diff --git a/logic/service/fight/input/input.go b/logic/service/fight/input/input.go index 61ce85a5..402c94fc 100644 --- a/logic/service/fight/input/input.go +++ b/logic/service/fight/input/input.go @@ -27,7 +27,7 @@ type Input struct { func NewInput(c common.FightI, p common.PlayerI) *Input { ret := &Input{FightC: c, Player: p} - t, _ := ret.GetDamageEffect(1) + t:= ret.GetDamageEffect(1) ret.AddEffect(deepcopy.Copy(t).(Effect)) //添加默认基类,实现继承 p.SetFightC(c) //给玩家设置战斗容器 return ret