refactor: 重构宠物背包逻辑到玩家服务
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@@ -12,7 +12,7 @@ import (
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func (h Controller) PetReleaseToWarehouse(
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data *pet.PET_ROWEI, player *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
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_, _, inBag := player.FindPet(data.CatchTime)
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_, _, inBackup := findBackupPet(player, data.CatchTime)
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_, _, inBackup := player.FindBackupPet(data.CatchTime)
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freeForbidden := xmlres.PetMAP[int(data.ID)].FreeForbidden
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if inBag || inBackup || freeForbidden == 1 {
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return nil, errorcode.ErrorCodes.ErrCannotReleaseNonWarehouse
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