212 300213 300214 300215 300216 300217 300218 300219", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300220, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300221, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 14, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400376, "MonsterID": 4633, "MoveID": 1, "NewSeId": 6137, "GainValue": 126075 }, "Configure": { "Times": 3, "ProgressValue": 300222, "TimeValue": 300223, "FailTimes": 300220, "ExchangeID": "14328 14329 14330", "ExchangeProductID": "260775 260780 260776" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 1, "BossID": 1002299, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 2, "BossID": 1002300, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4632, "BattleType": 1, "Battlelevel": 2, "BossID": 1002301, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 3, "BossID": 1002302, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4633, "BattleType": 2, "Battlelevel": 3, "BossID": 1002303, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 3, "BossID": 1002304, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 4, "BossID": 1002305, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4632, "BattleType": 1, "Battlelevel": 4, "BossID": 1002306, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 5, "BossID": 1002307, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4633, "BattleType": 2, "Battlelevel": 5, "BossID": 1002308, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4630, "BattleType": 2, "Battlelevel": 4, "BossID": 1002309, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4629, "BattleType": 2, "Battlelevel": 4, "BossID": 1002310, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4632, "BattleType": 1, "Battlelevel": 5, "BossID": 1002311, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 6, "BossID": 1002312, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4633, "BattleType": 2, "Battlelevel": 6, "BossID": 1002313, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726005 1400153_2500005_1726006 1400153_2500005_1726007", "ProductID": "0_0_260777 0_0_260778 0_0_260779", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2405310100, "Finish": 2405310103, "Abandon": 2405310106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2405310110, "Fail": 2405310125 }, "Normal": { "Win": 2405310115, "Fail": 2405310130 }, "Hard": { "Win": 2405310120, "Fail": 2405310135 } }, "Sweep": { "Unlock": 2405310140, "Finish": 2405310143 }, "Achievement": {} }, "ID": 157, "Desc": "20240531 S-腐坏幽魔·克劳里菲" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300224 300225 300226 300227 300228 300229 300230 300231 300232 300233 300234 300235 300236 300237 300238 300239 300240 300241 300242 300243 300244 300245 300246 300247", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3788", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混元天尊" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300248, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300249, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 15, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400377, "MonsterID": 4635, "MoveID": 1, "NewSeId": 6139, "GainValue": 126076 }, "Configure": { "Times": 3, "ProgressValue": 300250, "TimeValue": 300251, "FailTimes": 300248, "ExchangeID": "14332 14333 14334", "ExchangeProductID": "260787 260792 260788" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 1, "BossID": 1002314, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 1, "BossID": 1002315, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 2, "BossID": 1002316, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 2, "BossID": 1002317, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 3, "BossID": 1002318, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 3, "BossID": 1002319, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 4, "BossID": 1002320, "Desc": "【较难的敌人,先制+3,体力过低时恢复所有体力,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 4, "BossID": 1002321, "Desc": "【较难的敌人,先制+6,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 5, "BossID": 1002322, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 5, "BossID": 1002323, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4422, "BattleType": 2, "Battlelevel": 4, "BossID": 1002324, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4511, "BattleType": 2, "Battlelevel": 4, "BossID": 1002325, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4553, "BattleType": 1, "Battlelevel": 5, "BossID": 1002326, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 5, "BossID": 1002327, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 6, "BossID": 1002328, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726025 1400153_2500005_1726026 1400153_2500005_1726027", "ProductID": "0_0_260789 0_0_260790 0_0_260791", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2406070500, "Finish": 2406070503, "Abandon": 2406070506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2406070510, "Fail": 2406070525 }, "Normal": { "Win": 2406070515, "Fail": 2406070530 }, "Hard": { "Win": 2406070520, "Fail": 2406070535 } }, "Sweep": { "Unlock": 2406070540, "Finish": 2406070543 }, "Achievement": {} }, "ID": 158, "Desc": "20240607 SS-枫落殇·西叶" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300252 300253 300254 300255 300256 300257 300258 300259 300260 300261 300262 300263 300264 300265 300266 300267 300268 300269 300270 300271 300272 300273 300274 300275", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 2987", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、重生之翼" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300276, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300277, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 16, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400378, "MonsterID": 4642, "MoveID": 1, "NewSeId": 6141, "GainValue": 126077 }, "Configure": { "Times": 3, "ProgressValue": 300278, "TimeValue": 300279, "FailTimes": 300276, "ExchangeID": "14336 14337 14338", "ExchangeProductID": "260794 260799 260795", "Goto": "S23MourningEyesAndSunspots", "needmon": 4023 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 1, "BossID": 1002329, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 2, "BossID": 1002330, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4333, "BattleType": 1, "Battlelevel": 2, "BossID": 1002331, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 2, "BossID": 1002332, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4642, "BattleType": 2, "Battlelevel": 3, "BossID": 1002333, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 3, "BossID": 1002334, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 3, "BossID": 1002335, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4333, "BattleType": 1, "Battlelevel": 4, "BossID": 1002336, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 5, "BossID": 1002337, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4642, "BattleType": 2, "Battlelevel": 5, "BossID": 1002338, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4097, "BattleType": 2, "Battlelevel": 4, "BossID": 1002339, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4078, "BattleType": 2, "Battlelevel": 4, "BossID": 1002340, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4333, "BattleType": 1, "Battlelevel": 5, "BossID": 1002341, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4020, "BattleType": 2, "Battlelevel": 6, "BossID": 1002342, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4642, "BattleType": 2, "Battlelevel": 6, "BossID": 1002343, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726033 1400153_2500005_1726034 1400153_2500005_1726035", "ProductID": "0_0_260796 0_0_260797 0_0_260798", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2406140500, "Finish": 2406140503, "Abandon": 2406140506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2406140510, "Fail": 2406140525 }, "Normal": { "Win": 2406140515, "Fail": 2406140530 }, "Hard": { "Win": 2406140520, "Fail": 2406140535 } }, "Sweep": { "Unlock": 2406140540, "Finish": 2406140543 }, "Achievement": {} }, "ID": 159, "Desc": "20240614 S-逆世之瞳·哀目黑子" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300280 300281 300282 300283 300284 300285 300286 300287 300288 300289 300290 300291 300292 300293 300294 300295 300296 300297 300298 300299 300300 300301 300302 300303", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300304, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300305, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 17, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400379, "MonsterID": 4646, "MoveID": 1, "NewSeId": 6142, "GainValue": 126078 }, "Configure": { "Times": 3, "ProgressValue": 300306, "TimeValue": 300307, "FailTimes": 300304, "ExchangeID": "14339 14340 14341", "ExchangeProductID": "260824 260829 260825" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 1, "BossID": 1002344, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 2, "BossID": 1002345, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 1, "Battlelevel": 2, "BossID": 1002346, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4305, "BattleType": 2, "Battlelevel": 3, "BossID": 1002347, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4646, "BattleType": 2, "Battlelevel": 3, "BossID": 1002348, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 3, "BossID": 1002349, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1002350, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 1, "Battlelevel": 4, "BossID": 1002351, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4305, "BattleType": 2, "Battlelevel": 5, "BossID": 1002352, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4646, "BattleType": 2, "Battlelevel": 5, "BossID": 1002353, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4249, "BattleType": 2, "Battlelevel": 4, "BossID": 1002354, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4250, "BattleType": 2, "Battlelevel": 4, "BossID": 1002355, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4251, "BattleType": 1, "Battlelevel": 5, "BossID": 1002356, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4305, "BattleType": 2, "Battlelevel": 6, "BossID": 1002357, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4646, "BattleType": 2, "Battlelevel": 6, "BossID": 1002358, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726068 1400153_2500005_1726069 1400153_2500005_1726070", "ProductID": "0_0_260826 0_0_260827 0_0_260828", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2406210300, "Finish": 2406210303, "Abandon": 2406210306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2406210310, "Fail": 2406210325 }, "Normal": { "Win": 2406210315, "Fail": 2406210330 }, "Hard": { "Win": 2406210320, "Fail": 2406210335 } }, "Sweep": { "Unlock": 2406210340, "Finish": 2406210343 }, "Achievement": {} }, "ID": 160, "Desc": "20240621 S-时钟试炼官·极" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300308 300309 300310 300311 300312 300313 300314 300315 300316 300317 300318 300319 300320 300321 300322 300323 300324 300325 300326 300327 300328 300329 300330 300331", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3460", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、幻境界皇" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300332, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300333, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400380, "MonsterID": 4650, "MoveID": 1, "NewSeId": 6145, "GainValue": 126079 }, "Configure": { "Times": 3, "ProgressValue": 300334, "TimeValue": 300335, "FailTimes": 300332, "ExchangeID": "14342 14343 14344", "ExchangeProductID": "260843 260848 260844" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 1, "BossID": 1002359, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 2, "BossID": 1002360, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4642, "BattleType": 1, "Battlelevel": 2, "BossID": 1002361, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 3, "BossID": 1002362, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4650, "BattleType": 2, "Battlelevel": 3, "BossID": 1002363, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 3, "BossID": 1002364, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 4, "BossID": 1002365, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4642, "BattleType": 1, "Battlelevel": 4, "BossID": 1002366, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1002367, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4650, "BattleType": 2, "Battlelevel": 5, "BossID": 1002368, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 4, "BossID": 1002369, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4623, "BattleType": 2, "Battlelevel": 4, "BossID": 1002370, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4642, "BattleType": 1, "Battlelevel": 5, "BossID": 1002371, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 6, "BossID": 1002372, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4650, "BattleType": 2, "Battlelevel": 6, "BossID": 1002373, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726097 1400153_2500005_1726098 1400153_2500005_1726099", "ProductID": "0_0_260845 0_0_260846 0_0_260847", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2406280200, "Finish": 2406280203, "Abandon": 2406280206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2406280210, "Fail": 2406280225 }, "Normal": { "Win": 2406280215, "Fail": 2406280230 }, "Hard": { "Win": 2406280220, "Fail": 2406280235 } }, "Sweep": { "Unlock": 2406280240, "Finish": 2406280243 }, "Achievement": {} }, "ID": 161, "Desc": "20240628 S-风暴龙灵" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300336 300337 300338 300339 300340 300341 300342 300343 300344 300345 300346 300347 300348 300349 300350 300351 300352 300353 300354 300355 300356 300357 300358 300359", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3948 4484", "CheckTips": "本关卡不可使用精灵:王之哈莫、超维暴龙、卡莎" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300360, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300361, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400391, "MonsterID": 4651, "MoveID": 1, "NewSeId": 6147, "GainValue": 126080 }, "Configure": { "Times": 3, "ProgressValue": 300362, "TimeValue": 300363, "FailTimes": 300360, "ExchangeID": "14345 14346 14347", "ExchangeProductID": "260853 260858 260854" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 1, "BossID": 1002374, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 2, "BossID": 1002375, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 2, "BossID": 1002376, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 3, "BossID": 1002377, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4651, "BattleType": 2, "Battlelevel": 3, "BossID": 1002378, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 3, "BossID": 1002379, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 4, "BossID": 1002380, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 4, "BossID": 1002381, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 5, "BossID": 1002382, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4651, "BattleType": 2, "Battlelevel": 5, "BossID": 1002383, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4437, "BattleType": 2, "Battlelevel": 4, "BossID": 1002384, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4573, "BattleType": 2, "Battlelevel": 4, "BossID": 1002385, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4438, "BattleType": 1, "Battlelevel": 5, "BossID": 1002386, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4542, "BattleType": 2, "Battlelevel": 6, "BossID": 1002387, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4651, "BattleType": 2, "Battlelevel": 6, "BossID": 1002388, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726111 1400153_2500005_1726112 1400153_2500005_1726113", "ProductID": "0_0_260855 0_0_260856 0_0_260857", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2407050300, "Finish": 2407050303, "Abandon": 2407050306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2407050310, "Fail": 2407050325 }, "Normal": { "Win": 2407050315, "Fail": 2407050330 }, "Hard": { "Win": 2407050320, "Fail": 2407050335 } }, "Sweep": { "Unlock": 2407050340, "Finish": 2407050343 }, "Achievement": {} }, "ID": 162, "Desc": "20240705 S-天阶机器人" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300364 300365 300366 300367 300368 300369 300370 300371 300372 300373 300374 300375 300376 300377 300378 300379 300380 300381 300382 300383 300384 300385 300386 300387", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3460 3999", "CheckTips": "本关卡不可使用精灵:王之哈莫、幻境界皇、飒雷孤影·喵佐" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300388, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300389, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400395, "MonsterID": 4653, "MoveID": 1, "NewSeId": 6149, "GainValue": 126081 }, "Configure": { "Times": 3, "ProgressValue": 300390, "TimeValue": 300391, "FailTimes": 300388, "ExchangeID": "14348 14349 14350", "ExchangeProductID": "260864 260869 260865" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 1, "BossID": 1002389, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 2, "BossID": 1002390, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 1, "Battlelevel": 2, "BossID": 1002391, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 3, "BossID": 1002392, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 3, "BossID": 1002393, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 3, "BossID": 1002394, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 4, "BossID": 1002395, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 1, "Battlelevel": 4, "BossID": 1002396, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 5, "BossID": 1002397, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 5, "BossID": 1002398, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4408, "BattleType": 2, "Battlelevel": 4, "BossID": 1002399, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4411, "BattleType": 2, "Battlelevel": 4, "BossID": 1002400, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4405, "BattleType": 1, "Battlelevel": 5, "BossID": 1002401, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4414, "BattleType": 2, "Battlelevel": 6, "BossID": 1002402, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 6, "BossID": 1002403, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726126 1400153_2500005_1726127 1400153_2500005_1726128", "ProductID": "0_0_260866 0_0_260867 0_0_260868", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2407120200, "Finish": 2407120203, "Abandon": 2407120206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2407120210, "Fail": 2407120225 }, "Normal": { "Win": 2407120215, "Fail": 2407120230 }, "Hard": { "Win": 2407120220, "Fail": 2407120235 } }, "Sweep": { "Unlock": 2407120240, "Finish": 2407120243 }, "Achievement": {} }, "ID": 163, "Desc": "20240712 S-娜娜薇尔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300392 300393 300394 300395 300396 300397 300398 300399 300400 300401 300402 300403 300404 300405 300406 300407 300408 300409 300410 300411 300412 300413 300414 300415", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3594 