package controller import ( "blazing/common/socket/errorcode" "blazing/logic/service/player" "blazing/logic/service/user" "github.com/jinzhu/copier" ) func (h Controller) UserSimInfo(data *user.SimUserInfoInboundInfo, c *player.Player) (result *user.SimUserInfoOutboundInfo, err errorcode.ErrorCode) { ret := &user.SimUserInfoOutboundInfo{} copier.Copy(ret, c.Service.PersonOther(data.UserId)) return ret, 0 } func (h Controller) UserMoreInfo(data *user.MoreUserInfoInboundInfo, c *player.Player) (result *user.MoreUserInfoOutboundInfo, err errorcode.ErrorCode) { ret := &user.MoreUserInfoOutboundInfo{} info := c.Service.PersonOther(data.UserId) copier.Copy(ret, info) //todo 待实现 return ret, 0 }