package xmlres import ( "os" "github.com/ECUST-XX/xml" "github.com/gogf/gf/v2/os/gctx" "github.com/gogf/gf/v2/os/gfile" "github.com/gogf/gf/v2/os/gfsnotify" "github.com/gogf/gf/v2/os/glog" ) var path string func getXml[T any](path string) T { // 解析XML到结构体 var xmls T t1 := gfile.GetBytes(path) xml.Unmarshal(t1, &xmls) return xmls } var ( MapConfig Maps //地图配置 ItemsConfig Items //物品配置 TalkConfig TalkCount //任务配置 Monster MonsterRoot //野怪配置 Skill MovesTbl //技能配置 ) func initfile() { path1, _ := os.Getwd() path = path1 + "/public/assets/" MapConfig = getXml[Maps](path + "210.xml") ItemsConfig = getXml[Items](path + "43.xml") TalkConfig = getXml[TalkCount](path + "talk.xml") Monster = getXml[MonsterRoot](path + "地图配置野怪.xml") Skill = getXml[MovesTbl](path + "227.xml") } func init() { initfile() //先初始化一次 go func() { if !gfile.Exists(path) { fileHandle, _ := gfile.Create(path) fileHandle.Close() } //updatersares() ctx := gctx.New() _, err := gfsnotify.Add(path, func(event *gfsnotify.Event) { if event.IsCreate() { glog.Debug(ctx, "创建文件 : ", event.Path) } if event.IsWrite() { glog.Debug(ctx, "写入文件 : ", event.Path) initfile() //先初始化一次 } if event.IsRemove() { glog.Debug(ctx, "删除文件 : ", event.Path) } if event.IsRename() { glog.Debug(ctx, "重命名文件 : ", event.Path) } if event.IsChmod() { glog.Debug(ctx, "修改权限 : ", event.Path) } glog.Debug(ctx, event) }, true) if err != nil { glog.Fatal(ctx, err) } else { select {} } }() }