xinian
|
d6d03a576d
|
refactor: 优化代码结构和逻辑
|
2026-03-31 08:19:53 +08:00 |
|
xinian
|
b4a8048b85
|
feat: 添加战斗效果800-814及优化道具逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-31 06:51:40 +08:00 |
|
昔念
|
e037539123
|
```
docs(effects): 移除已完成的技能效果任务文档
移除 effects 956-1005、1263-1312、1695-1734 等范围内的未实现技能效果任务文档,
这些任务已经完成实现,相关文档不再需要维护。
```
|
2026-03-31 00:38:50 +08:00 |
|
xinian
|
7a7fae05ea
|
feat: 新增战斗技能效果648-677
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 12:11:44 +08:00 |
|
xinian
|
875ad668aa
|
feat: 实现战斗效果逻辑和接口重构
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-28 21:57:22 +08:00 |
|
昔念
|
d55c96e383
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(database): 添加多个玩家相关表的联合唯一约束
- 为player_talk表添加玩家+挖矿联合唯一索引
- 为player_task表添加玩家+任务联合唯一索引
- 为player_title表添加玩家+称号联合唯一索引
- 为player_pet表添加玩家+精灵联合唯一索引
- 为player_cdk_log表添加玩家+CDK联合唯一索引
- 为player_egg表添加玩家孵蛋联合唯一索引
- 为player_pvp表添加PVP索引
- 为player_sign_in_log表添加签到联合唯一索引
- 为player_room_house表添加房间索引
fix(user-talk): 修复获取聊天配置
|
2026-03-28 02:22:15 +08:00 |
|
昔念
|
06091ff42c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item_buy): 优化购买逻辑并添加库存限制功能
- 将变量名 is 改为 ok,提高代码可读性
- 移除未使用的变量 addSuccess
- 重构购买成功逻辑,确保物品添加成功后才扣减金币
- 在 talk.go 中修改判断条件,使用 Limit 字段而非 Type 字段
- 在 user_talk.go 中添加 Limit 字段用于限制数量配置
```
|
2026-03-28 01:46:52 +08:00 |
|
xinian
|
ce0474258a
|
fix: 修复扭蛋币数量显示格式
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 18:07:10 +08:00 |
|
xinian
|
58f0f98262
|
fix: 修复扭蛋参数检查逻辑错误
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 18:02:08 +08:00 |
|
xinian
|
6767075dcd
|
fix: 修复购买道具数量上限校验逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 16:53:07 +08:00 |
|
xinian
|
99af9b6e01
|
feat: 增加采集限购按日、周、月重置功能
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 13:17:42 +08:00 |
|
xinian
|
40411ba84b
|
fix: 修复商品购买和服务相关逻辑问题
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 12:56:29 +08:00 |
|
xinian
|
f6745bd2a6
|
fix: 修复代码逻辑错误
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 12:10:58 +08:00 |
|
xinian
|
5e8a09c226
|
fix: 优化扭蛋提示信息
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-27 11:52:08 +08:00 |
|
昔念
|
ed84e4d2df
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(fight): 重构精灵特效类型枚举结构
|
2026-03-27 00:28:25 +08:00 |
|
昔念
|
0b2d127faf
|
```
refactor(pet): 重构宠物服务方法命名和优化数据库操作
- 统一PetService中方法命名规范,将驼峰命名改为标准驼峰格式
- 修复拼写错误:UPdate -> Update, UPdateFree -> UpdateFree等
- 重命名查询方法:PetInfo_One -> PetInfoOneByCatchTime,
PetInfo_One_ID -> PetInfoOneByID, PetInfo_One_ohter -> PetInfoOneOther
- 优化BuyPet方法中的事务处理逻辑,使用结构体初始化简化代码
- 添加nextCatchTime辅助方法用于生成唯一的捕捉时间戳
- 优化PetAdd方法的实现逻辑,提高代码可读性
- 清理无用注释代码
```
|
2026-03-26 05:33:40 +08:00 |
|
昔念
|
619e4b50ca
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(pet): 重构宠物服务方法命名和优化数据库操作
- 统一PetService中方法命名规范,将驼峰命名改为标准驼峰格式
- 修复拼写错误:UPdate -> Update, UPdateFree -> UpdateFree等
- 重命名查询方法:PetInfo_One -> PetInfoOneByCatchTime,
PetInfo_One_ID -> PetInfoOneByID, PetInfo_One_ohter -> PetInfoOneOther