3999", "CheckTips": "本关卡不可使用精灵:王之哈莫、典韦、飒雷孤影·喵佐" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300416, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300417, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400396, "MonsterID": 4655, "MoveID": 1, "NewSeId": 6151, "GainValue": 126082 }, "Configure": { "Times": 3, "ProgressValue": 300418, "TimeValue": 300419, "FailTimes": 300416, "ExchangeID": "14351 14352 14353", "ExchangeProductID": "260870 260875 260871" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 1, "BossID": 1002404, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 2, "BossID": 1002405, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4414, "BattleType": 1, "Battlelevel": 2, "BossID": 1002406, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 3, "BossID": 1002407, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4655, "BattleType": 2, "Battlelevel": 3, "BossID": 1002408, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 3, "BossID": 1002409, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1002410, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4414, "BattleType": 1, "Battlelevel": 4, "BossID": 1002411, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 5, "BossID": 1002412, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4655, "BattleType": 2, "Battlelevel": 5, "BossID": 1002413, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4404, "BattleType": 2, "Battlelevel": 4, "BossID": 1002414, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4405, "BattleType": 2, "Battlelevel": 4, "BossID": 1002415, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4414, "BattleType": 1, "Battlelevel": 5, "BossID": 1002416, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4653, "BattleType": 2, "Battlelevel": 6, "BossID": 1002417, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4655, "BattleType": 2, "Battlelevel": 6, "BossID": 1002418, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726132 1400153_2500005_1726133 1400153_2500005_1726134", "ProductID": "0_0_260872 0_0_260873 0_0_260874", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2407190400, "Finish": 2407190403, "Abandon": 2407190406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2407190410, "Fail": 2407190425 }, "Normal": { "Win": 2407190415, "Fail": 2407190430 }, "Hard": { "Win": 2407190420, "Fail": 2407190435 } }, "Sweep": { "Unlock": 2407190440, "Finish": 2407190443 }, "Achievement": {} }, "ID": 164, "Desc": "20240719 S-锚点相座" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300420 300421 300422 300423 300424 300425 300426 300427 300428 300429 300430 300431 300432 300433 300434 300435 300436 300437 300438 300439 300440 300441 300442 300443", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3711 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、圣光莫妮卡、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300444, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300445, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400398, "MonsterID": 4657, "MoveID": 1, "NewSeId": 6152, "GainValue": 126083 }, "Configure": { "Times": 3, "ProgressValue": 300446, "TimeValue": 300447, "FailTimes": 300444, "ExchangeID": "14355 14356 14357", "ExchangeProductID": "260877 260882 260878" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 1, "BossID": 1002419, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 2, "BossID": 1002420, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 2, "BossID": 1002421, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 3, "BossID": 1002422, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4657, "BattleType": 2, "Battlelevel": 3, "BossID": 1002423, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 3, "BossID": 1002424, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1002425, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 4, "BossID": 1002426, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 5, "BossID": 1002427, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4657, "BattleType": 2, "Battlelevel": 5, "BossID": 1002428, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4537, "BattleType": 2, "Battlelevel": 4, "BossID": 1002429, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1002430, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 5, "BossID": 1002431, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4635, "BattleType": 2, "Battlelevel": 6, "BossID": 1002432, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4657, "BattleType": 2, "Battlelevel": 6, "BossID": 1002433, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726140 1400153_2500005_1726141 1400153_2500005_1726142", "ProductID": "0_0_260879 0_0_260880 0_0_260881", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2407260300, "Finish": 2407260303, "Abandon": 2407260306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2407260310, "Fail": 2407260325 }, "Normal": { "Win": 2407260315, "Fail": 2407260330 }, "Hard": { "Win": 2407260320, "Fail": 2407260335 } }, "Sweep": { "Unlock": 2407260340, "Finish": 2407260343 }, "Achievement": {} }, "ID": 165, "Desc": "20240726 S-浮掠双刃·卓尔布" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300448 300449 300450 300451 300452 300453 300454 300455 300456 300457 300458 300459 300460 300461 300462 300463 300464 300465 300466 300467 300468 300469 300470 300471", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4398 4344", "CheckTips": "本关卡不可使用精灵:王之哈莫、帕尔妮兹、潘克多斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300472, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300473, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 18, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400399, "MonsterID": 4658, "MoveID": 1, "NewSeId": 6153, "GainValue": 126084 }, "Configure": { "Times": 3, "ProgressValue": 300474, "TimeValue": 300475, "FailTimes": 300472, "ExchangeID": "14358 14359 14360", "ExchangeProductID": "260896 260901 260897" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 1, "BossID": 1002434, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 2, "BossID": 1002435, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4635, "BattleType": 1, "Battlelevel": 2, "BossID": 1002436, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 3, "BossID": 1002437, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 3, "BossID": 1002438, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 3, "BossID": 1002439, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 4, "BossID": 1002440, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4635, "BattleType": 1, "Battlelevel": 4, "BossID": 1002441, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 5, "BossID": 1002442, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 5, "BossID": 1002443, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4489, "BattleType": 2, "Battlelevel": 4, "BossID": 1002444, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4499, "BattleType": 2, "Battlelevel": 4, "BossID": 1002445, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4635, "BattleType": 1, "Battlelevel": 5, "BossID": 1002446, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 6, "BossID": 1002447, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 6, "BossID": 1002448, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726163 1400153_2500005_1726164 1400153_2500005_1726165", "ProductID": "0_0_260898 0_0_260899 0_0_260900", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2408020200, "Finish": 2408020203, "Abandon": 2408020206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2408020210, "Fail": 2408020225 }, "Normal": { "Win": 2408020215, "Fail": 2408020230 }, "Hard": { "Win": 2408020220, "Fail": 2408020235 } }, "Sweep": { "Unlock": 2408020240, "Finish": 2408020243 }, "Achievement": {} }, "ID": 166, "Desc": "20240802 S-仿生兽·库比" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300476 300477 300478 300479 300480 300481 300482 300483 300484 300485 300486 300487 300488 300489 300490 300491 300492 300493 300494 300495 300496 300497 300498 300499", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3414", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、混沌魔君索伦森" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300500, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300501, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 19, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400400, "MonsterID": 4661, "MoveID": 1, "NewSeId": 6158, "GainValue": 126085 }, "Configure": { "Times": 3, "ProgressValue": 300502, "TimeValue": 300503, "FailTimes": 300500, "ExchangeID": "14361 14362 14363", "ExchangeProductID": "260902 260907 260903" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4620, "BattleType": 2, "Battlelevel": 1, "BossID": 1002449, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3949, "BattleType": 2, "Battlelevel": 1, "BossID": 1002450, "Desc": "【简单的敌人,先制+1】" }, { "ID": 3, "BattleBoss": 3020, "BattleType": 1, "Battlelevel": 2, "BossID": 1002451, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 2999, "BattleType": 2, "Battlelevel": 2, "BossID": 1002452, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手能力提升状态,每回合消除对手回合类效果】" }, { "ID": 5, "BattleBoss": 4661, "BattleType": 2, "Battlelevel": 3, "BossID": 1002453, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,每回合消除对手能力提升状态,无法探知其他能力】" } ], "Out": 10, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4620, "BattleType": 2, "Battlelevel": 3, "BossID": 1002454, "Desc": "【有点难的敌人,先制+3,每回合必定打出致命一击,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 2, "BattleBoss": 3949, "BattleType": 2, "Battlelevel": 4, "BossID": 1002455, "Desc": "【较难的敌人,先制+3,体力过低时恢复所有体力,每回合提升自身全部能力值,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3020, "BattleType": 1, "Battlelevel": 4, "BossID": 1002456, "Desc": "【较难的敌人,先制+6,每回合降低对手全部能力值,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 2999, "BattleType": 2, "Battlelevel": 5, "BossID": 1002457, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4661, "BattleType": 2, "Battlelevel": 5, "BossID": 1002458, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 15, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4620, "BattleType": 2, "Battlelevel": 4, "BossID": 1002459, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3949, "BattleType": 2, "Battlelevel": 4, "BossID": 1002460, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3020, "BattleType": 1, "Battlelevel": 5, "BossID": 1002461, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合消除对手能力提升状态,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 2999, "BattleType": 2, "Battlelevel": 5, "BossID": 1002462, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4661, "BattleType": 2, "Battlelevel": 6, "BossID": 1002463, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 24, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726169 1400153_2500005_1726170 1400153_2500005_1726171", "ProductID": "0_0_260904 0_0_260905 0_0_260906", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2408090200, "Finish": 2408090203, "Abandon": 2408090206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2408090210, "Fail": 2408090225 }, "Normal": { "Win": 2408090215, "Fail": 2408090230 }, "Hard": { "Win": 2408090220, "Fail": 2408090235 } }, "Sweep": { "Unlock": 2408090240, "Finish": 2408090243 }, "Achievement": {} }, "ID": 167, "Desc": "20240809 SS-无为觉者" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300504 300505 300506 300507 300508 300509 300510 300511 300512 300513 300514 300515 300516 300517 300518 300519 300520 300521 300522 300523 300524 300525 300526 300527", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3894 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、千裳、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300528, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300529, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 20, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400401, "MonsterID": 4662, "MoveID": 1, "NewSeId": 6159, "GainValue": 126086 }, "Configure": { "Times": 3, "ProgressValue": 300530, "TimeValue": 300531, "FailTimes": 300528, "ExchangeID": "14365 14366 14367", "ExchangeProductID": "260916 260921 260917" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 1, "BossID": 1002464, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 2, "BossID": 1002465, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4625, "BattleType": 1, "Battlelevel": 2, "BossID": 1002466, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 3, "BossID": 1002467, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 3, "BossID": 1002468, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 3, "BossID": 1002469, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 4, "BossID": 1002470, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4625, "BattleType": 1, "Battlelevel": 4, "BossID": 1002471, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 5, "BossID": 1002472, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 5, "BossID": 1002473, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 4, "BossID": 1002474, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 4, "BossID": 1002475, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4625, "BattleType": 1, "Battlelevel": 5, "BossID": 1002476, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4589, "BattleType": 2, "Battlelevel": 6, "BossID": 1002477, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 6, "BossID": 1002478, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726193 1400153_2500005_1726194 1400153_2500005_1726195", "ProductID": "0_0_260918 0_0_260919 0_0_260920", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2408160100, "Finish": 2408160103, "Abandon": 2408160106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2408160110, "Fail": 2408160125 }, "Normal": { "Win": 2408160115, "Fail": 2408160130 }, "Hard": { "Win": 2408160120, "Fail": 2408160135 } }, "Sweep": { "Unlock": 2408160140, "Finish": 2408160143 }, "Achievement": {} }, "ID": 168, "Desc": "20240816 S-雷瀑飞雪·桑多姆" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300532 300533 300534 300535 300536 300537 300538 300539 300540 300541 300542 300543 300544 300545 300546 300547 300548 300549 300550 300551 300552 300553 300554 300555", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3561", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、邪灵主宰·摩哥斯" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300556, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300557, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400402, "MonsterID": 4665, "MoveID": 1, "NewSeId": 6162, "GainValue": 126087 }, "Configure": { "Times": 3, "ProgressValue": 300558, "TimeValue": 300559, "FailTimes": 300556, "ExchangeID": "14371 14372 14373", "ExchangeProductID": "260924 260929 260925" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 1, "BossID": 1002479, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 2, "BossID": 1002480, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4611, "BattleType": 1, "Battlelevel": 2, "BossID": 1002481, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 3, "BossID": 1002482, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4665, "BattleType": 2, "Battlelevel": 3, "BossID": 1002483, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 3, "BossID": 1002484, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 4, "BossID": 1002485, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4611, "BattleType": 1, "Battlelevel": 4, "BossID": 1002486, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 5, "BossID": 1002487, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4665, "BattleType": 2, "Battlelevel": 5, "BossID": 1002488, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4368, "BattleType": 2, "Battlelevel": 4, "BossID": 1002489, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 4, "BossID": 1002490, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4611, "BattleType": 1, "Battlelevel": 5, "BossID": 1002491, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4238, "BattleType": 2, "Battlelevel": 6, "BossID": 1002492, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4665, "BattleType": 2, "Battlelevel": 6, "BossID": 1002493, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726201 1400153_2500005_1726202 1400153_2500005_1726203", "ProductID": "0_0_260926 0_0_260927 0_0_260928", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2408230200, "Finish": 2408230203, "Abandon": 2408230206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2408230210, "Fail": 2408230225 }, "Normal": { "Win": 2408230215, "Fail": 2408230230 }, "Hard": { "Win": 2408230220, "Fail": 2408230235 } }, "Sweep": { "Unlock": 2408230240, "Finish": 2408230243 }, "Achievement": {} }, "ID": 169, "Desc": "20240823 S-重塑之子·利塞特" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300560 300561 300562 300563 300564 300565 300566 300567 300568 300569 300570 300571 300572 300573 300574 300575 300576 300577 300578 300579 300580 300581 300582 300583", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300584, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300585, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400404, "MonsterID": 4667, "MoveID": 1, "NewSeId": 6164, "GainValue": 126088 }, "Configure": { "Times": 3, "ProgressValue": 300586, "TimeValue": 300587, "FailTimes": 300584, "ExchangeID": "14374 14375 14376", "ExchangeProductID": "260936 260941 260937" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 1, "BossID": 1002494, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 2, "BossID": 1002495, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4623, "BattleType": 1, "Battlelevel": 2, "BossID": 1002496, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 3, "BossID": 1002497, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4667, "BattleType": 2, "Battlelevel": 3, "BossID": 1002498, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 3, "BossID": 1002499, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 4, "BossID": 1002500, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4623, "BattleType": 1, "Battlelevel": 4, "BossID": 1002501, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 5, "BossID": 1002502, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4667, "BattleType": 2, "Battlelevel": 5, "BossID": 1002503, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4613, "BattleType": 2, "Battlelevel": 4, "BossID": 1002504, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4618, "BattleType": 2, "Battlelevel": 4, "BossID": 1002505, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4623, "BattleType": 1, "Battlelevel": 5, "BossID": 1002506, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4401, "BattleType": 2, "Battlelevel": 6, "BossID": 1002507, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4667, "BattleType": 2, "Battlelevel": 6, "BossID": 1002508, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726217 1400153_2500005_1726218 1400153_2500005_1726219", "ProductID": "0_0_260938 0_0_260939 0_0_260940", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2408300300, "Finish": 2408300303, "Abandon": 2408300306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2408300310, "Fail": 2408300325 }, "Normal": { "Win": 2408300315, "Fail": 2408300330 }, "Hard": { "Win": 