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@@ -65,16 +65,33 @@ func (h Controller) PetFusion(data *C2S_PetFusion, c *player.Player) (result *pe
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return result, errorcode.ErrorCodes.ErrSunDouInsufficient10016
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}
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consumeItems(c, materialCounts)
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c.Info.Coins -= petFusionCost
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if resultPetID == 0 {
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if useOptionalItem(c, data.GoldItem1[:], petFusionFailureItemID) {
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result.CostItemFlag = 1
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} else if auxPet.Level > 5 {
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auxPet.Downgrade(auxPet.Level - 5)
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failedAux := *auxPet
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if auxPet.Level > 5 {
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failedAux.Downgrade(auxPet.Level - 5)
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} else {
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auxPet.Downgrade(1)
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failedAux.Downgrade(1)
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}
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txResult, errCode := c.Service.PetFusionTx(
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*c.Info,
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data.Mcatchtime,
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data.Auxcatchtime,
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materialCounts,
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data.GoldItem1[:],
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petFusionKeepAuxItemID,
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petFusionFailureItemID,
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petFusionCost,
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nil,
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&failedAux,
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)
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if errCode != 0 {
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return result, errCode
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}
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c.Info.Coins -= petFusionCost
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if txResult.CostItemUsed {
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result.CostItemFlag = 1
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} else if txResult.UpdatedAux != nil {
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*auxPet = *txResult.UpdatedAux
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}
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return &pet.PetFusionInfo{}, 0
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}
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@@ -101,18 +118,37 @@ func (h Controller) PetFusion(data *C2S_PetFusion, c *player.Player) (result *pe
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newPet.RandomByWeightShiny()
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}
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c.Service.Pet.PetAdd(newPet, 0)
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//println(c.Info.UserID, "进行融合", len(c.Info.PetList), masterPet.ID, auxPet.ID, newPet.ID)
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c.PetDel(data.Mcatchtime)
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if useOptionalItem(c, data.GoldItem1[:], petFusionKeepAuxItemID) {
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result.CostItemFlag = 1
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} else {
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c.PetDel(data.Auxcatchtime)
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txResult, errCode := c.Service.PetFusionTx(
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*c.Info,
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data.Mcatchtime,
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data.Auxcatchtime,
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materialCounts,
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data.GoldItem1[:],
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petFusionKeepAuxItemID,
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petFusionFailureItemID,
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petFusionCost,
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newPet,
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nil,
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)
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if errCode != 0 {
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return result, errCode
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}
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result.ObtainTime = newPet.CatchTime
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result.StarterCpTm = newPet.ID
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c.Info.Coins -= petFusionCost
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if txResult.CostItemUsed {
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result.CostItemFlag = 1
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} else {
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removePetFromPlayerInfo(c, data.Auxcatchtime)
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}
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removePetFromPlayerInfo(c, data.Mcatchtime)
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if txResult.NewPet == nil {
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return result, errorcode.ErrorCodes.ErrSystemError
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}
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c.Info.PetList = append(c.Info.PetList, *txResult.NewPet)
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result.ObtainTime = txResult.NewPet.CatchTime
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result.StarterCpTm = txResult.NewPet.ID
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return result, 0
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}
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@@ -149,21 +185,10 @@ func hasEnoughItems(c *player.Player, itemCounts map[uint32]int) bool {
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return true
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}
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func consumeItems(c *player.Player, itemCounts map[uint32]int) {
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for itemID, count := range itemCounts {
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_ = c.Service.Item.UPDATE(itemID, -count)
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func removePetFromPlayerInfo(c *player.Player, catchTime uint32) {
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index, _, ok := c.FindPet(catchTime)
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if !ok {
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return
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}
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}
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func useOptionalItem(c *player.Player, itemIDs []uint32, target uint32) bool {
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if c.Service.Item.CheakItem(target) <= 0 {
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return false
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}
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for _, itemID := range itemIDs {
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if itemID == target {
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_ = c.Service.Item.UPDATE(target, -1)
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return true
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}
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}
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return false
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c.Info.PetList = append(c.Info.PetList[:index], c.Info.PetList[index+1:]...)
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}
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