package space import ( "blazing/logic/service/common" "blazing/modules/player/model" ) type ListMapPlayerInboundInfo struct { Head common.TomeeHeader `cmd:"2003" struc:"skip"` //切换地图 } type AttackBossInboundInfo struct { Head common.TomeeHeader `cmd:"2412" struc:"skip"` //切换地图 } type LeaveMapInboundInfo struct { Head common.TomeeHeader `cmd:"2002" struc:"skip"` //切换地图 } type InInfo struct { Head common.TomeeHeader `cmd:"2001" struc:"skip"` //切换地图 // 地图类型 MapType uint32 MapId uint32 // Point: 直接给坐标x,y Point model.Pos `fieldDesc:"直接给坐标x,y"` // Reverse2: 暂定 占位字符2 //Reverse2 string `struc:"[2]byte"` } type WalkInInfo struct { Head common.TomeeHeader `cmd:"2101" struc:"skip"` //走路包 // Flag: 0为走,1为飞行模式,@UInt long Flag uint32 // Point: 直接给坐标x,y Point model.Pos `fieldDesc:"直接给坐标x,y"` PathLen uint32 `struc:"sizeof=Path" ` Path string }