{ "_declaration": { "version": 1, "encoding": "UTF-8", "standalone": "yes" }, "MusicDreamWorldSpiritInfos": { "MusicDreamWorldSpiritInfo": [ { "SpiritID": 1, "SpiritName": "莫布拉", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "2_0_1_11_111_2", "Lv1EffectDesc": "自身被售出时,给随机1位队伍成员+2生命值", "Lv3EffectValue": "2_0_1_12_111_2", "Lv3EffectDesc": "自身被售出时,给随机2位队伍成员+2生命值", "Lv5EffectValue": "2_0_1_15_111_2", "Lv5EffectDesc": "自身被售出时,给所有其他队伍成员+2生命值" }, { "SpiritID": 2, "SpiritName": "赤牙", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "2_0_1_11_112_2", "Lv1EffectDesc": "自身被售出时,给随机1位队伍成员+2攻击力", "Lv3EffectValue": "2_0_1_12_112_2", "Lv3EffectDesc": "自身被售出时,给随机2位队伍成员+2攻击力", "Lv5EffectValue": "2_0_1_15_112_2", "Lv5EffectDesc": "自身被售出时,给所有其他队伍成员+2攻击力" }, { "SpiritID": 3, "SpiritName": "毕兹", "SpiritInitHP": 1, "SpiritInitAttack": 2, "Lv1EffectValue": "5_0_1_1011_131132_1002", "Lv1EffectDesc": "安魂:随机给1位队伍成员临时的+1生命值+2攻击力", "Lv3EffectValue": "5_0_1_1011_131132_2003", "Lv3EffectDesc": "安魂:随机给1位队伍成员临时的+2生命值+3攻击力", "Lv5EffectValue": "5_0_1_1011_131132_3005", "Lv5EffectDesc": "安魂:随机给1位队伍成员临时的+3生命值+5攻击力" }, { "SpiritID": 4, "SpiritName": "卡诺", "SpiritInitHP": 1, "SpiritInitAttack": 3, "Lv1EffectValue": "14_0_0_0_0_1", "Lv1EffectDesc": "自身被售出时,额外获得1乐符币", "Lv3EffectValue": "14_0_0_0_0_2", "Lv3EffectDesc": "自身被售出时,额外获得2乐符币", "Lv5EffectValue": "14_0_0_0_0_3", "Lv5EffectDesc": "自身被售出时,额外获得3乐符币" }, { "SpiritID": 5, "SpiritName": "妮克", "SpiritInitHP": 1, "SpiritInitAttack": 2, "Lv1EffectValue": "4_0_2_1011_231_1", "Lv1EffectDesc": "序曲:随机对1个敌方成员造成1点伤害", "Lv3EffectValue": "4_0_2_1011_231_3", "Lv3EffectDesc": "序曲:随机对1个敌方成员造成3点伤害", "Lv5EffectValue": "4_0_2_1011_231_5", "Lv5EffectDesc": "序曲:随机对1个敌方成员造成5点伤害" }, { "SpiritID": 6, "SpiritName": "影蝠", "SpiritInitHP": 2, "SpiritInitAttack": 1, "Lv1EffectValue": "6_1_1_1_131_1", "Lv1EffectDesc": "狂想:获得临时的+1生命值", "Lv3EffectValue": "6_1_1_1_131_2", "Lv3EffectDesc": "狂想:获得临时的+2生命值", "Lv5EffectValue": "6_1_1_1_131_3", "Lv5EffectDesc": "狂想:获得临时的+3生命值" }, { "SpiritID": 7, "SpiritName": "熔钳蟹", "SpiritInitHP": 1, "SpiritInitAttack": 2, "Lv1EffectValue": "4_50_1_1002_132_1", "Lv1EffectDesc": "序曲:给予左右相邻的队伍成员临时的+1攻击力", "Lv3EffectValue": "4_50_1_1002_132_2", "Lv3EffectDesc": "序曲:给予左右相邻的队伍成员临时的+2攻击力", "Lv5EffectValue": "4_50_1_1002_132_3", "Lv5EffectDesc": "序曲:给予左右相邻的队伍成员临时的+3攻击力" }, { "SpiritID": 