package app import ( "blazing/cool" configservice "blazing/modules/config/service" playerservice "blazing/modules/player/service" "context" "strings" "time" "github.com/gogf/gf/v2/frame/g" ) type CdkController struct { *cool.Controller } func init() { controller := &CdkController{ &cool.Controller{ Prefix: "/seer/game/cdk", Api: []string{}, Service: configservice.NewCdkService(), }, } cool.RegisterController(controller) } type DonationServerListReq struct { g.Meta `path:"/donation/serverIds" method:"GET"` UserID uint32 `json:"user_id" v:"required|min:1#用户ID不能为空|用户ID非法"` Session string `json:"session" v:"required#session不能为空"` } type DonationRedeemReq struct { g.Meta `path:"/donation/redeem" method:"POST"` UserID uint32 `json:"user_id" v:"required|min:1#用户ID不能为空|用户ID非法"` Session string `json:"session" v:"required#session不能为空"` CDKCode string `json:"cdk_code" v:"required#CDK不能为空"` ServerID uint32 `json:"server_id" v:"required|min:1#服务器ID不能为空|服务器ID非法"` ServerName string `json:"server_name" v:"required#服务器名称不能为空"` } type DonationRedeemRes struct { ServerID uint32 `json:"server_id"` ServerName string `json:"server_name"` OwnerID uint32 `json:"owner_id"` ExpireTime time.Time `json:"expire_time"` } func (c *CdkController) DonationServerIDs(ctx context.Context, req *DonationServerListReq) (res *cool.BaseRes, err error) { if err = g.Validator().Data(req).Run(ctx); err != nil { return cool.Fail(err.Error()), nil } if err = validateGameSession(req.UserID, req.Session); err != nil { return cool.Fail(err.Error()), nil } return cool.Ok(g.Map{ "server_ids": configservice.NewServerService().GetDonationAvailableServerIDs(), }), nil } func (c *CdkController) DonationRedeem(ctx context.Context, req *DonationRedeemReq) (res *cool.BaseRes, err error) { if err = g.Validator().Data(req).Run(ctx); err != nil { return cool.Fail(err.Error()), nil } if err = validateGameSession(req.UserID, req.Session); err != nil { return cool.Fail(err.Error()), nil } cdkCode := strings.TrimSpace(req.CDKCode) if cdkCode == "" { return cool.Fail("CDK不能为空"), nil } serverName := strings.TrimSpace(req.ServerName) serverName = strings.Trim(cool.Filter.Replace(serverName, '*'), "*") if serverName == "" { return cool.Fail("服务器名称不能为空"), nil } cdkService := configservice.NewCdkService() cdkInfo := cdkService.Get(cdkCode) if cdkInfo == nil { return cool.Fail("CDK不存在或已被使用"), nil } if cdkInfo.CDKType != configservice.CDKTypeServerNaming { return cool.Fail("CDK类型不匹配"), nil } if cdkInfo.BindUserId != 0 && cdkInfo.BindUserId != req.UserID { return cool.Fail("CDK已绑定其他用户"), nil } if !cdkInfo.ValidEndTime.IsZero() && cdkInfo.ValidEndTime.Before(time.Now()) { return cool.Fail("CDK已过期"), nil } playerCdkService := playerservice.NewCdkService(req.UserID) if !playerCdkService.CanGet(uint32(cdkInfo.ID)) { return cool.Fail("CDK已领取"), nil } serverInfo, useErr := cdkService.UseServerNamingCDK(ctx, cdkCode, req.UserID, req.ServerID, serverName) if useErr != nil { return cool.Fail(useErr.Error()), nil } playerCdkService.Log(uint32(cdkInfo.ID)) return cool.Ok(&DonationRedeemRes{ ServerID: serverInfo.OnlineID, ServerName: serverInfo.Name, OwnerID: serverInfo.Owner, ExpireTime: serverInfo.ExpireTime, }), nil }