refactor(info): 删除多余的信息结构体文件
- 移除了多个未使用的 Java 和 Go 信息结构体文件 - 优化了项目结构,减少了冗余代码 - 这些文件可能是早期开发阶段的遗留代码,现在已不再需要
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logic/controller/login.go
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30
logic/controller/login.go
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package controller
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import (
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"blazing/common/core/info"
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"blazing/common/data/entity"
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"blazing/logic/service/login"
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"bytes"
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"github.com/lunixbochs/struc"
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)
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// todo 待实现自动编解码Recv_1001
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// 处理命令: 1001
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func (h Controller) Recv_1001(data []byte, player entity.Player) {
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pinfo := info.NewLoginSidInfo()
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struc.Unpack(bytes.NewBuffer(data), &pinfo)
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//fmt.Println(pinfo)
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login.OnData_1001(pinfo, player)
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//fmt.Println(data)
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}
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func (h Controller) Recv_105(data []byte, player entity.Player) {
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pinfo := info.NewLoginSidInfo()
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struc.Unpack(bytes.NewBuffer(data), &pinfo)
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//fmt.Println(pinfo)
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login.OnData_105(pinfo, player)
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//fmt.Println(data)
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}
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9
logic/controller/service.go
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9
logic/controller/service.go
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package controller
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//分发cmd逻辑实现Controller
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type Controller struct {
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}
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func NewController() *Controller {
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return &Controller{}
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}
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