8, "SpiritName": "莱妮斯", "SpiritInitHP": 1, "SpiritInitAttack": 2, "Lv1EffectValue": "3_50_1_1_111_1", "Lv1EffectDesc": "每当其他队伍成员被售出时,自身获得+1生命值", "Lv3EffectValue": "3_50_1_1_111112_1001", "Lv3EffectDesc": "每当其他队伍成员被售出时,自身获得+1生命值+1攻击力", "Lv5EffectValue": "3_50_1_1_111112_2001", "Lv5EffectDesc": "每当其他队伍成员被售出时,自身获得+2生命值+1攻击力" }, { "SpiritID": 9, "SpiritName": "古索", "SpiritInitHP": 3, "SpiritInitAttack": 1, "Lv1EffectValue": "7_53_2_1011_231_1", "Lv1EffectDesc": "强音:随机对敌方1个成员造成1点伤害", "Lv3EffectValue": "7_53_2_1012_231_1", "Lv3EffectDesc": "强音:随机对敌方2个成员造成各1点伤害", "Lv5EffectValue": "7_53_2_1015_231_1", "Lv5EffectDesc": "强音:对所有敌方成员造成1点伤害" }, { "SpiritID": 10, "SpiritName": "田田", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "8_0_0_0_10_1", "Lv1EffectDesc": "每次进入商店时,获得1枚乐符币", "Lv3EffectValue": "8_0_0_0_10_2", "Lv3EffectDesc": "每次进入商店时,获得2枚乐符币", "Lv5EffectValue": "8_0_0_0_10_3", "Lv5EffectDesc": "每次进入商店时,获得3枚乐符币" }, { "SpiritID": 11, "SpiritName": "石天使", "SpiritInitHP": 4, "SpiritInitAttack": 4, "Lv1EffectValue": "6_53_2_1021_131_1", "Lv1EffectDesc": "狂想:对身后的队伍成员造成1点伤害", "Lv3EffectValue": "6_53_2_1021_131_2", "Lv3EffectDesc": "狂想:对身后的队伍成员造成1点伤害2次", "Lv5EffectValue": "6_53_2_1021_131_3", "Lv5EffectDesc": "狂想:对身后的队伍成员1点伤害3次" }, { "SpiritID": 12, "SpiritName": "荧光", "SpiritInitHP": 2, "SpiritInitAttack": 4, "Lv1EffectValue": "9_1_1_1_131_1", "Lv1EffectDesc": "每次队友交锋胜利时,获得临时的+1生命值", "Lv3EffectValue": "9_1_1_1_131_2", "Lv3EffectDesc": "每次队友交锋胜利时,获得临时的+2生命值", "Lv5EffectValue": "9_1_1_1_131_3", "Lv5EffectDesc": "每次队友交锋胜利时,获得临时的+3生命值" }, { "SpiritID": 13, "SpiritName": "夜语者", "SpiritInitHP": 4, "SpiritInitAttack": 2, "Lv1EffectValue": "9_1_1_1_132_1", "Lv1EffectDesc": "每次队友交锋胜利时,获得临时的+1攻击力", "Lv3EffectValue": "9_1_1_1_132_2", "Lv3EffectDesc": "每次队友交锋胜利时,获得临时的+2攻击力", "Lv5EffectValue": "9_1_1_1_132_3", "Lv5EffectDesc": "每次队友交锋胜利时,获得临时的+3攻击力" }, { "SpiritID": 14, "SpiritName": "玛格", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "5_1_1_1115_131132_2001", "Lv1EffectDesc": "安魂:场上所有尼亚获得临时的+2生命值,+1攻击力", "Lv3EffectValue": "5_1_1_1115_131132_3002", "Lv3EffectDesc": "安魂:场上所有尼亚获得临时的+3生命值,+2攻击力", "Lv5EffectValue": "5_1_1_1115_131132_4004", "Lv5EffectDesc": "安魂:场上所有尼亚获得临时的+4生命值,+4攻击力" }, { "SpiritID": 