- 优化BuyPet方法中的事务处理逻辑,使用
|
2026-03-26 04:51:36 +08:00 |
|
昔念
|
5b655c8287
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(pet): 简化UPdate方法的返回逻辑
- 移除不必要的if-else判断语句
- 直接返回err == nil的结果,使代码更简洁
```
|
2026-03-26 02:36:13 +08:00 |
|
昔念
|
0d2e307021
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
feat(pet): 修改宠物更新逻辑返回值类型
将PetService.UPdate方法的返回值从error改为bool类型,
并在控制器中相应调整错误处理逻辑,统一使用布尔值判断操作结果。
```
|
2026-03-26 02:35:43 +08:00 |
|
昔念
|
b60886bae0
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复宠物服务中的数据库查询方法
将宠物服务中UPdate和PetInfo_One方法的数据库查询方法从dbm_fix改为dbm,
以确保使用正确的数据库连接进行查询操作。
```
|
2026-03-26 02:27:05 +08:00 |
|
昔念
|
ec49d28bd4
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复宠物信息服务中的数据库查询方法
使用正确的数据库管理器方法 dbm_fix 替换原有的 dbm 方法,
以确保宠物信息查询功能正常工作。
```
|
2026-03-26 00:31:21 +08:00 |
|
昔念
|
fa0ed36363
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(pet): 修复宠物更新时的数据库模型方法调用错误
将 s.dbm 方法调用更改为 s.dbm_fix,以确保宠物信息更新功能正常工作
```
|
2026-03-26 00:29:25 +08:00 |
|
昔念
|
537dfc1be1
|
根据提供的code differences信息为空的情况,生成一个占位符commit message:
```
docs(changelog): 更新变更日志记录
由于未提供具体的代码差异信息,此提交用于占位和记录变更日志的更新。
```
注意:由于您提供的code differences信息为空,无法生成具体的功能性commit message。请提供实际的代码差异内容以便生成准确的提交信息。
|
2026-03-25 23:00:18 +08:00 |
|
昔念
|
d995a63ff9
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(user): 用户名转换为小写并优化QQ绑定错误消息处理
- 在BindQQ方法中将用户名转换为小写以确保一致性
- 修改bindqq控制器中的错误消息发送方式,使用私信发送绑定结果
- 避免在群聊中显示敏感的绑定错误信息
refactor(robot): 优化扭蛋物品列表展示逻辑
- 引入samber/lo库用于数组去重操作
|
2026-03-25 11:18:18 +08:00 |
|
xinian
|
6702649cac
|
fix: 修正消息清理逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-25 03:13:06 +08:00 |
|
xinian
|
f8b8a87331
|
fix: 修复日志输出与代码格式错误
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-25 01:22:44 +08:00 |
|
xinian
|
e0a82d57b4
|
fix: 更新宠物状态时处理错误返回
|
2026-03-25 00:47:53 +08:00 |
|
xinian
|
21830ddf6a
|
fix: 调整汇率上限阈值
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-24 23:40:51 +08:00 |
|
昔念
|
f1223e471c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(base): 修复QQ绑定功能中用户名查询条件错误
在BindQQ方法中,将数据库查询条件从"id"字段更正为"username"字段,
确保能够正确根据用户名查找和更新用户信息。
```
|
2026-03-24 12:18:30 +08:00 |
|
xinian
|
745454daea
|
fix: 调整金豆列表排序为升序
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 08:17:44 +08:00 |
|
xinian
|
bcb7e9f49c
|
feat: 按汇率降序排列金币列表
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-24 08:17:24 +08:00 |
|
xinian
|
356f7e2e19
|
refactor: 移除未使用的Select字段
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 05:03:31 +08:00 |
|
xinian
|
6f41039c85
|
feat: 限制挂单汇率
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 04:55:50 +08:00 |
|
xinian
|
d0cf39b439
|
style: 调整代码格式
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-24 04:43:51 +08:00 |
|
xinian
|
09d58c1f14
|
fix: 修正宠物面板计算参数
|
2026-03-23 22:00:05 +08:00 |
|
昔念
|
705eb31007
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 15:01:13 +08:00 |
|
xinian
|
77c404591a
|