2408300320, "Fail": 2408300335 } }, "Sweep": { "Unlock": 2408300340, "Finish": 2408300343 }, "Achievement": {} }, "ID": 170, "Desc": "20240830 S-龙灵战士" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300588 300589 300590 300591 300592 300593 300594 300595 300596 300597 300598 300599 300600 300601 300602 300603 300604 300605 300606 300607 300608 300609 300610 300611", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3711 3986 4463", "CheckTips": "本关卡不可使用精灵:圣光莫妮卡、启灵元神、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300612, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300613, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400405, "MonsterID": 4669, "MoveID": 1, "NewSeId": 6165, "GainValue": 126089 }, "Configure": { "Times": 3, "ProgressValue": 300614, "TimeValue": 300615, "FailTimes": 300612, "ExchangeID": "14378 14379 14380", "ExchangeProductID": "260945 260950 260946" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 1, "BossID": 1002509, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 2, "BossID": 1002510, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 2, "BossID": 1002511, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 3, "BossID": 1002512, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4669, "BattleType": 2, "Battlelevel": 3, "BossID": 1002513, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 3, "BossID": 1002514, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 4, "BossID": 1002515, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 4, "BossID": 1002516, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 5, "BossID": 1002517, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4669, "BattleType": 2, "Battlelevel": 5, "BossID": 1002518, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4662, "BattleType": 2, "Battlelevel": 4, "BossID": 1002519, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4658, "BattleType": 2, "Battlelevel": 4, "BossID": 1002520, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4589, "BattleType": 1, "Battlelevel": 5, "BossID": 1002521, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4625, "BattleType": 2, "Battlelevel": 6, "BossID": 1002522, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4669, "BattleType": 2, "Battlelevel": 6, "BossID": 1002523, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726231 1400153_2500005_1726232 1400153_2500005_1726233", "ProductID": "0_0_260947 0_0_260948 0_0_260949", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2409060200, "Finish": 2409060203, "Abandon": 2409060206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2409060210, "Fail": 2409060225 }, "Normal": { "Win": 2409060215, "Fail": 2409060230 }, "Hard": { "Win": 2409060220, "Fail": 2409060235 } }, "Sweep": { "Unlock": 2409060240, "Finish": 2409060243 }, "Achievement": {} }, "ID": 171, "Desc": "20240906 S-紫烬魔兽" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300616 300617 300618 300619 300620 300621 300622 300623 300624 300625 300626 300627 300628 300629 300630 300631 300632 300633 300634 300635 300636 300637 300638 300639", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300640, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300641, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 21, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400411, "MonsterID": 4671, "MoveID": 1, "NewSeId": 6171, "GainValue": 126090 }, "Configure": { "Times": 3, "ProgressValue": 300642, "TimeValue": 300643, "FailTimes": 300640, "ExchangeID": "14381 14382 14383", "ExchangeProductID": "260952 260957 260953", "Goto": "SpetKuLaTaKeMainPanel", "needmon": 4547 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 1, "BossID": 1002524, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 2, "BossID": 1002525, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4662, "BattleType": 1, "Battlelevel": 2, "BossID": 1002526, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 2, "BossID": 1002527, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4671, "BattleType": 2, "Battlelevel": 3, "BossID": 1002528, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 3, "BossID": 1002529, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 3, "BossID": 1002530, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合降低对手全部能力值】" }, { "ID": 3, "BattleBoss": 4662, "BattleType": 1, "Battlelevel": 4, "BossID": 1002531, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 5, "BossID": 1002532, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4671, "BattleType": 2, "Battlelevel": 5, "BossID": 1002533, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4548, "BattleType": 2, "Battlelevel": 4, "BossID": 1002534, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4547, "BattleType": 2, "Battlelevel": 4, "BossID": 1002535, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4662, "BattleType": 1, "Battlelevel": 5, "BossID": 1002536, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4628, "BattleType": 2, "Battlelevel": 6, "BossID": 1002537, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4671, "BattleType": 2, "Battlelevel": 6, "BossID": 1002538, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726239 1400153_2500005_1726240 1400153_2500005_1726241", "ProductID": "0_0_260954 0_0_260955 0_0_260956", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2409130100, "Finish": 2409130103, "Abandon": 2409130106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2409130110, "Fail": 2409130125 }, "Normal": { "Win": 2409130115, "Fail": 2409130130 }, "Hard": { "Win": 2409130120, "Fail": 2409130135 } }, "Sweep": { "Unlock": 2409130140, "Finish": 2409130143 }, "Achievement": {} }, "ID": 172, "Desc": "20240913 S-噬夜急袭·库拉塔克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300644 300645 300646 300647 300648 300649 300650 300651 300652 300653 300654 300655 300656 300657 300658 300659 300660 300661 300662 300663 300664 300665 300666 300667", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3999 4462", "CheckTips": "本关卡不可使用精灵:王之哈莫、飒雷孤影·喵佐、月华" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300668, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300669, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400413, "MonsterID": 4674, "MoveID": 1, "NewSeId": 6174, "GainValue": 126091 }, "Configure": { "Times": 3, "ProgressValue": 300670, "TimeValue": 300671, "FailTimes": 300668, "ExchangeID": "14384 14385 14386", "ExchangeProductID": "260958 260963 260959" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 1, "BossID": 1002539, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 2, "BossID": 1002540, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4665, "BattleType": 1, "Battlelevel": 2, "BossID": 1002541, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3627, "BattleType": 2, "Battlelevel": 3, "BossID": 1002542, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4674, "BattleType": 2, "Battlelevel": 3, "BossID": 1002543, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 3, "BossID": 1002544, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 4, "BossID": 1002545, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4665, "BattleType": 1, "Battlelevel": 4, "BossID": 1002546, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3627, "BattleType": 2, "Battlelevel": 5, "BossID": 1002547, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4674, "BattleType": 2, "Battlelevel": 5, "BossID": 1002548, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4612, "BattleType": 2, "Battlelevel": 4, "BossID": 1002549, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4611, "BattleType": 2, "Battlelevel": 4, "BossID": 1002550, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4665, "BattleType": 1, "Battlelevel": 5, "BossID": 1002551, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3627, "BattleType": 2, "Battlelevel": 6, "BossID": 1002552, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4674, "BattleType": 2, "Battlelevel": 6, "BossID": 1002553, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726247 1400153_2500005_1726248 1400153_2500005_1726249", "ProductID": "0_0_260960 0_0_260961 0_0_260962", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2409200300, "Finish": 2409200303, "Abandon": 2409200306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2409200310, "Fail": 2409200325 }, "Normal": { "Win": 2409200315, "Fail": 2409200330 }, "Hard": { "Win": 2409200320, "Fail": 2409200335 } }, "Sweep": { "Unlock": 2409200340, "Finish": 2409200343 }, "Achievement": {} }, "ID": 173, "Desc": "20240920 S-无极使者" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300672 300673 300674 300675 300676 300677 300678 300679 300680 300681 300682 300683 300684 300685 300686 300687 300688 300689 300690 300691 300692 300693 300694 300695", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3561 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、邪灵主宰·摩哥斯、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300696, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300697, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400414, "MonsterID": 4682, "MoveID": 1, "NewSeId": 6177, "GainValue": 126092 }, "Configure": { "Times": 3, "ProgressValue": 300698, "TimeValue": 300699, "FailTimes": 300696, "ExchangeID": "14402 14403 14404", "ExchangeProductID": "260990 260995 260991" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3311, "BattleType": 2, "Battlelevel": 1, "BossID": 1002554, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 2987, "BattleType": 2, "Battlelevel": 2, "BossID": 1002555, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3291, "BattleType": 1, "Battlelevel": 2, "BossID": 1002556, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3550, "BattleType": 2, "Battlelevel": 3, "BossID": 1002557, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4682, "BattleType": 2, "Battlelevel": 3, "BossID": 1002558, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3311, "BattleType": 2, "Battlelevel": 3, "BossID": 1002559, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 2987, "BattleType": 2, "Battlelevel": 4, "BossID": 1002560, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3291, "BattleType": 1, "Battlelevel": 4, "BossID": 1002561, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3550, "BattleType": 2, "Battlelevel": 5, "BossID": 1002562, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4682, "BattleType": 2, "Battlelevel": 5, "BossID": 1002563, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3311, "BattleType": 2, "Battlelevel": 4, "BossID": 1002564, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 2987, "BattleType": 2, "Battlelevel": 4, "BossID": 1002565, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3291, "BattleType": 1, "Battlelevel": 5, "BossID": 1002566, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3550, "BattleType": 2, "Battlelevel": 6, "BossID": 1002567, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4682, "BattleType": 2, "Battlelevel": 6, "BossID": 1002568, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726288 1400153_2500005_1726289 1400153_2500005_1726290", "ProductID": "0_0_260992 0_0_260993 0_0_260994", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2409270500, "Finish": 2409270503, "Abandon": 2409270506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2409270510, "Fail": 2409270525 }, "Normal": { "Win": 2409270515, "Fail": 2409270530 }, "Hard": { "Win": 2409270520, "Fail": 2409270535 } }, "Sweep": { "Unlock": 2409270540, "Finish": 2409270543 }, "Achievement": {} }, "ID": 174, "TimeFlag": 2431, "Desc": "20241004 S-空洄星徒" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300700 300701 300702 300703 300704 300705 300706 300707 300708 300709 300710 300711 300712 300713 300714 300715 300716 300717 300718 300719 300720 300721 300722 300723", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4344 3711 4606", "CheckTips": "本关卡不可使用精灵:潘克多斯、圣光莫妮卡、加尔鲁特" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300724, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300725, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 22, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400415, "MonsterID": 4683, "MoveID": 1, "NewSeId": 6181, "GainValue": 126093 }, "Configure": { "Times": 3, "ProgressValue": 300726, "TimeValue": 300727, "FailTimes": 300724, "ExchangeID": "14405 14406 14407", "ExchangeProductID": "261006 261011 261007" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 1, "BossID": 1002569, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 2, "BossID": 1002570, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4647, "BattleType": 1, "Battlelevel": 2, "BossID": 1002571, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 3, "BossID": 1002572, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 3, "BossID": 1002573, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 3, "BossID": 1002574, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 4, "BossID": 1002575, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4647, "BattleType": 1, "Battlelevel": 4, "BossID": 1002576, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 5, "BossID": 1002577, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 5, "BossID": 1002578, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 4, "BossID": 1002579, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 4, "BossID": 1002580, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4647, "BattleType": 1, "Battlelevel": 5, "BossID": 1002581, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 6, "BossID": 1002582, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 6, "BossID": 1002583, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726305 1400153_2500005_1726306 1400153_2500005_1726307", "ProductID": "0_0_261008 0_0_261009 0_0_261010", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2410110400, "Finish": 2410110403, "Abandon": 2410110406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2410110410, "Fail": 2410110425 }, "Normal": { "Win": 2410110415, "Fail": 2410110430 }, "Hard": { "Win": 2410110420, "Fail": 2410110435 } }, "Sweep": { "Unlock": 2410110440, "Finish": 2410110443 }, "Achievement": {} }, "ID": 175, "Desc": "20241011 S-帕诺·海啸武装" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300728 300729 300730 300731 300732 300733 300734 300735 300736 300737 300738 300739 300740 300741 300742 300743 300744 300745 300746 300747 300748 300749 300750 300751", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4344 3711 4606", "CheckTips": "本关卡不可使用精灵:潘克多斯、圣光莫妮卡、加尔鲁特" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300752, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300753, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 23, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400416, "MonsterID": 4684, "MoveID": 1, "NewSeId": 6185, "GainValue": 126094 }, "Configure": { "Times": 3, "ProgressValue": 300754, "TimeValue": 300755, "FailTimes": 300752, "ExchangeID": "14413 14414 14415", "ExchangeProductID": "261016 261021 261017" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 1, "BossID": 1002584, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 2, "BossID": 1002585, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4648, "BattleType": 1, "Battlelevel": 2, "BossID": 1002586, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 3, "BossID": 1002587, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 3, "BossID": 1002588, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 3, "BossID": 1002589, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 4, "BossID": 1002590, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4648, "BattleType": 1, "Battlelevel": 4, "BossID": 1002591, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 5, "BossID": 1002592, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 5, "BossID": 1002593, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 4, "BossID": 1002594, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 4, "BossID": 1002595, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4648, "BattleType": 1, "Battlelevel": 5, "BossID": 1002596, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 6, "BossID": 1002597, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 6, "BossID": 1002598, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726317 1400153_2500005_1726318 1400153_2500005_1726319", "ProductID": "0_0_261018 0_0_261019 0_0_261020", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2410180400, "Finish": 2410180403, "Abandon": 2410180406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2410180410, "Fail": 2410180425 }, "Normal": { "Win": 2410180415, "Fail": 2410180430 }, "Hard": { "Win": 2410180420, "Fail": 2410180435 } }, "Sweep": { "Unlock": 2410180440, "Finish": 2410180443 }, "Achievement": {} }, "ID": 176, "Desc": "20241018 S-帕诺·烈焰武装" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300756 300757 300758 300759 300760 300761 300762 300763 300764 300765 300766 300767 300768 300769 300770 300771 300772 300773 300774 300775 300776 300777 300778 300779", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4344 3711 4606", "CheckTips": "本关卡不可使用精灵:潘克多斯、圣光莫妮卡、加尔鲁特" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300780, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300781, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 24, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400420, "MonsterID": 4686, "MoveID": 1, "NewSeId": 6188, "GainValue": 126095 }, "Configure": { "Times": 3, "ProgressValue": 300782, "TimeValue": 300783, "FailTimes": 300780, "ExchangeID": "14418 14419 14420", "ExchangeProductID": "261035 261040 261036" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 1, "BossID": 1002599, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 2, "BossID": 1002600, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4649, "BattleType": 1, "Battlelevel": 2, "BossID": 1002601, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 3, "BossID": 1002602, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 3, "BossID": 1002603, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 3, "BossID": 1002604, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 4, "BossID": 1002605, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4649, "BattleType": 1, "Battlelevel": 4, "BossID": 1002606, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 5, "BossID": 1002607, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 5, "BossID": 1002608, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 82, "BattleType": 2, "Battlelevel": 4, "BossID": 1002609, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 4, "BossID": 1002610, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4649, "BattleType": 1, "Battlelevel": 5, "BossID": 1002611, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 6, "BossID": 1002612, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 6, "BossID": 1002613, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726341 1400153_2500005_1726342 1400153_2500005_1726343", "ProductID": "0_0_261037 0_0_261038 0_0_261039", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2410250200, "Finish": 2410250203, "Abandon": 2410250206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2410250210, "Fail": 