15, "SpiritName": "尼亚", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "5_1_1_1114_131132_2001", "Lv1EffectDesc": "安魂:场上所有玛格获得临时的+2生命值,+1攻击力", "Lv3EffectValue": "5_1_1_1114_131132_3002", "Lv3EffectDesc": "安魂:场上所有玛格临时的+3生命值,+2攻击力", "Lv5EffectValue": "5_1_1_1114_131132_4004", "Lv5EffectDesc": "安魂:场上所有玛格临时的+4生命值,+4攻击力" }, { "SpiritID": 16, "SpiritName": "绯罗", "SpiritInitHP": 2, "SpiritInitAttack": 3, "Lv1EffectValue": "5_3_2_1015_231_1", "Lv1EffectDesc": "安魂:对所有场上角色造成1点伤害", "Lv3EffectValue": "5_3_2_1015_231_2", "Lv3EffectDesc": "安魂:对所有场上角色造成2点伤害", "Lv5EffectValue": "5_3_2_1015_231_3", "Lv5EffectDesc": "安魂:对所有场上角色造成3点伤害" }, { "SpiritID": 17, "SpiritName": "沃奇", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "4_50_2_1003_432_33", "Lv1EffectDesc": "序曲:将敌方攻击力最高的角色的攻击力减少33%", "Lv3EffectValue": "4_50_2_1003_432_50", "Lv3EffectDesc": "序曲:将敌方攻击力最高的角色的攻击力减少50%", "Lv5EffectValue": "4_50_2_1003_432_66", "Lv5EffectDesc": "序曲:将敌方攻击力最高的角色的攻击力减少66%" }, { "SpiritID": 18, "SpiritName": "鲁塔", "SpiritInitHP": 2, "SpiritInitAttack": 2, "Lv1EffectValue": "4_50_2_1003_431_33", "Lv1EffectDesc": "序曲:将敌方攻击力最高的角色的生命值减少33%", "Lv3EffectValue": "4_50_2_1003_431_50", "Lv3EffectDesc": "序曲:将敌方攻击力最高的角色的生命值减少50%", "Lv5EffectValue": "4_50_2_1003_431_66", "Lv5EffectDesc": "序曲:将敌方攻击力最高的角色的生命值减少66%" }, { "SpiritID": 19, "SpiritName": "埃格", "SpiritInitHP": 2, "SpiritInitAttack": 3, "Lv1EffectValue": "6_51_1_1021_131132_2002", "Lv1EffectDesc": "狂想:身后的队伍成员获得临时的+2生命值+2攻击力", "Lv3EffectValue": "6_51_1_1021_131132_3003", "Lv3EffectDesc": "狂想:身后的队伍成员获得临时的+3生命值+3攻击力", "Lv5EffectValue": "6_51_1_1021_131132_4004", "Lv5EffectDesc": "狂想:身后的队伍成员获得临时的+4生命值+4攻击力" }, { "SpiritID": 20, "SpiritName": "汀汀", "SpiritInitHP": 4, "SpiritInitAttack": 2, "Lv1EffectValue": "6_0_2_1011_231_2", "Lv1EffectDesc": "狂想:对随机一个敌人造成2点伤害", "Lv3EffectValue": "6_0_2_1011_231_3", "Lv3EffectDesc": "狂想:对随机一个敌人造成3点伤害", "Lv5EffectValue": "6_0_2_1011_231_4", "Lv5EffectDesc": "狂想:对随机一个敌人造成4点伤害" }, { "SpiritID": 21, "SpiritName": "梅洛", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "4_51_1_4_131132_50050", "Lv1EffectDesc": "序曲:复制自己身前队伍成员的生命值和攻击力的50%作为临时生命值和临时攻击力", "Lv3EffectValue": "4_51_1_4_131132_100100", "Lv3EffectDesc": "序曲:复制自己身前队伍成员的生命值和攻击力的100%作为临时生命值和临时攻击力", "Lv5EffectValue": "4_51_1_4_131132_150150", "Lv5EffectDesc": "序曲:复制自己身前队伍成员的生命值和攻击力的150%作为临时生命值和临时攻击力" }, { "SpiritID": 