package pet import ( "blazing/common/data" "blazing/logic/service/common" "blazing/modules/player/model" ) type InInfo struct { Head common.TomeeHeader `cmd:"2301" struc:"skip"` CatchTime uint32 } type OutInfo struct { model.PetInfo } // PetReleaseOutboundInfo 宠物释放出站消息 type PetReleaseOutboundInfo struct { HomeEnergy uint32 `json:"home_energy" fieldDescription:"暂定0" autoCodec:"true" uint:"true"` FirstPetTime uint32 `json:"first_pet_time" fieldDescription:"精灵生成时间" autoCodec:"true" uint:"true"` Flag uint32 PetInfo model.PetInfo `json:"pet_info" fieldDescription:"精灵信息" autoCodec:"true"` } // 放入背包或者加入仓库 type PetReleaseInboundInfo struct { Head common.TomeeHeader `cmd:"2304" struc:"skip"` CatchTime uint32 `json:"catch_time" fieldDescription:"精灵生成时间" autoCodec:"true" uint:"true"` Flag uint32 `json:"flag" fieldDescription:"0为放入仓库,1为放入背包" autoCodec:"true" uint:"true"` } type PetShowInboundInfo struct { Head common.TomeeHeader `cmd:"2305" struc:"skip"` CatchTime uint32 `codec:"catchTime" inboundMessageType:"Pet_Show"` Flag uint32 `codec:"flag"` } type PetShowOutboundInfo struct { UserID uint32 `codec:"UserID" description:"米米号"` CatchTime uint32 `codec:"CatchTime" description:"精灵获得的时间"` ID uint32 `codec:"PetID" description:"精灵编号"` Flag uint32 `codec:"flag" description:"1为显示 0为收回"` Dv uint32 `codec:"dv" description:"个体"` // 是否闪光(@UInt long → uint32,0=否,1=是) ShinyLen uint32 `json:"-" struc:"sizeof=ShinyInfo"` ShinyInfo []data.GlowFilter `json:"ShinyInfo,omitempty"` SkinID uint32 `codec:"skinID" description:"皮肤ID"` Reserved1 [3]uint32 } type PetOneCureInboundInfo struct { Head common.TomeeHeader `cmd:"2310" struc:"skip"` CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"` } // PetOneCureOutboundInfo 宠物单个治疗出站消息 type PetOneCureOutboundInfo struct { CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"` } type PET_ROWEI struct { Head common.TomeeHeader `cmd:"2321" struc:"skip"` ID uint32 CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"` } type PET_RETRIEVE struct { Head common.TomeeHeader `cmd:"2322" struc:"skip"` //ID uint32 CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true"` } // PetDefaultInboundInfo // 实现了InboundMessage接口 type PetDefaultInboundInfo struct { Head common.TomeeHeader `cmd:"2308" struc:"skip"` CatchTime uint32 `json:"catchTime" fieldDescription:"精灵捕捉时间" uint:"true" autoCodec:"true" inboundMessageType:"Pet_Default"` } // PetDefaultOutboundInfo // 实现了OutboundMessage接口 type PetDefaultOutboundInfo struct { IsDefault uint32 `json:"isDefault" fieldDescription:"0: 首发设置失败,1: 首发设置成功" uint:"true" autoCodec:"true" outboundMessageType:"Pet_Default"` } type C2S_NONO_EXE_LIST struct { Head common.TomeeHeader `cmd:"9015" struc:"skip"` } // S2C_NONO_EXE_LIST 对应C#的同名结构体 type S2C_NONO_EXE_LIST struct { // Exelist 对应C#的List,Go中用切片([])替代列表 ExelistLen uint32 `json:"exelistLen" struc:"sizeof=Exelist"` Exelist []ExeingPetInfo `json:"exelist"` // 若需JSON序列化,保留原字段名 } // ExeingPetInfo 对应C#的同名结构体,存储精灵训练相关信息 type ExeingPetInfo struct { Flag uint32 `json:"_flag"` // 应该是精灵是否在训练?(对应原_flag) CapTm uint32 `json:"_capTm"` // 精灵的捕捉时间(对应原_capTm) PetId uint32 `json:"_petId"` // 训练精灵的id(对应原_petId) RemainDay uint32 `json:"_remainDay"` // 停留天数?前端用这个值除以3600,疑似时间戳(对应原_remainDay) Course uint32 `json:"_course"` // 课程(对应原_course) }