2410250225 }, "Normal": { "Win": 2410250215, "Fail": 2410250230 }, "Hard": { "Win": 2410250220, "Fail": 2410250235 } }, "Sweep": { "Unlock": 2410250240, "Finish": 2410250243 }, "Achievement": {} }, "ID": 177, "Desc": "20241025 S-帕诺·绿光武装" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300784 300785 300786 300787 300788 300789 300790 300791 300792 300793 300794 300795 300796 300797 300798 300799 300800 300801 300802 300803 300804 300805 300806 300807", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 3414", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、混沌魔君索伦森" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300808, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300809, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400422, "MonsterID": 4688, "MoveID": 1, "NewSeId": 6191, "GainValue": 126096 }, "Configure": { "Times": 3, "ProgressValue": 300810, "TimeValue": 300811, "FailTimes": 300808, "ExchangeID": "14423 14424 14425", "ExchangeProductID": "261046 261051 261047", "Goto": "MainLineAdventureOverview", "needmon": 4687 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4687, "BattleType": 2, "Battlelevel": 1, "BossID": 1002614, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4138, "BattleType": 2, "Battlelevel": 2, "BossID": 1002615, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3623, "BattleType": 1, "Battlelevel": 2, "BossID": 1002616, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,有几率闪避对手的攻击】" }, { "ID": 4, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 2, "BossID": 1002617, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4688, "BattleType": 2, "Battlelevel": 3, "BossID": 1002618, "Desc": "【有点难的敌人,先制+3,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4687, "BattleType": 2, "Battlelevel": 3, "BossID": 1002619, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 2, "BattleBoss": 4138, "BattleType": 2, "Battlelevel": 3, "BossID": 1002620, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值】" }, { "ID": 3, "BattleBoss": 3623, "BattleType": 1, "Battlelevel": 4, "BossID": 1002621, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 5, "BossID": 1002622, "Desc": "【十分困难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4688, "BattleType": 2, "Battlelevel": 5, "BossID": 1002623, "Desc": "【十分困难的敌人,先制+6,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4687, "BattleType": 2, "Battlelevel": 4, "BossID": 1002624, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4138, "BattleType": 2, "Battlelevel": 4, "BossID": 1002625, "Desc": "【十分困难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3623, "BattleType": 1, "Battlelevel": 5, "BossID": 1002626, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4599, "BattleType": 2, "Battlelevel": 6, "BossID": 1002627, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4688, "BattleType": 2, "Battlelevel": 6, "BossID": 1002628, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726352 1400153_2500005_1726353 1400153_2500005_1726354", "ProductID": "0_0_261048 0_0_261049 0_0_261050", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2411010400, "Finish": 2411010403, "Abandon": 2411010406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2411010410, "Fail": 2411010425 }, "Normal": { "Win": 2411010415, "Fail": 2411010430 }, "Hard": { "Win": 2411010420, "Fail": 2411010435 } }, "Sweep": { "Unlock": 2411010440, "Finish": 2411010443 }, "Achievement": {} }, "ID": 178, "Desc": "20241101 S-库洛妮" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300812 300813 300814 300815 300816 300817 300818 300819 300820 300821 300822 300823 300824 300825 300826 300827 300828 300829 300830 300831 300832 300833 300834 300835", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3414 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、混沌魔君索伦森、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300836, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300837, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400423, "MonsterID": 4690, "MoveID": 1, "NewSeId": 6193, "GainValue": 126097 }, "Configure": { "Times": 3, "ProgressValue": 300838, "TimeValue": 300839, "FailTimes": 300836, "ExchangeID": "14428 14429 14430", "ExchangeProductID": "261057 261062 261058" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 1019, "BattleType": 2, "Battlelevel": 1, "BossID": 1002629, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 2, "BossID": 1002630, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4692, "BattleType": 1, "Battlelevel": 2, "BossID": 1002631, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3147, "BattleType": 2, "Battlelevel": 3, "BossID": 1002632, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 3, "BossID": 1002633, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 1019, "BattleType": 2, "Battlelevel": 3, "BossID": 1002634, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 4, "BossID": 1002635, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4692, "BattleType": 1, "Battlelevel": 4, "BossID": 1002636, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3147, "BattleType": 2, "Battlelevel": 5, "BossID": 1002637, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 5, "BossID": 1002638, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 1019, "BattleType": 2, "Battlelevel": 4, "BossID": 1002639, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 4, "BossID": 1002640, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4692, "BattleType": 1, "Battlelevel": 5, "BossID": 1002641, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3147, "BattleType": 2, "Battlelevel": 6, "BossID": 1002642, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 6, "BossID": 1002643, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726364 1400153_2500005_1726365 1400153_2500005_1726366", "ProductID": "0_0_261059 0_0_261060 0_0_261061", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2411080200, "Finish": 2411080203, "Abandon": 2411080206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2411080210, "Fail": 2411080225 }, "Normal": { "Win": 2411080215, "Fail": 2411080230 }, "Hard": { "Win": 2411080220, "Fail": 2411080235 } }, "Sweep": { "Unlock": 2411080240, "Finish": 2411080243 }, "Achievement": {} }, "ID": 179, "Desc": "20241108 S-变异鳄兰" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300840 300841 300842 300843 300844 300845 300846 300847 300848 300849 300850 300851 300852 300853 300854 300855 300856 300857 300858 300859 300860 300861 300862 300863", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3711", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、圣光莫妮卡" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300864, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300865, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 25, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400425, "MonsterID": 4693, "MoveID": 1, "NewSeId": 6196, "GainValue": 126098 }, "Configure": { "Times": 3, "ProgressValue": 300866, "TimeValue": 300867, "FailTimes": 300864, "ExchangeID": "14432 14433 14434", "ExchangeProductID": "261074 261079 261075" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4694, "BattleType": 2, "Battlelevel": 1, "BossID": 1002644, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 2, "BossID": 1002645, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 2, "BossID": 1002646, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 3, "BossID": 1002647, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 3, "BossID": 1002648, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4694, "BattleType": 2, "Battlelevel": 3, "BossID": 1002649, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 4, "BossID": 1002650, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 4, "BossID": 1002651, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 5, "BossID": 1002652, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 5, "BossID": 1002653, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4694, "BattleType": 2, "Battlelevel": 4, "BossID": 1002654, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 4, "BossID": 1002655, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 5, "BossID": 1002656, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 6, "BossID": 1002657, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 6, "BossID": 1002658, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726381 1400153_2500005_1726382 1400153_2500005_1726383", "ProductID": "0_0_261076 0_0_261077 0_0_261078", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2411150400, "Finish": 2411150403, "Abandon": 2411150406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2411150410, "Fail": 2411150425 }, "Normal": { "Win": 2411150415, "Fail": 2411150430 }, "Hard": { "Win": 2411150420, "Fail": 2411150435 } }, "Sweep": { "Unlock": 2411150440, "Finish": 2411150443 }, "Achievement": {} }, "ID": 180, "Desc": "20241115 S-星光·蘑菇怪" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300868 300869 300870 300871 300872 300873 300874 300875 300876 300877 300878 300879 300880 300881 300882 300883 300884 300885 300886 300887 300888 300889 300890 300891", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3280", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、德罗西尼" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300892, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300893, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400426, "MonsterID": 4695, "MoveID": 1, "NewSeId": 6197, "GainValue": 126099 }, "Configure": { "Times": 3, "ProgressValue": 300894, "TimeValue": 300895, "FailTimes": 300892, "ExchangeID": "14436 14437 14438", "ExchangeProductID": "261121 261126 261122" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 2616, "BattleType": 2, "Battlelevel": 1, "BossID": 1002659, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3912, "BattleType": 2, "Battlelevel": 2, "BossID": 1002660, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 2, "BossID": 1002661, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 3, "BossID": 1002662, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 3, "BossID": 1002663, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 2616, "BattleType": 2, "Battlelevel": 3, "BossID": 1002664, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3912, "BattleType": 2, "Battlelevel": 4, "BossID": 1002665, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 4, "BossID": 1002666, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 5, "BossID": 1002667, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 5, "BossID": 1002668, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 2616, "BattleType": 2, "Battlelevel": 4, "BossID": 1002669, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3912, "BattleType": 2, "Battlelevel": 4, "BossID": 1002670, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 5, "BossID": 1002671, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 6, "BossID": 1002672, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 6, "BossID": 1002673, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726428 1400153_2500005_1726429 1400153_2500005_1726430", "ProductID": "0_0_261123 0_0_261124 0_0_261125", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2411220300, "Finish": 2411220303, "Abandon": 2411220306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2411220310, "Fail": 2411220325 }, "Normal": { "Win": 2411220315, "Fail": 2411220330 }, "Hard": { "Win": 2411220320, "Fail": 2411220335 } }, "Sweep": { "Unlock": 2411220340, "Finish": 2411220343 }, "Achievement": {} }, "ID": 181, "Desc": "20241122 S-西塔·能源型" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300896 300897 300898 300899 300900 300901 300902 300903 300904 300905 300906 300907 300908 300909 300910 300911 300912 300913 300914 300915 300916 300917 300918 300919", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3414 3253", "CheckTips": "本关卡不可使用精灵:王之哈莫、混沌魔君索伦森、弥卡尔" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300920, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300921, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400437, "MonsterID": 4696, "MoveID": 1, "NewSeId": 6201, "GainValue": 126100 }, "Configure": { "Times": 3, "ProgressValue": 300922, "TimeValue": 300923, "FailTimes": 300920, "ExchangeID": "14442 14443 14444", "ExchangeProductID": "261131 261136 261132" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4114, "BattleType": 2, "Battlelevel": 1, "BossID": 1002674, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 2, "BossID": 1002675, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 2, "BossID": 1002676, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 3, "BossID": 1002677, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 3, "BossID": 1002678, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4114, "BattleType": 2, "Battlelevel": 3, "BossID": 1002679, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002680, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 4, "BossID": 1002681, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 5, "BossID": 1002682, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 5, "BossID": 1002683, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4114, "BattleType": 2, "Battlelevel": 4, "BossID": 1002684, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002685, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 5, "BossID": 1002686, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 6, "BossID": 1002687, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 6, "BossID": 1002688, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726445 1400153_2500005_1726446 1400153_2500005_1726447", "ProductID": "0_0_261133 0_0_261134 0_0_261135", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2411290500, "Finish": 2411290503, "Abandon": 2411290506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2411290510, "Fail": 2411290525 }, "Normal": { "Win": 2411290515, "Fail": 2411290530 }, "Hard": { "Win": 2411290520, "Fail": 2411290535 } }, "Sweep": { "Unlock": 2411290540, "Finish": 2411290543 }, "Achievement": {} }, "ID": 182, "Desc": "20241129 S-绮影罗心·织焰" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300924 300925 300926 300927 300928 300929 300930 300931 300932 300933 300934 300935 300936 300937 300938 300939 300940 300941 300942 300943 300944 300945 300946 300947", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3221 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、四九圣尊(特训)、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300948, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300949, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400438, "MonsterID": 4700, "MoveID": 1, "NewSeId": 6204, "GainValue": 126101 }, "Configure": { "Times": 3, "ProgressValue": 300950, "TimeValue": 300951, "FailTimes": 300948, "ExchangeID": "14447 14448 14449", "ExchangeProductID": "261149 261154 261150" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 1, "BossID": 1002689, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 2, "BossID": 1002690, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 2, "BossID": 1002691, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 3, "BossID": 1002692, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 3, "BossID": 1002693, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 3, "BossID": 1002694, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 4, "BossID": 1002695, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 4, "BossID": 1002696, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 5, "BossID": 1002697, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 5, "BossID": 1002698, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 4, "BossID": 1002699, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4683, "BattleType": 2, "Battlelevel": 4, "BossID": 1002700, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4693, "BattleType": 1, "Battlelevel": 5, "BossID": 1002701, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 6, "BossID": 1002702, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 6, "BossID": 1002703, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726463 1400153_2500005_1726464 1400153_2500005_1726465", "ProductID": "0_0_261151 0_0_261152 0_0_261153", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2412060500, "Finish": 2412060503, "Abandon": 2412060506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2412060510, "Fail": 2412060525 }, "Normal": { "Win": 2412060515, "Fail": 2412060530 }, "Hard": { "Win": 2412060520, "Fail": 2412060535 } }, "Sweep": { "Unlock": 2412060540, "Finish": 2412060543 }, "Achievement": {} }, "ID": 183, "Desc": "20241206 S-米格罗斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300952 300953 300954 300955 300956 300957 300958 300959 300960 300961 300962 300963 300964 300965 300966 300967 300968 300969 300970 300971 300972 300973 300974 300975", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4484 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、卡莎、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 300976, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 300977, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400439, "MonsterID": 4702, "MoveID": 1, "NewSeId": 6207, "GainValue": 126102 }, "Configure": { "Times": 3, "ProgressValue": 300978, "TimeValue": 300979, "FailTimes": 300976, "ExchangeID": "14450 14451 14452", "ExchangeProductID": "261158 261163 261159" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4701, "BattleType": 2, "Battlelevel": 1, "BossID": 1002704, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 2, "BossID": 1002705, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 2, "BossID": 1002706, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 3, "BossID": 1002707, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 3, "BossID": 1002708, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4701, "BattleType": 2, "Battlelevel": 3, "BossID": 1002709, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002710, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 4, "BossID": 1002711, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 5, "BossID": 1002712, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 5, "BossID": 1002713, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4701, "BattleType": 2, "Battlelevel": 4, "BossID": 1002714, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002715, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3886, "BattleType": 1, "Battlelevel": 5, "BossID": 1002716, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4696, "BattleType": 2, "Battlelevel": 6, "BossID": 1002717, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 6, "BossID": 1002718, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726478 1400153_2500005_1726479 1400153_2500005_1726480", "ProductID": "0_0_261160 0_0_261161 0_0_261162", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2412130400, "Finish": 2412130403, "Abandon": 2412130406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2412130410, "Fail": 2412130425 }, "Normal": { "Win": 2412130415, "Fail": 2412130430 }, "Hard": { "Win": 2412130420, "Fail": 2412130435 } }, "Sweep": { "Unlock": 2412130440, "Finish": 2412130443 }, "Achievement": {} }, "ID": 184, "Desc": "20241213 