22, "SpiritName": "特朗", "SpiritInitHP": 7, "SpiritInitAttack": 3, "Lv1EffectValue": "6_1_1_1_132_1", "Lv1EffectDesc": "狂想:获得临时的+1攻击力", "Lv3EffectValue": "6_1_1_1_132_2", "Lv3EffectDesc": "狂想:获得临时的+2攻击力", "Lv5EffectValue": "6_1_1_1_131132_1002", "Lv5EffectDesc": "狂想:获得临时的+1生命值+2攻击力" }, { "SpiritID": 23, "SpiritName": "米欧", "SpiritInitHP": 3, "SpiritInitAttack": 6, "Lv1EffectValue": "4_1_1_1024_131_2", "Lv1EffectDesc": "安魂:身后的所有队伍成员+2生命值", "Lv3EffectValue": "4_1_1_1024_131132_2001", "Lv3EffectDesc": "安魂:身后的所有队伍成员+2生命值+1攻击力", "Lv5EffectValue": "4_1_1_1024_131132_3001", "Lv5EffectDesc": "安魂:身后的所有队伍成员+3生命值+1攻击力" }, { "SpiritID": 24, "SpiritName": "幽灵铁甲", "SpiritInitHP": 5, "SpiritInitAttack": 5, "Lv1EffectValue": "4_0_2_1035_231_5", "Lv1EffectDesc": "序曲:对敌方队伍最后一个成员造成5点伤害", "Lv3EffectValue": "4_0_2_1035_231_8", "Lv3EffectDesc": "序曲:对敌方队伍最后一个成员造成8点伤害", "Lv5EffectValue": "4_0_2_1035_231_12", "Lv5EffectDesc": "序曲:对敌方队伍最后一个成员造成12点伤害" }, { "SpiritID": 25, "SpiritName": "土土", "SpiritInitHP": 3, "SpiritInitAttack": 3, "Lv1EffectValue": "1_0_1_1_111112_1001", "Lv1EffectDesc": "每次聆听乐器或唱片时,获得+1生命值+1攻击力", "Lv3EffectValue": "1_0_1_1_111112_2002", "Lv3EffectDesc": "每次聆听乐器或唱片时,获得+2生命值+2攻击力", "Lv5EffectValue": "1_0_1_1_111112_3003", "Lv5EffectDesc": "每次聆听乐器或唱片时,获得+3生命值+3攻击力" }, { "SpiritID": 26, "SpiritName": "伊米", "SpiritInitHP": 8, "SpiritInitAttack": 3, "Lv1EffectValue": "7_51_1_1021_131132_1001", "Lv1EffectDesc": "强音:给予自己身后的队伍成员临时的+1生命值+1攻击力", "Lv3EffectValue": "7_51_1_1021_131132_2002", "Lv3EffectDesc": "强音:给予自己身后的队伍成员临时的+2生命值+2攻击力", "Lv5EffectValue": "7_51_1_1021_131132_3003", "Lv5EffectDesc": "强音:给予自己身后的队伍成员临时的+3生命值+3攻击力" }, { "SpiritID": 27, "SpiritName": "南瓜小鬼", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "5_3_2_1031_531_1", "Lv1EffectDesc": "安魂:敌方最前方的敌人生命值变为1", "Lv3EffectValue": "5_3_2_1031_531_1", "Lv3EffectDesc": "安魂:敌方最前方的敌人生命值变为1", "Lv5EffectValue": "5_3_2_1031_531_1", "Lv5EffectDesc": "安魂:敌方最前方的敌人生命值变为1" }, { "SpiritID": 28, "SpiritName": "环之机械", "SpiritInitHP": 4, "SpiritInitAttack": 6, "Lv1EffectValue": "6_1_1_1_131132_2003", "Lv1EffectDesc": "狂想:获得临时的+2生命值+3攻击力", "Lv3EffectValue": "6_1_1_1_131132_3005", "Lv3EffectDesc": "狂想:获得临时的+3生命值+5攻击力", "Lv5EffectValue": "6_1_1_1_131132_4007", "Lv5EffectDesc": "狂想:获得临时的+4生命值+7攻击力" }, { "SpiritID": 