``feat(item): 新增物品出售价格属性(SellPrice)并实现物品出售功能,优化宠物面板计算和时区判断逻辑``

This commit is contained in:
1
2025-12-12 19:10:09 +00:00
parent 3242207f95
commit cedb02faf7
35 changed files with 172 additions and 152 deletions

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package controller
import (
"blazing/common/rpc"
"blazing/common/socket/errorcode"
"blazing/logic/service/user"
"blazing/modules/base/service"
"golang.org/x/sync/singleflight"
"github.com/panjf2000/gnet/v2"
)
var sg singleflight.Group
var ServerList []rpc.ServerInfo
func fetchData() (any, error) {
ServerList = rpc.GetServerInfoList() //todo 待修改增加缓存
return ServerList, nil
}
// 处理命令: 105
func (h *Controller) COMMEND_ONLINE(data *user.SidInfo, c gnet.Conn) (result *rpc.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = rpc.NewInInfo()
if service.NewBaseSysUserService().GetPerson(data.Head.UserID).Debug == 1 {
result.IsVip = 1
}
v, _, _ := sg.Do("GetServerInfoList", fetchData)
result.ServerList = v.([]rpc.ServerInfo) //todo 待修改增加缓存
return
//return //TODO 这里待实现改成接口调用Ret方法
}