``feat(item): 新增物品出售价格属性(SellPrice)并实现物品出售功能,优化宠物面板计算和时区判断逻辑``

This commit is contained in:
1
2025-12-12 19:10:09 +00:00
parent 3242207f95
commit cedb02faf7
35 changed files with 172 additions and 152 deletions

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package controller
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/player"
"blazing/logic/service/task"
"blazing/modules/blazing/model"
)
/**
* 接受任务
*/
func (h Controller) AcceptTask(data *task.AcceptTaskInboundInfo, c *player.Player) (result *task.AcceptTaskOutboundInfo, err errorcode.ErrorCode) {
//isdaliy := false
// if data.Head.CMD != 2201 { //判断是每日任务
// //isdaliy = true
// }
if c.Info.GetTask(int(data.TaskId)) == model.Unaccepted {
c.Info.SetTask(int(data.TaskId), model.Accepted)
}
c.Service.Task.Exec(uint32(data.TaskId), func(t *model.TaskEX) bool {
t.Data = []uint32{}
return true
})
result = &task.AcceptTaskOutboundInfo{}
result.TaskId = data.TaskId
return result, 0
}
/**
* 更新任务步骤
*/
func (h Controller) AddTaskBuf(data *task.AddTaskBufInboundInfo, c *player.Player) (result *task.AddTaskBufOutboundInfo, err errorcode.ErrorCode) {
// isdaliy := false
// if data.Head.CMD != 2204 { //判断是每日任务
// isdaliy = true
// }
c.Service.Task.Exec(data.TaskId, func(te *model.TaskEX) bool {
te.Data = data.TaskList
return true
})
return result, 0
}
/**
* 完成任务
*/
func (h Controller) Complete_Task(data *task.CompleteTaskInboundInfo, c *player.Player) (result *task.CompleteTaskOutboundInfo, err errorcode.ErrorCode) {
if c.Info.GetTask(int(data.TaskId)) != model.Accepted { //如果任务没有接受或者已经完成Complete_Task
return result, 0
}
c.Info.SetTask(int(data.TaskId), model.Completed)
result = &task.CompleteTaskOutboundInfo{
TaskId: data.TaskId,
ItemList: make([]model.ItemInfo, 0),
}
//提交任务
//task.Tasktopic.Pub(*data)
tt := task.Get_Task_Info(*data)
if tt == nil {
return result, 0 //通过PUB/SUB回包
}
if tt.PetTypeId != 0 {
r := model.GenPetInfo(int(tt.PetTypeId), 31, -1, 0, 0, 50)
result.PetTypeId = r.ID
c.Service.Pet.PetAdd(r)
result.CaptureTime = r.CatchTime //这个写到后面,方便捕捉时间被修改后造成的时间不对问题
}
for _, v := range tt.ItemList {
ret := c.ItemAdd(v.ItemId, v.ItemCnt) //获取成功的条目
if ret {
result.ItemList = append(result.ItemList, v)
}
}
return result, 0 //通过PUB/SUB回包
}
/**
* 获取任务状态
*/
func (h Controller) Get_Task_Buf(data *task.GetTaskBufInboundInfo, c *player.Player) (result *task.GetTaskBufOutboundInfo, err errorcode.ErrorCode) {
result = &task.GetTaskBufOutboundInfo{
TaskId: data.TaskId,
}
c.Service.Task.Exec(data.TaskId, func(te *model.TaskEX) bool {
result.TaskList = te.Data
return false
})
return result, 0
}
/**
* 删除任务
*/
func (h Controller) Delete_Task(data *task.DeleteTaskInboundInfo, c *player.Player) (result *task.DeleteTaskOutboundInfo, err errorcode.ErrorCode) {
if c.Info.GetTask(int(data.TaskId)) == model.Accepted {
c.Info.SetTask(int(data.TaskId), model.Unaccepted)
return &task.DeleteTaskOutboundInfo{TaskId: data.TaskId}, 0
}
return &task.DeleteTaskOutboundInfo{}, 0
}