fix(task): 修复任务奖励与宠物
This commit is contained in:
@@ -17,12 +17,8 @@ func init() {
|
||||
t := &Effect67{
|
||||
EffectNode: node.EffectNode{},
|
||||
}
|
||||
t.Owner(true)
|
||||
input.InitEffect(input.EffectType.Skill, 67, &Effect67{
|
||||
EffectNode: node.EffectNode{
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
input.InitEffect(input.EffectType.Skill, 67, t)
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user