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@@ -42,6 +42,40 @@ func (h Controller) GetRoomPetShowInfo(data *PetRoomListInboundInfo, c *player.P
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return
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}
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// SetRoomPetShowInfo 设置基地展示精灵并返回最新展示列表(cmd:2323)
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func (h Controller) SetRoomPetShowInfo(data *C2S_PET_ROOM_SHOW, c *player.Player) (result *room.S2C_PET_ROOM_SHOW, err errorcode.ErrorCode) {
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result = &room.S2C_PET_ROOM_SHOW{}
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result.PetShowList = make([]pet.PetShortInfo, 0)
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catchTimes := make([]uint32, 0, len(data.PetShowList))
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seen := make(map[uint32]struct{}, len(data.PetShowList))
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for _, item := range data.PetShowList {
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ct := uint32(item.CatchTime)
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if ct == 0 {
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continue
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}
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if _, ok := seen[ct]; ok {
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continue
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}
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seen[ct] = struct{}{}
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catchTimes = append(catchTimes, ct)
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}
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petSvc := service.NewPetService(c.Info.UserID)
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if !petSvc.SetShowCatchTimes(catchTimes) {
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err = errorcode.ErrorCodes.ErrSystemError
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return
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}
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showPets := petSvc.GetShowPets()
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for i := range showPets {
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var petShortInfo pet.PetShortInfo
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copier.Copy(&petShortInfo, &showPets[i].Data)
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result.PetShowList = append(result.PetShowList, petShortInfo)
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}
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return
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}
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// GetAllFurniture 获取玩家的所有家具
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// data: 空输入结构
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// c: 当前玩家对象
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