S-霜寂锁灵" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "300980 300981 300982 300983 300984 300985 300986 300987 300988 300989 300990 300991 300992 300993 300994 300995 300996 300997 300998 300999 301000 301001 301002 301003", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301004, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301005, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 26, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400440, "MonsterID": 4704, "MoveID": 1, "NewSeId": 6210, "GainValue": 126103 }, "Configure": { "Times": 3, "ProgressValue": 301006, "TimeValue": 301007, "FailTimes": 301004, "ExchangeID": "14456 14457 14458", "ExchangeProductID": "261165 261170 261166" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 1, "BossID": 1002719, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 2, "BossID": 1002720, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4696, "BattleType": 1, "Battlelevel": 2, "BossID": 1002721, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 3, "BossID": 1002722, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4704, "BattleType": 2, "Battlelevel": 3, "BossID": 1002723, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 3, "BossID": 1002724, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 4, "BossID": 1002725, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4696, "BattleType": 1, "Battlelevel": 4, "BossID": 1002726, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 5, "BossID": 1002727, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4704, "BattleType": 2, "Battlelevel": 5, "BossID": 1002728, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002729, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4343, "BattleType": 2, "Battlelevel": 4, "BossID": 1002730, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4696, "BattleType": 1, "Battlelevel": 5, "BossID": 1002731, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4702, "BattleType": 2, "Battlelevel": 6, "BossID": 1002732, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4704, "BattleType": 2, "Battlelevel": 6, "BossID": 1002733, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726492 1400153_2500005_1726493 1400153_2500005_1726494", "ProductID": "0_0_261167 0_0_261168 0_0_261169", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2412200300, "Finish": 2412200303, "Abandon": 2412200306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2412200310, "Fail": 2412200325 }, "Normal": { "Win": 2412200315, "Fail": 2412200330 }, "Hard": { "Win": 2412200320, "Fail": 2412200335 } }, "Sweep": { "Unlock": 2412200340, "Finish": 2412200343 }, "Achievement": {} }, "ID": 185, "Desc": "20241220 S-吉甘提卡" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301008 301009 301010 301011 301012 301013 301014 301015 301016 301017 301018 301019 301020 301021 301022 301023 301024 301025 301026 301027 301028 301029 301030 301031", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3594 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、典韦、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301032, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301033, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400442, "MonsterID": 4707, "MoveID": 1, "NewSeId": 6213, "GainValue": 126104 }, "Configure": { "Times": 3, "ProgressValue": 301034, "TimeValue": 301035, "FailTimes": 301032, "ExchangeID": "14461 14462 14463", "ExchangeProductID": "261178 261183 261179" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 1, "BossID": 1002734, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 2, "BossID": 1002735, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 2, "BossID": 1002736, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 3, "BossID": 1002737, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 3, "BossID": 1002738, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 3, "BossID": 1002739, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 4, "BossID": 1002740, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 4, "BossID": 1002741, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 5, "BossID": 1002742, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 5, "BossID": 1002743, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002744, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 4, "BossID": 1002745, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 5, "BossID": 1002746, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 6, "BossID": 1002747, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 6, "BossID": 1002748, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726507 1400153_2500005_1726508 1400153_2500005_1726509", "ProductID": "0_0_261180 0_0_261181 0_0_261182", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2412270300, "Finish": 2412270303, "Abandon": 2412270306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2412270310, "Fail": 2412270325 }, "Normal": { "Win": 2412270315, "Fail": 2412270330 }, "Hard": { "Win": 2412270320, "Fail": 2412270335 } }, "Sweep": { "Unlock": 2412270340, "Finish": 2412270343 }, "Achievement": {} }, "ID": 186, "Desc": "20241227 S-卡塔·武装型" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301036 301037 301038 301039 301040 301041 301042 301043 301044 301045 301046 301047 301048 301049 301050 301051 301052 301053 301054 301055 301056 301057 301058 301059", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301060, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301061, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 27, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400443, "MonsterID": 4709, "MoveID": 1, "NewSeId": 6216, "GainValue": 126105 }, "Configure": { "Times": 3, "ProgressValue": 301062, "TimeValue": 301063, "FailTimes": 301060, "ExchangeID": "14464 14465 14466", "ExchangeProductID": "261375 261380 261376" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 1, "BossID": 1002749, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 2, "BossID": 1002750, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 2, "BossID": 1002751, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4706, "BattleType": 2, "Battlelevel": 3, "BossID": 1002752, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 3, "BossID": 1002753, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 3, "BossID": 1002754, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002755, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 4, "BossID": 1002756, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4706, "BattleType": 2, "Battlelevel": 5, "BossID": 1002757, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 5, "BossID": 1002758, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4699, "BattleType": 2, "Battlelevel": 4, "BossID": 1002759, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002760, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 5, "BossID": 1002761, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4706, "BattleType": 2, "Battlelevel": 6, "BossID": 1002762, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 6, "BossID": 1002763, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726704 1400153_2500005_1726705 1400153_2500005_1726706", "ProductID": "0_0_261377 0_0_261378 0_0_261379", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2501030100, "Finish": 2501030103, "Abandon": 2501030106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2501030110, "Fail": 2501030125 }, "Normal": { "Win": 2501030115, "Fail": 2501030130 }, "Hard": { "Win": 2501030120, "Fail": 2501030135 } }, "Sweep": { "Unlock": 2501030140, "Finish": 2501030143 }, "Achievement": {} }, "ID": 187, "Desc": "20250103 S-原始预言·吉尼亚斯" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301064 301065 301066 301067 301068 301069 301070 301071 301072 301073 301074 301075 301076 301077 301078 301079 301080 301081 301082 301083 301084 301085 301086 301087", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3948 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、超维暴龙、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301088, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301089, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400444, "MonsterID": 4711, "MoveID": 1, "NewSeId": 6215, "GainValue": 126106 }, "Configure": { "Times": 3, "ProgressValue": 301090, "TimeValue": 301091, "FailTimes": 301088, "ExchangeID": "14467 14468 14469", "ExchangeProductID": "261382 261387 261383" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 1, "BossID": 1002764, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 2, "BossID": 1002765, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 2, "BossID": 1002766, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 3, "BossID": 1002767, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 3, "BossID": 1002768, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 3, "BossID": 1002769, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 4, "BossID": 1002770, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 4, "BossID": 1002771, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 5, "BossID": 1002772, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 5, "BossID": 1002773, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4700, "BattleType": 2, "Battlelevel": 4, "BossID": 1002774, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4695, "BattleType": 2, "Battlelevel": 4, "BossID": 1002775, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4707, "BattleType": 1, "Battlelevel": 5, "BossID": 1002776, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4709, "BattleType": 2, "Battlelevel": 6, "BossID": 1002777, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 6, "BossID": 1002778, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726713 1400153_2500005_1726714 1400153_2500005_1726715", "ProductID": "0_0_261384 0_0_261385 0_0_261386", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2501100200, "Finish": 2501100203, "Abandon": 2501100206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2501100210, "Fail": 2501100225 }, "Normal": { "Win": 2501100215, "Fail": 2501100230 }, "Hard": { "Win": 2501100220, "Fail": 2501100235 } }, "Sweep": { "Unlock": 2501100240, "Finish": 2501100243 }, "Achievement": {} }, "ID": 188, "Desc": "20250110 S-奇塔·解算型" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301092 301093 301094 301095 301096 301097 301098 301099 301100 301101 301102 301103 301104 301105 301106 301107 301108 301109 301110 301111 301112 301113 301114 301115", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3594 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、典韦、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301116, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301117, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400445, "MonsterID": 4713, "MoveID": 1, "NewSeId": 6218, "GainValue": 126107 }, "Configure": { "Times": 3, "ProgressValue": 301118, "TimeValue": 301119, "FailTimes": 301116, "ExchangeID": "14472 14473 14474", "ExchangeProductID": "261391 261396 261392" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 1, "BossID": 1002779, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 2, "BossID": 1002780, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 2, "BossID": 1002781, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4714, "BattleType": 2, "Battlelevel": 3, "BossID": 1002782, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4713, "BattleType": 2, "Battlelevel": 3, "BossID": 1002783, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 3, "BossID": 1002784, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 4, "BossID": 1002785, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 4, "BossID": 1002786, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4714, "BattleType": 2, "Battlelevel": 5, "BossID": 1002787, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4713, "BattleType": 2, "Battlelevel": 5, "BossID": 1002788, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4707, "BattleType": 2, "Battlelevel": 4, "BossID": 1002789, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4711, "BattleType": 2, "Battlelevel": 4, "BossID": 1002790, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4695, "BattleType": 1, "Battlelevel": 5, "BossID": 1002791, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4714, "BattleType": 2, "Battlelevel": 6, "BossID": 1002792, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4713, "BattleType": 2, "Battlelevel": 6, "BossID": 1002793, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726726 1400153_2500005_1726727 1400153_2500005_1726728", "ProductID": "0_0_261393 0_0_261394 0_0_261395", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2501170400, "Finish": 2501170403, "Abandon": 2501170406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2501170410, "Fail": 2501170425 }, "Normal": { "Win": 2501170415, "Fail": 2501170430 }, "Hard": { "Win": 2501170420, "Fail": 2501170435 } }, "Sweep": { "Unlock": 2501170440, "Finish": 2501170443 }, "Achievement": {} }, "ID": 189, "Desc": "20250117 S-伊塔·回溯型" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301120 301121 301122 301123 301124 301125 301126 301127 301128 301129 301130 301131 301132 301133 301134 301135 301136 301137 301138 301139 301140 301141 301142 301143", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4606 4693", "CheckTips": "本关卡不可使用精灵:王之哈莫、加尔鲁特、星光·蘑菇怪" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301144, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301145, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 28, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400455, "MonsterID": 4725, "MoveID": 1, "NewSeId": 6226, "GainValue": 126108 }, "Configure": { "Times": 3, "ProgressValue": 301146, "TimeValue": 301147, "FailTimes": 301144, "ExchangeID": "14491 14492 14493", "ExchangeProductID": "261466 261471 261467" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4607, "BattleType": 2, "Battlelevel": 1, "BossID": 1002794, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4475, "BattleType": 2, "Battlelevel": 2, "BossID": 1002795, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3818, "BattleType": 1, "Battlelevel": 2, "BossID": 1002796, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4008, "BattleType": 2, "Battlelevel": 3, "BossID": 1002797, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4725, "BattleType": 2, "Battlelevel": 3, "BossID": 1002798, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4607, "BattleType": 2, "Battlelevel": 3, "BossID": 1002799, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4475, "BattleType": 2, "Battlelevel": 4, "BossID": 1002800, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3818, "BattleType": 1, "Battlelevel": 4, "BossID": 1002801, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4008, "BattleType": 2, "Battlelevel": 5, "BossID": 1002802, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4725, "BattleType": 2, "Battlelevel": 5, "BossID": 1002803, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4607, "BattleType": 2, "Battlelevel": 4, "BossID": 1002804, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4475, "BattleType": 2, "Battlelevel": 4, "BossID": 1002805, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3818, "BattleType": 1, "Battlelevel": 5, "BossID": 1002806, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4008, "BattleType": 2, "Battlelevel": 6, "BossID": 1002807, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4725, "BattleType": 2, "Battlelevel": 6, "BossID": 1002808, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726816 1400153_2500005_1726817 1400153_2500005_1726818", "ProductID": "0_0_261468 0_0_261469 0_0_261470", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2502070100, "Finish": 2502070103, "Abandon": 2502070106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2502070110, "Fail": 2502070125 }, "Normal": { "Win": 2502070115, "Fail": 2502070130 }, "Hard": { "Win": 2502070120, "Fail": 2502070135 } }, "Sweep": { "Unlock": 2502070140, "Finish": 2502070143 }, "Achievement": {} }, "ID": 190, "Desc": "20250207 S-花灯仙子" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301148 301149 301150 301151 301152 301153 301154 301155 301156 301157 301158 301159 301160 301161 301162 301163 301164 301165 301166 301167 301168 301169 301170 301171", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3594 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、典韦、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301172, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301173, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400456, "MonsterID": 4726, "MoveID": 1, "NewSeId": 6227, "GainValue": 126109 }, "Configure": { "Times": 3, "ProgressValue": 301174, "TimeValue": 301175, "FailTimes": 301172, "ExchangeID": "14495 14496 14497", "ExchangeProductID": "261472 261477 261473" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4724, "BattleType": 2, "Battlelevel": 1, "BossID": 1002809, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4718, "BattleType": 2, "Battlelevel": 2, "BossID": 1002810, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4721, "BattleType": 1, "Battlelevel": 2, "BossID": 1002811, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4717, "BattleType": 2, "Battlelevel": 3, "BossID": 1002812, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4726, "BattleType": 2, "Battlelevel": 3, "BossID": 1002813, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4724, "BattleType": 2, "Battlelevel": 3, "BossID": 1002814, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4718, "BattleType": 2, "Battlelevel": 4, "BossID": 1002815, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4721, "BattleType": 1, "Battlelevel": 4, "BossID": 1002816, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4717, "BattleType": 2, "Battlelevel": 5, "BossID": 1002817, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4726, "BattleType": 2, "Battlelevel": 5, "BossID": 1002818, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4724, "BattleType": 2, "Battlelevel": 4, "BossID": 1002819, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4718, "BattleType": 2, "Battlelevel": 4, "BossID": 1002820, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4721, "BattleType": 1, "Battlelevel": 5, "BossID": 1002821, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4717, "BattleType": 2, "Battlelevel": 6, "BossID": 1002822, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4726, "BattleType": 2, "Battlelevel": 6, "BossID": 1002823, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726822 1400153_2500005_1726823 1400153_2500005_1726824", "ProductID": "0_0_261474 0_0_261475 0_0_261476", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2502140300, "Finish": 2502140303, "Abandon": 2502140306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2502140310, "Fail": 2502140325 }, "Normal": { "Win": 2502140315, "Fail": 2502140330 }, "Hard": { "Win": 2502140320, "Fail": 2502140335 } }, "Sweep": { "Unlock": 2502140340, "Finish": 2502140343 }, "Achievement": {} }, "ID": 191, "Desc": "20250214 S-机魂核心·卡尔玛" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301176 301177 301178 301179 301180 301181 301182 301183 301184 301185 