xinian
|
f3ada66c11
|
编辑文件 effect_prop.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-09 01:20:57 +08:00 |
|
xinian
|
18fbfcf3cc
|
编辑文件 85.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-09 01:06:44 +08:00 |
|
xinian
|
fd1927f30b
|
编辑文件 effect_472.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-09 00:59:27 +08:00 |
|
xinian
|
68a6f0f0f2
|
编辑文件 476.go
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-09 00:58:32 +08:00 |
|
昔念
|
86d28f47d1
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(fight): 修复属性值计算逻辑错误
在SetProp方法中,当level为负数时应该减少攻击值而不是增加,
修正了属性值变化的方向错误。
```
|
2026-03-09 00:40:13 +08:00 |
|
昔念
|
2fd56f9dbf
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(effect): 删除战斗效果back.go文件中的大量效果实现
由于代码重构或功能调整,移除了包含多个战斗效果的back.go文件,
包括效果483、485、188、420、407、491、462、1044、523、177、178、
444、475、496、501、474、440、516、495、457、492、138、469、156、
486、197、505、170、425、412、199、461、5
|
2026-03-09 00:07:35 +08:00 |
|
昔念
|
c999ac4c8b
|
```
refactor(fight/effect): 修改战斗效果实现逻辑
移除了多个过时的效果实现,包括:
- 移除效果165:n回合内每回合防御和特防等级+m
- 移除效果184:若对手处于能力提升状态则触发效果
- 移除效果430:消除对手能力强化状态相关逻辑
- 移除效果468:回合开始时处理能力下降状态
- 移除效果471:先出手时免疫异常状态
- 移除效果453:消除对手能力强化
|
2026-03-09 00:07:19 +08:00 |
|
昔念
|
611b284ade
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
refactor(fight): 优化战斗效果中的属性检测逻辑
通过引入HasPropADD()和HasPropSub()方法来替代循环遍历,
简化了多处战斗效果代码,提高了可读性和性能。
- effect/200.go: 使用HasPropADD()替代循环检测
- effect/418.go: 使用HasPropADD()替代循环检测
- effect/437.go: 使用HasPropADD()替代循环检测
- effect/449.go: 使用HasPropSub()替代循环检测
- effect
|
2026-03-08 23:43:20 +08:00 |
|
昔念
|
b48578a7ea
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(effect): 移除能力复制操作类型参数并优化属性复制逻辑
移除了 info.AbilityOpType.COPY 操作类型的依赖,简化了能力属性复制的实现方式。
现在直接将对手的正值属性复制到己方,无需指定操作类型参数。同时修正了数组遍历方式,
使用切片语法确保正确的遍历行为。
BREAKING CHANGE: 能力复制相关方法的参数签名发生变化,移除了操作类型参数。
```
|
2026-03-08 23:36:16 +08:00 |
|
昔念
|
9315fcfa17
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
refactor(fight): 移除能力操作类型枚举并简化属性设置方法
移除了 info.EnumAbilityOpType 枚举类型及其相关常量定义,
重构了 SetProp 方法调用,不再传递操作类型参数,
通过检查等级正负值来判断是增加还是减少属性,
减少了代码复杂度并统一了属性变更的处理逻辑。
```
|
2026-03-08 23:24:18 +08:00 |
|
昔念
|
b9739f7b4e
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(fight/effect): 重构技能效果实现
移除独立的Effect112实现,将其整合到selfkill模块中。
通过继承SelfKill结构体来实现技能112的效果,提高代码复用性。
同时修复了原Effect112中的方法命名规范问题,将OnSkill改为Skill_Use。
删除了无用的Effect59 SwitchIn方法。
```
|
2026-03-08 22:53:14 +08:00 |
|
昔念
|
90f653d3ee
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(effect): 移除未使用的element导入并优化自然敌人判断逻辑
移除了NewSeIdx_14.go中未使用的element包导入,将自然敌人判断逻辑
提取到EffectNode基类中,通过ISNaturalEnemy方法统一处理。
```
|
2026-03-08 22:43:51 +08:00 |
|
xinian
|
0cff02158b
|
refactor: 统一效果接口方法名为Skill_Use
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 20:07:59 +08:00 |
|
xinian
|
d8beb39e9a
|
fix: 移除战斗结束时的广播调用
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 20:03:09 +08:00 |
|
xinian
|
25e853fa8c
|
refactor: 移除技能使用后的执行逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 20:01:43 +08:00 |
|
xinian
|
84ff2d16c7
|
feat: 启用技能效果154
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 20:00:00 +08:00 |
|
xinian
|
09da1dc253
|
refactor: 重构战斗技能使用节点
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 19:42:47 +08:00 |
|
xinian
|
ca7eb04f6e
|
refactor: 重命名 ActionEndEx 为 Action_end_ex
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 19:14:42 +08:00 |
|
xinian
|
54e902d1e3
|
refactor: 重命名 Effect154 技能方法
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 19:09:19 +08:00 |
|
xinian
|
7b77c4c9a3
|
fix: 修复回血计算覆盖问题
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 19:06:58 +08:00 |
|
xinian
|
f803188a4d
|
fix: 修正伤害计算使用Min的错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 18:48:17 +08:00 |
|
xinian
|
53cf3191c2
|
