refactor(common): 重构宠物相关信息结构
- 修改 PetInfo 和 PetEffectInfo 结构体,统一字段命名规范 - 更新 SkillInfo 结构体,增加技能等级字段 - 删除未使用的 LoginUserInfo 和 ServerInfo 结构体 - 引入 google/uuid 包,用于后续可能的唯一标识生成
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38
common/core/info/battle/FightPetInfo.java
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38
common/core/info/battle/FightPetInfo.java
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package org.nieo.seerproject.common.net.info.battle;
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import lombok.AllArgsConstructor;
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import lombok.Builder;
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import lombok.Data;
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import lombok.NoArgsConstructor;
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import org.nieo.seerproject.common.annotations.FieldDescription;
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import org.nieo.seerproject.common.annotations.serialize.ArraySerialize;
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import org.nieo.seerproject.common.annotations.serialize.UInt;
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import org.nieo.seerproject.common.net.serialize.ArraySerializeType;
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@Data
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@Builder
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@NoArgsConstructor
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@AllArgsConstructor
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public class FightPetInfo {
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@FieldDescription("用户ID 野怪为0")
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private @UInt long userId;
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@FieldDescription("当前对战精灵ID")
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private @UInt long petId;
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@FieldDescription("空的16字节byte")
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@ArraySerialize(value = ArraySerializeType.FIXED_LENGTH, fixedLength = 16)
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private String petName;
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@FieldDescription("精灵的捕获时间")
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private @UInt long catchTime;
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@FieldDescription("当前HP")
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private @UInt long hp;
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@FieldDescription("最大HP")
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private @UInt long maxHp;
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@FieldDescription("当前等级")
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private @UInt long level;
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@FieldDescription("精灵是否能捕捉. 1为能捕捉 0为不能捕捉")
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private @UInt long catchable;
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@FieldDescription("这里实际上应该是6个单字节byte, 内容为buff等级 攻击 速度 特攻 防御 特防 命中等." +
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"但具体顺序未知可能需要测试. 具体数值为1-6等级")
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@ArraySerialize(value = ArraySerializeType.FIXED_LENGTH, fixedLength = 6)
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private byte [] battleLV;
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}
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