301186 301187 301188 301189 301190 301191 301192 301193 301194 301195 301196 301197 301198 301199", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4649", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、星光·魔焰猩猩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301200, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301201, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400458, "MonsterID": 4728, "MoveID": 1, "NewSeId": 6230, "GainValue": 126110 }, "Configure": { "Times": 3, "ProgressValue": 301202, "TimeValue": 301203, "FailTimes": 301200, "ExchangeID": "14498 14499 14500", "ExchangeProductID": "261484 261489 261485" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 1, "BossID": 1002824, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 2, "BossID": 1002825, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 2, "BossID": 1002826, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 3, "BossID": 1002827, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4728, "BattleType": 2, "Battlelevel": 3, "BossID": 1002828, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 3, "BossID": 1002829, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 4, "BossID": 1002830, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 4, "BossID": 1002831, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 5, "BossID": 1002832, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4728, "BattleType": 2, "Battlelevel": 5, "BossID": 1002833, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4692, "BattleType": 2, "Battlelevel": 4, "BossID": 1002834, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4198, "BattleType": 2, "Battlelevel": 4, "BossID": 1002835, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4690, "BattleType": 1, "Battlelevel": 5, "BossID": 1002836, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 6, "BossID": 1002837, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4728, "BattleType": 2, "Battlelevel": 6, "BossID": 1002838, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726834 1400153_2500005_1726835 1400153_2500005_1726836", "ProductID": "0_0_261486 0_0_261487 0_0_261488", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2502210200, "Finish": 2502210203, "Abandon": 2502210206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2502210210, "Fail": 2502210225 }, "Normal": { "Win": 2502210215, "Fail": 2502210230 }, "Hard": { "Win": 2502210220, "Fail": 2502210235 } }, "Sweep": { "Unlock": 2502210240, "Finish": 2502210243 }, "Achievement": {} }, "ID": 192, "Desc": "20250221 S-考沃莱恩" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301204 301205 301206 301207 301208 301209 301210 301211 301212 301213 301214 301215 301216 301217 301218 301219 301220 301221 301222 301223 301224 301225 301226 301227", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3437 4648", "CheckTips": "本关卡不可使用精灵:王之哈莫、艾欧丽娅、星光·鲁斯王" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301228, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301229, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400459, "MonsterID": 4734, "MoveID": 1, "NewSeId": 6239, "GainValue": 126111 }, "Configure": { "Times": 3, "ProgressValue": 301230, "TimeValue": 301231, "FailTimes": 301228, "ExchangeID": "14506 14507 14508", "ExchangeProductID": "261510 261515 261511" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 1, "BossID": 1002839, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 2, "BossID": 1002840, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4731, "BattleType": 1, "Battlelevel": 2, "BossID": 1002841, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4732, "BattleType": 2, "Battlelevel": 3, "BossID": 1002842, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4734, "BattleType": 2, "Battlelevel": 3, "BossID": 1002843, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 3, "BossID": 1002844, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 4, "BossID": 1002845, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4731, "BattleType": 1, "Battlelevel": 4, "BossID": 1002846, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4732, "BattleType": 2, "Battlelevel": 5, "BossID": 1002847, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4734, "BattleType": 2, "Battlelevel": 5, "BossID": 1002848, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4690, "BattleType": 2, "Battlelevel": 4, "BossID": 1002849, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4693, "BattleType": 2, "Battlelevel": 4, "BossID": 1002850, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4731, "BattleType": 1, "Battlelevel": 5, "BossID": 1002851, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4732, "BattleType": 2, "Battlelevel": 6, "BossID": 1002852, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4734, "BattleType": 2, "Battlelevel": 6, "BossID": 1002853, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726870 1400153_2500005_1726871 1400153_2500005_1726872", "ProductID": "0_0_261512 0_0_261513 0_0_261514", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2503070100, "Finish": 2503070103, "Abandon": 2503070106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2503070110, "Fail": 2503070125 }, "Normal": { "Win": 2503070115, "Fail": 2503070130 }, "Hard": { "Win": 2503070120, "Fail": 2503070135 } }, "Sweep": { "Unlock": 2503070140, "Finish": 2503070143 }, "Achievement": {} }, "ID": 193, "Desc": "20250307 S-参天巨型仙人掌" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301232 301233 301234 301235 301236 301237 301238 301239 301240 301241 301242 301243 301244 301245 301246 301247 301248 301249 301250 301251 301252 301253 301254 301255", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4647 4344 3711", "CheckTips": "本关卡不可使用精灵:星光·丽莎布布、潘克多斯、圣光莫妮卡" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301256, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301257, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400460, "MonsterID": 4736, "MoveID": 1, "NewSeId": 6241, "GainValue": 126112 }, "Configure": { "Times": 3, "ProgressValue": 301258, "TimeValue": 301259, "FailTimes": 301256, "ExchangeID": "14511 14512 14513", "ExchangeProductID": "261557 261562 261558" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 1, "BossID": 1002854, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 2, "BossID": 1002855, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4683, "BattleType": 1, "Battlelevel": 2, "BossID": 1002856, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 3, "BossID": 1002857, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 3, "BossID": 1002858, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 3, "BossID": 1002859, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 4, "BossID": 1002860, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4683, "BattleType": 1, "Battlelevel": 4, "BossID": 1002861, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 5, "BossID": 1002862, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 5, "BossID": 1002863, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 4, "BossID": 1002864, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4686, "BattleType": 2, "Battlelevel": 4, "BossID": 1002865, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4683, "BattleType": 1, "Battlelevel": 5, "BossID": 1002866, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4684, "BattleType": 2, "Battlelevel": 6, "BossID": 1002867, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 6, "BossID": 1002868, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726917 1400153_2500005_1726918 1400153_2500005_1726919", "ProductID": "0_0_261559 0_0_261560 0_0_261561", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2503140100, "Finish": 2503140103, "Abandon": 2503140106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2503140110, "Fail": 2503140125 }, "Normal": { "Win": 2503140115, "Fail": 2503140130 }, "Hard": { "Win": 2503140120, "Fail": 2503140135 } }, "Sweep": { "Unlock": 2503140140, "Finish": 2503140143 }, "Achievement": {} }, "ID": 194, "Desc": "20250314 S-霆流·希拉" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301260 301261 301262 301263 301264 301265 301266 301267 301268 301269 301270 301271 301272 301273 301274 301275 301276 301277 301278 301279 301280 301281 301282 301283", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4648 4344 3894", "CheckTips": "本关卡不可使用精灵:星光·鲁斯王、潘克多斯、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301284, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301285, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400462, "MonsterID": 4738, "MoveID": 1, "NewSeId": 6244, "GainValue": 126113 }, "Configure": { "Times": 3, "ProgressValue": 301286, "TimeValue": 301287, "FailTimes": 301284, "ExchangeID": "14517 14518 14519", "ExchangeProductID": "261566 261571 261567" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 1, "BossID": 1002869, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 2, "BossID": 1002870, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4739, "BattleType": 1, "Battlelevel": 2, "BossID": 1002871, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 3, "BossID": 1002872, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 3, "BossID": 1002873, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 3, "BossID": 1002874, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 4, "BossID": 1002875, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4739, "BattleType": 1, "Battlelevel": 4, "BossID": 1002876, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 5, "BossID": 1002877, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 5, "BossID": 1002878, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 4, "BossID": 1002879, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4649, "BattleType": 2, "Battlelevel": 4, "BossID": 1002880, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4739, "BattleType": 1, "Battlelevel": 5, "BossID": 1002881, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 6, "BossID": 1002882, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 6, "BossID": 1002883, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726933 1400153_2500005_1726934 1400153_2500005_1726935", "ProductID": "0_0_261568 0_0_261569 0_0_261570", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2503210200, "Finish": 2503210203, "Abandon": 2503210206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2503210210, "Fail": 2503210225 }, "Normal": { "Win": 2503210215, "Fail": 2503210230 }, "Hard": { "Win": 2503210220, "Fail": 2503210235 } }, "Sweep": { "Unlock": 2503210240, "Finish": 2503210243 }, "Achievement": {} }, "ID": 195, "Desc": "20250321 S-绮芒·蝠迪" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301288 301289 301290 301291 301292 301293 301294 301295 301296 301297 301298 301299 301300 301301 301302 301303 301304 301305 301306 301307 301308 301309 301310 301311", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3435", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、伊丽莎白" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301312, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301313, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400463, "MonsterID": 4739, "MoveID": 1, "NewSeId": 6245, "GainValue": 126114 }, "Configure": { "Times": 3, "ProgressValue": 301314, "TimeValue": 301315, "FailTimes": 301312, "ExchangeID": "14520 14521 14522", "ExchangeProductID": "261572 261577 261573" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 1, "BossID": 1002884, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 2, "BossID": 1002885, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 2, "BossID": 1002886, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 3, "BossID": 1002887, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 3, "BossID": 1002888, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 3, "BossID": 1002889, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 4, "BossID": 1002890, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 4, "BossID": 1002891, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 5, "BossID": 1002892, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 5, "BossID": 1002893, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4648, "BattleType": 2, "Battlelevel": 4, "BossID": 1002894, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4647, "BattleType": 2, "Battlelevel": 4, "BossID": 1002895, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 5, "BossID": 1002896, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 6, "BossID": 1002897, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 6, "BossID": 1002898, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726939 1400153_2500005_1726940 1400153_2500005_1726941", "ProductID": "0_0_261574 0_0_261575 0_0_261576", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2503210400, "Finish": 2503210403, "Abandon": 2503210406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2503210410, "Fail": 2503210425 }, "Normal": { "Win": 2503210415, "Fail": 2503210430 }, "Hard": { "Win": 2503210420, "Fail": 2503210435 } }, "Sweep": { "Unlock": 2503210440, "Finish": 2503210443 }, "Achievement": {} }, "ID": 196, "Desc": "20250321 S-绒霜·柯蓝" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301316 301317 301318 301319 301320 301321 301322 301323 301324 301325 301326 301327 301328 301329 301330 301331 301332 301333 301334 301335 301336 301337 301338 301339", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4606 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、加尔鲁特、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301340, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301341, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400464, "MonsterID": 4740, "MoveID": 1, "NewSeId": 6246, "GainValue": 126115 }, "Configure": { "Times": 3, "ProgressValue": 301342, "TimeValue": 301343, "FailTimes": 301340, "ExchangeID": "14524 14525 14526", "ExchangeProductID": "261583 261588 261584" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 1, "BossID": 1002899, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 2, "BossID": 1002900, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4738, "BattleType": 1, "Battlelevel": 2, "BossID": 1002901, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 3, "BossID": 1002902, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 3, "BossID": 1002903, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 3, "BossID": 1002904, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 4, "BossID": 1002905, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4738, "BattleType": 1, "Battlelevel": 4, "BossID": 1002906, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 5, "BossID": 1002907, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 5, "BossID": 1002908, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 93, "BattleType": 2, "Battlelevel": 4, "BossID": 1002909, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 4, "BossID": 1002910, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4738, "BattleType": 1, "Battlelevel": 5, "BossID": 1002911, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4736, "BattleType": 2, "Battlelevel": 6, "BossID": 1002912, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 6, "BossID": 1002913, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726952 1400153_2500005_1726953 1400153_2500005_1726954", "ProductID": "0_0_261585 0_0_261586 0_0_261587", "RuleID": "6 6 6" }, "Stat": { "Battle": {}, "Exchange": {}, "Task": { "Easy": {}, "Normal": {}, "Hard": {} }, "Sweep": {}, "Achievement": {} }, "ID": 197, "Desc": "20250328 S-幽阑·执冥" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301344 301345 301346 301347 301348 301349 301350 301351 301352 301353 301354 301355 301356 301357 301358 301359 301360 301361 301362 301363 301364 301365 301366 301367", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4606 3437", "CheckTips": "本关卡不可使用精灵:王之哈莫、加尔鲁特、艾欧丽娅" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301368, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301369, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 29, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400465, "MonsterID": 4743, "MoveID": 1, "NewSeId": 6251, "GainValue": 126116 }, "Configure": { "Times": 3, "ProgressValue": 301370, "TimeValue": 301371, "FailTimes": 301368, "ExchangeID": "14530 14531 14532", "ExchangeProductID": "261594 261599 261595" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 1277, "BattleType": 2, "Battlelevel": 1, "BossID": 1002914, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 2865, "BattleType": 2, "Battlelevel": 2, "BossID": 1002915, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4742, "BattleType": 1, "Battlelevel": 2, "BossID": 1002916, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 3, "BossID": 1002917, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4743, "BattleType": 2, "Battlelevel": 3, "BossID": 1002918, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 1277, "BattleType": 2, "Battlelevel": 3, "BossID": 1002919, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 2865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002920, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4742, "BattleType": 1, "Battlelevel": 4, "BossID": 1002921, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 5, "BossID": 1002922, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4743, "BattleType": 2, "Battlelevel": 5, "BossID": 1002923, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 1277, "BattleType": 2, "Battlelevel": 4, "BossID": 1002924, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 2865, "BattleType": 2, "Battlelevel": 4, "BossID": 1002925, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4742, "BattleType": 1, "Battlelevel": 5, "BossID": 1002926, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 6, "BossID": 1002927, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4743, "BattleType": 2, "Battlelevel": 6, "BossID": 1002928, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726963 1400153_2500005_1726964 1400153_2500005_1726965", "ProductID": "0_0_261596 0_0_261597 0_0_261598", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2504030300, "Finish": 2504030303, "Abandon": 2504030306 }, "Exchange": {}, "Task": { "Easy": { "Win": 2504030310, "Fail": 2504030325 }, "Normal": { "Win": 2504030315, "Fail": 2504030330 }, "Hard": { "Win": 2504030320, "Fail": 2504030335 } }, "Sweep": { "Unlock": 2504030340, "Finish": 2504030343 }, "Achievement": {} }, "ID": 198, "Desc": "20250403 S-星光·纳多雷" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301372 301373 301374 301375 301376 301377 301378 301379 301380 301381 301382 301383 301384 301385 301386 301387 301388 301389 301390 301391 301392 301393 301394 301395", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4606 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、加尔鲁特、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301396, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301397, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400466, "MonsterID": 4744, "MoveID": 1, "NewSeId": 6249, "GainValue": 126117 }, "Configure": { "Times": 3, "ProgressValue": 301398, "TimeValue": 301399, "FailTimes": 