package model import ( "blazing/cool" ) const TableNameSoulOrb = "soul_orb" // SoulOrb mapped from table type SoulOrb struct { *cool.Model PlayerID uint64 `gorm:"not null;index:idx_soul_orb_by_player_id;comment:'所属玩家ID'" json:"player_id"` Data string `gorm:"type:text;not null;comment:'全部数据'" json:"data"` } type SoulInfo struct { ItemID int64 `gorm:"not null;comment:'对应物品ID'" json:"item_id"` ObtainTime int64 `gorm:"not null;comment:'捕获时间(时间戳)'" json:"obtain_time"` StartHatchTime string `gorm:"comment:'开始孵化时间'" json:"start_hatch_time"` HatchTime int32 `gorm:"not null;default:0;comment:'剩余孵化时间(秒)'" json:"hatch_time"` PetTypeID int32 `gorm:"not null;comment:'精灵类型ID/精灵图鉴ID'" json:"pet_type_id"` IndividualValue int16 `gorm:"not null;comment:'个体值(DV)'" json:"individual_value"` Nature int16 `gorm:"not null;comment:'性格类型'" json:"nature"` AbilityTypeEnum int16 `gorm:"comment:'特性枚举'" json:"ability_type_enum"` Shiny int32 `gorm:"not null;default:0;comment:'是否为闪光宠物(1=是,0=否)'" json:"shiny"` Level int16 `gorm:"not null;default:1;comment:'当前等级'" json:"level"` CurrentExp int32 `gorm:"not null;default:0;comment:'当前等级已获得经验值'" json:"current_exp"` EvHP int16 `gorm:"not null;default:0;comment:'生命值学习力'" json:"ev_hp"` EvAttack int16 `gorm:"not null;default:0;comment:'攻击学习力'" json:"ev_attack"` EvDefense int16 `gorm:"not null;default:0;comment:'防御学习力'" json:"ev_defense"` EvSpecialAttack int16 `gorm:"not null;default:0;comment:'特殊攻击学习力'" json:"ev_special_attack"` EvSpecialDefense int16 `gorm:"not null;default:0;comment:'特殊防御学习力'" json:"ev_special_defense"` EvSpeed int16 `gorm:"not null;default:0;comment:'速度学习力'" json:"ev_speed"` } // TableName SoulOrb's table name func (*SoulOrb) TableName() string { return TableNameSoulOrb } // GroupName SoulOrb's table group func (*SoulOrb) GroupName() string { return "default" } // NewSoulOrb create a new SoulOrb func NewSoulOrb() *SoulOrb { return &SoulOrb{ Model: cool.NewModel(), } } // init 创建表 func init() { cool.CreateTable(&SoulOrb{}) }