29, "SpiritName": "布布玩偶", "SpiritInitHP": 6, "SpiritInitAttack": 3, "Lv1EffectValue": "7_50_1_1001_131132_2001", "Lv1EffectDesc": "强音:获得临时的+2生命值+1攻击力", "Lv3EffectValue": "7_50_1_1001_131132_3002", "Lv3EffectDesc": "强音:获得临时的+3生命值+2攻击力", "Lv5EffectValue": "7_50_1_1001_131132_4003", "Lv5EffectDesc": "强音:获得临时的+4生命值+3攻击力" }, { "SpiritID": 30, "SpiritName": "露姆", "SpiritInitHP": 4, "SpiritInitAttack": 5, "Lv1EffectValue": "4_0_1_1015_132_2", "Lv1EffectDesc": "序曲:所有队伍成员获得临时的+2攻击力", "Lv3EffectValue": "4_0_1_1015_132_4", "Lv3EffectDesc": "序曲:所有队伍成员获得临时的+4攻击力", "Lv5EffectValue": "4_0_1_1015_132_6", "Lv5EffectDesc": "序曲:所有队伍成员获得临时的+6攻击力" }, { "SpiritID": 31, "SpiritName": "灰仔", "SpiritInitHP": 5, "SpiritInitAttack": 6, "Lv1EffectValue": "1_0_1_11_111112_1001", "Lv1EffectDesc": "每次聆听乐器或唱片时,随机一个队友获得+1生命值+1攻击力", "Lv3EffectValue": "1_0_1_11_111112_2002", "Lv3EffectDesc": "每次聆听乐器或唱片时,随机一个队友获得+2生命值+2攻击力", "Lv5EffectValue": "1_0_1_11_111112_3003", "Lv5EffectDesc": "每次聆听乐器或唱片时,随机一个队友获得+3生命值+3攻击力" }, { "SpiritID": 32, "SpiritName": "麻普", "SpiritInitHP": 8, "SpiritInitAttack": 4, "Lv1EffectValue": "13_0_0_0_2_1", "Lv1EffectDesc": "交锋时受到的伤害-2,但至少为1", "Lv3EffectValue": "13_0_0_0_3_1", "Lv3EffectDesc": "交锋时受到的伤害-3,但至少为1", "Lv5EffectValue": "13_0_0_0_4_1", "Lv5EffectDesc": "交锋时受到的伤害-4,但至少为1" }, { "SpiritID": 33, "SpiritName": "帕图", "SpiritInitHP": 6, "SpiritInitAttack": 8, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "自己击败的敌人无法发动安魂效果", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "自己击败的敌人无法发动安魂效果", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "自己击败的敌人无法发动安魂效果" }, { "SpiritID": 34, "SpiritName": "呼叶叶", "SpiritInitHP": 4, "SpiritInitAttack": 8, "Lv1EffectValue": "10_3_2_1021_431_50", "Lv1EffectDesc": "交锋时对敌人身后的敌人也造成伤害,伤害值为50%", "Lv3EffectValue": "10_3_2_1021_431_100", "Lv3EffectDesc": "交锋时对敌人身后的敌人也造成伤害,伤害值为100%", "Lv5EffectValue": "10_3_2_1021_431_150", "Lv5EffectDesc": "交锋时对敌人身后的敌人也造成伤害,伤害值为150%" }, { "SpiritID": 35, "SpiritName": "尼拉格兽", "SpiritInitHP": 3, "SpiritInitAttack": 3, "Lv1EffectValue": "12_0_1_1011_131132_2002", "Lv1EffectDesc": "若队伍中有Lv5的成员,则每次离开商店前让一个随机成员获得+2生命值+2攻击力", "Lv3EffectValue": "12_0_1_1011_131132_3003", "Lv3EffectDesc": "若队伍中有Lv5的成员,则每次离开商店前让一个随机成员获得+3生命值+3攻击力", "Lv5EffectValue": "12_0_1_1011_131132_4004", "Lv5EffectDesc": "若队伍中有Lv5的成员,则每次离开商店前让一个随机成员获得+4生命值+4攻击力" }, { "SpiritID": 