package middleware import ( "blazing/modules/config/model" config "blazing/modules/config/service" "bufio" "context" "crypto/rand" "encoding/hex" "encoding/json" "fmt" "io" "net" "strings" "sync/atomic" "time" "github.com/gogf/gf/v2/os/glog" "github.com/gogf/gf/v2/util/grand" "github.com/lxzan/gws" "golang.org/x/crypto/ssh" ) const ( PingInterval = 10 * time.Second defaultWorkDir = "$HOME" // 全环境兼容 randomStrLength = 4 // 缩短随机串长度 cmdTimeout = 120 * time.Second // 延长超时(适配Screen安装+下载) ) // SSHConfig SSH连接配置 type SSHConfig struct { ServerIP string `json:"server_ip"` Port string `json:"port"` Username string `json:"username"` Password string `json:"password"` } // WebSSHMessage 消息结构 type WebSSHMessage struct { Type string `json:"type"` Payload string `json:"payload"` } // TerminalSession 会话结构体(优化通道) type TerminalSession struct { WebSocket *gws.Conn SSHClient *ssh.Client SSHSession *ssh.Session Stdin io.WriteCloser Stdout io.Reader Ready bool outputBuf chan string // 增大通道缓存 closed atomic.Bool } type ServerHandler struct { gws.BuiltinEventHandler session *TerminalSession model.ServerList isinstall uint32 target net.Conn } // 生成随机文件名 func (s *ServerHandler) generateRandomFileName() string { randBytes := make([]byte, randomStrLength) _, err := rand.Read(randBytes) if err != nil { return fmt.Sprintf("logic_%d", time.Now().UnixNano()) } randStr := hex.EncodeToString(randBytes) timestamp := time.Now().Format("20060102150405") return fmt.Sprintf("logic_%s_%s", timestamp, randStr) } // 执行脚本命令 func (s *ServerHandler) executeScript(scriptContent, scriptName string) (string, error) { if s.session == nil || s.session.closed.Load() || !s.session.Ready { return "", fmt.Errorf("session not ready") } // 生成临时脚本路径 scriptPath := fmt.Sprintf("/tmp/%s.sh", scriptName) // 直接将脚本内容写入文件 writeScriptCmd := fmt.Sprintf("cat > '%s' << 'DEPLOYMENT_SCRIPT_END'\n%s\nDEPLOYMENT_SCRIPT_END\n", scriptPath, scriptContent) _, err := s.session.Stdin.Write([]byte(writeScriptCmd)) if err != nil { return "", err } // 等待一会儿确保脚本写入完成 time.Sleep(time.Second) // 设置执行权限 _, err = s.session.Stdin.Write([]byte(fmt.Sprintf("chmod +x %s\n", scriptPath))) if err != nil { return "", err } // 等待权限设置完成 time.Sleep(time.Second) // 执行脚本并将输出发送到WebSocket(在命令中直接删除脚本文件) executeCmd := fmt.Sprintf("bash %s 2>&1; rm -f %s\n", scriptPath, scriptPath) _, err = s.session.Stdin.Write([]byte(executeCmd)) if err != nil { return "", err } // 读取脚本执行输出 output := "" done := make(chan bool) go func() { defer func() { if r := recover(); r != nil { glog.Error(context.Background(), "Script execution goroutine panic:", r) } }() scanner := bufio.NewScanner(s.session.Stdout) for scanner.Scan() { line := scanner.Text() // 检测到脚本执行完成标记则退出 if strings.Contains(line, "#SCRIPT_EXECUTION_COMPLETE#") { break } // 忽略一些可能导致连接断开的输出 if strings.Contains(line, "logout") || strings.Contains(line, "exit") { continue } output += line + "\n" s.sendTerminalOutput(s.session.WebSocket, line) } done <- true }() // 等待脚本执行完成或超时 select { case <-done: return strings.TrimSpace(output), nil case <-time.After(cmdTimeout): return strings.TrimSpace(output), nil } } // 执行完整的自动化部署流程 func (s *ServerHandler) executeFullDeployment() error { s.sendTerminalOutput(s.session.WebSocket, "开始执行完整自动化部署流程...") // 获取下载链接 fileURL := config.NewServerService().GetFile() if strings.TrimSpace(fileURL) == "" { return fmt.Errorf("下载链接为空") } // 生成随机文件名 randomFileName := s.generateRandomFileName() remoteExePath := fmt.Sprintf("%s/%s", defaultWorkDir, randomFileName) onlineID := fmt.Sprintf("%d", s.ServerList.OnlineID) // 创建完整的部署脚本(不包含#!