```
feat(pet): 优化宠物融合错误码并记录原始捕获时间 - 将宠物融合过程中的错误码从 ErrSystemBusy 细分为多个更具体的错误码, 如 ErrPokemonNotFusionReady、ErrPokemonNotFusionReady2 等,便于问题定位。 - 在融合成功后,新增记录主宠的旧捕捉时间(OldCatchTime)字段。 - 调整战斗捕捉逻辑,使用对手玩家的第一个宠物信息进行添加,并重置战斗结束原因。 refactor(service): 移除未使用的管理员会话结构体字段和清理部分冗余代码 - 注释掉 base_sys_user.go
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@@ -3,6 +3,7 @@ package service
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import (
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"blazing/cool"
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"blazing/modules/blazing/model"
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"context"
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"github.com/gogf/gf/v2/frame/g"
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)
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@@ -57,6 +58,17 @@ func NewItemService(id uint32) *ItemService {
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Service: &cool.Service{Model: model.NewPlayerBag(), UniqueKey: map[string]string{
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"player_id": "角色名称不能重复",
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}, PageQueryOp: &cool.QueryOp{
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Where: func(ctx context.Context) [][]interface{} {
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var (
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//admin = cool.GetAdmin(ctx)
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//userId = admin.UserId
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)
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return [][]interface{}{
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// {"player_id", userId, true},
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// {"free", 0, true},
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}
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},
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}},
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},
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}
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@@ -108,10 +108,18 @@ func NewPetService(userid uint32) *PetService {
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admin = cool.GetAdmin(ctx)
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userId = admin.UserId
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)
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return [][]interface{}{
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{"player_id", userId, true},
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{"free", 0, true},
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if userId != 10001 {
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return [][]interface{}{
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{"player_id", userId, true},
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{"free", 0, true},
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}
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} else {
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return [][]interface{}{
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{"player_id", userId, true},
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{"free", 0, true},
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}
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}
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},
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},
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},
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@@ -17,8 +17,8 @@ type PetFusionService struct {
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func NewPetFusionService() *PetFusionService {
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return &PetFusionService{
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&cool.Service{
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Model: model.NewPetFusion(), // 绑定PetFusion模型
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Model: model.NewPetFusion(), // 绑定PetFusion模型
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PageQueryOp: &cool.QueryOp{FieldEQ: []string{"is_enable", "main_pet_id", "sub_pet_id", "result_pet_id"}},
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},
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}
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}
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@@ -33,6 +33,10 @@ func NewUserService(id uint32) *UserService {
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}
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func (s *BaseService) GModel(m cool.IModel) *gdb.Model {
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if s.userid != 0 {
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return cool.DBM(m).Where("player_id", s.userid)
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} else {
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return cool.DBM(m)
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}
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return cool.DBM(m).Where("player_id", s.userid)
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}
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