fix: 修正战斗伤害锁与结束判定逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 18:43:56 +08:00 |
|
xinian
|
c252d6b5f9
|
fix: 修复伤害锁定逻辑错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 18:25:09 +08:00 |
|
xinian
|
3579b39933
|
refactor: 优化技能效果参数初始化
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 18:01:41 +08:00 |
|
xinian
|
caaae427d5
|
chore: 禁用编译产物的压缩步骤
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 17:50:42 +08:00 |
|
xinian
|
c154302af4
|
fix: 修复Effect初始化空指针问题
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 17:48:34 +08:00 |
|
xinian
|
3b1aa450df
|
style: 修复 YAML 格式缩进问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 17:24:49 +08:00 |
|
xinian
|
b34b5c5d26
|
ci: 添加阿里云 Debian 镜像源配置
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 17:23:37 +08:00 |
|
xinian
|
c4ea26e443
|
ci: 修复 upx 安装包名并更新源
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 17:19:06 +08:00 |
|
xinian
|
070ee70949
|
ci: 修复 upx 安装步骤位置
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 17:16:42 +08:00 |
|
xinian
|
e280305728
|
ci: 安装upx并添加空行
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 17:14:34 +08:00 |
|
xinian
|
4c98cdf543
|
ci: 添加二进制压缩步骤
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 17:11:56 +08:00 |
|
xinian
|
8bc6802251
|
fix: 增加命令超时时间
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 16:59:21 +08:00 |
|
xinian
|
a56f19bd4c
|
fix: 修正使用道具时的物品ID计算错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 16:48:06 +08:00 |
|
xinian
|
069d961585
|
refactor: 重构效果 150、196、437 实现
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 16:22:54 +08:00 |
|
xinian
|
f6570c7e40
|
refactor: 提取效果493和497到独立文件
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 16:04:41 +08:00 |
|
xinian
|
aa2c8cfb42
|
refactor: 重构战斗效果实现到独立文件
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 15:41:16 +08:00 |
|
xinian
|
6c75b106b3
|
refactor: 重构战斗效果实现
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 15:26:07 +08:00 |
|
xinian
|
a8cbe99873
|
refactor: 重构技能效果实现
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 14:55:53 +08:00 |
|
xinian
|
986c7f7b83
|
refactor: 重构战斗效果逻辑至独立文件
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 14:07:36 +08:00 |
|
xinian
|
73d7f7f062
|
feat: 新增战斗效果和修复登录逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 11:22:00 +08:00 |
|
xinian
|
3dd2d40c50
|
feat: 新增多个战斗技能效果实现
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-08 10:34:23 +08:00 |
|
昔念
|
042a48088d
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-08 01:23:28 +08:00 |
|
昔念
|
ecd63bdea5
|
```
fix(space): 修复地图节点配置序列化问题并调整时间间隔
- 为MapBossInfo结构体的Config字段添加`struc:"skip"`标签,
解决配置信息序列化时的问题
- 将Space.Next方法的时间间隔从分钟级别调整为秒级别,
修改随机时间范围为10-30秒,便于测试和调试
```
|
2026-03-08 01:23:06 +08:00 |
|
昔念
|
e9b9443c06
|
根据提供的code differences信息,我发现没有具体的代码变更内容。由于缺少实际的代码差异信息,我无法生成准确的commit message。
ci/woodpecker/push/my-first-workflow Pipeline was successful
请提供具体的代码变更内容,以便我能够生成符合Angular规范的中文commit message。
如果确实没有代码变更,可以考虑以下模板:
```
chore(git): 更新git配置或文档
- 添加commit message规范说明
- 配置中文提交信息格式要求
```
|
2026-03-08 00:07:12 +08:00 |
|
昔念
|
53b33dfbc5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-07 23:59:42 +08:00 |
|
昔念
|
d367f9d1d4
|
41
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-07 23:54:01 +08:00 |
|
昔念
|
54a4876beb
|
```
feat(fight): 添加XML配置解析功能用于技能效果映射
- 引入xml和gfile包用于XML文件解析
- 添加utils工具包用于数据转换
- 实现XML配置文件读取和解析逻辑
- 建立技能ID与效果描述的映射关系
- 添加调试输出显示技能效果对应关系
```
|
2026-03-07 22:49:20 +08:00 |
|
昔念
|
14009f45d6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight): 添加技能效果调试信息打印
- 引入fmt包用于调试信息输出
- 打印实现效果数量和技能效果不存在数量的统计信息
- 输出技能映射详情用于调试分析
```
|
2026-03-07 22:32:19 +08:00 |
|
昔念
|
bd3d7eac50
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-07 22:24:54 +08:00 |
|