``feat(item): 新增物品出售价格属性(SellPrice)并实现物品出售功能,优化宠物面板计算和时区判断逻辑``
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41
logic/service/space/info.go
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41
logic/service/space/info.go
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package space
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import (
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"blazing/logic/service/common"
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"blazing/modules/blazing/model"
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)
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type ListMapPlayerInboundInfo struct {
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Head common.TomeeHeader `cmd:"2003" struc:"skip"` //切换地图
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}
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type AttackBossInboundInfo struct {
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Head common.TomeeHeader `cmd:"2412" struc:"skip"` //切换地图
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}
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type LeaveMapInboundInfo struct {
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Head common.TomeeHeader `cmd:"2002" struc:"skip"` //切换地图
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}
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type InInfo struct {
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Head common.TomeeHeader `cmd:"2001" struc:"skip"` //切换地图
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// 地图类型
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MapType uint32
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MapId uint32
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// Point: 直接给坐标x,y
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Point model.Pos `fieldDesc:"直接给坐标x,y"`
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// Reverse2: 暂定 占位字符2
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//Reverse2 string `struc:"[2]byte"`
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}
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type WalkInInfo struct {
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Head common.TomeeHeader `cmd:"2101" struc:"skip"` //走路包
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// Flag: 0为走,1为飞行模式,@UInt long
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Flag uint32
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// Point: 直接给坐标x,y
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Point model.Pos `fieldDesc:"直接给坐标x,y"`
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PathLen uint32 `struc:"sizeof=Path" `
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Path string
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}
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