/bin/bash) deploymentScript := fmt.Sprintf(` set -e # 遇到错误立即退出 # ===== 检查并安装 screen ===== echo "检查Screen是否已安装..." if command -v screen &> /dev/null; then echo "=== Screen已安装,跳过 ===" else echo "=== Screen未安装,开始安装 ===" if command -v apt &> /dev/null; then echo "检测到apt,正在更新软件包列表..." apt update -y > /dev/null 2>&1 echo "正在安装screen..." apt install -y screen > /dev/null 2>&1 elif command -v yum &> /dev/null; then echo "检测到yum,正在安装screen..." yum install -y screen > /dev/null 2>&1 elif command -v dnf &> /dev/null; then echo "检测到dnf,正在安装screen..." dnf install -y screen > /dev/null 2>&1 elif command -v pacman &> /dev/null; then echo "检测到pacman,正在安装screen..." pacman -S --noconfirm screen > /dev/null 2>&1 else echo "=== 不支持的系统包管理器,无法自动安装Screen ===" exit 1 fi if command -v screen &> /dev/null; then echo "=== screen 安装成功! ===" else echo "=== screen 安装失败 ===" exit 1 fi fi # ===== 停止旧Screen会话 ===== if [ -n "%s" ] && [ "%s" != "" ]; then echo "检查并停止旧会话: %s" if screen -ls | grep -q "%s"; then echo "发现旧会话,正在停止: %s" screen -S %s -X quit 2>/dev/null || true #pkill -f "%s" 2>/dev/null || true # 可选:等待几秒,确认会话是否退出(仅提示,不强制) sleep 5 # 检查会话是否仍存在(仅告知状态,不做强制操作) if screen -ls | grep -q "$SESSION_NAME"; then echo "⚠️ 警告:旧会话未退出(进程可能正在执行清理逻辑),未执行强制杀死,请手动确认" else echo "=== 旧会话优雅停止成功 ===" fi echo "=== 旧会话已停止 ===" else echo "=== 旧会话不存在,无需停止 ===" fi else echo "无旧Screen会话,跳过停止" fi # ===== 下载程序 ===== echo "开始下载程序到: %s" # 删除旧文件 if [ -f "%s" ]; then echo "删除旧文件..." rm -f "%s" fi echo "开始下载..." if command -v wget >/dev/null 2>&1; then wget --no-check-certificate -O "%s" "%s" 2>&1 elif command -v curl >/dev/null 2>&1; then curl -L -o "%s" "%s" 2>&1 else echo "系统未安装wget或curl" exit 1 fi # 验证文件 if [ -f "%s" ] && [ -s "%s" ]; then echo "=== 文件下载完成 ===" ls -la "%s" else echo "=== 文件下载失败!=== " echo "=== 请检查下载链接是否有效 ===" exit 1 fi # ===== 启动新程序 ===== echo "开始启动新程序..." # 设置执行权限 chmod +x "%s" if [ $? -ne 0 ]; then echo "设置执行权限失败" exit 1 fi echo "=== 权限设置完成 ===" # 启动Screen会话 echo "正在启动Screen会话: %s" screen -dmS "%s" bash -c '"%s" -id=%s | tee -a "$HOME/run.log"' # 等待一段时间确保会话启动 sleep 5 # 检查会话是否存在 if screen -ls | grep -q "%s"; then echo "=== 程序启动成功:Screen会话已创建 ===" echo "=== 会话名称:%s ===" screen -ls echo "程序已在后台Screen会话中运行" else echo "=== 程序启动失败:Screen会话未创建 ===" screen -ls exit 1 fi echo "#SCRIPT_EXECUTION_COMPLETE#" `, s.ServerList.OldScreen, s.ServerList.OldScreen, s.ServerList.OldScreen, s.ServerList.OldScreen, s.ServerList.OldScreen, s.ServerList.OldScreen, s.ServerList.OldScreen, remoteExePath, remoteExePath, remoteExePath, remoteExePath, fileURL, remoteExePath, fileURL, remoteExePath, remoteExePath, remoteExePath, remoteExePath, randomFileName, randomFileName, remoteExePath, onlineID, randomFileName, randomFileName) // 执行完整的部署脚本 _, err := s.executeScript(deploymentScript, "full_deployment_"+grand.S(10)) if err != nil { return err } // 保存会话名称 config.NewServerService().SetServerScreen(s.ServerList.OnlineID, randomFileName) s.sendTerminalOutput(s.session.WebSocket, "自动化部署完成") return nil } // executeCommand 执行单个命令并返回输出 func (s *ServerHandler) executeCommand(command string) (string, error) { return s.executeScript(command, "cmd_"+grand.S(8)) } // ---------------- 主流程:OnOpen(严格顺序执行) ---------------- func (s *ServerHandler) OnOpen(socket *gws.Conn) { // 1. 