feat(space): 更新地图BOSS生成逻辑并优化天气变化处理 - 修改GetMapPlayerList方法中BOSS信息发送方式为调用GenBoss方法 - 注释掉Space结构体中的IsChange字段,不再使用该标志位 - 调整GenBoss方法参数,添加isfrist参数用于区分首次调用 - 重构定时任务中的GenBoss调用逻辑,改为匿名函数包装广播消息 - 移除GenBoss
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@@ -40,7 +40,7 @@ type Space struct {
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Name string //地图名称
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Owner ARENA
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info.MapBossSInfo
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IsChange bool
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//IsChange bool
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WeatherType []uint32
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TimeBoss info.S2C_2022
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//Weather uint32
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@@ -215,7 +215,10 @@ func (ret *Space) init() {
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}
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if len(ret.MapBossSInfo.INFO) > 0 {
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cool.Cron.ScheduleFunc(10*time.Second, ret.GenBoss)
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cool.Cron.ScheduleFunc(10*time.Second, func() {
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ret.Broadcast(nil, 2022, ret.GenBoss(false))
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})
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cool.Cron.ScheduleFunc(300*time.Second, ret.HealHP)
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}
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@@ -241,7 +244,7 @@ func (p *Space) IsMatch(t model.Event) bool {
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return true
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}
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func (ret *Space) GenBoss() {
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func (ret *Space) GenBoss(isfrist bool) *info.MapBossSInfo {
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var res info.MapBossSInfo
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res.Wer = ret.Wer
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for i := 0; i < len(ret.MapBossSInfo.INFO); i++ {
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@@ -260,14 +263,14 @@ func (ret *Space) GenBoss() {
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}
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ret.MapBossSInfo.INFO[i].IsShow = 1
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if ret.IsChange {
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if isfrist {
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ret.MapBossSInfo.INFO[i].IsShow = 2
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}
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res.INFO = append(res.INFO, ret.MapBossSInfo.INFO[i])
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}
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ret.Broadcast(nil, 2021, &res)
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return &res
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}
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func (ret *Space) HealHP() {
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@@ -287,13 +290,12 @@ func (ret *Space) GenWer() {
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}
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if neww != uint32(ret.MapBossSInfo.Wer) {
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ret.IsChange = true
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ret.MapBossSInfo.Wer = int32(neww)
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ret.GenBoss()
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ret.Broadcast(nil, 2021, ret.GenBoss(true))
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println(ret.Name, "change weather", neww)
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} else {
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ret.IsChange = false
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}
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//}
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