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@@ -2,56 +2,66 @@ package controller
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import "blazing/logic/service/common"
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// FightNpcMonsterInboundInfo 定义请求或响应数据结构。
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type FightNpcMonsterInboundInfo struct {
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Head common.TomeeHeader `cmd:"2408" struc:"skip"`
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Number uint32 `fieldDesc:"地图刷新怪物结构体对应的序号 1 - 9 的位置序号" `
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}
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// ChallengeBossInboundInfo 定义请求或响应数据结构。
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type ChallengeBossInboundInfo struct {
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Head common.TomeeHeader `cmd:"2411" struc:"skip"`
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BossId uint32 `json:"bossId"`
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}
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// ReadyToFightInboundInfo 定义请求或响应数据结构。
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type ReadyToFightInboundInfo struct {
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Head common.TomeeHeader `cmd:"2404" struc:"skip"`
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}
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// EscapeFightInboundInfo 定义请求或响应数据结构。
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type EscapeFightInboundInfo struct {
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Head common.TomeeHeader `cmd:"2410" struc:"skip"`
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}
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// StartPetWarInboundInfo 定义请求或响应数据结构。
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type StartPetWarInboundInfo struct {
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Head common.TomeeHeader `cmd:"2431" struc:"skip"`
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}
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// StartTwarInboundInfo 定义请求或响应数据结构。
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type StartTwarInboundInfo struct {
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Head common.TomeeHeader `cmd:"2429|2415|2425" struc:"skip"`
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}
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// ARENA_GET_INFO 定义请求或响应数据结构。
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type ARENA_GET_INFO struct {
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Head common.TomeeHeader `cmd:"2419" struc:"skip"`
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}
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// ARENA_UPFIGHT 定义请求或响应数据结构。
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type ARENA_UPFIGHT struct {
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Head common.TomeeHeader `cmd:"2420" struc:"skip"`
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}
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// ARENA_OWENR_ACCE 定义请求或响应数据结构。
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type ARENA_OWENR_ACCE struct {
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Head common.TomeeHeader `cmd:"2422" struc:"skip"`
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}
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// PetKingJoinInboundInfo 定义请求或响应数据结构。
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type PetKingJoinInboundInfo struct {
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Head common.TomeeHeader `cmd:"2413" struc:"skip"`
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Type uint32
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FightType uint32
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}
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// PeakQueueCancelInboundInfo 定义请求或响应数据结构。
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type PeakQueueCancelInboundInfo struct {
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Head common.TomeeHeader `cmd:"2459" struc:"skip"`
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}
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// PeakBanPickSubmitInboundInfo 定义请求或响应数据结构。
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type PeakBanPickSubmitInboundInfo struct {
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Head common.TomeeHeader `cmd:"2460" struc:"skip"`
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@@ -62,6 +72,7 @@ type PeakBanPickSubmitInboundInfo struct {
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BanCatchTimes []uint32 `json:"banCatchTimes"`
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}
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// HandleFightInviteInboundInfo 定义请求或响应数据结构。
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type HandleFightInviteInboundInfo struct {
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Head common.TomeeHeader `cmd:"2403" struc:"skip"`
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UserID uint32 `json:"userId" codec:"userId,uint"`
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@@ -69,21 +80,25 @@ type HandleFightInviteInboundInfo struct {
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Mode uint32 `json:"mode" codec:"mode,uint"`
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}
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// InviteToFightInboundInfo 定义请求或响应数据结构。
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type InviteToFightInboundInfo struct {
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Head common.TomeeHeader `cmd:"2401" struc:"skip"`
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UserID uint32
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Mode uint32
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}
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// InviteFightCancelInboundInfo 定义请求或响应数据结构。
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type InviteFightCancelInboundInfo struct {
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Head common.TomeeHeader `cmd:"2402" struc:"skip"`
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}
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// UseSkillInInfo 定义请求或响应数据结构。
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type UseSkillInInfo struct {
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Head common.TomeeHeader `cmd:"2405" struc:"skip"`
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SkillId uint32
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}
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// UseSkillAtInboundInfo 定义请求或响应数据结构。
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type UseSkillAtInboundInfo struct {
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Head common.TomeeHeader `cmd:"7505" struc:"skip"`
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SkillId uint32 `json:"skillId"`
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@@ -93,21 +108,25 @@ type UseSkillAtInboundInfo struct {
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AtkType uint8 `json:"atkType"`
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}
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// ChangePetInboundInfo 定义请求或响应数据结构。
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type ChangePetInboundInfo struct {
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Head common.TomeeHeader `cmd:"2407" struc:"skip"`
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CatchTime uint32 `json:"catchTime"`
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}
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// CatchMonsterInboundInfo 定义请求或响应数据结构。
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type CatchMonsterInboundInfo struct {
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Head common.TomeeHeader `cmd:"2409" struc:"skip"`
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CapsuleId uint32 `json:"capsuleId" fieldDescription:"胶囊id" uint:"true"`
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}
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// LoadPercentInboundInfo 定义请求或响应数据结构。
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type LoadPercentInboundInfo struct {
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Head common.TomeeHeader `cmd:"2441" struc:"skip"`
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Percent uint32 `fieldDescription:"加载百分比"`
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}
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// UsePetItemInboundInfo 定义请求或响应数据结构。
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type UsePetItemInboundInfo struct {
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Head common.TomeeHeader `cmd:"2406" struc:"skip"`
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CatchTime uint32 `description:"精灵捕获时间" codec:"catchTime"`
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@@ -115,6 +134,7 @@ type UsePetItemInboundInfo struct {
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Reversed1 uint32 `description:"填充字段 0" codec:"reversed1"`
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}
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// ChatInfo 定义请求或响应数据结构。
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type ChatInfo struct {
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Head common.TomeeHeader `cmd:"50002" struc:"skip"`
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Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"`
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@@ -122,16 +142,19 @@ type ChatInfo struct {
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Message string `json:"message" fieldDescription:"消息内容, 结束符为utf-8的数字0"`
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}
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// C2S_FRESH_CHOICE_FIGHT_LEVEL 定义请求或响应数据结构。
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type C2S_FRESH_CHOICE_FIGHT_LEVEL struct {
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Head common.TomeeHeader `cmd:"2428|2414" struc:"skip"`
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Level uint `json:"level"`
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}
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// C2S_OPEN_DARKPORTAL 定义请求或响应数据结构。
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type C2S_OPEN_DARKPORTAL struct {
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Head common.TomeeHeader `cmd:"2424" struc:"skip"`
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Level uint32 `json:"level"`
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}
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// FRESH_LEAVE_FIGHT_LEVEL 定义请求或响应数据结构。
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type FRESH_LEAVE_FIGHT_LEVEL struct {
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Head common.TomeeHeader `cmd:"2430|2416|2426" struc:"skip"`
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}
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