建立SSH连接 sshConfig := &ssh.ClientConfig{ User: s.ServerList.Account, Auth: []ssh.AuthMethod{ssh.Password(s.ServerList.Password)}, HostKeyCallback: ssh.InsecureIgnoreHostKey(), Timeout: 30 * time.Second, } // 连接服务器(重试) var sshClient *ssh.Client var err error for retry := 0; retry < 2; retry++ { sshClient, err = ssh.Dial("tcp", s.ServerList.LoginAddr, sshConfig) if err == nil { break } time.Sleep(3 * time.Second) } if err != nil { s.sendError(socket, "SSH连接失败:"+err.Error()) return } // 创建会话(重试) var session *ssh.Session for retry := 0; retry < 2; retry++ { session, err = sshClient.NewSession() if err == nil { break } time.Sleep(3 * time.Second) } if err != nil { session.Close() sshClient.Close() s.sendError(socket, "创建SSH会话失败:"+err.Error()) return } // 配置PTY(通用配置) modes := ssh.TerminalModes{ ssh.ECHO: 1, ssh.TTY_OP_ISPEED: 115200, ssh.TTY_OP_OSPEED: 115200, } err = session.RequestPty("vt100", 100, 80, modes) if err != nil { session.Close() sshClient.Close() s.sendError(socket, "PTY请求失败:"+err.Error()) return } // 获取Stdin/Stdout stdin, err := session.StdinPipe() if err != nil { session.Close() sshClient.Close() s.sendError(socket, "获取Stdin失败:"+err.Error()) return } stdout, err := session.StdoutPipe() if err != nil { session.Close() sshClient.Close() s.sendError(socket, "获取Stdout失败:"+err.Error()) return } // 启动Shell err = session.Shell() if err != nil { session.Close() sshClient.Close() s.sendError(socket, "启动Shell失败:"+err.Error()) return } // 初始化会话 s.session = &TerminalSession{ WebSocket: socket, SSHClient: sshClient, SSHSession: session, Stdin: stdin, Stdout: stdout, Ready: true, outputBuf: make(chan string, 2048), // 增大缓存 closed: atomic.Bool{}, } // 启动输出转发协程 s.startOutputForwarding() s.sendSuccess(socket, "SSH连接成功,会话已就绪") // ---------------- 严格按顺序执行自动化部署 ---------------- if s.isinstall == 1 { // 执行完整的自动化部署脚本 err := s.executeFullDeployment() if err != nil { s.sendError(socket, "自动化部署失败: "+err.Error()) return } s.sendSuccess(socket, "自动化部署完成") } } // startOutputForwarding 启动输出转发协程 func (s *ServerHandler) startOutputForwarding() { if s.session == nil { return } go func() { defer func() { if r := recover(); r != nil { glog.Error(context.Background(), "Output forwarding goroutine panic:", r) } }() scanner := bufio.NewScanner(s.session.Stdout) for scanner.Scan() { line := scanner.Text() s.sendTerminalOutput(s.session.WebSocket, line+"\r\n") } if err := scanner.Err(); err != nil && s.session != nil { glog.Error(context.Background(), "读取 SSH 输出失败:", err) s.sendError(s.session.WebSocket, "读取 SSH 输出失败: "+err.Error()) } }() } // ---------------- 基础函数 ---------------- func (s *ServerHandler) OnMessage(socket *gws.Conn, gwsmessage *gws.Message) { if s.session == nil || s.session.Stdin == nil { s.sendError(socket, "SSH 会话未建立") return } _, err := s.session.Stdin.Write([]byte(gwsmessage.Data.Bytes())) if err != nil { s.sendError(socket, "写入消息失败:"+err.Error()) } } func (s *ServerHandler) OnClose(socket *gws.Conn, err error) { glog.Debug(context.Background(), "连接断开:", err) if s.session != nil { s.session.closed.Store(true) if s.session.SSHSession != nil { s.session.SSHSession.Close() } if s.session.SSHClient != nil { s.session.SSHClient.Close() } s.session = nil } } // 发送终端输出 func (s *ServerHandler) sendTerminalOutput(ws *gws.Conn, output string) { msg := WebSSHMessage{Type: "output", Payload: output} data, _ := json.Marshal(msg) ws.WriteMessage(gws.OpcodeText, data) } // 发送成功消息 func (s *ServerHandler) sendSuccess(ws *gws.Conn, msg string) { res := WebSSHMessage{Type: "success", Payload: msg} data, _ := json.Marshal(res) ws.WriteMessage(gws.OpcodeText, data) } // 发送错误消息 func (s *ServerHandler) sendError(ws *gws.Conn, msg string) { res := WebSSHMessage{Type: "error", Payload: msg} data, _ := json.Marshal(res) ws.WriteMessage(gws.OpcodeText, data) }