36, "SpiritName": "翡翠棘球", "SpiritInitHP": 6, "SpiritInitAttack": 6, "Lv1EffectValue": "5_3_2_1031_231_6", "Lv1EffectDesc": "安魂:对敌方最前方的敌人造成6点伤害", "Lv3EffectValue": "5_3_2_1031_231_10", "Lv3EffectDesc": "安魂:对敌方最前方的敌人造成10点伤害", "Lv5EffectValue": "5_3_2_1031_231_15", "Lv5EffectDesc": "安魂:对敌方最前方的敌人造成15点伤害" }, { "SpiritID": 37, "SpiritName": "科恩", "SpiritInitHP": 6, "SpiritInitAttack": 7, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "对手和自己交锋时无法发动强音、狂想效果", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "对手和自己交锋时无法发动强音、狂想效果", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "对手和自己交锋时无法发动强音、狂想效果" }, { "SpiritID": 38, "SpiritName": "泰小斯", "SpiritInitHP": 3, "SpiritInitAttack": 4, "Lv1EffectValue": "11_1_1_1_131132_1001", "Lv1EffectDesc": "战斗结束前,每当一个队友死亡,自己获得临时的+1生命值+1攻击力", "Lv3EffectValue": "11_1_1_1_131132_2002", "Lv3EffectDesc": "战斗结束前,每当一个队友死亡,自己获得临时的+2生命值+2攻击力", "Lv5EffectValue": "11_1_1_1_131132_3003", "Lv5EffectDesc": "战斗结束前,每当一个队友死亡,自己获得临时的+3生命值+3攻击力" }, { "SpiritID": 39, "SpiritName": "鲁利", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "鲁塔的小跟班", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "鲁塔的小跟班", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "鲁塔的小跟班" }, { "SpiritID": 40, "SpiritName": "绿棘球", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "是一个绿棘球", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "是一个绿棘球", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "是一个绿棘球" }, { "SpiritID": 41, "SpiritName": "黑暗乐符", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "没有效果", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "没有效果", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "没有效果" }, { "SpiritID": 42, "SpiritName": "魔王的分身", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "4_53_2_1012_231_3", "Lv1EffectDesc": "序曲:对2个随机敌人各造成3点伤害", "Lv3EffectValue": "4_53_2_1012_231_5", "Lv3EffectDesc": "序曲:对2个随机敌人各造成5点伤害", "Lv5EffectValue": "5_3_2_1015_231_5", "Lv5EffectDesc": "安魂:对所有敌人造成5点伤害" }, { "SpiritID": 43, "SpiritName": "乐符大魔王", "SpiritInitHP": 1, "SpiritInitAttack": 1, "Lv1EffectValue": "0_0_0_0_0_0", "Lv1EffectDesc": "没有效果", "Lv3EffectValue": "0_0_0_0_0_0", "Lv3EffectDesc": "没有效果", "Lv5EffectValue": "0_0_0_0_0_0", "Lv5EffectDesc": "没有效果" } ] } }