feat: 添加赛尔号机器人行情查询功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-23 05:32:43 +08:00 |
|
xinian
|
61b0d6093f
|
fix: 修正闪光宠物生成逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 23:02:33 +08:00 |
|
xinian
|
c049bbd5ac
|
fix: 修复登录空指针及战斗效果
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-21 00:24:34 +08:00 |
|
昔念
|
2dbbc9713c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复PVP控制器数据返回错误
修改了admin/pvp.go文件中的Get方法,将返回数据从alltitile.RankInfo
改为alltitile,确保正确返回完整的PVP信息而不是仅返回排名信息。
```
|
2026-03-20 18:09:25 +08:00 |
|
昔念
|
90b62b44e4
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(common): 统一Redis连接方式并优化代码结构
- 将 g.Redis("cool").Conn(ctx) 统一改为 Redis.Conn(ctx) 的调用方式
- 在coolconfig中添加ServerList.GetID()方法用于生成服务器唯一标识
- 引入gconv包用于类型转换操作
feat(rpc): 完善ListenFight函数实现集群消息监听
- 新增ListenFight函数,完全对齐ListenFunc
|
2026-03-20 04:58:23 +08:00 |
|
昔念
|
5657f1e673
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(pet): 修复宠物数量检查逻辑错误
当free参数为2时,应该查询free字段值为2的记录数量,
而不是查询free字段值为1的记录数量,确保精灵数量限制检查正确。
```
|
2026-03-19 22:25:10 +08:00 |
|
昔念
|
75c599b5b3
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(pet): 添加宠物自由状态管理功能
- 在ServiceList和ServicePage方法中添加WhereNot条件支持
- 将宠物销售状态改为自由状态,新增free字段来标识三种状态:
0为放入仓库,1为放生,2为上架
- 修改PetInfo、UPdateFree、UPdatePrice等方法以支持新的状态逻辑
- 更新BuyPet方法中的验证逻辑
- 调整查询操作中的字段过滤条件
```
|
2026-03-19 20:54:52 +08:00 |
|
昔念
|
8929a17c97
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(player): 修复金币兑换计算逻辑错误
移除未使用的getgold变量计算,修正兑换金币数量计算公式,
避免因变量未定义导致的潜在运行时错误,确保兑换功能正常工作。
```
|
2026-03-19 19:01:23 +08:00 |
|
昔念
|
bd5cd9393a
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 优化金币兑换功能
- 在ServiceUpdate方法中返回更新后的数据而不是nil
- 新增DuihuanGold方法用于处理金币兑换逻辑
- 修改黄金列表控制器中的兑换计算逻辑,区分费用和获得金币的计算
- 在添加操作前验证用户金币余额是否充足
- 修正了兑换比例计算和余额检查逻辑
```
|
2026-03-19 18:36:34 +08:00 |
|
xinian
|
91a20cb034
|
编辑文件 gold_list.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-19 17:47:44 +08:00 |
|
昔念
|
9cc29eec35
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(cool): 添加删除和更新操作的数据影响行数检查
- 在Controller的Delete方法中添加RowsAffected检查,当影响行数为0时返回"not found"错误
- 在Controller的Update方法中添加RowsAffected检查,当影响行数为0时返回"not found"错误
- 修改Service接口定义,将ServiceDelete和ServiceUpdate方法的返回值类型从interface{}改为sql
|
2026-03-19 17:18:32 +08:00 |
|
昔念
|
baf0d1fc06
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(config): 修复宠物蛋系统中概率计算错误
- 修正了EggService中宠物产出概率计算时错误使用的字段名
- 将pet.OutputMons修正为pet.Probs以正确累加等级权重
refactor(player): 优化金币列表服务参数处理逻辑
- 移除未使用的gconv导入包
- 简化ModifyBefore方法中的用户ID验证逻辑
- 统一设置
|
2026-03-19 15:08:14 +08:00 |
|
昔念
|
b558f46d7a
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(game): 宠物融合系统添加物品消耗异常处理
- 在宠物融合过程中添加物品扣除失败的错误检查
- 当物品不足时返回ErrInsufficientItems错误码
fix(pet): 宠物仓库管理功能增加数据库操作错误处理
- 在宠物释放到仓库和从仓库取出时验证数据库更新结果
- 添加宠物背包切换功能的错误检查机制
feat(fight):
|
2026-03-19 14:50:11 +08:00 |
|
xinian
|
e2ac5a6325
|
feat: 增加宠物蛋结果计算和金币检查逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-18 11:14:55 +08:00 |
|