feat: 新增技能效果 1248-1252
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# Task 127: Effects 1248-1252
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## 目标
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- 补齐以下 5 个(或最后一组不足 5 个)当前判定未实现的 skill effect。
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- 实现位置优先放在 `logic/service/fight/effect/`。
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- 如 effect 需要展示说明,同步更新 `logic/service/fight/effect/effect_info_map.go`。
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- 完成后至少执行:`cd /workspace/logic && go test ./service/fight/effect`。
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## Effect 列表
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### Effect 1248
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- `argsNum`: `2`
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- `info`: `对手处于异常状态时{0}%令对手{1}`
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- `param`: `1,1,1`
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### Effect 1249
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- `argsNum`: `1`
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- `info`: `造成伤害的{0}%恢复自身体力,若对手处于异常状态则附加等量百分比伤害`
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### Effect 1250
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- `argsNum`: `1`
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- `info`: `{0}回合内自身能力提升状态消失则下回合自身必定致命一击`
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### Effect 1251
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- `argsNum`: `0`
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- `info`: `自身体力低于200时必定先手`
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### Effect 1252
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- `argsNum`: `4`
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- `info`: `自身体力低于1/{0}时造成的伤害为{1}倍,低于1/{2}时伤害为{3}倍`
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## 备注
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- 该清单按当前仓库静态注册结果生成;如果某个 effect 实际通过其他模块或运行时路径实现,需要先复核后再落代码。
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- 对 `201`、`445` 这类占位 effect,优先补核心逻辑或补充明确的不可实现说明。
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