301396, "ExchangeID": "14533 14534 14535", "ExchangeProductID": "261600 261605 261601" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 1, "BossID": 1002929, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 2, "BossID": 1002930, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 2, "BossID": 1002931, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 3, "BossID": 1002932, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 3, "BossID": 1002933, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 3, "BossID": 1002934, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 4, "BossID": 1002935, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 4, "BossID": 1002936, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 5, "BossID": 1002937, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 5, "BossID": 1002938, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4738, "BattleType": 2, "Battlelevel": 4, "BossID": 1002939, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4740, "BattleType": 2, "Battlelevel": 4, "BossID": 1002940, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4736, "BattleType": 1, "Battlelevel": 5, "BossID": 1002941, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4739, "BattleType": 2, "Battlelevel": 6, "BossID": 1002942, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4744, "BattleType": 2, "Battlelevel": 6, "BossID": 1002943, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726969 1400153_2500005_1726970 1400153_2500005_1726971", "ProductID": "0_0_261602 0_0_261603 0_0_261604", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2504030100, "Finish": 2504030103, "Abandon": 2504030106 }, "Exchange": {}, "Task": { "Easy": { "Win": 2504030110, "Fail": 2504030125 }, "Normal": { "Win": 2504030115, "Fail": 2504030130 }, "Hard": { "Win": 2504030120, "Fail": 2504030135 } }, "Sweep": { "Unlock": 2504030140, "Finish": 2504030143 }, "Achievement": {} }, "ID": 199, "Desc": "20250403 S-皎梦·悠悠" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301400 301401 301402 301403 301404 301405 301406 301407 301408 301409 301410 301411 301412 301413 301414 301415 301416 301417 301418 301419 301420 301421 301422 301423", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3999 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、飒雷孤影·喵佐、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301424, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301425, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400467, "MonsterID": 4746, "MoveID": 1, "NewSeId": 6253, "GainValue": 126118 }, "Configure": { "Times": 3, "ProgressValue": 301426, "TimeValue": 301427, "FailTimes": 301424, "ExchangeID": "14536 14537 14538", "ExchangeProductID": "261607 261612 261608" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 1822, "BattleType": 2, "Battlelevel": 1, "BossID": 1002944, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 2, "BossID": 1002945, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4145, "BattleType": 1, "Battlelevel": 2, "BossID": 1002946, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4721, "BattleType": 2, "Battlelevel": 3, "BossID": 1002947, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 3, "BossID": 1002948, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 1822, "BattleType": 2, "Battlelevel": 3, "BossID": 1002949, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002950, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4145, "BattleType": 1, "Battlelevel": 4, "BossID": 1002951, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4721, "BattleType": 2, "Battlelevel": 5, "BossID": 1002952, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 5, "BossID": 1002953, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 1822, "BattleType": 2, "Battlelevel": 4, "BossID": 1002954, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002955, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4145, "BattleType": 1, "Battlelevel": 5, "BossID": 1002956, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4721, "BattleType": 2, "Battlelevel": 6, "BossID": 1002957, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 6, "BossID": 1002958, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726981 1400153_2500005_1726982 1400153_2500005_1726983", "ProductID": "0_0_261609 0_0_261610 0_0_261611", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2504110400, "Finish": 2504110403, "Abandon": 2504110406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2504110410, "Fail": 2504110425 }, "Normal": { "Win": 2504110415, "Fail": 2504110430 }, "Hard": { "Win": 2504110420, "Fail": 2504110435 } }, "Sweep": { "Unlock": 2504110440, "Finish": 2504110443 }, "Achievement": {} }, "ID": 200, "Desc": "20250411 S-王之查尔顿" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301428 301429 301430 301431 301432 301433 301434 301435 301436 301437 301438 301439 301440 301441 301442 301443 301444 301445 301446 301447 301448 301449 301450 301451", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3594", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、典韦" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301452, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301453, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400480, "MonsterID": 4748, "MoveID": 1, "NewSeId": 6255, "GainValue": 126119 }, "Configure": { "Times": 3, "ProgressValue": 301454, "TimeValue": 301455, "FailTimes": 301452, "ExchangeID": "14539 14540 14541", "ExchangeProductID": "261615 261620 261616" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 1, "BossID": 1002959, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3086, "BattleType": 2, "Battlelevel": 2, "BossID": 1002960, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3577, "BattleType": 1, "Battlelevel": 2, "BossID": 1002961, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 3, "BossID": 1002962, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 3, "BossID": 1002963, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 3, "BossID": 1002964, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3086, "BattleType": 2, "Battlelevel": 4, "BossID": 1002965, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3577, "BattleType": 1, "Battlelevel": 4, "BossID": 1002966, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 5, "BossID": 1002967, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 5, "BossID": 1002968, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 2705, "BattleType": 2, "Battlelevel": 4, "BossID": 1002969, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3086, "BattleType": 2, "Battlelevel": 4, "BossID": 1002970, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3577, "BattleType": 1, "Battlelevel": 5, "BossID": 1002971, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 6, "BossID": 1002972, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 6, "BossID": 1002973, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1726995 1400153_2500005_1726996 1400153_2500005_1726997", "ProductID": "0_0_261617 0_0_261618 0_0_261619", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2504170400, "Finish": 2504170403, "Abandon": 2504170406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2504170410, "Fail": 2504170425 }, "Normal": { "Win": 2504170415, "Fail": 2504170430 }, "Hard": { "Win": 2504170420, "Fail": 2504170435 } }, "Sweep": { "Unlock": 2504170440, "Finish": 2504170443 }, "Achievement": {} }, "ID": 201, "Desc": "20250418 S-超算鲁比克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301456 301457 301458 301459 301460 301461 301462 301463 301464 301465 301466 301467 301468 301469 301470 301471 301472 301473 301474 301475 301476 301477 301478 301479", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4606 4647", "CheckTips": "本关卡不可使用精灵:王之哈莫、加尔鲁特、星光·丽莎布布" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301480, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301481, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400481, "MonsterID": 4752, "MoveID": 1, "NewSeId": 6257, "GainValue": 126120 }, "Configure": { "Times": 3, "ProgressValue": 301482, "TimeValue": 301483, "FailTimes": 301480, "ExchangeID": "14545 14546 14547", "ExchangeProductID": "261632 261637 261633" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 300, "BattleType": 2, "Battlelevel": 1, "BossID": 1002974, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 2, "BossID": 1002975, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4748, "BattleType": 1, "Battlelevel": 2, "BossID": 1002976, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4749, "BattleType": 2, "Battlelevel": 3, "BossID": 1002977, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4752, "BattleType": 2, "Battlelevel": 3, "BossID": 1002978, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 300, "BattleType": 2, "Battlelevel": 3, "BossID": 1002979, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 4, "BossID": 1002980, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4748, "BattleType": 1, "Battlelevel": 4, "BossID": 1002981, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4749, "BattleType": 2, "Battlelevel": 5, "BossID": 1002982, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4752, "BattleType": 2, "Battlelevel": 5, "BossID": 1002983, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 300, "BattleType": 2, "Battlelevel": 4, "BossID": 1002984, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 4, "BossID": 1002985, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4748, "BattleType": 1, "Battlelevel": 5, "BossID": 1002986, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4749, "BattleType": 2, "Battlelevel": 6, "BossID": 1002987, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4752, "BattleType": 2, "Battlelevel": 6, "BossID": 1002988, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727020 1400153_2500005_1727021 1400153_2500005_1727022", "ProductID": "0_0_261634 0_0_261635 0_0_261636", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2505010200, "Finish": 2505010203, "Abandon": 2505010206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2505010210, "Fail": 2505010225 }, "Normal": { "Win": 2505010215, "Fail": 2505010230 }, "Hard": { "Win": 2505010220, "Fail": 2505010235 } }, "Sweep": { "Unlock": 2505010240, "Finish": 2505010243 }, "Achievement": {} }, "ID": 202, "TimeFlag": 2544, "Desc": "20250502 S-镇魂约凡撒" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301484 301485 301486 301487 301488 301489 301490 301491 301492 301493 301494 301495 301496 301497 301498 301499 301500 301501 301502 301503 301504 301505 301506 301507", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4648 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、星光·鲁斯王、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301508, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301509, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 30, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400482, "MonsterID": 4753, "MoveID": 1, "NewSeId": 6259, "GainValue": 126121 }, "Configure": { "Times": 3, "ProgressValue": 301510, "TimeValue": 301511, "FailTimes": 301508, "ExchangeID": "14550 14551 14552", "ExchangeProductID": "261663 261668 261664" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 1, "BossID": 1002989, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 2, "BossID": 1002990, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4749, "BattleType": 1, "Battlelevel": 2, "BossID": 1002991, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3577, "BattleType": 2, "Battlelevel": 3, "BossID": 1002992, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4753, "BattleType": 2, "Battlelevel": 3, "BossID": 1002993, "Desc": "【有点难的敌人,先制+3,体力过低时恢复所有体力,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 3, "BossID": 1002994, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 4, "BossID": 1002995, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4749, "BattleType": 1, "Battlelevel": 4, "BossID": 1002996, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3577, "BattleType": 2, "Battlelevel": 5, "BossID": 1002997, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4753, "BattleType": 2, "Battlelevel": 5, "BossID": 1002998, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4748, "BattleType": 2, "Battlelevel": 4, "BossID": 1002999, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4746, "BattleType": 2, "Battlelevel": 4, "BossID": 1003000, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4749, "BattleType": 1, "Battlelevel": 5, "BossID": 1003001, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3577, "BattleType": 2, "Battlelevel": 6, "BossID": 1003002, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4753, "BattleType": 2, "Battlelevel": 6, "BossID": 1003003, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727053 1400153_2500005_1727054 1400153_2500005_1727055", "ProductID": "0_0_261665 0_0_261666 0_0_261667", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2505092200, "Finish": 2505092203, "Abandon": 2505092206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2505092210, "Fail": 2505092225 }, "Normal": { "Win": 2505092215, "Fail": 2505092230 }, "Hard": { "Win": 2505092220, "Fail": 2505092235 } }, "Sweep": { "Unlock": 2505092240, "Finish": 2505092243 }, "Achievement": {} }, "ID": 203, "Desc": "20250509 S-命运玛酷索" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301512 301513 301514 301515 301516 301517 301518 301519 301520 301521 301522 301523 301524 301525 301526 301527 301528 301529 301530 301531 301532 301533 301534 301535", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4463 4647 3894", "CheckTips": "本关卡不可使用精灵:斯克鲁恩、星光·丽莎布布、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301536, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301537, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400489, "MonsterID": 4755, "MoveID": 1, "NewSeId": 6268, "GainValue": 126122 }, "Configure": { "Times": 3, "ProgressValue": 301538, "TimeValue": 301539, "FailTimes": 301536, "ExchangeID": "14553 14554 14555", "ExchangeProductID": "261675 261680 261676" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 1649, "BattleType": 2, "Battlelevel": 1, "BossID": 1003004, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 2, "BossID": 1003005, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 2, "BossID": 1003006, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 3, "BossID": 1003007, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 3, "BossID": 1003008, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 1649, "BattleType": 2, "Battlelevel": 3, "BossID": 1003009, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003010, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 4, "BossID": 1003011, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 5, "BossID": 1003012, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 5, "BossID": 1003013, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 1649, "BattleType": 2, "Battlelevel": 4, "BossID": 1003014, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003015, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 5, "BossID": 1003016, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 6, "BossID": 1003017, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 6, "BossID": 1003018, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727066 1400153_2500005_1727067 1400153_2500005_1727068", "ProductID": "0_0_261677 0_0_261678 0_0_261679", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2505150200, "Finish": 2505150203, "Abandon": 2505150206 }, "Exchange": {}, "Task": { "Easy": { "Win": 2505150210, "Fail": 2505150225 }, "Normal": { "Win": 2505150215, "Fail": 2505150230 }, "Hard": { "Win": 2505150220, "Fail": 2505150235 } }, "Sweep": { "Unlock": 2505150240, "Finish": 2505150243 }, "Achievement": {} }, "ID": 204, "Desc": "20250516 S-梦魇尼斯克" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301540 301541 301542 301543 301544 301545 301546 301547 301548 301549 301550 301551 301552 301553 301554 301555 301556 301557 301558 301559 301560 301561 301562 301563", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4463 4648 3894", "CheckTips": "本关卡不可使用精灵:斯克鲁恩、星光·鲁斯王、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301564, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301565, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400490, "MonsterID": 4756, "MoveID": 1, "NewSeId": 6269, "GainValue": 126123 }, "Configure": { "Times": 3, "ProgressValue": 301566, "TimeValue": 301567, "FailTimes": 301564, "ExchangeID": "14558 14559 14560", "ExchangeProductID": "261683 261688 261684" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 1, "BossID": 1003019, "Desc": "【简单的敌人】" }, { "ID": 2, "BattleBoss": 3639, "BattleType": 2, "Battlelevel": 2, "BossID": 1003020, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3634, "BattleType": 1, "Battlelevel": 2, "BossID": 1003021, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 3, "BossID": 1003022, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 3, "BossID": 1003023, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 3, "BossID": 1003024, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3639, "BattleType": 2, "Battlelevel": 4, "BossID": 1003025, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3634, "BattleType": 1, "Battlelevel": 4, "BossID": 1003026, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 5, "BossID": 1003027, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 5, "BossID": 1003028, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003029, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3639, "BattleType": 2, "Battlelevel": 4, "BossID": 1003030, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3634, "BattleType": 1, "Battlelevel": 5, "BossID": 1003031, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 6, "BossID": 1003032, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 6, "BossID": 1003033, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727075 1400153_2500005_1727076 1400153_2500005_1727077", "ProductID": "0_0_261685 0_0_261686 0_0_261687", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2505220600, "Finish": 2505220603, "Abandon": 2505220606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2505220610, "Fail": 2505220625 }, "Normal": { "Win": 2505220615, "Fail": 2505220630 }, "Hard": { "Win": 2505220620, "Fail": 2505220635 } }, "Sweep": { "Unlock": 2505220640, "Finish": 2505220643 }, "Achievement": {} }, "ID": 205, "Desc": "20250523 S-梦魇塔奇拉顿" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301568 301569 301570 301571 301572 301573 301574 301575 301576 301577 301578 301579 301580 301581 301582 301583 301584 301585 301586 301587 301588 301589 301590 301591", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4463 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、斯克鲁恩、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301592, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301593, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400492, "MonsterID": 4763, "MoveID": 1, "NewSeId": 6276, "GainValue": 126124 }, "Configure": { "Times": 3, "ProgressValue": 301594, "TimeValue": 301595, "FailTimes": 301592, "ExchangeID": "14567 14568 14569", "ExchangeProductID": "261738 261743 