refactor: 将物品和货币相关字段从uint32改为int64以支持更大数值范围
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@@ -28,7 +28,7 @@ func (h Controller) PetELV(data *pet.C2S_PET_EVOLVTION, c *player.Player) (resul
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}
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evinfo := xmlres.EVOLVMAP[flag].Branches[data.Index-1]
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if c.Service.Item.CheakItem(uint32(evinfo.EvolvItem)) < int32(evinfo.EvolvItemCount) {
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if c.Service.Item.CheakItem(uint32(evinfo.EvolvItem)) < int64(evinfo.EvolvItemCount) {
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return nil, errorcode.ErrorCodes.ErrInsufficientItemsMulti
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}
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if evinfo.EvolvItem != 0 {
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