refactor(fight/effect): 重构SkillUseEnd方法签名,统一添加input参数并优化属性提升逻辑
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@@ -16,9 +16,7 @@ func (this *EffectNode) TakeHit(opp *input.Input, skill *info.SkillEntity) {
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}
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func (this *EffectNode) SkillUseEnd() bool {
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panic("not implemented") // TODO: Implement
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}
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func (this *EffectNode) BeforeMultiHit() bool {
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panic("not implemented") // TODO: Implement
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