Commit Graph

6 Commits

Author SHA1 Message Date
昔念
bfafd5789d ```
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feat(utils): 添加切片元素计数功能

新增CountSliceElements函数用于统计切片中各元素的出现次数,
返回map[元素]出现次数的映射关系,支持任意可比较类型的切片元素。

fix(config): 调整地图配置模型默认值设置

修改MapPit结构体中的MinLevel和MaxLevel字段设置,
将数据库约束改为非空并设置默认值为1,确保等级范围配置的有效性。

ref
2026-02-26 22:32:15 +08:00
昔念
a3244549f3 ```
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feat(fight_boss): 修复Boss挑战功能中的参数传递和效果处理逻辑

- 修复PlayerFightBoss方法中参数名错误(data -> data1)
- 修正BossId获取路径,使用正确的参数引用
- 重构特效处理逻辑,从循环解析改为批量获取
- 添加宠物闪光效果初始化支持

fix(fight_塔): 修复试炼塔相关战斗逻辑错误

- 修正Boss获取逻辑,从单个对象改为数组切片访问
- 调整塔级Boss获取接口
2026-02-25 21:16:36 +08:00
昔念
8a072bd028 ```
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feat(config): 修改地图坑位配置的数据结构

- 将MapPit结构体中的MapID字段从数组类型[]int32改为单个int32类型
- 更新数据库标签,移除数组类型定义,添加非空约束和索引
- 修改JSON标签注释为"所属地图ID"
- 在服务层的查询操作中添加map_id字段的相等查询支持
```
2026-02-24 19:20:38 +08:00
昔念
0a2ec3af08 ```
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refactor(config): 移除怪物刷新相关代码并优化地图坑位配置

移除 modules/config/controller/admin/monster_refresh.go 中的
TaskInfoController 及其相关路由注册逻辑

移除 modules/config/model/map_monster.go 中的 MonsterRefresh
模型定义及相关常量、方法

重构 modules/config/model/map_pit.go 中的 MapPit 结
2026-02-24 14:11:01 +08:00
昔念
f1c162d10f ```
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refactor(config): 移除MapPit结构体中的PitName字段

移除了MapPit结构体中未使用的PitName字段,该字段包含坑位名称相关信息,
以简化数据模型结构。
```
2026-02-24 13:09:09 +08:00
昔念
6c26e448fd ```
refactor(common): 移除未使用的XML解析测试代码

移除test_test.go中未完成的Mapxml函数和login/main.go中的
XML解析注释代码,清理无用的导入包,优化代码结构

BREAKING CHANGE: 删除了modules/config/model/map_moster_node.go
文件中的MapPit相关模型定义
```
2026-02-24 12:53:07 +08:00