package service import ( "blazing/cool" "blazing/modules/player/model" ) type PVPService struct { BaseService } func NewPVPService(id uint32) *PVPService { return &PVPService{ BaseService: BaseService{userid: id, Service: &cool.Service{Model: model.NewPVP()}, }, } } func (s *PVPService) Get(userid uint32) (ret *model.PVP) { //todo待测试 m := s.dbm_fix(s.Model).Where("season", model.Curpvp) m.Scan(&ret) if ret == nil { ret = &model.PVP{ PlayerID: uint32(userid), Season: uint32(model.Curpvp), RankInfo: model.PVPRankInfo{ Score: 800, }, } s.dbm_fix(s.Model).Data(ret).Insert() } return }