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@@ -196,11 +196,14 @@ func (Controller) OnPlayerFightNpcMonster(data1 *fight.FightNpcMonsterInboundInf
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if foi.Reason == 0 && foi.WinnerId == p.Info.UserID {
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if foi.Reason == 0 && foi.WinnerId == p.Info.UserID {
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exp := uint32(xmlres.PetMAP[int(monster.ID)].YieldingExp) * monster.Level / 7
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exp := uint32(xmlres.PetMAP[int(monster.ID)].YieldingExp) * monster.Level / 7
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exp = uint32(p.CanGetExp()) * (exp)
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leve := p.CanGetExp()
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exp = uint32(leve) * (exp)
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items := &info.S2C_GET_BOSS_MONSTER{
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items := &info.S2C_GET_BOSS_MONSTER{
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//EV: 45,
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//EV: 45,
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EXP: exp / 2,
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EXP: exp / 2,
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}
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}
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p.Info.ExpPool += int64(exp)
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p.AddPetExp(foi.Winpet, int64((exp)/2))
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if refPet.Item != 0 {
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if refPet.Item != 0 {
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count := int64(grand.Intn(2) + 1)
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count := int64(grand.Intn(2) + 1)
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p.ItemAdd(refPet.Item, count)
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p.ItemAdd(refPet.Item, count)
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@@ -212,12 +215,13 @@ func (Controller) OnPlayerFightNpcMonster(data1 *fight.FightNpcMonsterInboundInf
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}
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}
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evs := gconv.Int64s(strings.Split(xmlres.PetMAP[int(monster.ID)].YieldingEV, " "))
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evs := gconv.Int64s(strings.Split(xmlres.PetMAP[int(monster.ID)].YieldingEV, " "))
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foi.Winpet.AddEV(evs)
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if leve == 8 {
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items.EV = lo.Sum(evs) - 1
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items.EV = lo.Sum(evs) - 1
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p.Info.EVPool += lo.Sum(evs) //给予累计学习力
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p.Info.EVPool += lo.Sum(evs) //给予累计学习力
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foi.Winpet.AddEV(evs)
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}
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p.Info.ExpPool += int64(exp)
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p.AddPetExp(foi.Winpet, int64((exp)/2))
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p.SendPackCmd(8004, items)
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p.SendPackCmd(8004, items)
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}
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}
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