package effect import ( "blazing/logic/service/fight/input" "blazing/logic/service/fight/node" ) // Effect 444: 降低对手所有PP一点,并恢复自身所有PP一点 type Effect444 struct { node.EffectNode } func (e *Effect444) OnSkill() bool { // 降低对手所有技能PP e.Ctx().Opp.DelPP(1) e.Ctx().Our.HealPP(1) return true } func init() { input.InitEffect(input.EffectType.Skill, 444, &Effect444{}) }