261739" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4757, "BattleType": 2, "Battlelevel": 1, "BossID": 1003034, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4758, "BattleType": 2, "Battlelevel": 2, "BossID": 1003035, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4761, "BattleType": 1, "Battlelevel": 2, "BossID": 1003036, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4762, "BattleType": 2, "Battlelevel": 3, "BossID": 1003037, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4763, "BattleType": 2, "Battlelevel": 3, "BossID": 1003038, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4757, "BattleType": 2, "Battlelevel": 3, "BossID": 1003039, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4758, "BattleType": 2, "Battlelevel": 4, "BossID": 1003040, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4761, "BattleType": 1, "Battlelevel": 4, "BossID": 1003041, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4762, "BattleType": 2, "Battlelevel": 5, "BossID": 1003042, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4763, "BattleType": 2, "Battlelevel": 5, "BossID": 1003043, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4757, "BattleType": 2, "Battlelevel": 4, "BossID": 1003044, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4758, "BattleType": 2, "Battlelevel": 4, "BossID": 1003045, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4761, "BattleType": 1, "Battlelevel": 5, "BossID": 1003046, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4762, "BattleType": 2, "Battlelevel": 6, "BossID": 1003047, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4763, "BattleType": 2, "Battlelevel": 6, "BossID": 1003048, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727144 1400153_2500005_1727145 1400153_2500005_1727146", "ProductID": "0_0_261740 0_0_261741 0_0_261742", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2506050600, "Finish": 2506050603, "Abandon": 2506050606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2506050609, "Fail": 2506050624 }, "Normal": { "Win": 2506050614, "Fail": 2506050629 }, "Hard": { "Win": 2506050619, "Fail": 2506050634 } }, "Sweep": { "Unlock": 2506050639, "Finish": 2506050642 }, "Achievement": {} }, "ID": 206, "Desc": "20250606 S-魇魔" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301596 301597 301598 301599 301600 301601 301602 301603 301604 301605 301606 301607 301608 301609 301610 301611 301612 301613 301614 301615 301616 301617 301618 301619", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4648 3221", "CheckTips": "本关卡不可使用精灵:王之哈莫、星光·鲁斯王、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301620, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301621, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400494, "MonsterID": 4780, "MoveID": 1, "NewSeId": 6278, "GainValue": 126125 }, "Configure": { "Times": 3, "ProgressValue": 301622, "TimeValue": 301623, "FailTimes": 301620, "ExchangeID": "14572 14573 14574", "ExchangeProductID": "261804 261809 261805" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 1, "BossID": 1003049, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 2, "BossID": 1003050, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 2, "BossID": 1003051, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 3, "BossID": 1003052, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 3, "BossID": 1003053, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 3, "BossID": 1003054, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003055, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 4, "BossID": 1003056, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 5, "BossID": 1003057, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 5, "BossID": 1003058, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3634, "BattleType": 2, "Battlelevel": 4, "BossID": 1003059, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003060, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 3639, "BattleType": 1, "Battlelevel": 5, "BossID": 1003061, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 6, "BossID": 1003062, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 6, "BossID": 1003063, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727248 1400153_2500005_1727249 1400153_2500005_1727250", "ProductID": "0_0_261806 0_0_261807 0_0_261808", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2506260800, "Finish": 2506260803, "Abandon": 2506260806 }, "Exchange": {}, "Task": { "Easy": { "Win": 2506260810, "Fail": 2506260825 }, "Normal": { "Win": 2506260815, "Fail": 2506260830 }, "Hard": { "Win": 2506260820, "Fail": 2506260835 } }, "Sweep": { "Unlock": 2506260840, "Finish": 2506260843 }, "Achievement": {} }, "ID": 207, "Desc": "20250629 S-布贝巴拉" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301624 301625 301626 301627 301628 301629 301630 301631 301632 301633 301634 301635 301636 301637 301638 301639 301640 301641 301642 301643 301644 301645 301646 301647", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 3435 4606", "CheckTips": "本关卡不可使用精灵:王之哈莫、伊丽莎白、加尔鲁特" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301648, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301649, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400495, "MonsterID": 4782, "MoveID": 1, "NewSeId": 6280, "GainValue": 126126 }, "Configure": { "Times": 3, "ProgressValue": 301650, "TimeValue": 301651, "FailTimes": 301648, "ExchangeID": "14575 14576 14577", "ExchangeProductID": "261826 261831 261827" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 1, "BossID": 1003064, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 2, "BossID": 1003065, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 2, "BossID": 1003066, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 3, "BossID": 1003067, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 3, "BossID": 1003068, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 3, "BossID": 1003069, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 4, "BossID": 1003070, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 4, "BossID": 1003071, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 5, "BossID": 1003072, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 5, "BossID": 1003073, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 4, "BossID": 1003074, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 4, "BossID": 1003075, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 5, "BossID": 1003076, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 6, "BossID": 1003077, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 6, "BossID": 1003078, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727275 1400153_2500005_1727276 1400153_2500005_1727277", "ProductID": "0_0_261828 0_0_261829 0_0_261830", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2507030500, "Finish": 2507030503, "Abandon": 2507030506 }, "Exchange": {}, "Task": { "Easy": { "Win": 2507030510, "Fail": 2507030525 }, "Normal": { "Win": 2507030515, "Fail": 2507030530 }, "Hard": { "Win": 2507030520, "Fail": 2507030535 } }, "Sweep": { "Unlock": 2507030540, "Finish": 2507030543 }, "Achievement": {} }, "ID": 208, "Desc": "2025704 S-鞘盾龙鱼" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301652 301653 301654 301655 301656 301657 301658 301659 301660 301661 301662 301663 301664 301665 301666 301667 301668 301669 301670 301671 301672 301673 301674 301675", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301676, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301677, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400496, "MonsterID": 4783, "MoveID": 1, "NewSeId": 6281, "GainValue": 126127 }, "Configure": { "Times": 3, "ProgressValue": 301678, "TimeValue": 301679, "FailTimes": 301676, "ExchangeID": "14579 14580 14581", "ExchangeProductID": "261832 261837 261833" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 1, "BossID": 1003079, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 2, "BossID": 1003080, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4782, "BattleType": 1, "Battlelevel": 2, "BossID": 1003081, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 3, "BossID": 1003082, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 3, "BossID": 1003083, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 3, "BossID": 1003084, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 4, "BossID": 1003085, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4782, "BattleType": 1, "Battlelevel": 4, "BossID": 1003086, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 5, "BossID": 1003087, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 5, "BossID": 1003088, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4755, "BattleType": 2, "Battlelevel": 4, "BossID": 1003089, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4756, "BattleType": 2, "Battlelevel": 4, "BossID": 1003090, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4782, "BattleType": 1, "Battlelevel": 5, "BossID": 1003091, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 6, "BossID": 1003092, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4783, "BattleType": 2, "Battlelevel": 6, "BossID": 1003093, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727281 1400153_2500005_1727282 1400153_2500005_1727283", "ProductID": "0_0_261834 0_0_261835 0_0_261836", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2507030700, "Finish": 2507030703, "Abandon": 2507030706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2507030710, "Fail": 2507030725 }, "Normal": { "Win": 2507030715, "Fail": 2507030730 }, "Hard": { "Win": 2507030720, "Fail": 2507030735 } }, "Sweep": { "Unlock": 2507030740, "Finish": 2507030743 }, "Achievement": {} }, "ID": 209, "Desc": "2025704 S-斯弗洛浦亚" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301680 301681 301682 301683 301684 301685 301686 301687 301688 301689 301690 301691 301692 301693 301694 301695 301696 301697 301698 301699 301700 301701 301702 301703", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "4344 4648 3221", "CheckTips": "本关卡不可使用精灵:潘克多斯、星光·鲁斯王、四九圣尊(特训)" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301704, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301705, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400497, "MonsterID": 4784, "MoveID": 1, "NewSeId": 6284, "GainValue": 126128 }, "Configure": { "Times": 3, "ProgressValue": 301706, "TimeValue": 301707, "FailTimes": 301704, "ExchangeID": "14583 14584 14585", "ExchangeProductID": "261839 261844 261840", "needmon": 4786 }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 1230, "BattleType": 2, "Battlelevel": 1, "BossID": 1003094, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 2, "BossID": 1003095, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 2, "BossID": 1003096, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 3, "BossID": 1003097, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 3, "BossID": 1003098, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 1230, "BattleType": 2, "Battlelevel": 3, "BossID": 1003099, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 4, "BossID": 1003100, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 4, "BossID": 1003101, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 5, "BossID": 1003102, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 5, "BossID": 1003103, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 1230, "BattleType": 2, "Battlelevel": 4, "BossID": 1003104, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4782, "BattleType": 2, "Battlelevel": 4, "BossID": 1003105, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 5, "BossID": 1003106, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4780, "BattleType": 2, "Battlelevel": 6, "BossID": 1003107, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 6, "BossID": 1003108, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727305 1400153_2500005_1727306 1400153_2500005_1727307", "ProductID": "0_0_261841 0_0_261842 0_0_261843", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2507100400, "Finish": 2507100403, "Abandon": 2507100406 }, "Exchange": {}, "Task": { "Easy": { "Win": 2507100410, "Fail": 2507100425 }, "Normal": { "Win": 2507100415, "Fail": 2507100430 }, "Hard": { "Win": 2507100420, "Fail": 2507100435 } }, "Sweep": { "Unlock": 2507100440, "Finish": 2507100443 }, "Achievement": {} }, "ID": 210, "Desc": "2025711 S-诺尔玛罗" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301708 301709 301710 301711 301712 301713 301714 301715 301716 301717 301718 301719 301720 301721 301722 301723 301724 301725 301726 301727 301728 301729 301730 301731", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4648 3894", "CheckTips": "本关卡不可使用精灵:王之哈莫、星光·鲁斯王、千裳" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301732, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301733, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" } ] }, "Achievement": {}, "Reward": { "ItemID": 2400502, "MonsterID": 4793, "MoveID": 1, "NewSeId": 6287, "GainValue": 126129 }, "Configure": { "Times": 3, "ProgressValue": 301734, "TimeValue": 301735, "FailTimes": 301732, "ExchangeID": "14588 14589 14590", "ExchangeProductID": "261853 261858 261854" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 1, "BossID": 1003109, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 2, "BossID": 1003110, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 2, "BossID": 1003111, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4787, "BattleType": 2, "Battlelevel": 3, "BossID": 1003112, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 3, "BossID": 1003113, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 3, "BossID": 1003114, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003115, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 4, "BossID": 1003116, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4787, "BattleType": 2, "Battlelevel": 5, "BossID": 1003117, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 5, "BossID": 1003118, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 3654, "BattleType": 2, "Battlelevel": 4, "BossID": 1003119, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 3640, "BattleType": 2, "Battlelevel": 4, "BossID": 1003120, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4783, "BattleType": 1, "Battlelevel": 5, "BossID": 1003121, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4787, "BattleType": 2, "Battlelevel": 6, "BossID": 1003122, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 6, "BossID": 1003123, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727325 1400153_2500005_1727326 1400153_2500005_1727327", "ProductID": "0_0_261855 0_0_261856 0_0_261857", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2507240600, "Finish": 2507240603, "Abandon": 2507240606 }, "Exchange": {}, "Task": { "Easy": { "Win": 2507240610, "Fail": 2507240625 }, "Normal": { "Win": 2507240615, "Fail": 2507240630 }, "Hard": { "Win": 2507240620, "Fail": 2507240635 } }, "Sweep": { "Unlock": 2507240640, "Finish": 2507240643 }, "Achievement": {} }, "ID": 211, "Desc": "2025725 S-厄孽提亚" }, { "Rules": { "Rule": [ { "ID": 1, "MouldID": 1, "UserInfo": "301736 301737 301738 301739 301740 301741 301742 301743 301744 301745 301746 301747 301748 301749 301750 301751 301752 301753 301754 301755 301756 301757 301758 301759", "CheckTips": "本关卡在挑战中,不可重复上阵(出战背包派出过的)精灵", "RepeatTips": "背包内以下精灵放入过出战背包,不可重复出战:\\n{0}" }, { "ID": 2, "MouldID": 2, "Args": 6, "CheckTips": "每场battle需要在6回合内击败BOSS,否则battle按失败结算", "FailTips": "很抱歉,战斗未在6回合内结束,结算为失败!" }, { "ID": 3, "MouldID": 3, "Args": "3022 4344 4463", "CheckTips": "本关卡不可使用精灵:王之哈莫、潘克多斯、斯克鲁恩" }, { "ID": 4, "MouldID": 4, "Args": 100, "CheckTips": "出战精灵需等于100级" }, { "ID": 5, "MouldID": 5, "Args": 3, "UserInfo": 301760, "CheckTips": "关卡挑战中的对战累计失败次数>3次,则本轮关卡挑战自动放弃", "FailTips": "很抱歉,本关卡中对战累计失败次数已大于3次,挑战失败!" }, { "ID": 6, "MouldID": 6, "Args": 3, "UserInfo": 301761, "CheckTips": "一天之内连续胜利此难度关卡3次,即可解锁本关卡扫荡功能(需要连续胜利,不可中断)" }, { "ID": 7, "MouldID": 7, "CheckTips": "通关地狱难度则发放成就" } ] }, "Achievement": { "BranchID": 160, "RuleID": 31, "ReachRuleID": 7 }, "Reward": { "ItemID": 2400503, "MonsterID": 4798, "MoveID": 1, "NewSeId": 6290, "GainValue": 126130 }, "Configure": { "Times": 3, "ProgressValue": 301762, "TimeValue": 301763, "FailTimes": 301760, "ExchangeID": "14592 14593 14594", "ExchangeProductID": "261863 261868 261864" }, "EasyBattle": { "Task": [ { "ID": 1, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 1, "BossID": 1003124, "Desc": "【简单的敌人,先制+1】" }, { "ID": 2, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 2, "BossID": 1003125, "Desc": "【普通的敌人,先制+1,每回合附加一定固定伤害】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 2, "BossID": 1003126, "Desc": "【普通的敌人,先制+2,每回合附加一定固定伤害,每回合必定打出致命一击】" }, { "ID": 4, "BattleBoss": 4797, "BattleType": 2, "Battlelevel": 3, "BossID": 1003127, "Desc": "【普通的敌人,先制+3,每回合附加一定固定伤害,每回合消除对手回合类效果,每回合消除对手能力提升状态】" }, { "ID": 5, "BattleBoss": 4798, "BattleType": 2, "Battlelevel": 3, "BossID": 1003128, "Desc": "【有点难的敌人,先制+3,每回合附加一定固定伤害,无法探知其他能力】" } ], "Out": 12, "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "NormalBattle": { "Task": [ { "ID": 1, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 3, "BossID": 1003129, "Desc": "【有点难的敌人,先制+3,闪避率提升了许多,每回合提升自身全部能力值,每回合必定打出致命一击】" }, { "ID": 2, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 4, "BossID": 1003130, "Desc": "【较难的敌人,先制+3,每回合附加一定固定伤害,每回合提升自身全部能力值,体力过低时恢复所有体力】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 4, "BossID": 1003131, "Desc": "【较难的敌人,先制+6,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4797, "BattleType": 2, "Battlelevel": 5, "BossID": 1003132, "Desc": "【十分困难的敌人,每回合附加一定固定伤害,每回合消除对手回合类效果,无法探知其他能力】" }, { "ID": 5, "BattleBoss": 4798, "BattleType": 2, "Battlelevel": 5, "BossID": 1003133, "Desc": "【十分困难的敌人,对手无法使用属性技能,无法探知其他能力】" } ], "Out": 18, "RuleID": "2 1", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "HardBattle": { "Task": [ { "ID": 1, "BattleBoss": 4784, "BattleType": 2, "Battlelevel": 4, "BossID": 1003134, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 2, "BattleBoss": 4793, "BattleType": 2, "Battlelevel": 4, "BossID": 1003135, "Desc": "【较难的敌人,必定先手,免疫瞬杀,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 3, "BattleBoss": 4780, "BattleType": 1, "Battlelevel": 5, "BossID": 1003136, "Desc": "【十分困难的敌人,对手无法使用属性技能,每回合附加一定固定伤害,无法探知其他能力】" }, { "ID": 4, "BattleBoss": 4797, "BattleType": 2, "Battlelevel": 6, "BossID": 1003137, "Desc": "【极难的敌人,无法探知能力】" }, { "ID": 5, "BattleBoss": 4798, "BattleType": 2, "Battlelevel": 6, "BossID": 1003138, "Desc": "【极难的敌人,无法探知能力】" } ], "Out": 36, "RuleID": "1 3 4 5", "TaskStyle": 1, "BattleCnt": 5, "Desc": "依次战胜Battle1-5即可通关" }, "Sweep": { "ItemID": "1400153_2500005_1727335 1400153_2500005_1727336 1400153_2500005_1727337", "ProductID": "0_0_261865 0_0_261866 0_0_261867", "RuleID": "6 6 6" }, "Stat": { "Battle": { "Start": 2507310700, "Finish": 2507310703, "Abandon": 2507310706 }, "Exchange": {}, "Task": { "Easy": { "Win": 2507310710, "Fail": 2507310725 }, "Normal": { "Win": 2507310715, "Fail": 2507310730 }, "Hard": { "Win": 2507310720, "Fail": 2507310735 } }, "Sweep": { "Unlock": 2507310740, "Finish": 2507310743 }, "Achievement": {} }, "ID": 212, "Desc": "20250801 S-霸颚鲛" } ] } }