package controller import ( "blazing/common/data/xmlres" "blazing/common/socket/errorcode" "strings" "blazing/logic/service/fight" "blazing/logic/service/fight/info" "blazing/logic/service/player" "blazing/modules/blazing/model" "github.com/gogf/gf/v2/util/gconv" "github.com/gogf/gf/v2/util/grand" "github.com/samber/lo" ) func processMonID(bm string) string { // 按空格分割字符串 monid := strings.Split(bm, " ") // 过滤分割后可能的空字符串(如连续空格导致的空元素) filtered := make([]string, 0, len(monid)) for _, m := range monid { if m != "" { filtered = append(filtered, m) } } monid = filtered var selected string switch len(monid) { case 0: // 无元素时,可返回空或默认值(根据业务需求调整) selected = "" case 1: // 长度为1时,取第一个(唯一的元素) selected = monid[0] default: // 长度大于1时,随机选取一个 randomIdx := grand.Intn(len(monid)) selected = monid[randomIdx] } return selected } // 挑战地图boss func (h Controller) PlayerFightBoss(data *fight.ChallengeBossInboundInfo, c *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) { if !c.CanFight() { return nil, errorcode.ErrorCodes.ErrSystemError } var mo *model.PetInfo moinfo := &model.PlayerInfo{} var taskid int var cancpet int mdata, ok := xmlres.MonsterMap[int(c.Info.MapID)] if !ok { return nil, errorcode.ErrorCodes.ErrPokemonNotExists } if len(mdata.Bosses) == 0 { return nil, errorcode.ErrorCodes.ErrPokemonNotExists } for _, bc := range mdata.Bosses { if bc.Id == nil { bc.Id = gconv.PtrInt(0) } if (bc.Id == nil && data.BossId == 0) || uint32(*bc.Id) == data.BossId { //打默认第一个boss if bc.TaskID != nil { taskid = *bc.TaskID } for i, bm := range bc.BossMon { mo = model.GenPetInfo( gconv.Int(processMonID(bm.MonID)), 24, //24个体 -1, 0, //野怪没特性 0, bm.Lv) mo.CatchTime = uint32(i) mo.Hp = uint32(bm.Hp) mo.MaxHp = uint32(bm.Hp) for _, v := range strings.Split(bm.NewSeIdxs, " ") { idx := gconv.Uint16(v) eff := xmlres.EffectMAP[int(idx)] args := strings.Split(eff.Args, " ") mo.EffectInfo = append(mo.EffectInfo, model.PetEffectInfo{ Idx: idx, EID: gconv.Uint16(eff.Eid), Args: gconv.Ints(args), }) } moinfo.PetList = append(moinfo.PetList, *mo) } if bc.BossCatchable == 1 { cancpet = xmlres.PetMAP[int(mo.ID)].CatchRate } moinfo.Nick = xmlres.PetMAP[int(mo.ID)].DefName break } } if len(moinfo.PetList) == 0 { return nil, errorcode.ErrorCodes.ErrPokemonNotExists } c.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC c.Fightinfo.Mode = info.BattleMode.MULTI_MODE ai := player.NewAI_player(moinfo) ai.CanCapture = cancpet ai.Prop[0] = 2 fight.NewFight(c, ai, func(foi *info.FightOverInfo) { if taskid != 0 { if foi.Reason == 0 && foi.WinnerId == c.Info.UserID { if c.Info.TaskList[taskid-1] != 3 { c.Info.TaskList[taskid-1] = 3 moinfo.PetList[0].Downgrade(1) PetID := moinfo.PetList[0].ID newm1 := model.GenPetInfo(int(PetID), -1, -1, 0, 0, 1) c.Service.Pet.PetAdd(*newm1) c.SendPackCmd(8004, &info.S2C_GET_BOSS_MONSTER{ BonusID: uint32(taskid), PetID: PetID, CaptureTm: newm1.CatchTime, }) } } } c.Done.Exec(model.MilestoneMode.BOSS, []uint32{c.Info.MapID, data.BossId, uint32(foi.Reason)}, nil) }) return nil, -1 } // 战斗野怪 func (h Controller) OnPlayerFightNpcMonster(data *fight.FightNpcMonsterInboundInfo, c *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) { if !c.CanFight() { return nil, errorcode.ErrorCodes.ErrSystemError } refpet := c.OgreInfo.Data[data.Number] if refpet.Id == 0 { return nil, errorcode.ErrorCodes.ErrPokemonNotExists } mo := model.GenPetInfo( int(refpet.Id), -1, -1, 0, //野怪没特性 int(refpet.Shiny), int(refpet.Lv)) moinfo := &model.PlayerInfo{} moinfo.Nick = xmlres.PetMAP[int(mo.ID)].DefName moinfo.PetList = append(moinfo.PetList, *mo) ai := player.NewAI_player(moinfo) ai.CanCapture = handleNPCFightSpecial(mo.ID) c.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC //打野怪 c.Fightinfo.Mode = info.BattleMode.MULTI_MODE //多人模式 fight.NewFight(c, ai, func(foi *info.FightOverInfo) { c.Done.Exec(model.MilestoneMode.Moster, []uint32{c.Info.MapID, moinfo.PetList[0].ID, uint32(foi.Reason)}, nil) if foi.Reason == 0 && foi.WinnerId == c.Info.UserID { if !c.CanGetExp() { return } exp := uint32(xmlres.PetMAP[int(mo.ID)].YieldingExp) * mo.Level / 7 items := &info.S2C_GET_BOSS_MONSTER{ //EV: 45, EXP: exp * 2, } if refpet.Item != 0 { items.ItemList = c.ItemAdd(model.ItemInfo{ ItemId: refpet.Item, ItemCnt: uint32(grand.Intn(2) + 1), }) } evs := gconv.Uint32s(strings.Split(xmlres.PetMAP[int(mo.ID)].YieldingEV, " ")) items.EV = lo.Sum(evs) c.Info.EVPool += lo.Sum(evs) //给予累计学习力 foi.Winpet.AddEV(evs) c.Info.ExpPool += exp * 4 c.AddPetExp(foi.Winpet, uint32(exp)*2) c.SendPackCmd(8004, items) } }) return nil, -1 } func handleNPCFightSpecial(petid uint32) int { npcPetID := int(petid) petCfg, ok := xmlres.PetMAP[npcPetID] if !ok { // log.Error(context.Background(), "NPC宠物配置不存在", "petID", npcPetID) return 0 } catchRate := gconv.Int(petCfg.CatchRate) return catchRate }