package effect import ( "blazing/logic/service/fight/info" "blazing/logic/service/fight/input" "blazing/logic/service/fight/node" "github.com/alpacahq/alpacadecimal" ) // 可以抵挡n点伤害 // ---- Effect49 ---- type Effect49 struct { node.EffectNode } func (e *Effect49) DamageSubEx(t *info.DamageZone) bool { if e.Ctx().SkillEntity == nil { return true } if e.Ctx().SkillEntity.Category() == info.Category.STATUS { return true } if t.Type != info.DamageType.Red { return true } if t.Damage.Cmp(e.Args()[0]) > -1 { t.Damage = t.Damage.Sub(e.Args()[0]) } else { t.Damage = alpacadecimal.Zero } return true } // ---- 注册所有效果 ---- func init() { input.InitEffect(input.EffectType.Skill, 49, &Effect49{}) }