package service import ( "blazing/cool" "blazing/modules/blazing/model" "strings" "github.com/gogf/gf/v2/util/gconv" ) type DoneService struct { BaseService } func (s *DoneService) Exec(data model.EnumMilestone, id []uint32, fn func(*model.MilestoneEX) bool) { arss := strings.Join(gconv.Strings(id), "-") m := s.GModel(s.Model).Where("done_type", data).Where("args", arss) var tt *model.MilestoneEX m.Scan(&tt) if tt == nil { tt = &model.MilestoneEX{ Milestone: model.Milestone{ DoneType: data, Args: strings.Join(gconv.Strings(id), "-"), //Count: 1, }, } } tt.Args = id ook := fn(tt) if !ook { //不需要保存 return } tt.PlayerID = uint64(s.userid) tt.Milestone.Args = strings.Join(gconv.Strings(id), "-") _, err := m.Save(tt) if err != nil { panic(err) } } func NewDoneService(id uint32) *DoneService { return &DoneService{ BaseService: BaseService{userid: id, Service: &cool.Service{Model: model.NewMilestone(), UniqueKey: map[string]string{ "player_id": "角色名称不能重复", }}, }, } }