`` refactor(fight/effect): 重构效果系统,优化效果存储结构和叠层逻辑,移除EffectID结构``

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1
2025-10-31 11:21:24 +00:00
parent 7bc7776074
commit f1ff5a8dbc
9 changed files with 80 additions and 86 deletions

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@@ -20,7 +20,7 @@ func NewEffectStat(b bool) input.Effect {
EffectNode: node.EffectNode{},
Etype: b,
}
ret.MaxStack(-1) //无限叠加
return ret
}