refactor(common): 重构宠物相关信息结构
- 修改 PetInfo 和 PetEffectInfo 结构体,统一字段命名规范 - 更新 SkillInfo 结构体,增加技能等级字段 - 删除未使用的 LoginUserInfo 和 ServerInfo 结构体 - 引入 google/uuid 包,用于后续可能的唯一标识生成
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42
common/core/info/battle/ReadyFightPetInfo.java
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42
common/core/info/battle/ReadyFightPetInfo.java
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package org.nieo.seerproject.common.net.info.battle;
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import lombok.AllArgsConstructor;
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import lombok.Builder;
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import lombok.Data;
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import lombok.NoArgsConstructor;
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import org.nieo.seerproject.common.annotations.FieldDescription;
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import org.nieo.seerproject.common.annotations.serialize.UInt;
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import org.nieo.seerproject.common.net.info.pet.skill.SkillInfo;
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import java.util.ArrayList;
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import java.util.List;
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@Data
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@Builder
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@NoArgsConstructor
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@AllArgsConstructor
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public class ReadyFightPetInfo {
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@FieldDescription("精灵ID")
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private @UInt long id;
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@FieldDescription("精灵等级")
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private @UInt long level;
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@FieldDescription("精灵HP")
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private @UInt long hp;
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@FieldDescription("最大HP")
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private @UInt long maxHp;
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@FieldDescription("技能信息 技能ID跟剩余PP 固定32字节 没有给0")
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@Builder.Default
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private List<SkillInfo> skillList = new ArrayList<>(4);
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@FieldDescription("精灵捕获时间")
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private @UInt long catchTime;
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@FieldDescription("捕捉地图 给0")
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private @UInt long catchMap;
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@FieldDescription("给0")
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private @UInt long catchRect;
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@FieldDescription("给0")
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private @UInt long catchLevel;
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@FieldDescription("精灵皮肤ID")
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private @UInt long skinId;
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@FieldDescription("精灵是否闪光")
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private @UInt long shiny;
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}
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