feat: 添加抢先服玩家3天未登录自动降级功能
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修复数据包处理中UserID为0的问题 优化解包失败时的错误处理格式 添加设置用户部门ID的服务方法
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@@ -17,6 +17,7 @@ import (
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"github.com/deatil/go-cryptobin/cryptobin/crypto"
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"github.com/gogf/gf/v2/database/gdb"
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gtime"
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)
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type BaseSysUserController struct {
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@@ -64,11 +65,20 @@ func (c *BaseSysUserController) GetSession(ctx context.Context, req *SessionReq)
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t1 := service.NewBaseSysUserService().GetPerson(uint32(t.UserId))
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res.UserID = int(t1.ID)
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if blazing.NewUserService(uint32(t1.ID)).Info.IsReg() {
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playerinfo := blazing.NewUserService(uint32(t1.ID))
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if playerinfo.Info.IsReg() {
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res.IsReg = 1
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if t1.DepartmentID == 35 { ///抢先服玩家,3天没登录衰退
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r := playerinfo.Info.Person(uint32(t1.ID))
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if r.UpdateTime.AddDate(0, 0, 3).Before(gtime.Now()) {
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t1.DepartmentID = 1
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service.NewBaseSysUserService().SetdepartmentId(uint32(t1.ID), 1)
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}
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}
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}
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res.PetID = dict.NewDictInfoService().GetShiny()
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res.Server = config.NewServerService().GetPort(t1.DepartmentID)
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// share.ShareManager.DeleteSession(t1)
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