diff --git a/logic/service/fight/node/attack.go b/logic/service/fight/node/attack.go index 7917564b..be875898 100644 --- a/logic/service/fight/node/attack.go +++ b/logic/service/fight/node/attack.go @@ -55,11 +55,11 @@ func (this *EffectNode) IsCrit(opp *input.Input, skill *info.SkillEntity) { //return skill.Crit } -func (this *EffectNode) OnHit() bool { - panic("not implemented") // TODO: Implement +func (e *EffectNode) OnHit() bool { + return true } -func (this *EffectNode) OnMiss() bool { +func (e *EffectNode) OnMiss() bool { panic("not implemented") // TODO: Implement } diff --git a/logic/service/fight/node/skill.go b/logic/service/fight/node/skill.go index a541fcf4..8df1be5f 100644 --- a/logic/service/fight/node/skill.go +++ b/logic/service/fight/node/skill.go @@ -18,6 +18,6 @@ func (e *EffectNode) OnSkill(opp *input.Input, skill *info.SkillEntity) { func (e *EffectNode) OnSkillPP() bool { return true } -func (this *EffectNode) SkillUseEnd(*input.Input) { +func (e *EffectNode) SkillUseEnd(*input.Input) { }