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@@ -12,6 +12,7 @@ import (
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"blazing/logic/service/space"
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)
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// ARENA_SET_OWENR 定义请求或响应数据结构。
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type ARENA_SET_OWENR struct {
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Head common.TomeeHeader `cmd:"2417" struc:"skip"`
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}
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@@ -35,6 +36,7 @@ func (h Controller) ArenaSetOwner(data *ARENA_SET_OWENR, c *player.Player) (resu
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return nil, errorcode.ErrorCodes.ErrChampionExists
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}
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// ARENA_FIGHT_OWENR 定义请求或响应数据结构。
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type ARENA_FIGHT_OWENR struct {
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Head common.TomeeHeader `cmd:"2418" struc:"skip"`
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}
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